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Williams F1 Protégé Jamie Chadwick Confirmed As Veloce Racing’s Female Driver for Inaugural Extreme E Season

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Jamie Chadwick secures Silverstone silverware
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  • W Series Champion Jamie Chadwick to get behind the wheel of Veloce’s ODYSSEY 21
  • Team ramps up preparations for maiden season of Extreme E 

Veloce Racing is proud to confirm Williams F1 development driver and W Series Champion Jamie Chadwick as its female driver for the first season of ground-breaking, electric off-road championship Extreme E.

One of the UK’s brightest young talents, Chadwick brings a wealth of experience to the table with multiple titles to her name. After taking her first steps in car racing in the Ginetta Junior Championship, she made a spectacular breakthrough by winning the 2015 British GT Championship in the GT4 class.

Chadwick moved to the British Formula 3 Championship in 2017, and in 2019 cruised to the MRF Challenge Formula 2000 crown. Later that same year, she went on to become the first-ever W Series Champion with a brace of victories and five podium finishes from six races. This, along with her ambassadorial role for Girls on Track, an initiative led by Motorsport UK and the FIA to inspire more females into motorsport, make her the perfect ambassador for one of Veloce Racing and Extreme E’s shared core values – gender equality.

The pioneering E-SUV series will mark an altogether new challenge for Chadwick, as it will be her competitive off-road debut. In preparation for this, the 22-year-old spent last week driving the ODYSSEY 21 at Fontjoncouse in southern France, with further seat time scheduled during a group test at MotorLand Arágon in Spain next month.

Currently, with the backing of Rodin Cars, Jamie is competing in the Formula Regional European Championship with Prema Powerteam. Alongside Extreme E, she will be continuing her single-seater commitments in 2021, with an announcement in due course.

Jamie Chadwick, Veloce Racing Driver and W Series Champion, commented:

“I am proud to be driving for Veloce Racing in such a revolutionary championship as Extreme E! I have been involved with Veloce for a very long time and they are like a family to me, so I am incredibly honoured to be their female driver for what is such an exciting and important race series.

“Climate change is something that affects us all, so I’m really keen to start doing my part to fight it. I can safely say that testing the car was one of the best and most fun experiences I have had in my career so far. I can’t wait to get out to the amazing venues where we’ll be racing next year; these are some of the most beautiful and endangered locations on our planet. Both on and off-track, it promises to be an incredibly rewarding journey.”

Ian Davies, Veloce Racing Team Manager, added:

“We are delighted to have Jamie on-board at Veloce for the first season of Extreme E. She is a very quick, talented and committed young driver, with a pedigree that quite frankly speaks for itself. Having won titles in both sportscars and single-seaters, there is no reason at all why she shouldn’t transfer those skills and win in Extreme E, in what promises to be a very high-calibre field.

“Her first test in the ODYSSEY 21 during our shakedown in France last week was a very positive and encouraging start. Her experience from single-seater and GT competition was invaluable to the early development of our car – from quick driver changes to initial and mid-corner turn-in – and she had significant input into our engineering refinements.

“Jamie would be the first to acknowledge that off-road driving is completely new to her, but she is a fast learner and she listened carefully to everything we had to say, worked well with the engineers, took it all on-board and – most importantly – got quicker and quicker with every run. We are all very excited to see what she can achieve when we go racing next year.”

Chadwick and her yet to be confirmed male team-mate will get behind the wheel of the ODYSSEY 21 for the full 2021 Extreme E championship, with events set to take place in Al-Ula, Saudi Arabia (20-21 March), Dakar, Senegal (29-30 May), Kangerlussuaq, Greenland (28-29 August), Para, Brazil (23-24 October) and Tierra Del Fuego, Argentina (11-12 December).

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L&G esports team founded by Alona Shevtsova won the national Dragon EC Cup tournament

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Four teams competed in the tournament's final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers.
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Ukrainian esports team L&G won the Dragon EC Cup tournament, held on the 20th of April by Dragon Esports Club. Four teams competed in the tournament’s final: Lazer Cats, L&G, which received a direct invitation to the final stage, EsportsBattle, and ThunderFlash, which had open qualifiers. During the Grand Final, the L&G team competed with Lazer Cats on Mirage, Anubis, and Vertigo maps.

“This victory is a testament to the exceptional talent and commitment of our players, as well as the collective effort of our coaching staff and support personnel,” said Alona Shevtsova, founder of L&G Esports. “We are immensely proud of their accomplishments and grateful for the unwavering support of our fans.”

L&G is among the top 5 Ukrainian teams in Counter-Strike: Global Offensive. It was founded in 2021. The previous name was Leogaming, and it was created on the initiative of the famous Alona Shevtsova from the fintech sector.

The team began competing in top tournaments and almost immediately made it to the Advanced division of the ESEA League Europe competition. The team also participated in and took prizes in European tournaments such as the SCL League, WhiteBit Crypto Open, Phoenix League, and local competitions. The team players are marat2k, r0ublE, kr1vda, kL1o, OneUn1que, rji (coach).

The winners received a 50,000 UAH prize. Dragon Esports Club also prepared a 15-skin giveaway for the broadcast’s viewers.

