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UK Gambling Commission publishes important new framework for measuring gambling harms among children and young people

George Miller

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UK Gambling Commission publishes important new framework for measuring gambling harms among children and young people
Reading Time: 2 minutes

 

As part of the National Strategy to Reduce Gambling Harms a new framework to understand gambling harms experienced by children and young people has been published today.

This report, which has been developed by Ipsos MORI in collaboration with the Gambling Commission, Advisory Board for Safer Gambling and GambleAware, presents a framework to better understand the ways that harms from gambling can impact upon the health, relationships and finances of young people. It builds on earlier work to develop a framework for gambling harms among adults.

The framework has been designed to cover the broad spectrum of harms that can impact young people and the next phase of work will test some survey questions for measuring gambling harms.  The questions have been included on Ipsos MORI’s Young Person’s Omnibus survey and the data will be analysed to explore which questions are most and least effective for further monitoring.

The launch of the new framework comes a week after the Commission launched the new National Strategy to Reduce Gambling Harms.

Helen Rhodes, the Gambling Commission’s Programme Director for Safer Gambling said: “Gaining a better understanding of the impact of gambling on children and young people is a key priority for the Commission.

“Childhood and adolescence is a key stage of development and any harms experienced at this stage in life can be detrimental to the future development, confidence and potential of young people.

“This newly released framework will provide critical insight into the range of harms that young people in Britain can experience and will help greatly in concentrating the National Strategy’s prevention and education initiatives where they will have the most impact.

“This will take time and the framework will evolve as we move into the next phase of this work. We encourage our partners in delivering the National Strategy, including public health officials and academics to feed back to us as we move into the next phase of work.”

Lead researcher at Ipsos MORI, Margaret Blake said: “This framework has been developed with professionals, young people and experts in gambling in a series of workshops, interviews and focus groups.  The initial questions cover just some of the harms in the framework and are intended to explore the entire range of harms that can be experienced from gambling, even where it would not be classified as problem gambling.  This work is just a starting point and we anticipate that the framework and measures will develop in the future.”

Director of Research and Evaluation at GambleAware, Clare Wyllie said: “This initial framework is designed to help guide and focus research and action to reduce gambling harms in children and young people. We encourage other researchers to build further evidence to develop the framework, so together we can move faster and go further to reduce gambling harms.”

The new strategy has a dedicated website and is available to view through www.reducinggamblingharms.org

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Global Gaming to launch NanoCasino.com in Sweden in cooperation with Finnplay

George Miller

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Global Gaming to launch NanoCasino.com in Sweden in cooperation with Finnplay
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Global Gaming will be launching their new online casino, NanoCasino.com, in Sweden. The launch marks the first step in the cooperation between Global Gaming and Finnplay, announced last week, as well as being the first launch for Global Gaming on the Finnplay technology platform, which is licensed or approved for commercial use in the UK, Sweden, Malta, Romania, Bulgaria, Hungary, Denmark, Estonia and Mexico.

NanoCasino will be operated by Finnplay’s subsidiary Viral Interactive Ltd., holder of a Swedish Gambling Authority licence for online gambling.

Tobias Fagerlund, Global Gaming’s CEO, said: “It’s a pleasure to launch NanoCasino with Finnplay as our partner. Both organizations are utterly professional, and we are certainly not wasting any time. I think the proof is in the fact that we have only just launched the cooperation last week but are already announcing the imminent launch in Sweden of a player experience that’s fully licensed, safe and secure.

“The cooperation is clearly already bearing fruit, and we look forward to future opportunities for growth. Our absolute focus is on being able to continue offering our players the best and safest possible gaming experience, in all markets we wish to operate in.”

Martin Prantner, Finnplay’s CEO, said: “Finnplay is excited to launch the first brand in partnership with Global Gaming, which will bring an enjoyable and safe gaming experience to the Swedish players in accordance with the regulation. Our new platform, TITAN, is built for socially responsible gaming and fulfilling the compliance requirements in regulated markets.”

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Dutch Games industry in the spotlight at gamescom 2019 as this year’s official partner country

George Miller

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Dutch Games industry in the spotlight at gamescom 2019 as this year’s official partner country
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The Netherlands is the official partner country of 2019’s gamescom! Dutch Games Association will be hosting the tenth Holland Pavilion at gamescom this year, bringing a record number of Dutch delegates and presenting the Netherland’s newest projects to the world.

The Netherlands is the official partner country at gamescom this year!
This year, Dutch Games Association is proud to announce that the Netherlands is the official partner country for gamescom, the biggest European games expo. This means the Dutch games industry and its attendees will be in the spotlight worldwide. gamescom takes place in Cologne, Germany from August 20th to August 24th and is the most important event for game developers when it comes to sharing knowledge and expanding their network. The event combines B2B and B2C and attracts over 370,000 visitors from 114 countries.

It is also the 10th anniversary of the Holland Pavilion! It will not only be the largest Holland Pavilion so far to gamescom, but this year will also feature a record number of participants. A grand total of 30+ companies will present their games, services and products at gamescom.

DGA Chairman Horst Streck says “It’s an honour to be chosen as gamescom’s official partner country this year. For us in the Netherlands, being part of the games industry is about creativity and independence – finding new ways to push boundaries and come up with playful solutions both for entertainment products and serious games. There are hundreds of Dutch studios which embody these traits, along with a smaller core of large, internationally renowned companies. The Netherlands offers a healthy working climate with the ideal mix of freedom and support to allow studios to try new ideas.”.

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Industry News

Betsoft partners with OGaming

George Miller

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Betsoft partners with OGaming
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Deal will see innovative supplier’s games live across portfolio of brands

 

Industry-leading casino content developer Betsoft Gaming has signed an agreement with OGaming which will see its full portfolio of cutting-edge games live across the operator’s brands.

The OGaming Group, which currently has RioAposta live, is also launching EagleBet in the coming weeks, with a third brand to follow later this year. They will have access to Betsoft favourites, including recent smash hit slot games Spinfinity Man, Viking Voyage and Chillipop.

Today’s agreement with OGaming marks another significant step for Betsoft as it continues to expand globally, signing a series of strategic deals with other operators in recent months including Caliente in Mexico, Carousel in Belgium and international brand Bethard.

Francesca Raniolo, Sales Executive, Betsoft Gaming, said: “We are delighted to partner with OGaming, who are one of the industry’s most innovative, up-and-coming operator groups.

“We have made it a key point to expand in a number of growing markets, and this is yet another statement of intent from Betsoft.”

Thomas Golding, Chief Executive Officer at the OGaming group, said: “We are very pleased to be offering Betsoft games across our brands, as they have some of the most exciting content in the industry.

“We are always looking to add new, dynamic content that will enhance our customer experience, and Betsoft’s award-winning portfolio of immersive games will give our players some fantastic new titles to play.”

Betsoft won the Innovation in RNG Casino Software category at the annual EGR B2B Awards at the end of June. The company was named the winner as a result of its product development for their revolutionary release Max Quest: Wrath of Ra.

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