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Azerion and Fortuna Sittard join forces to create the future of digital football

George Miller

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Azerion and Fortuna Sittard join forces to create the future of digital football
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Azerion will become minority shareholder from the club

This partnership will deliver a high-quality fan experience by integrating offline and online services

International gaming company Azerion and Dutch football club Fortuna Sittard are set to write the future of gaming together.

The Amsterdam-based internet company, specialising in online gaming and advertising technology, has become the co-owner of the Limburg Eredivision ist by acquiring a minority stake of 20 per cent.

This investment made by Azerion – a company best known to the general public for its flagship games Habbo Hotel, Governor of Poker and Hotel Hideaway – will give the Limburg popular club the means to meet its sporting and corporate ambitions.

The football club will also benefit from the deployment of Azerion’s extensive digital and advertising capabilities to expand its strategic position. This partnership will help bring Fortuna Sittard fans together ever closer through the strategic use of digital, social, and interactive communication tools – exactly like when creating entertainment through games and exclusive content.

 

Joining forces with high expectations

“We are very happy and excited to join forces with Azerion,” said Isitan Gün, chairman of Fortuna Sittard. “Azerion is a fast-growing company with global impact and unprecedented expertise in the field of gaming and advertising technology. After we started talking to each other, we quickly noticed that there were many similarities between the two parties and that we matched well in terms of organisational culture. We both have an out-of-the-box mentality and are dedicated to realising our ambitious and creative ideas. We see a very bright future with Azerion at our side.”

Atilla Aytekin, founder and CEO of Azerion, agreed: “From the very first moment, the collaboration with Fortuna Sittard went incredibly well”. “We were welcomed to the stadium with enormous warmth, which made us feel at home right away. We are football fans and see many similarities between this fantastic club and Azerion. Fortuna Sittard is – just like us – one big family and with games from our portfolio such as Habbo Hotel and Hotel Hideaway, we know that a strong and close relationship with the community is very important and valuable. It was therefore logical for us to invest in this beautiful club.”

 

More than just capital

Azerion brings not only capital to Fortuna Sittard, but a wealth of valuable expertise. The successful Dutch gaming and advertising technology organisation wants to achieve a healthy and successful growth through the partnership with the Limburg professional football club in the organisational areas, commerce and fan base growth. The objective is to help Fortuna Sittard become a stable mid-table player in the Eredivisie. “Helping organisations grow is in our DNA,” explained Azerion CEO Atilla Aytekin.  “Azerion has already invested in more than fifty organisations and helped them grow their business. We are determined to do the same for Fortuna Sittard. We know how we can achieve digital interaction with people and want to support Fortuna Sittard with this. We also want to strengthen the strong family relationship between the fans and the club by introducing new forms of exclusive and entertaining content, games and interactive means of communication to the club”. Fortuna chairman Isitan Gün also sees the advantages of this: “In the football world, technology and innovative and interactive ways of communication are becoming increasingly important and I, therefore, believe that this collaboration is a good example of how these domains reinforce each other.”

Gaming

YoYo Games launches Fire Jump – a new game-making Drag and Drop tutorial for GameMaker Studio 2

George Miller

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YoYo Games launches Fire Jump - a new game-making Drag and Drop tutorial for GameMaker Studio 2
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New tutorial introduces hobbyists to the basics of GameMaker’s intuitive Drag and Drop system to create their own infinite platformer game from start to finish

YoYo Games today announced the launch of Fire Jump – a new game-making tutorial designed to introduce new users to the basics of GameMaker Studio 2, the world’s leading 2D game development engine.

Designed specifically for those with little or no game design experience, Fire Jump features a step-by-step guide to making an infinite platformer game, primarily using GameMaker’s easy-to-use and intuitive Drag and Drop (DnD) system.

In Fire Jump, players control an intrepid fireman on a mission to rescue civilians from a burning building. As our hero leaps vertically from window to window, he must rescue civilians whilst trying to avoid those windows which are on fire.

Explained in an easy to understand manner, the free tutorial includes four tutorials plus a wealth of supporting materials, teaching new users how to make a playable character, generate infinite obstacles, build a solid game loop along with menus and much more. There is also enough useful information for intermediate users to enjoy as well.

The launch of Fire Jump tutorial follows the recent release of Little Town, a major new game-making tutorial designed to teach students the fundamental principles of game design with GameMaker Studio 2.

You can download the Fire Jump tutorial by visiting https://www.yoyogames.com/en/blog/fire-jump-tutorial.

Stuart Poole, General Manager, YoYo Games, said: “With Drag and Drop, absolutely anyone can make an impressive game without writing code – all you need is imagination.

“This is why we’re extremely excited to be launching Fire Jump – our latest high-quality step-by-step DnD tutorial, designed to quickly get hobbyists up-to-speed with the core functionality of DnD and GameMaker Studio 2 while hopefully inspiring them to create their own amazing games.”

