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Esports developers, publishers and industry leaders join forces with ISFE to create a united voice for esports in Europe

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ISFE Reinforces Its Team in Brussels
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ISFE, the Brussels-based organisation representing Europe’s video games industry and the European leaders of the global esports industry have united to launch ISFE Esports, a new group that brings together the key stakeholders and major players of one of the fastest-growing and most exciting industries in the world, with a global community of hundreds of millions of people who actively play, compete in, or watch esports each year.

Video games publishers, developers and their communities are the very foundation of esports. Their games and players generate an ecosystem that includes media services, tournament organisers, teams, professional players and fans. ISFE’s sister organisations in the U.S. (ESA), Canada (ESAC) and Australia and New Zealand (IGEA), are proud to support the launch of ISFE Esports and to be part of a global alliance with a united voice to represent the esports industry.

Olaf Coenen, Chairman of ISFE and Co-Chairman of ISFE Esports (alongside Alberto Guerrero, Head of Esports Europe, Riot Games) said: “With video games publishers, their games and their players at the very heart of esports, they are best placed to lead the growth and development of this new frontier for the video games industry, to meet its challenges, promote esports, and to provide an authoritative voice on the issues impacting their businesses”.

ISFE Esports initially brings together ISFE’s wide games publisher and national trade association membership (many of which also represent other important esports stakeholders) with major tournament organiser, ESL, key media service, Twitch and leading non-ISFE member publishers, Epic Games and Riot Games. The members of ISFE Esports are committed to growing the sector in a responsible way for the benefit of all related businesses, players and fans. They look forward to working with esports stakeholders across Europe to grow the potential of esports, to boost the flow of talent into the sector, and to promote a fair, inclusive and diverse esports culture.

“With the esports industry growing at such a fast rate, it is crucial that we publishers should bring to bear our many years of experience and, in particular, our rigorous standards for responsible gameplay for the overall good of the ecosystem and the protection of our players.” – Alberto Guerrero, Head of Esports Europe, Riot Games

ISFE Esports will:

  • Bring together esports stakeholders to discuss and find common ground on key issues affecting the sector
  • Seek to strategically align esports policy across Europe
  • Coordinate and articulate the voice of esports so that the sector can be represented before European policy makers, regulators and other stakeholders
  • Raise awareness of esports and of the opportunities it offers amongst policy makers and politicians
  • Encourage and facilitate the exchange of views and intelligence, and the development of best practices
  • Agree policy positions when required or appropriate
  • Identify threats and challenges to the growth and development of the esports sector
  • Aim to coordinate and liaise with like-minded groups and associations worldwide
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Aurora Gaming Crowned Champions of $350,000 Skyesports Masters 2024, Earns Spot in Skyesports Championship

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Aurora Gaming has been crowned the champions of the Skyesports Masters 2024, defeating OG 3-1 in an intense Grand Finals. With this victory, the team will take home $105,000 of the $350,000 prize pool and secure a slot in the next tournament of the 2024 Skyesports Counter-Strike 2 roadmap, the Skyesports Championship 2024.

The Skyesports Masters 2024 took place from April 8 to 14, featuring eight teams from India and Europe competing for the lion’s share of the substantial prize pool.

Coming in after a first-place finish at the Skyesports Grand Slam 2024 in Pune, India, last month, Aurora Gaming were on a hot streak and favored to win it all. The Siberian team had a dominant run throughout the upper bracket, achieving first place.

Facing Aurora in the Grand Finals was OG. The team had already lost to Aurora in their opening game of the Skyesports Masters and had to navigate through a high-stakes lower bracket, eliminating ENCE, Ninjas in Pyjamas, BIG, and BetBoom to reach the Grand Finals.

Aurora proved to be the stronger team this time as well, with a decisive 3-1 finish. The map-wise results were as follows:

● Anubis: 13-6 (Aurora Gaming)

● Mirage: 11-13 (OG)

● Ancient: 13-10 (Aurora Gaming)

● Overpass: 13-3 (Aurora Gaming)

In a post-match interview, Aurora’s Evgeniy “Norwi” Ermolin expressed gratitude to the team’s fans, stating, “I am feeling really good; we played really well today. Thank you for watching, for the support, and for everything. We will continue trying our best and look forward to playing some LAN.”

The Skyesports Masters 2024 reached a peak viewership of 41,833, a significant increase from the previous year, according to Esports Charts. Counter-Strike esports in India was given a revival through the 2023 and inaugural edition of the Skyesports Masters, the Playoffs for which happened in Bangalore, India. Skyesports has also announced that the Skyesports Masters will return for its third edition in the summer of 2025 with a six digit prize pool.

With this victory, Aurora Gaming has secured a slot in the Skyesports Championship 2024, the details of which will be announced later. It’s the next tournament in Skyesports’ 2024 Counter-Strike 2 esports roadmap, which has paved the way for international teams to look at the tournaments as viable IPs for them to participate in.

Commenting on the Skyesports Masters 2024, Shiva Nandy, Founder and CEO of Skyesports, said, “Congratulations to Aurora Gaming for winning the Skyesports Masters 2024. With more than 40,000 concurrent viewers, the tournament has made a significant impact in the global Counter-Strike 2 esports ecosystem, and I couldn’t be more excited for the future. Up next, we will bring another elite tournament, the Skyesports Championship 2024, which will be the sixth edition of this IP and the first time that Counter-Strike 2 will be a part.”

