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Nazara Technologies Limited Initial Public Offer to open on March 17, 2021

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Nazara FY24 EBITDA increases by 16.6% to INR 127.9 Cr, Operating Cash Flow of INR 131.4 Cr
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Nazara Technologies Limited, the leading India based diversified gaming and sports media platform with presence in India and across emerging and developed global markets such as Africa and North America, and offerings across the interactive gaming, eSports and gamified early learning ecosystems including World Cricket Championship (WCC) and CarromClash in mobile games, Kiddopia in gamified early learning, Nodwin and Sportskeeda in eSports and eSports media, and Halaplay and Qunami in skill-based, fantasy and trivia games, will open the initial public offer of equity shares of face value of ā‚¹4 each (ā€œEquity Sharesā€ and such initial public offer, the ā€œOfferā€) onĀ  March 17, 2021. The Offer will close on March 19, 2021. The Price Band of the Offer has been fixed at ā‚¹1,100 to ā‚¹1,101 per Equity Share.

The Offer comprises initial public offering of up to 5,294,392 equity shares of face value of ā‚¹4 each (ā€œEquity Sharesā€) of Nazara Technologies Limited (ā€œCompanyā€ or ā€œIssuerā€), through an offer for sale of by the selling shareholders, comprising of up to 1,267,435 equity shares by IIFL Special Opportunities Fund, up to 1,036,286 equity shares by IIFL Special Opportunities Fund – Series 4, up to 873,989 equity shares by IIFL Special Opportunities Fund – Series 5, up to 816,804 equity shares by IIFL Special Opportunities Fund – Series 2, up to 691,900 equity shares by Mitter Infotech LLP (the ā€œPromoter Selling Shareholderā€), up to 393,349 equity shares by IIFL Special Opportunities Fund – Series 3, (IIFL Special Opportunities Fund, IIFL Special Opportunities Fund – Series 4, IIFL Special Opportunities Fund – Series 5, IIFL Special Opportunities Fund – Series 2 and IIFL Special Opportunities Fund – Series 3 together, referred to as the ā€œInvestor Selling Shareholdersā€), up to 150,000 equity shares by Good Game Investment Trust, up to 25,000 equity shares by Seedfund 2 International, up to 23,725 equity shares by Porush Jain, up to 14,959 equity shares by Azimuth Investments Limited and up to 945 equity shares by Seedfund 2 India (Good Game Investment Trust, Seedfund 2 International, Porush Jain, Azimuth Investments Limited and Seedfund 2 India together, referred to as the ā€œOther Selling Shareholders, and together with the Promoter Selling Shareholder and the Investor Selling Shareholders, referred to as the ā€œSelling Shareholdersā€). This offer includes a reservation aggregating up to ā‚¹20 million for purchase by eligible employees (the ā€œEmployee Reservation Portionā€). The offer less the employee reservation portion is hereinafter referred to as the ā€œNet Offerā€. The Company, the Promoter Selling Shareholder and the Investor Selling Shareholders in consultation with the BRLMs, may offer a discount of up to 10.00% to the Offer Price (ā‚¹110 per share) to Eligible Employees Bidding in the Employee Reservation Portion (ā€œEmployee Discountā€).

Bids can be made for a minimum of 13 Equity Shares and in multiples of 13 Equity Shares thereafter.

The Offer is being made through the Book Building Process, in terms of Rule 19(2)(b) of the Securities Contracts (Regulation) Rules, 1957, as amended (ā€œSCRRā€) read with Regulation 31 of the SEBI ICDR Regulations and in compliance with Regulation 6(2) of the SEBI ICDR Regulations wherein not less than 75% of the Net Offer shall be available for allocation on a proportionate basis to Qualified Institutional Buyers (ā€œQIBsā€) (the ā€œQIB Portionā€), provided that our Company, the Promoter Selling Shareholder and the Investor Selling Shareholders in consultation with the BRLMs may allocate up to 60% of the QIB Portion to Anchor Investors on a discretionary basis. In the event of under-subscription, or non-allocation in the Anchor Investor Portion, the balance Equity Shares shall be added to the QIB Portion. One-third of the Anchor Investor Portion shall be reserved for domestic Mutual Funds, subject to valid Bids being received from the domestic Mutual Funds at or above the Anchor Investor Allocation

Price. 5% of the QIB Portion (excluding the Anchor Investor Portion) shall be available for allocation on a proportionate basis to Mutual Funds only, and the remainder of the QIB Portion shall be available for allocation on a proportionate basis to all QIB Bidders (other than Anchor Investors), including Mutual Funds, subject to valid Bids being received at or above the Offer Price. However, if the aggregate demand from Mutual Funds is less than 5% of the QIB Portion, the balance Equity Shares available for allocation in the Mutual Fund Portion will be added to the remaining QIB Portion for proportionate allocation to QIBs.

