Asia
PAGCOR AND FOUR OTHER AGENCIES INTENSIFY EFFORTS TO ADDRESS ILLEGAL POGO-RELATED CRIMES
AMIDST reports of increasing number of kidnapping incidents related to illegal offshore gaming operations in the country, the Philippine Amusement and Gaming Corporation (PAGCOR) has intensified the collaboration with its partner government and law enforcement agencies.
In an inter-agency meeting among PAGCOR, Department of Interior and Local Government (DILG), Department of Justice (DOJ), Philippine National Police (PNP), and the National Bureau of Investigation (NBI) on September 14, 2022, each agency committed to help safeguard the welfare and safety, not only of Filipinos but also of foreign nationals working in the country.
PAGCOR Chairman and CEO Alejandro Tengco said the inter-agency collaboration is a response to the instruction of President Ferdinand Marcos, Jr. to address the recent Philippine Offshore Gaming Operations (POGO)-related kidnapping cases and other illegal activities. “The President said na higpitan na natin because the image of the country and of this administration is being tarnished by these illegal incidents,” he stated.
Tengco said that one of the initial steps in the inter-agency undertaking is to identify the illegal operators. “The information we received is that these alarming incidents of kidnapping came from the ranks of illegal operators. While it will be a challenge to all participating agencies, the good thing is that we are receiving information as to where these illegal operations are located. With the help of everybody, we will be able to zero-in immediately,” he cited.
The PAGCOR chief added that the licensed POGO operators have also shown their commitment to help address the problem by “policing their own ranks.”
“First, they are now going to ask their people to contain themselves in an area for safety and security purposes. Second, they will come up with an updated list of their employees because some have already resigned. Third, we will require them to submit a police clearance together with their application for an offshore gaming license employment (OGEL) ID. At least, those who apply, alam natin na malinis ang kanilang record,” Tengco furthered.
If the kidnapping of foreign workers the country is not abated, Tengco warned that the consequences may affect even the legitimate POGO operators.
“If these kidnapping incidents and other illegal activities persist, it is clear that not only will we cancel the licenses of POGO operators, but the entire industry may be affected by whatever decision will emanate from the national government. So let us help each other solve these issues the soonest,” Tengco said.
Meanwhile, PNP chief Rodolfo Azurin said the PNP is doing its best to ensure the safety and security of everyone – including foreign nationals who are working in the country.
“But first, there should be respect for our law. Ilan sa mga pinaka-matinding reports na nakuha natin ay kinidnap na, minurder pa while some are reportedly engaged in human trafficking and slavery. Sa ngayon, kaya nahihirapan tayo kasi sila-sila ang nag-a-away-away. Are we still going to wait na kapwa natin Pilipino ang kanilang saktan? We don’t want that to happen,” Aruzin said.
The PNP chief also stressed the importance of holistic partnership with different government agencies, including the local government units to appropriately deal with the offenders. He likewise requested POGO operators to surrender their permit to carry firearms to PNP as well as furnish them with updated information on the foreign workers’ employment permits.
Interior and Local Government Secretary Benjamin “Benhur” Abalos also cited the importance of inter-agency cooperation and regular updating of the list of legitimate foreign POGO workers in the country to avoid problems related to human trafficking.
“The problem is, those who are no longer working in a legitimate POGO operations, kung saan-saan nagpupunta. It is important for us to track them because these kidnapping incidents are giving the POGO industry, as well as our country a bad name.”
Abalos reported that DILG already started a crackdown against human trafficking. A total of 43 Chinese nationals who were enslaved under human trafficking conditions were rescued in an operation in Angeles City on September 14. The DILG chief gave the PNP and other participating agencies a timeline of two weeks to abate all POGO-related illegal activities in the country.
DOJ Secretary Jesus Crispin Remulla, who also attended the inter-agency meeting stated that their agency, in coordination with NBI and the Bureau of Immigration, will cause the immediate summary deportation of arrested illegal foreign workers and those responsible for the spate of kidnapping and related criminal activities.
Asia
AFC signs MoU with IBIA to strengthen fight against match-fixing
The Asian Football Confederation (AFC)’s resolve to protect and safeguard the beautiful game in Asia was further underlined today through the signing of a four-year Memorandum of Understanding (MoU) with the International Betting Integrity Association (IBIA).
Moving forward, the AFC and IBIA will work closely to detect irregular betting patterns and suspicious activities in football matches across Asia. IBIA, through its Monitoring and Alert Platform, will share real-time data on suspicious betting activity with the AFC, further enhancing the AFC’s abilities to promptly investigate potential match manipulation.
The AFC General Counsel and Director of Legal Affairs, Mr. Andrew Mercer said: “The AFC’s Vision and Mission has outlined our steadfast ambitions to uphold the highest ethical and sporting standards, and we are committed towards preserving our key tenets of fair play and integrity.
“Leveraging on strong collaborations with the world’s leading organisations is imperative to our fight against match-fixing and this MoU with IBIA further strengthens our ability to ensure football in Asia remains clean for the benefit of our future generation of fans, players and all our valued stakeholders.”
Khalid Ali, CEO of IBIA, said: “Cooperation is a vital part of any effective integrity monitoring and investigatory framework and IBIA is delighted to be able to strengthen its relationship with the AFC through this important information sharing collaboration. For its part, IBIA will seek to safeguard the AFC ecosystem by utilising the monitoring of its members’ global customer account activity, which covers over $300bn in sports betting per annum.”
