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SimPocalypse- The continuation of civilization is in your hands. EA Managerial-Strategy game now challenges players of Steam to master it

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SimPocalypse Launched out of Early Access on Steam - time to rebuild civilization!
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Gamex studio is now about a month in Early Access with SimPocalypse on Steam, and releasing additional updates to the game like crazy.

Gamex Studio, developer and publisher of  Managerial-strategy civilization simulator game, set in a post-apocalyptic ambiance, now challenges players of Steam with its game to master it


What is the crucial challenge to overcome in SimPocalypse?
Player decisions and managerial, leadership skills matter. At least in SimPocalypse.
The world was torn apart by a nuclear war, leaving almost no survivors behind. A few lucky survivors managed to stay alive, now urging to find food, water, and other basic resources to survive the post-apocalyptic world.
A player is set as a leader of a small group of survivors, who tend to stick around the shelters. The group now counts on the player’s skills to overcome the famine and lead the civilization back into a prosperous world, filled with new advancements that can benefit the civilization, while establishing a strong army to expand the reach of the settlement, fighting other groups for extra limited resources and world domination.

What is still coming in Early Access?
Directors of Gamex Studio, said:
“While we are a small team, we have big plans for the game and are giving our all to make it the best game we possibly can. We are focusing on expanding the length of the game while trying to keep it fun and interesting to play at various game stages. Modernizing the UI/UX and work on a complete graphical overhaul of the game while still in Early Access is also one of our big tasks planned in the following months.”

Gamex studio recently released a public RoadMap for players and Press to keep track of the game’s development, updates, and to follow other bigger updates coming out in the next weeks and months. The game is currently available to play for Windows, Linux, but they plan to prepare a build for Mac as well.

The next updates coming out are segmented into a few bigger groups/patches, the first one called ‘Combat Rework’, where they will be updating the graphics, adding new battleground elements, improving the UI/UX on this part of the game. The next planned update is ‘Nuclear’ – which will probably make the biggest difference in players’ eyes, as the whole UI/UX will be updated, with a complete graphical overhaul. They also intend to add Steam achievements, introduce more Quality of Life and Automation features, and rework the Player onboarding process.

But this is still not everything that they plan to develop while in Early Access, as they tend to work also on the ambiance music, extra sound effects, adding a new core “currency” to the game – ‘Civilization points’ while making the game extra interesting with various challenges & Game difficulties.
And the last planned as of now – Mobile adjustments, to be able to possibly offer the game on Mobile somewhere in the future.

Key Features & Goals to master:
– Survive the post-apocalyptic times
(Establish strong fundamentals for your settlement to survive)

– Rebuild the pillars of modern civilization
(Recovery of a modern social, economic and military structure is crucial to start thriving instead of just surviving)

– Manage your citizens to create a powerful establishment
(survive different events through time and grow the empire despite any challenges and threats it faces.)

– Choose your path with a massive research tree and Advance your civilization to new heights
(Will you succeed in global expansion or bring your civilization extinct?)

– Trade the Global Market to your advantage
(Manipulate and trade the market to become a global tycoon)

– Dominate & Control the Post-apocalyptic World!
(Will you choose military pressure, use your wealth, or maybe a more diplomatic route to world domination?)

Latest News

BINGOTON: PADDY POWER PRESENTS A DRAMA…WITH BALLS

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Mischievous betting brand Paddy Power presents an eyebrow raising ‘drama with balls’ after teaming up with creative agency Octagon for their latest ad campaign. 

“Bingoton” was formally rolled out in a fashion befitting the brand’s proverbial bingo debutante today (23rd September).  

Written and art directed by Jonny Watson, Dan Harrison and Neil Richardson of Octagon UK, and directed by Jim Gilchrist of Outsider, the 30-second TVC will get its first showing on ITV this evening during Coronation Street.  

The commercial takes viewers back to the early 19th century, with Miss Bingoton and her lady-in-waiting assessing a selection of ‘gentlemen callers’, cleverly creating a humorous parallel with the perils of modern-day dating.  

According to Josh Green, Executive Director at Octagon, this was the ideal comical conduit to convey the Paddy Power Bingoproposition:  

“In the simplest terms, bingo is drama with balls. That’s how the idea of Bingoton was born.” 

