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Olympic Council of Asia announced the titles of esports as an official medal sport at the 19th Asian Games in Hangzhou, China

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Olympic Council of Asia announced the titles of esports as an official medal sport at the 19th Asian Games in Hangzhou, China
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The Olympic Council of Asia has announced the titles for the debut of esports as an official medal sport at the 19th Asian Games in Hangzhou, China in September 2022.

There will be eight medal events, plus two demonstration games, reflecting the popularity and growth of electronic sports in China and Asia. The announcement of the games titles was made on the first day of the two-day Chefs de Mission Seminar video conference for the 19th Asian Games on Wednesday, September 8.

The Director General of the OCA, Mr Husain Al-Musallam, said: “We hope that this announcement allows all participating teams ample time to prepare and equip themselves ahead of the qualifying stages.

“I believe we have ticked all the right boxes ensuring a high level of competition which promises great viewing for enthusiasts and casuals alike.

“We at the OCA are looking forward to working closely with our friends at the Asian Electronic Sports Federation and the Hangzhou Asian Games Organising Committee to ensure a successful execution of the esports event at the 2022 Asian Games.”

The Asian Electronic Sports Federation, which is based in Hong Kong, China, has been appointed Technical Delegate of the esports competition at the 19th Asian Games by the OCA. The AESF will be in charge of the qualifying competition and for the operation and management of the esports competition in Hangzhou.

The eight official events, and publisher, are:

1、Arena of Valor Asian Games Version

2、Dota 2

3、Dream Three Kingdoms 2

4、EA SPORTS FIFA branded soccer games

5、HearthStone

6、League of Legends

7、PUBG Mobile Asian Games Version

8、Street Fighter V

The two demonstration events are:

9、AESF Robot Masters-Powered by Migu

10、AESF VR Sports-Powered by Migu

Note: Esports was added to the Asian Games sports programme at the OCA General Assembly in Muscat, Oman on December 16, 2020. It was a demonstration sport at the 18th Asian Games in Indonesia in 2018, meaning that medals did not count in the official medal rankings.

PFB the quote on behalf of Mr Lokesh Suji, Director, Esports Federation of India & Vice President of the Asian Esports Federation (AESF) on this announcement:

“Finally, we are here with esports at the Asian Games’22; 8 esports titles means 24 medals. For titles like Hearthstone; EA FIFA, DOTA2, League of Legends, Street Fighter, we have very strong chances of winning Medals for India; Tirth Mehta who got bronze medal last time (2018), will be able to convert that bronze to a Gold this time. We will soon launch the “Road to Asian Games” program in line with AESF, to identify the best of the talent and train them for the main event at Hangzhou, China in September 2022. Thankfully we have enough time at our hands (unlike last time) to have the best of the players represent India at Asian Games’22. For titles like AOV (Asian Games Version) and PUBG Mobile (Asian Games Version); we are waiting for more inputs to come.

It’s time for our Sports Ministry to recognize ESFI and our sport “esports”. We are confident that we will increase our medals tally this time. ESFI & AESF both are committed to develop, support and grow esports not only in India but the region.”

Asia

INTRALOT signs a new seven-year agreement with Magnum Corporation in Malaysia

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INTRALOT signs a new seven-year agreement with Magnum Corporation in Malaysia
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INTRALOT is pleased to announce the signing of a new agreement with Magnum Corporation Sdn Bhd, a leading gaming company in Malaysia. This agreement follows the successful outcome of an international call for tenders issued by Magnum Corporation in 2022. The term of the new agreement is for seven (7) years, with an option for two extensions of five (5) years each, thereby providing the opportunity for another seventeen (17) years of strategic and productive collaboration with Magnum Corporation.

INTRALOT will help enhance Magnum Corporation’s current retail offering through a seamless transition to its modern LotosX Omni ecosystem. Comprising of LotosX Central Gaming System, PlayerX Player Account Management System, RetailerX Retailer Management System, DMS Device Management System, PhotonX Gaming Terminals, Canvas Content Management System, and Orchestrator, LotosX Omni will enable Magnum Corporation to implement a comprehensive omnichannel strategy to seamlessly engage their customers across both traditional and digital channels, promising to enhance customer experience and improve productivity.

