eSports
LESF ATHLETE TO FIGHT FOR THE IESF WORLD CHAMPIONSHIP TITLE IN EILAT, ISRAEL

From November 16th, the International Esports Federation (IESF) World Championship Finals will begin with a four-day event. This event will conclude this year’s World Championship after regional competitions have determined the finalists.
This year, for the very first time, an athlete from Luxembourg has qualified for the offline final event of the World Championship. Daniel āDiffside45ā Araujo, who is part of the FLF and IESF national squad, was selected to represent Luxembourg in the regional qualifiers. After victories against Portugal and Sweden among others, Daniel managed to make the impossible come true and qualified for the finals. More than 80 nations took part in the regional qualifiers.
The goal is to qualify for the playoffs via the group phase and later for the grand finale, which will take place on Thursday.
The LESF is an internationally recognized non-profit association (association sans but lucratif) founded in June 2020 with the aim to promote esports as well as to federate esports stakeholders and represent their collective interests in the Grand Duchy of Luxembourg.
One of the missions of the LESF is the official recognition of esports in Luxembourg as a sport in its own right next to traditional sports. The LESF does not pursue the idea to establish esports as a competitor or even rival to traditional sports, but intends to bring esports and traditional sports disciplines closer together irrespective of their analog or digital nature.
eSports
IndiGG Web 3 Championship kicksoff with a prize pool of 200k USD

IndiGG, a leading Web3 Gaming DAO today announced the āIndiGG Web3 Championshipā and launched the world’s first eSports athlete reputation program alongside. The championship commenced in Bengaluru and will cover cities including Kolkata, Pune, Chennai, NCR, Dhaka, with the finals to be held at Hyderabad in November 2023. The total prize pool will be of USD 200k across all legs.
The championship was hosted and managed by the community itself with the IndiGG clan chiefs managing the entire execution end to end. Games āEV.ioā and āThetan Arenaā were the games chosen by the community for the championship with āVenture X Gamingā as the title sponsor for the event.
The first leg of the championship saw intra-college tournaments in 64 colleges for each of the games. The top 64 teams for each game then engaged in a journey to top 8, followed by quarterfinals, semifinals and the grand finals. The championship was capped off with an exhibition match amongst the top gaming influencers in the country.
All the main matches were broadcasted live on Youtube. With over 10,000+ gamers watching the best of the teams slugging it out in person, the championship garnered over 1 million plus views. The championship was capped off with an exhibition match amongst the top gaming influencers in the country.Apart from the tournament, IndiGG also commenced the reputation program which will help build a public record of an athlete’s performance. The data will help the evaluation of an athleteās reliability and sportsmanship in the esports space. The records will also establish credibility and trustworthiness around esports athletes that can be leveraged by teams, coaches and sponsors while onboarding an athlete.
During the championship, the members had an opportunity to build their on-chain reputation as they were awarded badges. The badges areĀ digital tokens that recognize and reward an individual’s involvement and contribution towards an online community. The participating gamers were rewarded with āProof-of-Participationā badges, similarly, the winners received āProof-of-Victoryā badges and the first time viewers were able to mint a āProof-of-Watchā badge during the livestream of the event.
eSports
Penta Esports announces second edition of āPenta Challengeā featuring New State Mobile

eSports
British Esports Announces Further Investment in Sunderland

British Esports has announced its plans to increase investment in the state-of-the-art National Esports Performance Campus (NEPC), the UKās most advanced esports and education performance and training centre.
To complement the globally-recognised esports facilities, capable of attracting and developing the UKās very best esports and creative talent, British Esports has announced it has now acquired a multi-purpose entertainment venue, as well as brand new esports and gaming accommodation.
Combined with the multi-functional sporting, creative and educational facility, the National Esports Performance Campus, now a multi-site venue, represents a multi-million-pound investment in the city of Sunderland and takes the total footprint to over 30,000 sq.ft.
Located within easy reach of the NEPC, the hub and the Grade II listed townhouses are situated in a conservation area, first established in the 17th century. Split over four floors and currently undergoing extensive renovation and internal refurbishment to restore them to separate residential dwellings, the esports and gaming houses are scheduled to open in late Spring 2023.
Providing accommodation for up to 25 people, the fully self-contained properties will feature separate living and leisure areas, plus a cutting edge digital performance and gaming room, kitted out with the very latest in gaming and creative technology.
Designed to stimulate team and player performance as well as a healthy, balanced lifestyle, the fully managed accommodation alongside the National Esports Performance Campus will seek to deliver greater success on the international esports stage.
The National Esports Performance Campus, scheduled to open in late 2023, is an 11,000 sq.ft esports training and educational complex, split across two floors, featuring state-of-the art creative, educational, coaching and training facilities, with provision for over 150 students.
The venue will feature the very latest in digital and computing technology, a 100 seater esports arena, dedicated esports stage, classrooms, performance and training rooms, broadcast and content production facilities, sim racing and much more.
As a founding member of the Global Esports Federation, British Esports will be the first amongst its 120 members to have its own dedicated esports campus, ensuring that the UK is continuing to lead the development of esports education, infrastructure and opportunity.
āWe are proud to be making a significant investment in Sunderland and the North East with a new multi-site venue capable of attracting and developing the digital forward society of tomorrow. We are excited to be developing infrastructure for the UK esports ecosystem, but, as part of the UKās national levelling up campaign, we are equally thrilled that the people of the North East will have an incredible facility on their doorstep,ā said Andy Payne OBE, Chair, British Esports.
āSunderland is a hugely ambitious city, and one that fully embraces the transformative power of digital to bring communities together, so it is fitting that a sport that is built on digital and technology is investing so significantly here. British Esportsā investment in Riverside Sunderland with its Performance Campus and in Sunniside with the gaming accommodation, fits perfectly with our regeneration programme, which is transforming both of these parts of the city centre, and weāre delighted to be working closely with them to support them with their plans,ā said Councillor Graeme Miller, leader of Sunderland City Council.
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