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Gaming

Bad Fox Studios’ MOSH Super Squad Hits PC Early Access on the 25th of June across Steam and the Epic Games Store

George Miller

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Bad Fox Studios’ MOSH Super Squad Hits PC Early Access on the 25th of June across Steam and the Epic Games Store
Reading Time: 2 minutes

 

Squad up and duke it out in a manic-strategic battle for domination. Tactics, teamwork and twitch reflexes are vital to claim victory, with top-down shooter controls to master, a diverse roster of troopers to choose from, and a myriad of map shaking abilities to fire off.

Bad Fox Studios are pleased to announce their Free to Play game Super Squad will be blasting into Early Access on the EPIC Games Store and Steam on the 25th of June. Super Squad’s entry into Early Access also heralds the birth of a new genre: the team-based Multiplayer Online Shoot-‘Em-Up, or MOSH. Part RTS strategy, part MOBA twitch shooter, all MOSH. To claim victory, you’ll have to think like a general but fight like a trooper.

Join the Cosmic Chaos!
Soldiers, aliens, pirates, and more collide when military experiments on a mysterious meteorite tear a rift in the fabric of reality. Portals appear throughout the universe, sucking up troopers from across time and space to face off in feverish 5 v 5 battles for domination.

Dodge Faster, Shoot Faster, Think Faster
Whether hunting for missile keys to bombard the enemy stronghold on Military Base, warping to New Mars to assault the enemy mothership, or keeping it classic and going head-to-head in the upcoming Team Deathmatch mode, smart team composition, slick co-operation and laser accurate skill shots are the ways to win.

What to Expect
Super Squad will release into Early Access with 12 playable troopers to choose from, 8 maps to traverse, and 2 modes to battle through. You can either purchase access to all troopers present and future with a Superpack, or simply jump in with the 6 free troopers that will be on rotation every 2 weeks. 2 new troopers will also be added to the roster monthly, giving players new playstyles to master, re-invigorating the team composition meta, and keeping the action fresh.

The Bad Fox Philosophy
Player-focused design is at our core and we are committed to ensuring Super Squad is fun for everyone, regardless of their decision to spend money on the game. That means unlockable content at a fair price, absolutely no pay-to-win mechanics, and our ongoing support for competitive play.

A Huge Thank You to all our Beta Troopers!
After rounding out over a year of beta testing with a series of beta weekends and a 54 hour(!) long stream, everyone at Bad Fox would like to send a huge thank you to the thousands of troopers who logged in and squadded up for the first time. You have been crucial in refining Super Squad from controlling multiple troopers in the beginning, right down to the current build. We can’t wait to continue the journey with you as Super Squad continues to grow and evolve!

Super Squad launches into Early Access on Steam and the Epic Games Store on the 25th of June.

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Gaming

The Favourite Video Games From Across The World

George Miller

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The Favourite Video Games From Across The World
Reading Time: 2 minutes

 

  • The number one video game in the world is Tomb Raider, now with over 20 games available on over 10 different console types.

  • Tomb Raider’s biggest fans are in Germany, France and Hungary.

  • Grand Theft Auto and Fortnite score second and third place, with GTA being the number one game in both Asia and Africa.

  • Bioshock is crowned the UK’s favourite video game, having been the most popular in Belfast, Bristol, Glasgow and Sheffield.

A new study by airsoft company Patrol Base has discovered the world’s favourite video games. The research looks in-depth at video game archives across 75 countries to uncover the most popular games across the globe.

Reviewing monthly searches, Patrol Base has ranked not only the best games on the globe, but also the most popular games in each continent, the most liked gaming genre, and even the UK’s favourite video games by city.

Out of a total of thirty different games reviewed across six continents, the number one game is action-adventure classic, Tomb Raider. It scored the most first place results compared to every other game; taking gold in ten out of 75 countries including Germany, France and Hungary.

Top Ten Favourite Global Games

  1. Tomb Raider
  2. Grand Theft Auto
  3. Fortnite
  4. Resident Evil
  5. Call Of Duty
  6. World of Warcraft
  7. The Last Of Us
  8. FIFA
  9. Hitman
  10. Minecraft

A firm favourite, Tomb Raider is also the most popular game in Europe, whilst Call of Duty conquers North America. Resident Evil takes the crown in South America, of which interest in the horror-themed game had been the highest in three out of the nine countries reviewed.

The Favourite Game Per Continent

  1. Europe – Tomb Raider

  2. North America – Call Of Duty

  3. South America – Resident Evil

  4. Asia – Grand Theft Auto

  5. Africa – Grand Theft Auto

  6. Oceania – Spyro

Unsurprisingly, first-person shooter (FPS) and action-adventure games came joint first in the race for the most popular gaming genre worldwide. Action-adventure games in the top ten included Tomb Raider, GTA, The Legend Of Zelda and God Of War. Flying the flag for FPS are Call Of Duty, Battlefield, Halo and BioShock.

Top Five Game Genres Worldwide

  1. Action-Adventure

  1. First-Person Shooter

  1. Platformer

  1. Role-Playing Game

  1. Survival Horror

In a strange twist of fate, the 2013 released video game BioShock proved to be the most popular game in the United Kingdom, having been a solid favourite in cities including Belfast, Bristol, Glasgow and Sheffield. Despite not having released a game in eight years, the franchise still racks up a huge 32,000 searches per month, with BioShock: Infinite receiving an additional 21,000 searches.

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