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GROUPE PARTOUCHE: Income 1st half year 2020/2021 – Operating performance impacted by the health issue



GROUPE PARTOUCHE: Income 1st half year 2020/2021 - Operating performance impacted by the health issue
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During the meeting it held on the 29th of June 2021 and after having reviewed the management report of Groupe Partouche Executive Board, the Supervisory Board examined the audited accounts for the 1st half-year 2020-2021 (November to April).

Operation performance impacted by the health issue

The Covid 19 pandemic penalized the business activity during the first half of the current financial year by the interruption of the Group’s activities over the period, with the exception of the following reopening:

  • Djerba casino (Tunisia): open during the 1st half-year but forced into a curfew;
  • Meyrin casino (Switzerland): open between the 14th and the 26th December 2020 but on reduced hours;
  • Meyrin et de Crans-Montana casinos (Switzerland): reopening on 19th April 2021, without curfew but with health constraints;
  • Belgium online gaming & betting: accessible throughout the half-year;
  • Switzerland new online gaming: accessible since its launching on 16th November 2020.

The Gross Gaming Revenue (GGR) over the period decreased by -80.9% compared to the previous year, reaching € 50.0 M and the turnover by -74.3% at € 47.2 M.

The Group’s EBITDA fell to -€ 42.0 M, compared to +€ 29.8 M in the first half of 2020.

The current operating income (COI) stood at -€ 73.2 M compared to +€ 0.3 M for the previous year, a degradation directly correlated with the interruption of the activity and therefore of the turnover.

Under activity divisions, the casinos’ COI reached -€ 68.2 M, compared to +€ 6.6 M in 2020 impacted by the closing of all the Group’s casinos over the period, with the exception of the Ostend casino COI with an increase of € 1.1 M thanks to the online COI.

The COI of the hotels’ division slightly decreased to -€ 2.2 M compared to -€ 1.7 M in 2020. The Aquabella hotel at Aix-en-Provence remained open over the whole period with an idling activity while the Cosmos hotel at Contrexéville remained closed.

Lastly, the deficit of COI of the “Other” division improved at -€ 2.8 M on the 1st half-year 2021, compared to -€ 4.7 M in 2020, mainly due to the significant increase of COI of Belgian sports betting (+€ 1,0 M).

Purchases & external expenses decreased by € 7.4 M (-10.9%) mainly impacted by:

  • Material purchases, advertising/marketing costs, upkeep and maintenance costs down by € 11.2 M (-69.7%), € 7.9 M (-78.4%) and € 1.4 M (-33.7%) respectively directly linked to the closure of establishments and the drop in revenue from ancillary activities;
  • Conversely, the change in subcontracting costs (+€ 16.6 M), mainly linked (i) to the increase in costs associated with online licenses in Belgium, i.e. +€ 19.6 M in costs correlatively to the increase in the turnover of this activity (online casino and sports betting); and (ii) savings in subcontracting (guarding, cleaning) made in view of the closure of establishments.

Within the above development, the increase of +€ 2.0 M in purchases and external expenses relating to the “online casino” in Switzerland, which started on 16th November 2020, should be noted.

Personnel expenses amounted to € 31.5 M, down € 42.0 M (-57.2%) following in particular the allowances received for partial unemployment from which the Group benefits, to which are added the employer’s contributions savings generated as well as the exemptions / subsidiaries obtained as part of the business assistance measures put in place by the Government in response to the health crisis.

The non-current operating income is a net expense of -€ 8.6 M, compared to -€ 2.7 M in 1st half-year 2020. In Belgium, an old dispute was won against the Belgian State leading to a non-current profit of € 5.8 M. Conversely, the continuation of the health crisis led the Group to carry out goodwill additional impairment tests from the half-yearly closing. Thus, goodwill impairment in the first half of 2021 totalled -€ 15.0 M.

In the end, the net income is a loss of € 88.0 M, compared to a loss of € 3.9 M as of 30th April 2020, after taking into account the following elements:

  • a financial result of -€ 2.3 M (compared to -€ 0.8 M in 1st half-year 2020), which does not benefit from any exchange gain due to the closure of casinos on both sides of the Franco-Swiss border and whose financial expenses reverse slightly (-€ 0.2 M) in connection with the increase in the Group’s indebtedness while the half-yearly average interest rate continued to decline;
  • a significant increase in tax (CVAE included) (-€ 4.0 M compared to -€ 0.6 M in 1st half-year 2020).

