One of the largest betting companies Winline becomes a partner of Epic Esports Events tournaments, which are covered by RuHub Studio. As part of the cooperation, Winline will support the broadcasts of the DPC 2021/2022 tournaments and the Dota 2 League Championship series: the companies will integrate the brand into the broadcasts, conduct joint activities for the esports audience, change the identity and name of D2CL, and also launch another series of tournaments.
Alexander Zapolskikh, Winline Marketing Director
“We are pleased to join the projects of Russia’s largest tournament operator. One of the most important missions of Winline is to make sports better, more interesting and brighter. And the Dota 2 League Championship series are just those unique promising tournaments that help any talented player become a star. The DPC 2021/2022 tournaments are the most important event in the Dota 2 world, and, of course, we just couldn’t miss them! We wish all the esports players good luck and strength, and the fans bright emotions from the victories of their favorite teams!”.
Mark Averbukh, Epic Esports Events General Manager
“Epic Esports Events is pleased to welcome Winline to esports. I am sure that our cooperation will give esports and its audience a lot of great emotions and bright events!”
The Winline betting company is one of the largest legal Russian bookmakers, was established in 2009 and since then has been the most dynamically developing and growing brand in the sports betting segment.
99% of Winline’s business is concentrated on the Internet, and the key entry point for users is the Winline mobile application, which is available in all leading mobile application stores.
Winline is a sponsor of the leading Russian football and basketball clubs — FC Spartak, FC and BC Zenit, PBK CSKA, FC Krasnodar and BC UNICS. Winline is also a partner of Europe’s main basketball tournament, the Euroleague.
Epic Esports Events (EEE) is the largest Russian operator of esports tournaments. The only Russian company whose two tournaments have received the official status of “Major” and have become stages of the Dota 2 World Championship.
Epic Esports Events has been holding a series of EPICENTER tournaments among the world’s strongest esports players in Moscow and St. Petersburg since 2016. EPICENTER competitions are watched by tens of millions of viewers around the world, stadiums gather for the finals, and the organizers have repeatedly been awarded the prestigious EUBEA, Eventex, MarSpo, BISPO, BEMA and Sport Leaders Awards.
Thanks to the experience of creating the largest esports events in the CIS, Epic Esports Events is trusted to organize premium tournaments for brands: MegaFon Winter Clash, Adrenaline Cyber League, KFC Battle, Parimatch League and others. Each of them will be remembered by fans for a long time with bright shows and the highest level of organization.
Epic Esports Events helps gaming companies promote their products and increase the number of users. The tournament operator works with international and Russian titles, organizing individual esports tournaments or building entire competitive systems at the request of publishers.
Challengermode launches in-game tournaments with The Battle of Polytopia, ushering in a new era for esports & competitive gaming
Global esports platform Challengermode has signed an exclusive 5 year deal with developers of turn-based civilization strategy game The Battle of Polytopia, Midjiwan, to development of the game’s competitive esports scene.
This partnership is a huge step forward in Challengermode’s mission to directly support game developers in realizing their games’ esports ambitions, proving just how easy it is for players to make the jump from casual multiplayer to grassroots competitive gaming – and for 3rd party esports organizers to host easily accessible competitions in-game.
Challengermode will provide Midjiwan with its esports expertise and automated tournament technology to guide the development of The Battle of Polytopia for competitive audiences worldwide across Steam, iOS and Android. Players will be able to browse, play and see the results of tournaments from within the Polytopia game app itself without having to leave the game client or use any external 3rd party esports mechanisms. The aim is to create a robust esports community for The Battle of Polytopia where grassroots players can compete seamlessly in an organized setting for real prizes.
Robel Efrem, CEO and founder of Challengermode said: “We couldn’t be more excited to be helping Midjiwan expand the competitive gaming side of The Battle of Polytopia. I’ve been a big fan of the game for years, so having the opportunity to assist with the creation of its nascent esports scene is a dream come true. It’s also an excellent opportunity for Challengermode to demonstrate benefits of game developers working directly with companies in the esports space to rapidly scale up their own competitive gaming operations, making their games better integrated and more accessible to esports hopefuls of all levels. With the sustained growth of the grassroots esports sector, we fully expect more game developers to add competitive modes such as tournaments, leagues and ladders alongside their classic multiplayer modes in the near future.”
Integrating with the Challengermode Game Integration API opens up possibilities for Midjiwan to develop other valuable additions for the competitive community in Polytopia, including “Live Games” – a play clock game mode where players have a bit more than 1 minute from the start of their turn to make their moves. Players will also be able to access replays of matches, meaning all multiplayer games they complete can be saved, rewatched and shared as much as they like.
