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Football for Friendship holds expert discussion on sports development during pandemic

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Football for Friendship holds expert discussion on sports development during pandemic
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Experts of the international online discussion “Motivation and training in the context of the pandemic: the impact of Internet technologies on sports” reached the mutual conclusion that the pandemic will boost the development of e-sports and broaden the way sports are perceived in the world. It’s expected that the existing trend will strengthen: over the past 3-4 years, the audience of e-sports events has grown 5-6 times.

 

The discussion was initiated by the Gazprom International Children’s Social Programme Football for Friendship, which has, for the first time, brought the entire season online in 2020. Meanwhile, the annual World Championship for Young Participants from more than 100 countries is held in the new football simulator Football for Friendship World. In the future, the app will become a gaming platform where anyone can train, join mixed international teams, and play their favorite game in the Football for Friendship format without leaving the comfort of home.

https://www.youtube.com/watch?v=g-Mm0ibEujE&feature=youtu.be

The guest experts — football players and e-sports players — shared their views on how the pandemic is affecting the training process, and whether e-sports will be able to fully replace traditional sports in the future.  Alexey Smertin, adviser to the President of the Russian Football Union and Ambassador of the Football for Friendship programme, and Alexandra Kosteniuk, grandmaster, three-times winner of the World Chess Olympiads, and European Chess Champion, spoke about the impact of the pandemic on professional sports. Igor Bugaenko, head of the Special Projects Department of the Russian eSports Federation (RESF), spoke about the development of Russian e-sports. The discussion was attended by representatives of FC Schalke 04: head of the e-sports division Tim Reichert, League of Legends coach Dylan Falco, and professional FIFA player Tim Schwartmann (“Tim Latka”). The discussion was moderated by Euronews TV host Andy Robini.

Igor Bugaenko expressed his conviction that the pandemic can also have a positive impact on sports: “Despite the cancellation of many offline sporting events, we are doing our best to maintain the quality and spirit of the competitions that are currently held online. The pandemic has affected how people spend their free time. I think the main achievement of this period has been to broaden the way sports are perceived, enabling people to re-evaluate the role of e-sports in the world”. The expert also noted that Russia was one of the first countries to officially recognize e-sports. According to Bugaenko, in the last 3-4 years alone, the audience of e-sports events has grown 5-6 times.

However, according to Alexey Smertin, e-sports are hard to compare to traditional sports, with their “physical overcoming of oneself, pain and hard-to-achieve results”. On the other hand, if we take a professional approach, in both traditional and e-sports it’s important to focus on achieving results; so, in this sense, there’s no difference between them.

Tim Schwartmann (Tim Latka) has a similar view: “If young people want to be successful — be it in e-sports or traditional football — they have to work hard, train a lot for the game, and never rest on their laurels”.

Today, many football clubs are developing e-sports as a separate area. “In recent years, the popularity of e-sports has become evident. By investing time and effort into developing e-sports, we hope to establish a dialogue with the younger generation of football fans”, explains Tim Reichert, head of FC Schalke 04’s e-sports division. Reichert expects that self-isolation will accelerate the merging process of traditional and digital sports several-fold. In his opinion, e-sports and traditional sports already have many things in common: league structures, competitions, psychological demands for players, and regular training.

Alexandra Kosteniuk noted that the past months have become a landmark in the history of sport: “The pandemic has opened up a real Pandora’s box for chess players: if earlier, part of our competitions were already being held online, now it’s the most convenient format for both the audience and participants”. As she explains, the pandemic has stimulated an increased interest in online competitions over the past few months, “even in the case of chess, which is not the most popular sport among viewers, not to mention the world of e-sports in general”.

 

About the programme:

The International Children’s Social Programme Football for Friendship is implemented by Gazprom since 2013. Over the previous seven seasons, the programme has united over 6 000 participants from 211 countries and regions and over 5 000 000 supporters.

Young Players and Young Journalists are the participants of the programme – boys and girls aged 12 including children with disabilities. Young Players represent different countries and cultures united in the mixed teams. They show that nationality, gender, and physical abilities aren’t a barrier to becoming a team. Young Journalists cover the events of the programme in the International Children’s Press Center. All participants become Young Ambassadors of the programme and continue to share their Football for Friendship experience and promote universal human values: friendship, equality, fairness, health, peace, devotion, victory, traditions, and honour.

UEFA, FIFA, football federations and the world’s leading football clubs, international charity foundations, famous athletes, politicians, and artists support Football for Friendship. The project has received multiple national and international awards in the field of social responsibility, sports, and communications, including the world record for the most nationalities in a football training session in history.