The Group’s financial structure remains healthy and solid with “cash net of levies” of € 104.1 M, shareholders’ equity of € 283.2 M and a “net debt” of € 149.7 M (set up as provided by the terms of the syndicated loan agreement, according to the former IAS 17 standard, excluding IFRS 16).


Ratio of leverage

Given the consequences of the health crisis on the Group’s business and the results for the half-year, the calculation of the leverage ratio at 30th April 2021 was impossible due to a negative EBIDTA. However, the Group’s financial partners have renewed their confidence in it.

Thus, the Syndicated Loan Agent, on 9th June 2021, signed a letter on behalf of the Lenders in which the later waives:

  • each of the leverage ratio calculations provided for on the two closing dates of 30th April 2021 and 31st October 2021; and
  • the delivery of each of the certificates corresponding to the leverage ratio calculations on the above dates.

Likewise, on 15th June 2021, the institutional investor carrying EuroPP waived the same ratio calculations and the delivery of certificates.

Reopening the casinos

All of the casinos in the Group have reopened:

  • In France, since 19th May and based on a progressive schedule :
  • Starting 19th May: only slot machines and electronic table games were accessible. A gauge equal to 35% of the areas receiving public (ERP) of each establishment had to be respected. Casinos opened until 9:00 p.m. under the curfew and catering was only permitted on the terrace;
  • Starting 9th June: opening of table games. The gauge rose to 50% of the ERP capacity, the casinos were open until 11 p.m. and the indoor dining areas were open again, with a limit of six people per table. In addition, the health pass was required in establishments where the operator planned to accommodate more than 1,000 people;
  • Starting 20th June: general lifting of the curfew ten days in advance, the other constraints being maintained;
  • Starting 30th June: the players are hosted in usual conditions with respect for the health barrier gestures (wearing a mask, physical distancing, etc.).
  • In Switzerland, since 19th April, no curfew but some restrictions (10 m² per person, no catering, no smoking even in smoking rooms).
  • In Belgium, since 9th June, with an obligation to close at 11:30 p.m.
  • In Tunisia, the Djerba casino remained opened during the whole half-year but had to close between the 9th and the 16th May.

Overall, gaming activities have picked up in a very satisfying trend.

Upcoming events:

– 3rd quarter financial information: Wednesday 15th September 2021, after Paris stock market close

– Turnover 4th quarter: Wednesday 15th December 2021, after Paris stock market close

Groupe Partouche was established in 1973 and has grown to become one of the market leaders in Europe in its business sector. Listed on the stock exchange, it operates casinos, a gaming club, hotels, restaurants, spas and golf courses. The Group operates 42 casinos and employs nearly 4,100 people. It is well known for innovating and testing the games of tomorrow, which allows it to be confident about its future, while aiming to strengthen its leading position and continue to enhance its profitability. Groupe Partouche was floated on the stock exchange in 1995, and is listed on Euronext Paris, Compartment



Consolidated Income

In €M – At 30th April (6 months) 2021 2020 ECART Var.
Turnover 47.2 183.6 (136.4) -74.3%
Purchases & external expenses (60.6) (68.0) 7.4 -10.9%
Tax & duties (5.6) (8.8) 3.1 -35.6%
Employees expenses (31.5) (73.6) 42.0 -57.2%
Depreciation, amortisation & impairment of fixed assets (28.5) (29.0) 0.5 -1.82%
Other current income & operating expenses 5.9 (4.0) 9.9 -247.4%
Current operating income (73.2) 0.3 (73.4) n/a
Other non-current income & operating expenses 6.4 0.0 6.4
Gain (loss) on the sale of consolidated investments
Impairment of non-current assets (15.0) (2.7) (12.3)
Non-current operating income (8.6) (2.7) (5.9)
Operating income (81.8) (2.4) (79.3) n/a
Financial income (2.3) (0.8) (1.4)
Income before tax (84.0) (3.3) (80.8)
Corporate income tax (3.6) 1.0 (4.6)
CVAE tax (0.4) (1.6) 1.2
Income after tax (88.0) (3.8) (84.2)
Share in earnings of equity-accounted associates (0.0) (0.1) 0.0
Total net Income (88.0) (3.9) (84.1) n/a
o/w Group’s share (81.6) (5.3) (76.3)
EBITDA (*) (42.0) 29.8 (71.8) n/a
Margin EBITDA / Turnover n/a 16,2% n/a

(*) taking into account the application of IFRS 16 in the half-year, which has the mechanical effect of improving EBITDA by €7.3 M.

Taxes and duties represent an expense of € 5.6 M down by –35.6%.

The change in amortization and depreciation on fixed assets, down -1.82% to € 28.5 M, reflects the slowdown in the sustained investment policy of recent years, hampered by the health crisis.