Further, not more than 15% of the Net Offer shall be available for allocation on a proportionate basis to Non-Institutional Bidders and not more than 10% of the Net Offer shall be available for allocation to RIBs in accordance with the SEBI ICDR Regulations, subject to valid Bids being received from them at or above the Offer Price. Further, Equity Shares will be allocated on a proportionate basis to Eligible Employees applying under the Employee Reservation Portion, subject to valid Bids received from them at or above the Offer Price. All Bidders (except Anchor Investors) are required to mandatorily utilise the Application Supported by Blocked Amount (ā€œASBAā€) process providing details of their respective bank account (including UPI ID for RIBs using UPI Mechanism), in which the corresponding Bid Amounts will be blocked by the SCSBs or the Sponsor Bank, as applicable. Anchor Investors are not permitted to participate in the Offer through the ASBA process.

ICICI Securities Limited, IIFL Securities Limited (in compliance with the proviso to Regulation 21A of the SEBI (Merchant Bankers) Regulations, 1992, IIFL Securities Limited will be involved only in marketing of the Offer), Jefferies India Private Limited and Nomura Financial Advisory and Securities (India) Private Limited are the Book Running Lead Managers to the Offer.

 

 

Asia

NODWIN Gaming Appoints Atin Suri as the Global Head of Experiential Marketing

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NODWIN Gaming, a leader in new-age youth entertainment, gaming, and esports, has announced the appointment of Atin Suri as Global Head of Experiential Marketing. With a track record of delivering disruptive, immersive brand experiences across diverse markets, Atin brings a wealth of expertise to help further NODWIN Gamingā€™s mission to engage and excite audiences across all ages, worldwide.

Atin will be responsible for leading NODWIN Gamingā€™s worldwide expansion efforts in experiential marketing and continued growth while handling the companyā€™s white-label events and activations. His ability to formulate marketing strategies and well-crafted market messaging for a global audience ties in seamlessly with NODWIN Gamingā€™s vision as the company continues to expand its footprint in the industry and deepen its engagement with audiences.

A key focus for NODWIN Gaming is providing holistic entertainment to the global youth with its diverse range of intellectual properties that spans esports, gaming, pop culture, music, and comedy. Atinā€™s extensive expertise in crafting bespoke and immersive on-ground experiences will be key in enhancing consumer experience and brand recall.

ā€œFor me, experience is everything, and Iā€™ve always wanted to push the envelope when it comes to the intersection of technology and immersive experiences,ā€ said Atin. ā€œAt NODWIN Gaming, I see endless opportunities when it comes to experiential marketing especially when the company is expanding further towards youth-focused experiences across the world.ā€

Before joining NODWIN, Atin founded The Experiential Hub, a disruptive agency known for crafting innovative brand events and activations. His experience as a pioneer in experiential marketing includes leading several landmark campaigns.

A decade ago, Atin recognised the untapped potential of esports in India, a foresight that led to his successful collaboration with Akshat Rathee, Co-Founder and Managing Director of NODWIN Gaming. Together, they worked on Dew Arena and made it Indiaā€™s Largest Offline Gaming Championship.

Building on this partnership, they went on to bring DreamHack, the worldā€™s largest gaming festival to India. This groundbreaking project won the award for Best Intellectual Property at the prestigious WOW Awards Asia 2019. Atin also played a pivotal role in organising major esports events with the NODWIN Gaming team in India including ESL One, PUBG Club Open, PMPL South Asia and many more.

ā€œWe are thrilled to welcome Atin to NODWIN Gamingā€ commented Akshat Rathee, Co-founder and Managing Director of NODWIN Gaming. ā€œHaving worked with Atin on previous projects, we have always admired his ability to bring fresh and bold ideas to the table. His passion for tech-driven, experiential events makes him the perfect fit for our vision of creating unforgettable gaming experiences globally.ā€

Atin has also been the recipient of multiple honours like the JWT HiP Club Rising Star, the CEO Award from PepsiCo, and the Tech India Award.

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Asia

FBM Foundation organizes a Breast Cancer Awareness Program to encourage prevention practices

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Educating and empowering female volunteers on the importance of Breast Cancer early detection and prevention was the main purpose of the Breast Cancer Awareness Program that the FBM Foundation held last October 17th at the One Corporate Centre Building in Pasig City. The initiative prepared by the Corporate Social Responsibility project of the FBM Group gathered 48 women.

The Breast Cancer Awareness Program reflects the FBM Foundation’s ongoing commitment to health awareness and community well-being. Dr. Alodee Mejia, a breast cancer care expert from Asian Hospital and Medical Center, served as the guest speaker, offering essential insights on early detection, self-examinations, and the latest treatment and preventive measures.

