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IDnow and M-TRIBES offer mobility solutions with AI-based digital identification

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IDnow and M-TRIBES offer mobility solutions with AI-based digital identification
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IDnow a leading provider for Identity Verification-as-a-Service solutions and M-TRIBES, end-to-end software provider for transportation companies, announce their strategic collaboration. As part of the partnership, M-TRIBES integrates IDnow’s digital, AI-based identification solution into its platform to provide legally required customer identifications – quick, reliable and user-friendly.

M-TRIBES integrates IDnow AutoIdent into its M-TOOLS technology platform in order to enable companies, in the areas of car sharing, car rental, urban mobility (including free-floating sharing of scooters, e-scooters, e-bikes) or fleet management, to use legally verified identification of users. The digital identification component verifies users in the smartphone app or web application to ensure that they are who they say they are and authorizes the use of the service. IDnow AutoIdent can be used to confirm the customers age or validity of ID or driver’s license documents in a legally compliant manner. IDnow is a leader in digital identity verification with artificial intelligence (AI) trained with millions of data points to securely verify potentially 7 billion customers from 193 different countries. Through the collaboration, M-TRIBES ensures that the identity management component of the software platform can be deployed to customers in the international mobility industry.

“More and more business processes in the mobility and transport sector are taking place digitally. Innovative, customer-oriented mobility concepts and services require simple and reliable handling that guarantees maximum security for all parties. This is the only way to implement future projects economically, securely and for maximum customer satisfaction at the same time. Digital identification plays a central role in this context. We are very much looking forward to the partnership with M-TRIBES and believe that the interlocking of leading, highly specialized technologies creates future viability for modern concepts,” explains Andreas Bodczek, CEO of IDnow.

“Access to best-in-class software enables transportation companies around the world to become digital champions. The seamless integration of IDnow’s AI-based identity verification into our M-TOOLS technology platform is a key building block to increase operational efficiency and improve the customer experience across a wide range of mobility offerings,” said Patrick Arle, CEO & Founder of M-TRIBES. “Partnering with IDnow is another step in our strategy to integrate state of the art digital tools and capabilities into our technology platform.”

The solution is used, by mobility service providers such as EWE Go GmbH, a subsidiary of the energy provider EWE AG. “We were in need of a solution for the legally required process of identification that runs digitally, quickly and reliably. We have achieved this with the integration of IDnow / M-TRIBES. The service, not only delights our on-site users, but also our own operations team,” says Lukas Schneider, Business Development Manager at EWE Go GmbH.

 

Asia

SuperGaming announces official launch date for Made-in-India-for-the-world battle royale Indus; epic cinematic trailer also unveiled

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SuperGaming, India’s leading game development studio, has officially announced the launch date of its highly anticipated Made-in-India-for-the-world battle royale, Indus. Set to release on October 16th, Indus will be available for download on both Android and iOS platforms, via the Google Play Store and iOS App Store respectively offering players an exciting new battle royale experience.

After recently entering open beta, mass testing amongst players across the world coupled with their invaluable feedback has been instrumental in shaping the game’s development. The immensely successful beta phase attracted players into the action-packed world of Indus, building significant momentum ahead of its release. With over 12.5 million pre-registrations on Android alone, Indus is ready to deliver a fresh, thrilling & immersive battle royale experience, setting the stage for one of the biggest game launches out of India this year.

Speaking on the announcement of the much-anticipated launch, Roby John, Co-founder and CEO of SuperGaming, said, “With the launch of Indus, we’re not just introducing a game—we’re presenting a unique take on the battle royale genre to the world. Our vision with Indus has always been to showcase Indian Art and Culture through unique characters, weapons and stories rooted in Indian heritage while also bringing our dual win condition with Cosmium and a never done before “Grudge” feature to a popular game genre. The overwhelming support from our community during the beta phase has helped us fine-tune key aspects of Indus, and we’re excited for the world to experience Indus and see what the SuperGaming team has built”

Alongside the release date announcement, SuperGaming has also unveiled an epic cinematic trailer. It offers an exciting look where players engage in high-stakes combat across a vast and dynamic battleground.

Centered around Adi, the trailer highlights his journey within the world of Virlok. As the leader of his squad, Adi enters Virlok with two goals: to collect the rare resource Cosmium and to settle a personal score with his nemesis, Pokhran. Viewers can witness Adi’s evolution—starting from a novice, training and sharpening his skills, and culminating in an epic showdown where he finally takes down Pokhran, settling his grudge.

Indus brings a fresh twist to the battle royale genre with its dual victory condition. Players can win by either being the last person standing or by strategically collecting Cosmium which spawn in the last circle of Nirvana, adding a new layer of complexity and depth to traditional gameplay.

The trailer also offers a sneak peek into the dynamics of Cosmium collection and Grudge, a unique in-game feature that allows players to settle scores with their opponents. Additionally, the Grudge system allows players to track down and face off against the opponents who defeated them.

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Conferences in Europe

ELA Games Concludes a Successful SBC Summit

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ELA Games Concludes a Successful SBC Summit
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ELA Games, an innovative game studio, successfully concluded its participation in the prestigious SBC Summit in Lisbon. Over the course of the multiday event, the team demonstrated multiple games and new content to guests.

Over 25,000 delegates attended the networking conference, and the ELA Games team welcomed iGaming professionals, operators and industry leaders at its accommodating stand. Interest and attention around the studio’s new games and upcoming titles flourished as current and prospective partners and customers visited the stand to demo ELA Games’ offerings.

Joker Cashpot and Devil’s Treasures were key points of interest for visitors. The team described Joker Cashpot’s unique gameplay mechanics and outlined the game’s success. Visitors were also intrigued by Devil’s Treasures’ captivating PopWins™ mechanics, which allows players to chain together massive wins. Apart from these two key games, the team highlighted new releases like AquaMafia and Farm Hunt.

David Fall, ELA Games’ Business Development Manager, commented on the studio’s attendance at the event, saying, “It’s always a pleasure to meet current and prospective partners, as it allows ELA Games to gather feedback and communicate with the public directly. The SBC Summit was a great success for our studio as we made valuable additions to our professional network and feel motivated to close 2024 strong. We look forward to future events where we can continue to demonstrate our growth.”

The ELA Games studio held key discussions with industry figures and outlined the company’s recent expansion. In 2024, ELA Games committed to double its game output to two titles per month. To facilitate this increase in production, the studio underwent a massive change, doubling its creative and technical teams. This news was well-received by partners, who are excited to see how ELA Games will continue to create innovative and high-performing games.

ELA Games has more expansive plans for 2024 Q4. It will continue to publish two games per month and attend key industry events. You can meet David Fall and the team at the SiGMA Summit Europe in Malta from November 11 to 14.

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Balkans

EEGS 2024 Welcomes Oddin.gg as Silver Sponsor!

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EEGS 2024 Welcomes Oddin.gg as Silver Sponsor!
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We are thrilled to announce that Oddin.gg is joining us as a Silver Sponsor for the Eastern European Gaming Summit (EEGS) 2024 for the third consecutive year! 🚀 As a leading B2B provider in the esports betting space, Oddin.gg is renowned for empowering its partners with a comprehensive end-to-end esports betting ecosystem. Their continued support significantly enriches the experience for all attendees, ensuring a dynamic and engaging EEGS 2024.

This enduring partnership reflects our commitment to fostering growth and innovation within the rapidly evolving gaming industry. With Oddin.gg’s expertise and dedication, EEGS 2024 promises to be a hub of insightful discussions, networking opportunities, and cutting-edge developments that drive the industry forward.

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