Other current operating income and expenses represent a net income of € 5.9 M compared to a net expense of € 4.0M in the first half of 2020. This is mainly due to operating grants received or receivable obtained as part of the business subsidiaries measures put in place by the Government in the face of the health crisis, in particular the fixed costs subsidiaries for € 10.0 M.

The operating income stands at -€ 81.8 M against -€ 2.4 M in the first half of 2020.

Income before tax represents a loss of € 84.0 M compared to a loss of € 3.3 M in the first half of 2020.

The tax expense (including CVAE) reached € 4.0 M, compared with € 0.6 M in the first half of 2020. The exceptional income recorded in Belgium following a dispute amounts to a tax of € 1.3 M. Conversely, CVAE’s tax charge decreased due to the shutdown of the Group’s activity over the half-year. With regard to deferred taxes, the Group has adopted the cautious position of not activating, even partially, the tax losses related to tax consolidation generated over the half-year (against a deferred tax asset of +€ 1.8 M during the 1st half-year 2020).

The quota-share of earnings of equity-accounted associate remained stable and non-material.

The consolidated net Income over the half-year is a loss of € 88.0 M against a loss of € 3.9 M at 30th April 2020, of which the Group share represents a loss of € 81.6 M compared to a loss of € 5.3 M at 30th April 2020.

Balance Sheet

Total net assets at 30th April 2021 decreased, totalling € 753.7 M against € 787.7 M at 31st October 2020. The remarkable developments during the period under review are as follows:

  • A decrease in non-current assets of € 35.2 M mainly due, on the one hand, to the decrease in the “tangible fixed assets” item to the tune of -€ 17.5 M resulting from the depreciation expense for the half-year combined with the contraction in investments, and on the other hand, the decrease in the “goodwill” item for € 15.0 M, linked to the depreciation in the half-year of goodwill of certain sensitive CGUs in this crisis context;
  • An increase in current assets of € 1.3 M, mainly due to an increase in the “receivables and other debtors” item of € 12.1 M (of which an increase of € 3.3 M in receivables from social organizations due to partial unemployment indemnities receivable in the context of the Covid-19 crisis, and € 9.4 M in subsidies receivable for fixed-cost assistance); as well as “Other current assets” of € 2.3 M (in particular VAT receivables). Conversely, we note a cash consumption of € 13.2 M.

On the liabilities side, shareholders’ equity including minority interests fell from € 371.9 M as of 31st October 2020 to € 283.2 M as of 30th April 2021, weighed down by the net result for the half-year. Financial debt increased by €53.7M. Consideration should be given to:

  • the subscription, in mid-April 2021, of a second loan guaranteed by the State for € 59.5 M and new bank loans for + € 4.5 M;
  • the quarterly maturity of the syndicated loan settled on 30th April 2021 in the amount of -€ 2.7 M, the maturity of 31st January 2021 having been postponed to 2026, as well as the repayment of other bank loans for -€ 1.9 M;
  • the postponement of the 12-month maturities (in capital and, for the most part, in interest) of the Group’s bank debts, the resumption of repayments having taken place for some in March but for the majority in April 2021.

In addition, it should be noted that, due to the negative EBIDTA induced by the closure of the Group’s establishments over the half-year, the institutional investor carrying the EuroPP as well as all the banks making up the banking pool of the syndicated loan have given up the calculation of the leverage ratio provided for on the closing date of 30th April 2021. This with a retroactive effect from 30th April 30, 2021. However, the waiver having taken place after the closing, the application of IAS 1 has forced the Group to restate all of the outstanding amounts relating to the bond loan and the syndicated loan as a current share this half-year.

Financial structure – Summary of net debt

One can consider the Group’s financial structure using the following table (set up as provided by the terms of the syndicated loan contract, according to the old IAS 17 standard, excluding IFRS 16):

In €M 30/04/2021 31/10/2020 30/04/2020
Equity 283.2 371.9 384.1
Gross debt (*) 253.7 194.7 168.8
Cash less gaming levies 104.1 103.1 78.9
Net debt 149.7 91.5 89.9
Ratio Net debt / Equity (« gearing ») 0.5x 0.2x 0.2x
Ratio Net debt / Consolidated EBITDA (« leverage ») (**) N/A (***) 2.3x 1.7x

(*)The gross deb includes bank borrowings, bond loans and restated leases (with the exception of old leases restated according to the new IFRS 16 standard), accrued interest, miscellaneous loans and financial debts, bank loans and financial instruments.

