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Team Vitality Moves East with StarCraft II Roster as it Continues Global Expansion

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Leading esports organisation Team Vitality is excited to announce the arrival of a StarCraft II roster within its ranks, diving into the heart of Korean esports culture and the real-time strategy (RTS) scene.

Against a challenging economic backdrop, Team Vitality shines by demonstrating its dynamism. The organisation is thriving, confirming its role as a leader and pioneer at the heart of the global esports ecosystem, while writing a new page in its history, highlighting continued and inspiring growth.

TEAM VITALITY’S STARCRAFT II ROSTER WILL COMPETE AT IEM KATOWICE 2024

The French esports club is embracing one of the most iconic and foundational titles in the esports ecosystem. Formerly known as ONSYDE, Team Vitality’s new StarCraft II roster will make their debut, donned in Vitality’s iconic colours, at IEM Katowice 2024, taking place from February 8-11th in Poland, with the goal of securing multiple titles. Each player on the roster has accumulated several individual titles in the Global StarCraft II League (GSL), with the team itself having claimed victory in every season of the World Team League until 2023.

The roster is composed of:

Kang ‘Solar’ Min-Soo – Zerg – South Korea: Solar stands out as a formidable force in the competitive StarCraft II scene. Known for his innovative playstyle and consistent performance, he has captured the admiration of fans worldwide. With an illustrious career holding multiple GSL titles as well as the most recent season, Solar has cemented himself as one of the best in StarCraft II.
Cho ‘Maru’ Seong-Ju – Terran – South Korea: Maru has established himself as a true prodigy of StarCraft II esports, with the title of youngest player to compete in GSL and winning their first televised game at 13 years old. Since his debut, Maru has consistently proven himself as a dominant force in StarCraft II esports. With numerous championships and accolades under his belt, including multiple GSL titles, Maru’s impact on the esports landscape is nothing short of legendary.
Kim ‘Ryung’ Dong-Won – Terran – South Korea: Beloved by the community, Ryung has consistently performed at the top tournaments, such as GSL and World Team League, over many years which earned him the respect of both players and fans alike. Ryung brings a wealth of experience and a strategic mindset that complements the team’s pursuit of success.
Choi ‘CranK’ Jae-Won – Team Manager – South Korea: CranK is primarily known for his career spanning several years where he showcased the hallmarks of a StarCraft II expert, using highly strategic gameplay with quick and precise decision making. Now a streamer and a coach, CranK continues to be dedicated and passionate about the game. His charismatic personality and love for the community, makes him the perfect candidate to lead the team to dominate the esports scene.
“Entering StarCraft II means associating Team Vitality with the history of global esports. It’s an iconic game that the entire esport ecosystem has grown up with. And as well as rekindling our nostalgia, it’s a great opportunity to open up to a new market as part of our international expansion. We’re going to be partnering with professionals on the scene and players with legendary status. These criteria are essential to Team Vitality’s top performance model. Together, we will work towards the success of the game and become ambassadors to recreate the craze for RTS games.” explains Fabien ‘Neo’ Devide, Co-Founder and President of Team Vitality.

“We are so excited to be partnering with Team Vitality. This is the next step for us as a team, and by sharing insights, knowledge, and resources we can take our roster to the next level and expand our reach to a global audience. Despite ONSYDE being relatively young, we have established ourselves as a dominant force in the StarCraft II scene, and with the support of Team Vitality we hope to continue claiming titles and making our fans proud.” comments Choi ‘CranK’ Jae-Won, Team Manager.

TEAM VITALITY FORGES ITS DEVELOPMENT ON THE GLOBAL ESPORTS SCENE

The launch of this team marks Team Vitality’s ongoing growth in the Asian market following its presence in Mumbai, India, with the incorporation of its Call of Duty: Mobile team in 2021.

This new roster comes at the heels of Team Vitality’s most successful competitive year in history. In 2023, its Counter-Strike team won five major circuit trophies, including the IEM Rio in April, BLAST Major Paris in May, Gamers8 in August, BLAST Fall Finals in November, and rounding off the year claiming victory at the BLAST World Final in December. These outstanding performances earned the team the title of Team of the Year at the HLTV Awards. The Rocket League team made a significant impact by winning the RLCS Spring Europe, the Spring Split Major, and the World Championship, achieving the first perfect split in the game’s history. At the end of the year, Team Vitality was honoured with the coveted title of Esports Organisation of the Year at the Esports Awards.

“Last year was incredibly successful for us, and we’re aiming to maintain the momentum this year by focusing on tier 1 games and seizing exciting opportunities. Our entry into the Asian market puts us in the cradle of esports, offering new opportunities for growth and visibility. We hope to connect with passionate new fans worldwide!” explains Nicolas Maurer, Co-Founder and CEO of Team Vitality.

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IESF Kicks off Bidding Process for 2025 and 2026 Events

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The International Esports Federation (IESF) has officially launched the bidding process for the next two editions of the World Esports Championship and Regional Qualifiers. Cities interested in hosting IESF’s flagship event can learn more about the bidding process on the IESF Events Bidding Process page.