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eSports

Denis ‘electroNic’ Sharipov is a New Virtus.pro Player

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Denis ‘electroNic’ Sharipov (pictured), one of the most decorated and famous players in CS2, a Major champion and winner of the Intel Grand Slam, is moving to Virtus.pro.

“The arrival of star players always generates excitement within the club and among its fans,” the Chief Executive Officer for Virtus.pro, Nikolai Petrossian, said. “Denis is a well-known figure in the world of eSports with an impressive list of major victories and exceptional skill. Few players won both at Major and Intel Grand Slam events.

“Our CS2 roster is strong thanks to teamwork, a clearly defined playstyle and the individual talents of our players. Transferring players with outstanding skills to improve specific areas is a common practice in sports. I am confident that Denis joining will give a powerful boost to the team in the upcoming challenges in Dallas, London and beyond.

“Denis will replace Nikolay ‘mir’ Bityukov in the VP lineup. Nikolay has been a loyal and valuable member of our team and we express our gratitude for his contributions. Nikolay ‘mir’ Bityukov is open to offers from other teams.”

“Virtus.pro is a top team,” Sharipov said. “The core of the roster has won a Major not a while ago and all the players are in their prime and ready for victories right now. We share the same ambitions and goals. Besides, I’m also excited about the idea of playing with Jame as he’s one of the most unique IGLs in the game. Can’t wait to adapt to my new team and start doing what I came here for, winning trophies.”

Sharipov has dozens of victories at elite tournaments, including:

  • PGL Major Stockholm 2021
  • Intel Grand Slam Season 3
  • BLAST Premier: Global Final 2020
  • IEM XVI – Cologne
  • EPL Season 14
  • BLAST Premier: World Final 2021

In addition, Sharipov was among the top-ten best players of the year by HLTV four times.

Updated Virtus.pro CS:GO roster:

  • Dzhami ‘Jame’ Ali (captain)
  • Evgeny ‘FL1T’ Lebedev
  • David ‘n0rb3r7’ Daniyelyan
  • Petr ‘fame’ Bolyshev
  • Denis ‘electroNic’ Sharipov
  • Dastan ‘dastan’ Akbayev (coach)
  • Pavel ‘PASHANOJ’ Legostaev (analyst)
  • Nikolay ‘mir’ Bityukov (substitute)
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eSports

NODWIN Gaming Partners with Global Esports Federation as Portfolio Management Company for Key Emerging Markets

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NODWIN Gaming, the leading South Asian gaming and eSports company, today announces the agreement with the Global Esports Federation (GEF) to become the portfolio management company (PMC) for key global emerging markets across South and Central Asia, Africa, the Middle East and parts of Southeast Asia. This collaboration marks a significant milestone in NODWIN Gaming’s ambition in driving the growth of gaming and eSports globally, by leveraging its expertise and leadership position in emerging markets worldwide.

The GEF convenes the dynamic, ever-evolving eSports ecosystem including the adjacent industries and diverse network of global impact partners. Established in 2019, the GEF has flourished to over 155 member federations engaging billions of ‘#worldconnected’ athletes, players and fans.

Firmly dedicated to its mission and universal values, the GEF has evolved to become an authentic voice of the eSports community, elevating the industry’s legitimacy and credibility at a global scale. Furthermore, the GEF plays a pivotal role in cultivating emerging technological development, user, fan and brand experiences that enable innovation in gaming while ensuring the sustainable growth for eSports and limitless opportunities that inspire the world’s hyper-connected youth.

With strategic partnerships with industry giants and a proven track record of organizing gaming events and lifestyle festivals, NODWIN Gaming has now acquired exclusive rights to create and market GEF-licensed eSports events in more than 20 countries such as India, Pakistan, Uzbekistan, Kazakhstan, Dubai, Bahrain, Jordan, Thailand and Vietnam in addition to the entire continent of Africa.

As a PMC, NODWIN Gaming also secures non-exclusive rights to host GEF-licensed events globally, which paves the way for synergistic collaborations amongst the company’s subsidiaries and strategic partners worldwide. NODWIN Gaming’s recent acquisition of the Turkey-based Ninja Gaming readies the company for endeavors in Turkey, the Middle East and North Africa while its Singapore-based experiential marketing powerhouse branded focuses on the Asia Pacific region. With its equity investment earlier this year into Freaks 4U Gaming, a leading full-service gaming and eSports agency in Germany, NODWIN Gaming will tap into potential opportunities in developing GEF-licensed events in non-exclusive regions through the agency’s European as well as endemic and non-endemic network.

The co-founder and Managing Director for NODWIN Gaming, Akshat Rathee, shares his insight on the partnership with the GEF: “The world of eSports is evolving towards true global celebration of eSports titles across the world. The GEF truly epitomizes the hopes and aspirations of all the developing world markets that NODWIN Gaming seeks to develop. We believe our partnership with the GEF will bring the best of eSports opportunities to the youth of the emerging world.”

The Chief Operating Officer for the GEF, Mario Cilenti, commented on the partnership: “We are thrilled to have NODWIN Gaming on board as our PMC for the South Asia, Central Asia and Africa markets. Its capabilities and extensive experience makes it ideal partners to advance the GEF’s mission and further engage with eSports communities across key growth regions.”

For more information, please visit NODWIN Gaming on X or the official website.

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