(**) The EBITDA used to determine the “leverage” is calculated over a rolling 12-month period, according to the old IAS 17 standard (that is to say before application of IFRS 16), at namely € 39.8 M at 31/10/2020, and € 54.3 M at 30/04/2020.

(***)The bond and banking partners have waived the calculation of the “leverage ratio” expected at the closing date of 30th April 2021 due to negative EBITDA over the period.


The “Gross Gaming Revenue” corresponds to the sum of the various operated games, after deduction of the payment of the winnings to the players. This amount is debited of the “levies” (i.e. tax to the State, the city halls, CSG, CRDS).

The «Gross Gaming Revenue» after deduction of the levies, becomes the “Net Gaming Revenue “, a component of the turnover.

“Current Operating Income” COI includes all the expenses and income directly related to the Group’s activities to the extent that these elements are recurrent, usual in the operating cycle or that they result from specific events or decisions pertaining to the Group’s activities.

Consolidated EBITDA is made up of the balance of income and expenses of the current operating income, excluding depreciation (allocations and reversals) and provisions (allocations and reversals) linked the Group’ business activity included in the current operating income but excluded from Ebitda due to their non-recurring nature.


Decentraland makes strategic investment in Decentral Games



Decentraland makes strategic investment in Decentral Games
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Companies will deliver Play-to-earn Metaverse Poker, giving huge boost and driving interest and confidence in the disruptive gaming industry

Decentraland, the pioneering blockchain-based virtual world, has made a strategic investment in Decentral Games, a metaverse-native GameFi DAO, in a move that further shows increasing interest and confidence in the disruptive gaming platform.

The investment from Decentraland (MANA) in Decentral Games’ (DG) native governance token $DG, an asset that allocates governance votes within the Decentral Games DAO (Decentralized Autonomous Organization) and its nearly $12 million in treasury holdings today, is aimed at helping the platform deliver free Play-to-Earn Metaverse Poker.

“The Decentraland Foundation is thrilled to support Decentral Games in its new play-to-earn gaming in the metaverse,” said Agustin Ferreira, Foundation Lead at Decentraland Foundation. “The free play-to-earn architecture has undergone phenomenal growth of late, and we believe it will enable the Decentraland platform and the community to continue on the journey of decentralized expansion.”

Mr. Ferreira added that “as a gaming pioneer in the metaverse, we believe Decentral Games is the ideal party to spearhead the next generation of play-to-earn.”

The investment deal also represents a massive endorsement of Decentral Games’ groundbreaking play-to-earn gaming architecture model that distributes tokenized financial rewards for everyday gamers’ participation on the platform.

“This significant deal will enable Decentral Games to debut play-to-earn dynamics applied to a favorite household game, poker,” said Decentral Games Founder Miles Anthony.

“Decentral Games is proud to have a trusted investment partner in Decentraland as we roll out metaverse play-to-earn ICE Poker.

Mr. Anthony added that “Decentraland has been a pioneer in building the first iteration of an open, decentralized metaverse, so it’s a no-brainer to launch our Play-to-Earn ICE Poker there.”

Decentral Games’ innovative and on-point spirit in pushing play-to-earn gaming forward has generated recent investment from full-stack Ethereum scaling solution, Polygon, among other respected institutional entities.

In June, DG closed a $5-million funding round co-led by Collab+Currency and BACKED VC. Since then, Decentral Games has continued to execute, bringing play-to-earn to fruition, and announced the new GameFi product, ICE Poker, the play-to-earn and NFT game in September.

Decentral Games has also previously worked with Decentraland. The gaming metaverse blockchain project developed several signature games for Decentraland on a white label basis before eventually establishing itself as an enterprise DAO.

After years of proving the use case for metaverse games within Decentraland’s immersive virtual reality environments, Decentral Games is presently thrilled to take its tenured relationship with Decentraland to the next level.

$DG is the versatile, standalone token powering Decentral Games, providing players with a medium of exchange for gaming and governance and liquidity incentives unique to the platform. The model organically incentivizes long-term user growth and customer loyalty through the distribution of daily rewards, empowering Decentral Games customers with the ability to earn a new stream of income on the platform.

As Venture Beat has illustrated, play-to-earn gaming in the Philippines has yielded the potential for residents to earn three times the regional minimum wage. And market indications have clearly shown that play-to-earn is ready for meteoric adoption given its income potential.

Currently, Decentral Games runs multiple metaverse-based play-to-earn and NFT games, including co-branding and business-to-business (B2B) deals with the world’s most iconic brands, including gaming giant Atari, Amnesia Ibiza (the temple of electronic music), and Bored Apes Yacht Club (the iconic NFT series).

