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Association of Gaming Equipment Manufacturers (AGEM) Hails Passage of Assembly Bill 221 That Expands Nevada’s Gaming Technology Workforce

George Miller

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AGEM Hails Passage of Assembly Bill 221 That Expands Nevada’s Gaming Technology Workforce
Photo Source: agem.org
Reading Time: 2 minutes

 

The Association of Gaming Equipment Manufacturers (AGEM) announced the passage by the Nevada Legislature of Assembly Bill 221 that expands the state’s technology and manufacturing workforce by giving those 18 to 20 years legal status as a “gaming employee” working for slot machine, systems, table game and component suppliers.

Previously, Nevada statute prohibited any person under 21 from being employed as a “gaming employee” except as a member of a casino count room staff. The passage of AB221 retains the count room exception for casino operations, and otherwise applies only to the technology supplier sector, which previously couldn’t even offer internships to those under 21.

Nevada serves as the manufacturing epicenter for global gaming equipment, both hardware and software, exported to every regulated gaming market in the world. Further, AGEM members are responsible for manufacturing every gaming machine in Nevada, and leading providers include International Game Technology (IGT), Scientific Games, Aristocrat Technologies, Konami Gaming, Everi, Ainsworth Game Technology, AGS and others (full list of AGEM members below).

“We are keenly interested in workforce development and employment opportunities within the state and Assembly Bill 221 will take us all in a positive direction,” said Marcus Prater, Executive Director of AGEM. “The gaming suppliers are further interested in hiring those in the 18-20 age group in a variety of company department categories, as well as being able to offer internships to college students. The opportunities could run the gamut from visionary young adult game designers to graduates from our state’s technical schools to math wizards who are all seeking a unique career path previously unavailable to them.”

Expected to be signed by Gov. Steve Sisolak, AB221 was originally introduced by Assembly Judiciary Chairman Steve Yeager and garnered the formal support of the Nevada System of Higher Education, the College of Southern Nevada, the Washoe County School District, Clark County School District and the Las Vegas Metro Chamber of Commerce.

The gaming technology sector continues to grow, according to an in-depth economic impact analysis by the respected Nevada firm Applied Analysis that was released this month, revealing that supplier companies either headquartered in Nevada or have some operations here account for $11.7 billion in direct revenue annually and directly employ nearly 29,000 people across all of their operations. A significant portion of supplier employees are highly educated engineers, software designers, creative development specialists, hardware and sub-assembly experts, game designers, graphic artists, animators, and marketing and financial staff. The average annual salary among AGEM-member companies is $91,240, well above the national average equivalent of $51,960 for the private sector. When considering the “ripple effect” of the industry, those with operations in Nevada are responsible for approximately $31.5 billion in total global economic activity annually.

AGEM is a non-profit international trade association representing manufacturers and suppliers of electronic gaming devices, lotteries, systems, table games, online technology, sports betting, key components and support products and services for the gaming industry. AGEM works to further the interests of gaming equipment suppliers throughout the world. Through political action, regulatory influence, trade show partnerships, educational alliances, information dissemination and good corporate citizenship, the members of AGEM work together to create benefits for every company within the organization. Together, AGEM has assisted regulatory agencies and participated in the legislative process to solve problems and create a business environment where AGEM members can prosper while providing a strong level of support to education and responsible gaming initiatives. For more information, visit www.AGEM.org.

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Compliance Updates

Ukrainian Parliament Registers Draft Law on Regulation of Gambling Industry

Niji Narayan

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Ukrainian Parliament Registers Draft Law on Regulation of Gambling Industry
Photo Source: unian.info
Reading Time: 1 minute

 

Verkhovna Rada, the Parliament of Ukraine, has registered a draft Law “On State Regulation of Activities in the Organization and Conduct of Gambling.” The Government’s bill aims to comprehensively streamline the organisation and conduct of gambling.

Adoption of the bill will allow to regulate the problem of illegal gambling business distribution and prevent gaming addiction. The legalisation of gambling business will also increase revenues of the budget up to UAH 5 billion, but the final figures of the expected budget earnings will depend on the version the MPs adopt the law.

Since 2009, the Law of Ukraine “On Prohibition of Gambling in Ukraine” has been in force. But the results of this ban have led to gambling being a shadow business and their organisers receiving a surplus; the State budget has not been filled through taxes and fees from such gambling industry.

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Compliance Updates

MGA Tightens Definition of Start-ups

Niji Narayan

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MGA Tightens Definition of Start-ups
Reading Time: 1 minute

 

The Malta Gaming Authority (MGA) has announced changes to the regulations on gaming license fees to narrow the definition of start-ups, potentially ramping up costs for smaller gaming businesses.

Previously, a start-up owner had to generate less than €10m in revenue from gaming or related sectors during the previous financial year, but now, such an owner must generate less than this amount over the previous 36 months.

The rule applies both to individuals who have generated more than €10m and to those who are “part of, or controlled by, a corporate group” who have generated the same.

Under the current license fee regulations, start-ups are exempt from paying the compliance contribution, which may be between €15,000 and €600,000, depending on revenue and the type of gaming services offered.

“This amendment is aimed at ensuring that undertakings classified as start-ups are truly such, whilst simultaneously not prejudicing corporate groups that were in the business many years back and wish to benefit from such an incentive by starting up again,” MGA explained.

The changes will come into effect from January 1, 2020.

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Compliance Updates

Videoslots expands into Italy

George Miller

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Videoslots expands into Italy
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Operator given licence to enter regulated market

Leading online casino Videoslots.com has been awarded a licence by Italy’s gambling regulator AAMS – allowing the operator to enter the regulated market and further enhance its footprint across Europe.

Players in Italy will soon be able to enjoy the industry’s biggest and best online casino, which offers more than 3,600 slots and table games from some of the world’s most respected and innovative suppliers.

It means the operator will soon be able to offer its services in the market and comes just weeks after Videoslots was granted a Danish licence, joining a list of licenses that includes the United Kingdom, Sweden and Malta.

Alexander Stevendahl, CEO at Videoslots.com, said: “We’re always challenging ourselves to become bigger and better and this Italian licence will open even more doors for us.

“We have already been given the green light to work in a range of important markets within Europe and we can’t wait to start working in Italy, a really exciting regulated market with a lot of potential.”

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