Mr. Mercer, added: “The AFC is committed to promoting integrity, ethics, and fair play in Asian football and we are pleased to work with IBIA as we strive to enhance our capabilities to monitor and address suspicious activities, ensuring that football in Asia is safeguarded from the threats of match manipulation.”
The MoU between the AFC and IBIA marks a significant step forward in the fight against match-fixing in Asian football with both organisations dedicated to creating a secure environment for the sport, fostering trust amongst fans, players and all stakeholders.
Asia
SuperGaming announces official launch date for Made-in-India-for-the-world battle royale Indus; epic cinematic trailer also unveiled
SuperGaming, India’s leading game development studio, has officially announced the launch date of its highly anticipated Made-in-India-for-the-world battle royale, Indus. Set to release on October 16th, Indus will be available for download on both Android and iOS platforms, via the Google Play Store and iOS App Store respectively offering players an exciting new battle royale experience.
After recently entering open beta, mass testing amongst players across the world coupled with their invaluable feedback has been instrumental in shaping the game’s development. The immensely successful beta phase attracted players into the action-packed world of Indus, building significant momentum ahead of its release. With over 12.5 million pre-registrations on Android alone, Indus is ready to deliver a fresh, thrilling & immersive battle royale experience, setting the stage for one of the biggest game launches out of India this year.
Speaking on the announcement of the much-anticipated launch, Roby John, Co-founder and CEO of SuperGaming, said, “With the launch of Indus, we’re not just introducing a game—we’re presenting a unique take on the battle royale genre to the world. Our vision with Indus has always been to showcase Indian Art and Culture through unique characters, weapons and stories rooted in Indian heritage while also bringing our dual win condition with Cosmium and a never done before “Grudge” feature to a popular game genre. The overwhelming support from our community during the beta phase has helped us fine-tune key aspects of Indus, and we’re excited for the world to experience Indus and see what the SuperGaming team has built”
Alongside the release date announcement, SuperGaming has also unveiled an epic cinematic trailer. It offers an exciting look where players engage in high-stakes combat across a vast and dynamic battleground.
Centered around Adi, the trailer highlights his journey within the world of Virlok. As the leader of his squad, Adi enters Virlok with two goals: to collect the rare resource Cosmium and to settle a personal score with his nemesis, Pokhran. Viewers can witness Adi’s evolution—starting from a novice, training and sharpening his skills, and culminating in an epic showdown where he finally takes down Pokhran, settling his grudge.
Indus brings a fresh twist to the battle royale genre with its dual victory condition. Players can win by either being the last person standing or by strategically collecting Cosmium which spawn in the last circle of Nirvana, adding a new layer of complexity and depth to traditional gameplay.
The trailer also offers a sneak peek into the dynamics of Cosmium collection and Grudge, a unique in-game feature that allows players to settle scores with their opponents. Additionally, the Grudge system allows players to track down and face off against the opponents who defeated them.
Asia
Skyesports and Realme Conclude Realme Campus Gaming League in Chennai: National Collegiate Esports Tournament Sees More Than 10,000 Players Participate
Skyesports, a premier global IP and community builder for gaming and esports, and Realme have wrapped up the Realme Campus Gaming League, a national collegiate esports tournament.
The Grand Finals took place at the SIGMA Auditorium, Sri Sairaam Engineering College, Chennai, and witnessed the top 16 college teams from across India compete in Battlegrounds Mobile India (BGMI) to crown the champions.
Galactic Wolves emerged victorious, securing the title and taking home INR 200,000 from the event’s total prize pool of INR 400,000. The fight went down to the penultimate game, where Galactic Wolves secured a first-place finish to climb to the top of the overall standings.
The Realme Campus Gaming League was launched with a mission to empower college students across India and provide them with a platform to showcase their esports talents in BGMI. The tournament attracted record participation, with more than 2,700 teams from over 200 colleges nationwide vying for a spot in the Grand Finals. To ensure the representation of local talent, Skyesports also organized a local qualifier at the Sri Sairaam Engineering College, with two teams earning their place in the Finals.
Adding to the excitement, renowned gaming personalities Jonathan Gaming and Jelly graced the Grand Finals, interacting with participants and sharing valuable feedback. Jonathan Gaming, fresh from his third-place finish in the BGMI Pro Series (BMPS) 2024 with GodLIke Esports in Kochi, inspired the young competitors with his insights and experience.
Commenting on the tournament, Shiva Nandy, Founder and CEO of Skyesports, said, “Partnering with Realme for the Campus Gaming League has been an incredible experience, as they share our commitment to developing grassroots esports. This tournament was not only a thrilling spectacle for esports fans, but it also offered a platform for college students across India to showcase their talent. The high participation highlights the immense potential at the grassroots level and underscores the importance of fostering and nurturing this talent for the future of Indian esports.”
A Realme spokesperson said, “We are thrilled to support the burgeoning collegiate esports scene in India through the Realme Campus Gaming League. At the LAN Finals in Chennai, players competed in the Realme 13+ 5G which proved to be a formidable device for esports players and casual gamers alike. The event saw over 10,000 participants and garnered more than 250,000 views on social media, showcasing the immense interest and engagement in esports at the grassroots level.”
The Realme Campus Gaming League has set a new benchmark for collegiate esports in India, further cementing Skyesports’ and Realme’s commitment to supporting esports at all levels.
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