It is worth mentioning that the L&G team created its merch items, which are available for order worldwide. To get more information about the team, visit the L&G Instagram page, Twitch, or Telegram Channel.

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Oddin.gg has entered into an exclusive multi-year data partnership with premier esports tournament organizer, PGL

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Building on the exceptional viewership of the PGL Major Copenhagen, which ascended to the third-most watched event in Counter-Strike history, PGL and Oddin.gg have agreed their strategic alliance through a substantive multi-year agreement.

This extension reinforces Oddin.gg’s position as the exclusive provider of Data & Integrity services for PGL’s premium Dota 2 and Counter-Strike 2 events, underscoring Oddin.gg’s ascendancy as a pivotal force in the esports official data sphere.

The scale and caliber of esports content under this partnership have catapulted Oddin.gg to the forefront as a major data authority. The success of this collaboration is a testament to the synergy between Oddin.gg and one of the most impactful tournament organizers in the competitive gaming arena.

The extended multi-year pact encompasses a minimum of eight Dota 2 headline events along with a minimum of eleven Tier 1 Counter-Strike 2 tournaments. These competitions will feature the elite of global teams, competing for prize pools of at least USD 1 million each, promising to further elevate the profile of this flourishing partnership.

Marek Suchar, Co-founder & Managing Director of Partnerships at Oddin.gg, enthusiastically speaks on the extended partnership: “Our commitment is to affiliate with the premier entities in esports, and PGL stands out as a peak of excellence within the tournament circuit.

Their team has masterfully orchestrated the top three most-watched Counter-Strike and the two most-watched Dota 2 tournaments in history. With the dynamic evolution expected in 2025, we are both excited and privileged to align with PGL’s visionary path for the esports community to support, protect and entertain esports fans. This partnership is a strategic step towards enhancing the global esports experience, and we eagerly anticipate the groundbreaking advancements PGL will introduce for Counter-Strike 2 and Dota 2 in the years ahead.”

Silviu Stroie, CEO of PGL, shares his perspective on the alliance’s growth: “At PGL, our core mission is to craft the ultimate esports experience on a global scale. Independence, innovation, and integrity are the pillars we stand on, promoting fairness and sustainability within the esports world. In Oddin.gg, we’ve found an ally that resonates with our ethos, making them the ideal partner as we forge ahead. Our ongoing partnership solidified through a multi-year contract, echoes our mutual commitment to the community of esports. With Oddin.gg’s unmatched data and integrity expertise, we’re elevating our tournaments beyond mere excitement to meet the highest benchmarks of fairness. United, we are on a quest to curate unrivaled esports events, propelling this dynamic industry toward a vibrant and thrilling future.”

The renewed alliance with Oddin.gg arrives at a transformative juncture for PGL, marking a significant expansion in their annual event roster. This strategic development is timed with the enactment of new regulations starting January 1st, 2025, which mandate the separation of tournament organizers from teams. These guidelines are set to foster a more competitive and varied landscape for Counter-Strike 2 tournaments, ensuring a level playing field and circumventing any potential conflicts of interest.

This partnership renewal covering 2024 to 2026 underscores the commitment to these principles, promising an array of thrilling competitive spectacles in the years to come. It signals a fresh epoch for PGL events, championed by the upcoming Wallachia tournament in May 2024, which will serve as the inaugural event under this new agreement. The Wallachia event is just the beginning, heralding a series of tournaments designed to captivate the global audience with unparalleled competitive narratives and a showcase of elite talent, reinforcing PGL’s status as a trailblazer in the esports domain.

 

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DATA.BET offers streaming videos collaborating with Bayes Esports

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The provider is reshaping esports content distribution with its new Bayes Esports video streams

DATA.BET, a reliable supplier of esports betting solutions, now delivers a tool that elevates the viewing experience on operators’ platforms in collaboration with Bayes Esports, the leading supplier of official esports live data, services, and products.

The introduction of video streams from a trusted source represents a significant step in addressing the challenges in content distribution for popular disciplines, such as CS2 and Dota 2. Approximately 90-97% of esports events are broadcasted through Twitch. However, the platform generally has delays that can reach up to 2 minutes, equal to a round in CS2, leading to an outdated viewing experience.

“Our live streams with reduced latency mark a significant milestone in esports betting development,” stated Alex Kozachenko, Chief Product Officer at DATA.BET. “In a strong partnership with Bayes Esports, we deliver our clients and their users a faster, more reliable alternative to conventional streaming platforms, ensuring an immersive and authentic viewing experience.”

Bayes Esports’ video streams offer a solution for minimizing delays by providing official broadcasts directly from tournament organizers, serving as a “source of truth” for esports streaming content. The integration of this streaming feature also presents new opportunities for operators to increase retention and enhance their services by incorporating branding and marketing campaigns directly into the streams.

“Our partnership with DATA.BET unlocks new avenues for platform engagement,” commented Amir Mirzaee, CCO and Managing Director of Bayes Esports. “In an industry where user satisfaction is essential, providing operators access to high-quality, low-delay tournament broadcasts is a game-changer. It enables them to provide unique content and enhance the overall betting experience, fostering deeper connections with their audience and driving sustained growth. Official, low delay video feeds are a sure way to identify the respective official data offerings for users and a way to make sure that their engagement benefits the esports ecosystem.”

 

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