ISFE and EGDF present this year’s Key Facts – a comprehensive picture of Europe’s video games sector, compiled with data provided by Ipsos, GSD and EGDF-ISFE members for the Video Games Industry Insights...
ISFE, representing Europe’s video games industry, is launching a pre-Christmas campaign, ‘Seize the Controls’, to raise awareness of the parental controls, family settings and other...
Ahead of the world’s biggest online video games event, gamescom, on 25-28 August, and following an unprecedented year of challenges, ISFE (Interactive Software Federation of Europe),...
ISFE is delighted to announce that it is joining Women in Games as a corporate ambassador during the European Parliament’s first ever European Gender Equality...
ISFE is pleased to announce the appointment of Shweta Kulkarni as Director of Communications for ISFE and Sergi Mesonero as Head of ISFE Esports. ISFE...
In advance of next week’s publication of the European Commission’s updated Digital Education Action Plan, ISFE presents the results of the Games in Schools project....
An ISFE-commissioned Ipsos MORI report carried out during Q1 and Q2 to look at video game player behaviour during the pandemic shows that video games have been...
ISFE member Spidor, representing the video games industry in Poland, has announced that, from the next academic year 2020/2021, the video game “This War of...
European Game Developer Federation (EGDF) and Interactive Software Federation of Europe (ISFE) have signed a code of co-operation with the objective of optimising support for...
#stayhomeplaytogether #PlayApartTogether ISFE PUBLISHES GUIDANCE FOR VIDEO GAME PLAY FOR PARENTS With the world facing the biggest public health crisis in living memory, the global...
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