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The Hindi broadcast will run on Nodwin Gaming YT channel from 11-17 October

South Asia’s Leading esports company NODWIN Gaming is all set to do the exclusive Hindi broadcast of the Asia Pacific Last Chance Qualifiers dated from 11-17 October on Nodwin’s official Youtube channel.

The APAC LCQ will play the best teams from Korea, Japan, China, Southeast Asia and South Asia in the penultimate qualifiers for the Valorant Champions Tour. The South Asia region saw an open door to the APAC LCQ through the Valorant Conquerors Championship by Nodwin Gaming that earned the winner a slot in the qualifiers for VCT. Indian team Global Esports emerged victorious and advanced to the APAC LCQ.

For the first time in PC esports history, South Asia witnessed a total peak viewership of 60K and garnered 6 million views for the whole tournament. Out of which 76.6% was for the Hindi broadcast alone. The hype and the reception for the India qualifiers and the Grand Finals were phenomenal considering the number of people tuning in to watch the matches. The Grand Finals of VCC happened to be El-Classico, the synonym for the greatest rivalry in the Indian Valorant circuit between Global Esports and Velocity Gaming. The tournament ended with Global Esports winning 3-2 in a nailbiter. From losing India Qualifier #1 to winning the title, GE won hearts and praises from all around the world. We will get to see them competing in APAC LCQ for a slot in VCT.

“APAC LCQ is taking the finest team forward and we can’t wait to see how the competition pans out. After giving a great reception for VCC, I’m sure the fans will be eager to watch the LCQ as well and what could have been better than a dedicated Hindi broadcast by Nodwin itself. Let’s make our presence felt. All the best to the lads at Global Esports, make us proud”, said Akshat Rathee, MD & Co-Founder, NODWIN Gaming.

“LCQ broadcast in Hindi is a great way to bring our community together to cheer for Global Esports, and when you have the entire region rooting for you, anything is possible! Personally, I am a big fan of Global Esport’s journey so far and I will definitely be rooting for them on the Hindi broadcast on Nodwin Gaming’s channel. Do drop by to send some luck to the boys. All excited to see some Skrossi supremacy”, said Sukamal Pegu, Publishing Leader, India & South Asia, Riot Games

The hype created from the Valorant Conquerors Championship by NODWIN Gaming solidified the region’s presence in the global map of Valorant esports and its journey in the VCT.

The exclusive Hindi broadcast is aimed at bringing a local flavour to great competition for the ardent lovers of the game and the tournament in India.

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Celebrate Oktoberfest with BGaming: Fruit Million slot changes its look to Bavarian!



Celebrate Oktoberfest with BGaming: Fruit Million slot changes its look to Bavarian!
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BGaming starts the autumn festive season by celebrating Oktoberfest! Fruit Million the first shapeshifter slot in the brand’s lineup has converted into a Bavarian-style game! 

Arranged in the 19th century for the first time, Oktoberfest is still one of the most famous and captivative festivals on the globe! Every year it brings together millions of beer-lovers who have fun on the Munich streets. Due to a pandemic, the open-air Oktoberfest-2021 was canceled but it’s not a reason to miss a bright holiday! BGaming invites players to celebrate it with the Fruit Million slot! 

The game takes players to the crowd squares of Bavarian cities full of malt&hops, dressed-up girls, and traditional melodies!

Fruit Million slot celebrates every holiday along with the world. For the coming few weeks it will share the joy of Oktoberfest! By the way, it’s already the 7th look of the game. And that’s not all! Fruit Million slot will continue to surprise players with new design and, of course, great winnings!” highlights Сatherine Puteiko, CS Marketing Manager at BGaming. 

All the features loved by players remained in the slot’s new edition. Scatters, Wilds and Expanded Wilds give more chances to grab a crazy winning! By the way, it’s quite easy because the game has 100 paylines and an additional Gamble round to double the player’s fortune! Raise a glass and celebrate Oktoberfest with BGaming!

Fruit Million is a traditional fruit video slot giving players the opportunity to celebrate the most popular holidays along with the world. The game became the first “chameleon” style game in BGaming’s portfolio. After the festive season, it reverts to its original look. 


BGaming is a fast-growing game provider converting gaming into gaming. Thanks to an expert team and a player-driven approach the studio creates innovative and engaging products featured on reputable platforms and 550+ online casinos worldwide. BGaming is the world’s first to support cryptocurrencies and offer Provably Fair games. Today the brand’s portfolio includes 65+ products with HD graphics and a clear user interface for every device.

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