In 2020, Football for Friendship will be held in the online format. A special digital platform will unite over 10 000 players of all ages. It will become the home for international children’s competitions and a playground where anyone will be able to train, join into the international mixed teams and play their favourite game in the Football for Friendship format without leaving the comfort of their home.

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NetBet Casino Joins Forces with Play’n Go

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NetBet Denmark has reached a deal with the leading online software provider Play’n Go. This agreement will see the quantity of games available to Danish players expanded as a result of the addition of several Play’n Go titles.

Play’n Go has become a pillar of the online gaming industry since its founding in 2005. Most recently, the company scored a hat-trick of award wins at the 5Star iGaming Media Starlet Awards, claiming the prestigious titles of Slots Provider of the Year, Mobile Supplier of the Year and Game of the Year.

NetBet Denmark’s customers can now experience the thrilling excitement of a wide variety of Play’n Go slot games, with the flagship titles including Book of Dead, Legacy of Dead and Reactoonz – each one crafted to provide plenty of entertainment.

NetBet Denmark’s PR manager, Claudia Georgevici, said: “At NetBet, we understand the widespread appeal of slots – they offer players a unique experience while being straightforward at the same time. Play’n Go has created a large variety of excellent slot games, and this makes them an ideal partner as we look to expand the range of entertainment we can offer on our website.”

Danish players who are looking to explore these games and more can now head straight over to the NetBet Denmark website and experience the new Play’n Go titles for themselves.

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Betsson Sport Partners with Torino FC

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Betsson Sport has partnered up with Torino FC, a Serie A soccer club. The partnership was officially confirmed during the Derby della Mole against Juventus on Saturday, April 13, and will see Betsson Sport serve as an official sponsor of the team.

Lorenzo Barale, Torino FC commercial director, said: “We are very happy to welcome Betsson.Sport to the Granata world. Through this partnership, we will tell numerous engaging stories for our fan base, also accompanying Betsson.sport in their mission to give greater resonance for all sport, not just football.”

This collaboration, which marks a new chapter for both the brand and the Club, constitutes the union of two icons of the sporting panorama who work to bring passion, a value that distinguishes both, to the world of football, as well as numerous innovations in favour of Granata fans thanks to unique and engaging collaborations.

“This partnership with Torino FC is a significant step for Betsson Sport in consolidating our presence in the Bel Paese. We are proud to collaborate with one of the most prestigious teams in Italian football, where passion has always played a fundamental role, making the difference. For us at Betsson Sport, making a difference is fundamental and we are investing and will invest in football as a vehicle to spread our message; we wish to become protagonists in the sporting panorama, in all its facets, and we hope to succeed thanks to our collaborations and targeted activities,” said Stefano Tino, Betsson Group’s managing director for Italy.

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Next-Level Lottery Game by Galaxsys – Meet Lotto Boom

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Next-Level Lottery Game by Galaxsys - Meet Lotto Boom
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Galaxsys gaming studio proudly presents  Lotto Boom,  a classic lotto game, where the key to success lies in matching combinations, and determining the outcomes of each game. With its revolutionary features and a wide range of enticing bonuses, Lotto Boom offers players an extraordinary gaming experience that is truly one-of-a-kind.

About Lotto Boom

The game elevates the traditional lotto-style game by offering players unmatched flexibility and excitement. Players engage in a dynamic lotto-style game where they select their tickets and specify bet amounts. Wins depend on matching combinations, and players have flexibility with unlimited bets, re-betting tickets, and marking favorites to boost their odds. In the game, there are Bonus Balls, and for each round, a single Lucky Ticket is provided, further enhancing the overall gaming experience.

Game Highlights:

  • Bonus Balls
    The game offers a unique bonus feature through golden balls. Each game round includes five golden balls, with the possibility for players to match up to five numbers with the bonus balls on their ticket.
  • Unlimited Bets
    Players have the opportunity to place unlimited bets and aim to win with the highest possible odds.
  • In-Game Jackpot
    The game introduces an exciting In-Game Jackpot feature, adding an extra layer of thrill and anticipation to each round.
  • Up To 3 Winning Rounds
    To secure a win after the 1st draw, players must match all 5 numbers in any row of a ticket. To win after the 2nd draw, they need to match 10 numbers across two rows on one ticket. Finally, to win after the 3rd draw, players must achieve a “full house” with all numbers on a ticket matching.

Provable Fairness
Galaxsys only uses the most reliable and high-end Random Number Generator technologies to ensure true randomness.

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