ā€œBreast cancer touches many lives, and raising awareness is crucial. It is not just about knowing it exists; it’s about understanding how to act. With expert guidance, we can offer our volunteers the proper knowledge to make a difference in the fight against this health issue,” said Lulu Barreras, FBM Foundation Project Coordinator in the Philippines.

Breast cancer is one of the most common types of cancer worldwide, and early detection can significantly increase survival rates. Regular self-examinations and screenings are essential for catching the disease in its early stages. It is important to remember that breast cancer does not only affect women. Men are also at risk, and being informed and vigilant is a big step forward to save lives.

By hosting this program, the FBM Foundation emphasized its dedication to promoting health, encouraging proactive measures, and supporting the well-being of its volunteers. This program was not only an opportunity to share knowledge but also to inspire action. As the volunteers are now better equipped, they are more likely to engage in conversations with their families, friends, and communities, spreading awareness about breast cancer and the importance of early detection. The FBM Foundation hopes this ripple effect will extend far beyond the conference room, creating a visible change in the community.

Raising awareness about critical health issues such as breast cancer reflects a deeper commitment from companies to help society. Through the organization of awareness initiatives like this program, businesses can contribute to having more informed employees and volunteers and have an active role in public health efforts.

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Asia

Esports Makes Historic Debut at Tamil Nadu Government’s Chief Ministerā€™s Trophy Games 2024

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In a landmark move for Indian esports, the Tamil Nadu government has announced the inclusion of esports as a demo event in the prestigious Tamil Nadu Chief Ministerā€™s Trophy Games 2024. The Sports Development Authority of Tamil Nadu (SDAT) has incorporated Skyesports as the Principal Technical Partner along with Esports Association of Tamil Nadu and Thamizh Esports Association to launch the initiative.

The Tamil Nadu Chief Ministerā€™s Trophy Games is a flagship sports initiative aimed at promoting and nurturing grassroots talent across various sports. The inclusion of esports reflects the Tamil Nadu Governmentā€™s commitment to embracing the evolving trend in sports on the back of the inclusion of esports in the Asian Games, and the announcement by the International Olympic Committee (IOC) to introduce a standalone Olympic Esports Games in 2025.

ā€œWe are thrilled to witness the debut of e-sports as a demo event at this yearā€™s Chief Ministerā€™s Trophy. This groundbreaking inclusion reflects Tamil Naduā€™s forward-thinking approach to sports and youth engagement. Esports has rapidly grown in popularity around the globe and by introducing it in the Chief Minister’s Trophy as a demo sport, Tamil Nadu is taking a major step toward recognising and nurturing diverse athletic talents, both in traditional sports and emerging digital platforms,ā€ said the Additional Chief Secretary, Youth Welfare and Sports Development Department.

Eight Skill-Based Games to Be Part of The Esports Test Event In The Tamil Nadu CM Trophy 2025, Engaging More Than 1.5 Million Gamers

The eight games set to be a part of the Tamil Nadu CM Trophy are as follows:

ā—Ā Ā Ā Ā Ā Ā  Battlegrounds Mobile India (BGMI)

ā—Ā Ā Ā Ā Ā Ā  Pokemon UNITE

ā—Ā Ā Ā Ā Ā Ā  Real Cricket 2024

ā—Ā Ā Ā Ā Ā Ā  EA FC 2024

ā—Ā Ā Ā Ā Ā Ā  NBA 2K25

ā—Ā Ā Ā Ā Ā Ā  eChess

ā—Ā Ā Ā Ā Ā Ā  Street Fighter 6

ā—Ā Ā Ā Ā Ā Ā  F1 2024

The selected games span a diverse range of titles, catering to mobile, PC, and console gamers. Registrations are now open to all eligible gamers in Tamil Nadu .The competition kicks off with online qualifiers, where participants will vie for a spot in the grand finale. Skyesports along with Esports Association of Tamil Nadu and Thamizh Esports Association will manage the entire event, culminating in an exciting on-ground finale in Chennai on October 20, bringing together the top players from each category for a thrilling conclusion.

ā€œEsports is already part of the Asian Games and will soon be getting a standalone event by the IOC. In line with these evolving trends, we are introducing esports as a test event this year, and plan to make it an official part of the Tamil Nadu CM Trophy in 2025,ā€ said the Member Secretary of Sports Development Authority of Tamil Nadu (SDAT).

The Tamil Nadu State Government aims to engage 1.5 million gamers and esports enthusiasts through participation and viewership. Additionally, it aims to bring an active participation of more than 100,000 gamers through the open-for-all qualifiers.

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