Gamers’ health and performance will take center stage via entertaining content and access to wellness resources
MADMONQ, a company that created the first health and performance gaming supplement with extraordinary nutritional benefits specifically tailored for gamers’ needs, and esports tournament organiser BLAST Premier have announced its partnership for the 2021 BLAST Premier Spring Showdown and Spring Final. Through this partnership, MADMONQ and BLAST Premier will provide fans and players with the resources to improve their health and performance through unique content collaborations, creative unboxings, and IRL sampling experiences.
BLAST and MADMONQ will collaborate on creating content focused on the importance of health in gaming through improv sketches, in-game health data presented during the broadcast, and serving up entertaining and educational programming during breaks in the games.
“BLAST Premier is one of the most-watched Counter-Strike tournaments on the esports calendar and we are excited to bring our game-changing supplements to fans and players. We are proud to partner with an organization that shares our commitment to promoting a healthy lifestyle for gamers around the world and inspiring the community to perform at their highest levels. The work we are doing together will help to inform our future products, and support the growth and wellness of the entire esports industry,” commented Michal Noga.
MADMONQ is a health and performance supplement crafted for all gamers to help them perform at their best and take care of their health. The MADMONQ tablet provides a complex, healthy pick-me-up and a stable stream of energy, without the jitters and crashes caused by sugar. Paired with the benefits it provides the mind, memory, and stress control, MADMONQ provides long-term support for gamers’ health.
Oliver Clarke, Head of Brand Partnerships for BLAST, said: “Health, performance and wellbeing play such an important role in esports and gaming. We are delighted to team up with MADMONQ to highlight the importance of a balanced lifestyle and improved performance, at all levels, in the global community. We have some really exciting in-game integrations, player content features and other activations lined up to help bring health and performance to the forefront of esports.”
BLAST Premier is a global Counter-Strike tournament series that unites all major events, offers opportunities to all regions across the globe and crowns the world champions of CS:GO. Up to 32 teams will take part in the seven BLAST Premier events this year with a combined prize pool of $2,475,000 on the line.
Saudi’s Savvy Games and Esports Delegation Conducts High-level Visit to Shanghai, Beijing and Chengdu
HRH Prince Faisal bin Bandar bin Sultan Al Saud, Chairman of the Saudi Esports Federation and Vice Chairman of Savvy Games Group (Savvy), and Brian Ward, CEO of Savvy, have this month led a senior business delegation to China. The delegation was accompanied by senior leaders from VSPO, the leading Chinese esports company, including Dino Ying, co-founder and CEO, and Danny Tang, co-founder, CFO and head of strategy.
Visiting Shanghai, Beijing and Chengdu, the delegation engaged with current and future partners in China’s games and esports industry. The visit further strengthened commercial partnerships between China, the world’s biggest esports market, and the Kingdom of Saudi Arabia, as it implements Vision 2030 and becomes a leading global hub for gaming and esports.
In 2023, Savvy, wholly owned by Saudi Arabia’s Public Investment Fund, invested $265 million into VSPO, becoming the largest international investor. Savvy’s long-term investment is helping VSPO to continue to deliver on its global strategy and accelerate the growth of mobile esports.
The meetings in the visit also covered preparations for the inaugural Esports World Cup (EWC) which will take place in Riyadh in the summer of 2024.
HRH Prince Faisal bin Bandar bin Sultan Al Saud, Vice Chair of Savvy Games Group, said: “We learned so much from this trip. We will work with VSPO to connect global esports markets and build Saudi Arabia into the hub of the global esports and gaming market. Through long-term investment and capital deployment, we will build a sustainable and profitable global esports ecosystem.”
Brian Ward, CEO of Savvy Games Group, said: “China’s position as the largest esports market, with over 400 million fans and significant industry revenue, underlines the valuable role the Chinese market will play in supporting the continued development of Saudi Arabia’s thriving gaming and esports sector. This visit provided a valuable opportunity to strengthen Savvy’s connection with our partners at VSPO, as well as building our insights and network within one of the world’s foremost games and esports markets.”
Dino Ying, Chair of VSPO, said: “Two years ago, I communicated with Savvy for the first time in a Zoom call. At that time, I realized that although we were from two different markets, our ideas on technological innovation, the future of esports, player ecology and professionalization were very consistent. That’s why we were already thinking about how to cooperate, not whether to cooperate. Now we are more confident because we have a shared vision and a friendship, and we plan to make more innovation for the industry together with Savvy in the future.”