Tom Muldowney, Head of Gaming Marketing with Paddy Power adds:   

“We wanted to make a ballsy ad and Miss Bingoton felt like the perfect leading lady to convey our ‘more chances’ message. That’s with the exception of the Suitor who sent her (Charles) Dickens pix. He remains on the cutting room floor.”    

The advert opens with stunning views of high society types gathering at the palatial grounds of Bingoton Manor. Centre stage is Miss Bingoton, who is joined by her lady-in-waiting and Master of Ceremonies, all of whom eagerly anticipate a parade of potential suitors for her viewing pleasure.   

Suitor Number 10 gets the (bingo) balls rolling. But he’s quickly dismissed by Miss Bingoton who instructs her footmen to “swipe left” on her behalf.   

  Suitor Number 3 is quickly dispatched in an equally decisive manner, having been judged by Miss B to be “catfishing again” after she takes in his dated and unrecognizable profile painting.  

Trying his luck next is Suitor Number 66, a handsome gentleman from Essex who only has eyes for his own reflection.   

“The only way is EXIT,” she giggles under her breath to her lady-in-waiting.  

Paddy Power’s latest campaign comes with all the easter eggs punters have come to expect from the mischievous brand, who manages to marry drama (and balls) to make it a perfect match.   

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Gaming

Turbo Mode in the Game ‘Mines’ is On – Fasten the Seat Belts

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Classics are eternal, but classics with new improvements are captivating. One of the first
Turbo games has undergone visual and functional changes and has transformed into one
more game Turbo Mines.

The Head of Product at Turbo Games says:

“Visually, this is the successor to the super hit of our classic Mines. We are a young
progressive team that improves our product regularly, but not just observes what works
well. There is no limit to perfection, especially when you can change quickly and
qualitatively to open an even wider potential of Turbo hit.”

What does it mean for the players?

The rules remain the same as in Mines, but some additional features modify the perception
of the interface and the game pace.

Firstly, it is possible to change the game field size: to 3*3, 5*5, 7*7, and 9*9. Such
modification gives a player a chance to work on their strategy and choose the risk rate. So
to say, every round can be absolutely different from all points of view.

Secondly, those players who enjoy speed can experience it in Turbo Mines too. Such a
function enables a player to choose the same pattern for opening the blocks for many
rounds in a row. If a player sticks to the strategy that they believe in, they will win for sure
because dripping water wears away a stone not with its strength but with its constancy.
But there is no need to wait, do it in Turbo mode with Turbo Mines.

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eSports

Four Teams Advance to CS:GO Female Tournament at IESF WE Championships

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The International Esports Federation (IESF) concluded a groundbreaking competition for the Female Feature Division CS:GO qualifiers, which saw Indonesia, Poland, Namibia, and Argentina move forward to secure their spot at the World Esports Championships Finals in Bali, Indonesia. The qualifiers were hosted online by IESF, and the finals tournament in Bali will feature a $50,000 total prize pool. Poland and Argentina came out on top of their respective region’s qualifiers.

IESF President Vlad Marinescu said: “IESF is privileged to be able to host its first-ever Female Feature Division CS:GO tournament, a significant step forward for the world of Esports. This event is promoting inclusivity and providing female gamers equal opportunities to succeed on Esports’ biggest stage. IESF is committed to advancing and supporting the role of women in Esports through initiatives like this and our current partnerships with Women in Games and GIRLGAMER Esports Festival. “

IESF Marketing Manager Ana Karakolevska added: “Congratulations to the four female teams for giving us one of the most exciting qualifiers yet, and securing their spot at the first-ever CS:GO World Esports Tournament. IESF is proud to be making advancements in shaping the future of gaming for the entire World Esports Family. We can’t wait to see these skilled teams compete in Bali.”

World-leading Esports club Natus Vincere (NAVI) represented Poland in the qualifiers and will bring some of the world’s best Esports players to Bali to compete for the ultimate prize. The 14th WE Championships will take place from December 1 to 12 with Indonesia, Poland, Namibia, or Argentina looking to be crowned the first female CS:GO tournament winners.

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