Christian Lovstedt, General Manager at Midjiwan, adds that: “Challengermode’s dedication at the grassroots level esports players made them the perfect partner to work with in building out our competitive gaming scene for The Battle for Polytopia. As a developer, it was important to us to integrate the esports aspects of Polytopia with the main game itself, removing the barrier that usually exists between casual multiplayer and the competitive play that players can enjoy at a more professional level. We welcome Challengermode’s esports expertise in bringing the competitive side of The Battle for Polytopia to a wider audience than ever before, and look forward to working closely with them in this endeavour.”
SIS awarded ESIC Gold Standards accreditation for Competitive Gaming offering
Endorsement marks out supplier as only esports betting events provider to officially meet new integrity measures
SIS (Sports Information Services), the leading multi-channel supplier of 24/7 live betting services, has been awarded the Esports Integrity Commission’s (ESIC) Gold Standards, the highest possible accreditation from the industry association.
The award sees SIS become the first esports betting events supplier to meet ESIC’s stringent new criteria, created to set unmatched levels of integrity and safety in the esports betting industry, for its Competitive Gaming portfolio (Esoccer, Ebasketball and CS:GO).
The purpose of the ESIC Gold Standard is to build on its existing principles by setting out a list of standards for tournament organisers, ensuring that events are run to the highest level of integrity and safety for the benefit of all stakeholders.
With stringent integrity measures in place, SIS Competitive Gaming follows best practice outlined by ESIC in addition to strict operational measures in place to ensure that each event is fair.
Each SIS Competitive Gaming head-to-head match, all of which take place from within SIS’ UK-based self-contained studios, is streamed live with experienced casters providing live in-game commentary. The streams take place through a secure platform that is exclusive to licensed operator sites where the age of the audience has been verified and is not available on open streaming services, meaning there is less danger of toxic messaging of the sort that is often carried on unlicensed sites.
All events are overseen by a dedicated ESIC-trained integrity referee and have a real-time link to SIS’ expert trading team, which closely monitors betting activity. Rigorous gamer competitiveness and predictability tracking measures are in place, through supremacy and volatility reporting, with all events taking place in a jurisdiction with well-respected legal and employment rights.
The new ESIC Gold Standards have been created to elevate transparency and impartiality, and required SIS to meet a number of rigorous requirements across the board, including:
- No communication devices allowed anywhere in the gaming studios
- Minimum of three employed personnel (independent from gamers) watching every event
- Controlled fixed game settings to ensure fair and competitive play
- Employees are fully background checked for criminal records, with references taken
- Ensure all gamers are of sufficient skills and expertise to compete against other pro gamers.
- ESIC anti-corruption code to be signed by all staff and gamers
SIS continues to work with ESIC to evolve the Gold Standards to improve Integrity and the visibility of clear tangible rules and standards by which tournament organisers should run events.
Adam Conway, Head of Esports & Competitive Gaming at SIS, said: “We are extremely proud to have received this new accreditation, which shines a light on the very high integrity and safety standards we have always put at the core of our Competitive Gaming offering.
“Our operator partners and their customers appreciate our high levels of integrity, such as visible referees invigilating every game, making us the only esports betting events supplier to do so.”
Ian Smith, Commissioner at Esports Integrity Commission, said: “ESIC’s new Gold Standards set heightened levels of integrity and safety in the Esports industry for the benefit of all stakeholders, and through ongoing assessment of SIS’ Competitive Gaming operations, which meet all the key integrity requirements, we are delighted to award SIS with ESIC’s Gold Standards, our highest possible accreditation”.
Red Bull ‘Stream of Dreams’ reveals the nation’s favourite up-and-coming streamers!
Red Bull ‘Stream of Dreams’, the new campaign to discover and shine a spotlight on talented content creators and streamers across the UK, has announced the top 7 most nominated up-and-coming UK streamers, showcasing them on a Wall of Streamer Fame! (https://www.redbull.com/gb-en/cartoons/gamestreaming)
Since October 17, gaming and streaming fans from across the UK have been voting for their favourite streamers, and we can now announce the nation’s favourite seven!
- DeanDobbs – a variety streamer from London with a focus on Nintendo games – part of a double act with Jack Howard on YouTube.
- IceyAyyz – a variety streamer also from London, a part of the NNESAGA streaming community
- Flatzyy – From Birmingham, Flatzyy is a Paralegal by day and a Warzone and Call of Duty streamer
- TheCaramelGamer – A streamer and content creator for Bravado Gaming, primarily streaming VALORANT. He was born and raised in South Africa, but now lives in the UK.
- LadyGut – A mainly Call of Duty and Warzone streamer for The Goose House
- ProBhaer – Streamer and content creator with a focus on Warzone and Call of Duty content, and is also a content creator for Vitalize_EU
- Flickflops – A CS:GO focused streamer, but can also be found dipping into a variety of other games. He is also a streamer for Team Coalesce.
The voting will close on November 30th, so fans have until then to get voting for their favourite streamer to have the chance to host the ultimate dream stream at the Red Bull Gaming Sphere, worth £5,000 and open the venue to include their fans.
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