Riot Games Announces VALORANT Esports EMEA Partnership With Unilumin
With the start of the 2024 competitive VALORANT Esports season now underway, we’re proud to announce our partnership with Unilumin, a world leading LED display solution provider!
Unilumin has been instrumental in helping us level up the fan experience at the all-new Riot Games Arena with their industry-leading LED display technology, of which 250 square meters will now feature across the Riot Games Arena in Berlin. We’re so excited to welcome them on board as an official supplier for VCT EMEA, VALORANT Game Changers EMEA, and VALORANT Ascension EMEA.
Unilumin’s screens will light up the stage at the Berlin arena – and their logo will feature across various VALORANT Esports EMEA broadcasts throughout 2024. They’ve supplied display solutions globally from Manchester City’s Etihad Stadium to the Mercedes-Benz Arena, a mere stone’s throw away from us at the Riot Games Arena in Berlin. They’ve also worked with some of the biggest names in entertainment venues and global sports stadiums to illuminate events across the globe with grandstand, perimeter, and centerhung screens alongside scoreboards in major competition venues.
As we continue to level up the fan experience throughout 2024, we know Unilumin is the perfect partner to help us bring the most immersive experience and exciting atmosphere to the Riot Games Arena in Berlin, for our fans.
“Unilumin Sports is pleased to bring our solutions and technologies to the Riot Games Arena in Berlin and be a partner of VALORANT Esports in EMEA”, said Oscar Feng, the Global Director of Unilumin Sports. “We will use our well-designed products and fast response services to cooperate with Riot Games for their events and show the ultimate audio-visual experience to their fans.”
“After working with Unilumin for the refit of the Riot Games Arena, we’re delighted to welcome them as a supplier for our various VALORANT Esports EMEA events in 2024,” said Daniel Ringland, Head of VALORANT Esports EMEA. “Unilumin has helped us enhance the fan experience for those watching from home and joining us on-site, and we can’t wait to use their display technology throughout the season.”
Tundra Esports Announces Addition of Ludwig ‘Zai’ Wahlberg as Dota 2 General Manager to the Team
The veteran offlaner and captain will serve as the cornerstone for Tundra Esports’ Performance Management Team
Tundra Esports is delighted to announce the addition of Ludwig ‘Zai’ Wahlberg to its Dota 2 Performance Management Team, taking on the role of General Manager.
A household name in the competitive scene to both fans and peers alike, Wahlberg brings over tens years of experience, numerous championships and four top-three finishes at The International to the Tundra Esports tribe. Alongside his impressive tenures on some of the highest profile rosters in Dota’s history, he retains the impressive record of a 66.6% win rate across his 2,000+ game career; the highest of all pro Dota players*. For someone with such an intimate relationship with success in Dota 2, Wahlberg is expected to bring about a new level of excellence to the team’s management style and gameplay.
*With more than 200 pro matches played
Wahlberg’s addition further cements Tundra Esports’ commitment to growing and evolving its performance management team and the move marks a significant milestone for the organisation’s continued journey towards competitive success in the world of Dota 2.
“I’m thrilled to welcome Ludwig ‘Zai’ Wahlberg to Tundra Esports as the Dota 2 General Manager and support his journey into management after his illustrious playing career,” the co-founder and Esports Director for Tundra Esports, Anthony Graham, said. “We are doubling down on our approach to Dota and I don’t think there is a better person to lead our Dota operations going forward than Wahlberg.”
Wahlberg joins the already star-studded 2024 Tundra Esports Dota roster, consisting of:
1 – Ivan ‘Pure-‘ Moskalenko
2 – Topias ‘Topson’ Taavitsainen
3 – Ivan ‘MinD_ContRoL’ Ivanov
4 – Edgar ‘9Class’ Naltakian
5 – Matthew ‘Whitemon’ Filemon
“After an extensive break from the game, I’m very excited to be involved with Dota again but in a different capacity,” Wahlberg said. “I’m looking forward to stepping into a new role as General Manager for Tundra Esports and to use my previous experiences and insights as a player to manage and influence its Dota division.”
Fans will get to witness his impact on the team’s performance first-hand in its upcoming match against The International 12 champions Team Spirit this Sunday at DreamLeague Season 22.
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