WEC, a long-standing tradition of competitions watched across the world, creates a direct opportunity for the host to link its city brand to the IESF Realm, multiple game titles, and some of the world’s best athletes.

IESF remains open to discussions with any cities, regions, or countries worldwide that are interested in hosting the World Esports Championship or Regional Qualifiers. We welcome inquiries from all potential hosts to explore the opportunities and benefits of bringing these premier esports events to their locations.

IESF General Secretary Boban Totovski said: “After Bali, Iasi, and Riyadh this year, we are all looking forward to our next host for the 17th World Esports Championship. We already have many cities waiting for the process to start bidding and we are all very excited to start the negotiations and discover where will the IESF flag go on the 19th of November in Riyadh, on the closing ceremony”

IESF assesses potential hosts based on several criteria, including how well they align with regional and national development plans, as well as the long-term strategic goals of the IESF vision and mission. The host city is expected to meet all requirements set by IESF. The final selection of the host city is made by a vote from the IESF Board.

The 2023 World Esports Championship in Iași, Romania, was a unique experience, attracting over 100,000 attendees and amassing an impressive 35 million viewers across all platforms. This year, the championship moves to Riyadh, Saudi Arabia, promising to be the biggest event yet with a record 130 nations and over 600 players competing, solidifying Riyadh as this year’s Esports capital.

Which city will rise to become the next epicenter of esports excitement?

 

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Skyesports Championship 2024: Aurora Gaming and 3DMAX Become First Teams to Advance to the Playoffs

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The Skyesports Championship 2024, a $300,000 international Counter-Strike 2 esports tournament, is taking place at the Taj Lands End, Mumbai from July 24 to 28. As the Group Stage nears its conclusion, two teams have advanced to the prestigious Playoffs, where they will battle for glory and a shot at the lion’s share of the prize pool.

Serbia’s Aurora Gaming and France’s 3DMAX Vie for Glory: First Teams to Reach the Playoffs

Aurora Gaming and 3DMAX have earned this accolade with flawless records so far in the Group Stage.

The 11 participating teams, which include prominent esports organizations from Mongolia, France, Turkey, India, and Russia, have been split into two groups: A and B.

In Group A, Aurora has secured their spot in the Playoffs after convincing victories against Parivsion, ENCE, and True Rippers, standing first in their group with a 3-0 record. With their advancement to the next stage, Aurora is eyeing a consecutive third trophy in Skyesports’ IPs, having previously won the $350,000 Skyesports Masters 2024 and the Skyesports Grand Slam 2024 in Pune, India.

All eyes are still on Group A as teams like The Mongolz and ENCE have to battle it out on Day 3 to make it to the Playoffs.

In Group B, 3DMAX has triumphed over Amkal, DMS, and Revenant Esports, securing a 3-0 record at the top of the group.

The action continues in the Skyesports Championship on Day 3, as the final day of the Group Stage will decide who will join 3DMAX and Aurora Gaming in the Playoffs. Fans can catch all the action live on the Skyesports YouTube and Twitch channels.

Unlike the Group Stage, the Playoffs will take place on the main stage at the prestigious 5-star hotel, the Taj Lands End in Mumbai, India.

Group A Standings

Group B Standings

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THE DOTA 2 VIRTUAL HALL OF FAME: GG.BET AND DOT ESPORTS PRESENT 50 WORLD RECORDS

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Dot Esports, the leading esports news outlet, and betting brand GG.BET have created a virtual hall of fame to celebrate 50 Dota 2 World Records. Check it out to discover the stories behind the most impressive feats in the game’s competitive history and watch videos of when they happened.

The Dot Esports team have painstakingly selected and presented Dota 2 records in 5 categories: players, teams, tournaments, content creators and talent. You can find a list of the extraordinary individuals and organizations in each one, as well as dive into the events that have made Dota 2 a Tier-1 esports discipline on the world stage.

GG.BET press office:  “Although Dota 2 was released over 11 years ago, it continues to rank among the top games in the esports community. As we wait for the biggest tournament of the year, The International 13, to kick off, we’ve decided to look back and reflect on the most remarkable milestones throughout the competitive history of Dota 2. Did you know that the fastest time a match was won was in less than 8 minutes? Or that there’s a team that’s played 2813 professional matches? The experts at Dot Esports will tell you all about this and much more in our joint project. We’re delighted to support the creation of such insightful content.”

Jody Rones, CRO at Dot Esports:  “From its humble beginning as a fan made mod to one of the largest games in the world, DotEsports is thrilled to partner with GG.BET to shine a light on DOTA and its community as it passes its 11 year mark. From the content creators, to the team, players, tournament organizers, shout casters and more, they’re a key part of what makes this esport great, and we couldn’t be more thrilled to give them the recognition they deserve with the launch of the collaborative DOTA World Records.”

50 Dota 2 World Records is already available on the Dot Esports website in English and Ukrainian.

Before the end of the Counter-Strike: Global Offensive era and the transition to CS2, Dot Esports put a spotlight on 50 CS:GO World Records in collaboration with GG.BET. This project got a great reaction not just from the esports community, but from the players and teams themselves.

 

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