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SOFTSWISS Game Aggregator Takes Stock of 2021

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The SOFTSWISS Game Aggregator is pleased to share its preliminary results for 2021. The data presented reflects the results from January through December 2021. 

In comparison to 2020, all of the SOFTSWISS Game Aggregator financial results have more than doubled. Particularly noteworthy is the soaring Average Monthly GGR, which totaled 200 million EUR compared to 88 million EUR in 2020. In turn, the average bet sum exceeded the 5 billion EUR per month mark compared to 2.2 billion EUR a year earlier, demonstrating a growth of 130%.

Annual GGR and the Bet Sum also increased significantly. If in January 2021 GGR capped at 130 million EUR, in December it was over the 250 million EUR mark. The same trend continues with the sum of bets which almost doubled: from 3.3 bln to 6.5 bln EUR.

This can relate to the fact that in 2021 the SOFTSWISS Game Aggregator began to deliver games to several new markets: Japan, Brazil, Argentina, India and Tunisia. 

“These figures are the natural result of the work done over the past year by the SOFTSWISS Team on bringing in new clients and partners. Since January we have more than doubled in size: 500+ professionals have joined SOFTSWISS, which couldn’t help but affect our end of year results. We’re developing the best solutions from the iGaming industry every day to help our partners build successful businesses. I am very happy with the results achieved and expect even more success in the new year!” commented Andrey Starovoitov, COO at SOFTSWISS.

Among all currencies, crypto made up about 40% in 2021, while in 2020 it was only 20%. Bitcoin showed the main increase, taking fifth place in the ranking of the most used currencies in 2021. It remains the most popular cryptocurrency among all SOFTSWISS Game Aggregator operators:

  • Bitcoin (BTC) – 83.3%
  • Ethereum (ETC) – 8%
  • Litecoin (LTC) – 3.9%

“SOFTSWISS has long been known as a leading B2B crypto solution provider, and this past year has proven that once again. Cryptocurrencies are an obvious trend in the gambling industry, so in our development we put special emphasis on their use. The 2021 figures are the expected result of the company’s strategy to expand its portfolio with crypto products,” added Andrey Starovoitov, SOFTSWISS COO.

In the past year the SOFTSWISS Game Aggregator partnered with over 60 clients and 20+ game providers. At present, the SOFTSWISS Game Aggregator offers:

  • entertainment content from 170+ game studios
  • over 11,800 games
  • 3,000+ games optimised for cryptocurrency

The most popular games in our portfolio are as follows: 

  1. Sweet Bonanza (Pragmatic Play)
  2. Book of Dead (Play’n Go)
  3. Fire in the Hole xBomb (Nolimit City)
  4. Elvis Frog in Vegas (BGaming)
  5. Lightning Roulette (Evolution Gaming)

“The common trend is that during the long lockdown in 2020 and the continuing pandemic in 2021, people have been forced to spend a lot of time at home, including at the computer. Isolation and decreased social activity have influenced a rise in demand for online entertainment. We can see this in the steady increase in the number of bets throughout the year. Observing this trend, we tried to provide our clients with the most diverse content to keep the audience interested and engaged. I can say with confidence that we have succeeded,” summed up Tatyana Kaminskaya, Head of Game Aggregator Department at SOFTSWISS.

 

About SOFTSWISS

The Game Aggregator API connects over 11,000 games from 170+ game studios to casino, sports betting and poker brands via a single integration.

SOFTSWISS is a widely-acclaimed iGaming expert, supplying certified software solutions for managing online gambling operations. The company has an international team, which counts 1,000+ employees and has an official presence in Malta, Belarus, Poland and Georgia. SOFTSWISS holds a number of gaming licences, including Curacao, Malta, Estonia, Belarus, Belgium, Sweden, Nigeria, Ghana, Serbia and Greece. The company has a vast product portfolio, which includes an Online Casino Platform, Game Aggregator with thousands of casino games, the Affilka affiliate platform, Sportsbook Platform and the Jackpot Aggregator. In 2013 SOFTSWISS was the first in the world to introduce a bitcoin-optimised online casino solution.

Cryptocurrency

BetGames Will Start Accepting Fasttoken (FTN) as a Supported Cryptocurrency

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BetConstruct is pleased to announce that BetGames, the leading provider of premium gaming solutions, is planning to add FTN to the list of supported cryptocurrencies.

FTN is the official cryptocurrency of the Fastex ecosystem as well as the adopted cryptocurrency of the leading betting and gaming software provider BetConstruct.