The CEO of Magnum Corporation Sdn Bhd, Dato’ Lawrence Lim Swee Lin, commented: “Magnum Corporation is proud to continue this partnership with INTRALOT, a steadfast ally in helping us grow our business, and to innovate the gaming experience for our customers. With our industry expertise and INTRALOT’s cutting-edge technology, we are crafting a future of innovation together, creating a more immersive gaming experience with enhanced levels of personalization and security, both in our retail and digital spaces.”

Mr. Marios Mitromaras, CEO of INTRALOT Australia, stated: “We are very pleased to keep working with Magnum Corporation. Our continued collaboration is a partnership built on trust, understanding and a shared commitment in elevating gaming excellence for their customers. INTRALOT has an established presence in the country since 2006, helping Magnum Corporation grow its business and create value for the local community. We look forward to deploying our cutting-edge technology and high-quality operating services as Magnum Corporation continues to push boundaries and take steps to modernize their player experience.”

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Resorts World Genting Shuts Two of its Three Casinos for Upgrades

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Genting Bhd’s Resorts World Genting has temporarily closed two of its three casinos.

The announcement was posted on the company’s website that Genting Casino 1 (Circus Palace) and Genting Casino 2 (Hollywood) are now closed, effective from February 28, 2024 until further notice for upgrades.

“In our ongoing effort to improve our operational efficiency and enhance the gaming and entertainment experience for our guests, we continuously upgrade our facilities. This will involve temporarily closing certain sections of our casino to facilitate the improvements,” reads the message on its website.

“Our gaming operations continue to operate as usual.”

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SOFTSWISS Sportsbook Wins Innovative E-sports Product at SPiCE South Asia 2024

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SOFTSWISS Sportsbook Wins Innovative E-sports Product at SPiCE South Asia 2024
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SOFTSWISS, a global tech expert with over 15 years of experience in iGaming, announces the triumph of its Sportsbook at the SPiCE South Asia Eventus Awards 2024. The solution clinched the Innovative E-sports Product of the Year title. 

The SPiCE South Asia Eventus Awards brought together industry leaders to celebrate excellence and innovation within the gaming landscape in India and Sri Lanka. This year, the event focused on regulatory updates, regional gaming trends, and best practices. The Innovative E-sports Product of the Year award honours the most innovative product that has significantly impacted the esports community.

This accolade solidifies the SOFTSWISS Sportsbook position as a reliable sports betting software platform with a gamification focus, which can be seamlessly integrated with any existing casino platform on the market. It celebrates the product’s unique and innovative features that enhance the overall esports experience for players, fans, and industry professionals.

Last year, the SOFTSWISS Sportsbook team observed a significant rise in esports. This category became one of the top four most favoured sports by Bet Count, with Counter-Strike leading the pack.

The  award is a prominent edition to the product success story, including its recent achievements:

  • Obtaining the GLI-33 certificate and MGA licence
  • Partnership with the Sportradar Integrity Exchange for real-time monitoring and detection of suspicious betting behaviour
  • Integration with the Game Aggregator and the Jackpot Aggregator via a single API for more gamification and jackpot opportunities
  • Improvement of iFrame Authentication and Deposit Forms for third-party clients.

Alexander Kamenetskyi, Head of SOFTSWISS Sportsbook, expresses his delight: “We are incredibly proud to achieve the ‘Innovative Esports Product of the Year’ title. This recognition reflects the tireless efforts and dedication of the entire team, who strive to understand player needs, develop our product, and deploy creative approaches in our solutions to keep pace with the dynamic world of iGaming and esports in particular. I want to extend our gratitude to our reliable partner, Oddin.gg, for their invaluable collaboration, which played a significant role in this achievement. This award is a powerful motivator for us to continue pushing boundaries and delivering exceptional experiences for players worldwide.”

 

About SOFTSWISS 

SOFTSWISS is an international tech company supplying software solutions for managing iGaming projects. The expert team, which counts over 2,000 employees, is based in Malta, Poland, and Georgia. SOFTSWISS holds a number of gaming licences and provides one-stop-shop iGaming software solutions. The company has a vast product portfolio, including the Online Casino Platform, the Game Aggregator with thousands of casino games, the Affilka affiliate platform, the Sportsbook Platform and the Jackpot Aggregator. In 2013, SOFTSWISS was the first in the world to introduce a Bitcoin-optimised online casino solution.

 

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