The inclusion of FTN in BetGames’s supported cryptocurrencies will start from January 26th.

To learn more details about FTN, feel free to visit the website www. fasttoken .com.

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Game Changers and Guild X broke records in Berlin

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Guild Esports, a global esports team organisation, took sixth place overall with team Guild X in the inaugural VALORANT Game Changers Championship, held in Berlin (15-20 November).

Following a year of intense regional competition, the world’s most elite Game Changers squads went head-to-head in person, for the first time ever, to crown a global champion in Germany. Bringing together the best teams from North America, Brazil, EMEA, APAC, LATAM and East Asia, G2 Esports won the Grand Final to lift the coveted championship trophy.

Supporting women in gaming is a key part of Guild’s strategy within the sporting community, aligning with the aims of Game Changers to create new opportunities and exposure for women and other marginalised genders within VALORANT esports.

The tournament in Berlin, with over 150,000 viewers* tuning in, demonstrates how women in gaming and teams such as Guild X are not just changing the game but also breaking records. According to Esports Charts, Game Changers has become the most-watched tournament for women’s esports.

On Sunday, Guild also hosted a watch party at the Sky Guild Gaming Centre in Shoreditch with talent Elz the Witch, Iain Chambers plus other influencers such as Megsoundslikeegg and Geo Collins in attendance. Even though Guild X was not in the Grand Final, Guild, along with its supporting partners Sky and Subway, wanted to offer a safe space for VALORANT fans to watch the finale, especially women and marginalised gender fans.

Jasmine Skee, Chief Marketing Officer at Guild Esports, said: “Our vision at Guild is to lead the way in supporting the future of women in gaming, and we are committed to equal opportunities for our Guild X players. The Game Changers Championship in Berlin was a hugely successful event and we are extremely proud as an organisation to have been a part of it. Congratulations to all at G2 Esports on their victory in such a milestone event for the esports industry. With the announcement of the new Game Changers format, we’re excited to watch our Guild X team, and the wider women esports industry, grow.”

Guild X has been confirmed this week as automatic top-tier qualifiers for the VALORANT Game Changers EMEA 2023 competition, with relegation rules now being in place as part of the new format changes announced. The Game Changers tournament will continue to break down stereotypes, elevate women and allow them to further their careers in a dedicated safe space, and provide a platform for professional growth both in and outside of the game – all actions that are completely aligned with Guild’s strategy moving into 2023 and beyond.

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The Global Casino Gaming Equipment Market is expected to grow by $14265.1 million during 2023-2027, accelerating at a CAGR of 5.55% during the forecast period

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Reportlinker.com announces the release of the report “Global Casino Gaming Equipment Market 2023-2027” 55% during the forecast period. Their report on the casino gaming equipment market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current global market scenario, the latest trends and drivers, and the overall market environment. The market is driven by growing vendor involvement in the market, expansion of casinos, and favorable regulatory policies.

The casino gaming equipment market is segmented as below:
By End-user
• Casinos
• Malls
• Others

By Type
• Casino tables
• Slot machines
• Gaming chips
• Video poker machines
• Others

By Geography
• North America
• APAC
• Europe
• South America
• Middle East and Africa

This study identifies the advent of innovative display solutions as one of the prime reasons driving the casino gaming equipment market growth during the next few years. Also, the use of bitcoins in gambling and the growing number of M&A activities will lead to sizable demand in the market.

The analyst presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters. Our report on the casino gaming equipment market covers the following areas:
• Casino gaming equipment market sizing
• Casino gaming equipment market forecast
• Casino gaming equipment market industry analysis

This robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading casino gaming equipment market vendors that include Abbiati Casino Equipment S.r.l., ADP GAUSELMANN GMBH, Ainsworth Game Technology Ltd., ALFASTREET, AMATIC Industries GmbH, APEX pro gaming AS, Aristocrat Leisure Ltd., Eclipse Gaming Systems LLC, Everi Holdings Inc., Incredible Technologies Inc., Interblock dd, International Game Technology plc, Jackpot Digital Inc., Konami Group Corp., NOVOMATIC AG, PlayAGS Inc., Rye Park LLC, Scientific Games LLC, TCSJOHNHUXLEY, and Universal Entertainment Corp. Also, the casino gaming equipment market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The analyst presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources through an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research – both primary and secondary. Technavio’s market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.
Read the full report: https://www.reportlinker.com/p04594228/?utm_source=GNW

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