Connect with us

Latest News

Yggdrasil and Bulletproof Games light the fires in its new hit Tempered Steel

Published

on

Reading Time: 2 minutes

 

Yggdrasil and Bulletproof Games are hard at work forging fantastic gaming experiences in its latest release, Tempered Steel.

The 5×3, 20 payline slot is set in a fearsome forge, where a blacksmith is busy pounding out wins for players brave enough to handle the heat of his workshop.

During base gameplay, the blacksmith acts as a wild, while at random points his tools may heat up and drop into the barrel, causing steam to rise and a random modifier appear. This triggers either the Lock and Spin, Bonus Frenzy, or Forge Your Weapon features.

Lock and Spin will lock in any stacked wilds lock into place, and a respin occur. If any reel remains unlocked, an extra spin will be awarded.

The Bonus Frenzy feature adds more scatter symbols to the reels, increasing the chances of triggering the free spins. These are set on fire as they pass the reels.

Forge Your Weapon sees players smash through rock three times to reveal a weapon, which will appear stacked on the reels.

If three or more bonus symbols land on the reels it will activate the free spins mode, where five forges are lit upon entering the mode. On each spin, one or more of these forges may be activated, adding a wild to the reel above.

Depending on how many scatters land, a corresponding number of wilds will be added to the reels for the duration of the feature. Wilds will move up one step per spin in the bonus, and once all forges have been extinguished and all wilds have moved out of the reel the round ends. At the end of free spins, there is a chance that the forges will be relit, and the bonus will continue.

In jurisdictions that permit it, players can also buy their way into the bonus at a cost of 100x their stake.

Part of the YG Masters portfolio, Tempered Steel is powered by GATI, Yggdrasil’s state-of-the-art technology enabling partners to employ the preconfigured, regulation-ready, standardised development toolkit to produce consistently cutting-edge content followed by rapid distribution.

Stuart McCarthy, Head of Product & Programs at Yggdrasil, said: “Our collaboration with Bulletproof Games allows us to explore interesting themes and concepts and nowhere is that more evident than in this smithy-inspired Tempered Steel.

“The YG Masters program continues to blaze a trail for boutique studios and innovative concepts, and we’re very pleased to facilitate the latest Bulletproof release.”

Michael Bullock, Product Director at Bulletproof Games, said: Tempered Steel is a fiery environment filled with stacked wilds, modifiers and more as we look to bring a unique product to the market.

“With the potential for forges to relight in the bonus, huge wins can await in the heat of the forge and we’re excited to see how players enjoy our product.”

Latest News

Gaming veteran joins the Board of Nordisk Games

Published

on

Gaming veteran joins the Board of Nordisk Games
Reading Time: 2 minutes

 

Copenhagen-based Nordisk Games today announces that Ebba Ljungerud, former CEO of Paradox Interactive, has joined the company’s Board of Directors.

In her new role, Ebba Ljungerud will support the leadership team, by scoping new investment targets and strengthening partnerships with existing partner studios, as it continues to expand its portfolio of game studio investments in 2022. In recent years, Nordisk Games has built a high-growth portfolio of minority and majority-owned game studios that includes Avalanche Studios Group, Star Stable Entertainment, MercurySteam, Nitro Games, Flashbulb Games and Supermassive Games.

During her time at Paradox, Ebba Ljungerud led the company during the development of popular grand strategy series like Crusader Kings, Hearts of Iron and Stellaris. Prior to this, she spent eight years at Kindred Group holding various executive management positions, including CCO. Outside of her role on Nordisk Games’ board, Ebba Ljungerud works as an independent advisor in the games industry.

“I’m thrilled that Ebba has joined the Board of Directors. We have ambitious growth and development plans going forward, and I’m certain her experience and knowledge of the games industry will play a vital part in this in the years to come,” says Nordisk Games’ Chairman of the Board and CEO of Nordisk Film, Allan Mathson Hansen.

“The Nordisk Games team has built a really unique portfolio of artistic and creative studios, so I’m really excited to begin working alongside them. The company also puts a lot of focus on delivering real strategic support, giving partner studios the tools to create the best games possible. I’m looking forward to being able to contribute to their continued success, and make some great games along the way,” added Ebba Ljungerud.

The announcement comes as Nordisk Games plans to add more new members to the Board of Directors throughout the rest of 2022. Nordisk Games is owned by entertainment company Nordisk Film – a part of the Nordic media group Egmont – and has since 2017 invested more than EUR 200 million in European game studios.

Continue Reading

Interviews

Q&A with Victor Pronk, CCO at Incentive Games

Published

on

Q&A with Victor Pronk, CCO at Incentive Games
Reading Time: 3 minutes

 

Can you tell us a little bit more about your recently announced partnership with EBET and what it entails? 

Of course. Under the partnership, Incentive Games will provide unique freeplay content for EBET brands that will help the operator lower acquisition costs and take retention to the next level. We believe that esports fans will appreciate the gamification elements and game concepts that Incentive Games has built its reputation on, and we very much look forward to taking these mechanics and features and wrapping them in a range of engaging esports themes. This is our first play in the esports betting sector, and it is a move that we are excited to have made with EBET, an undisputed leader in the vertical.

 

How can freeplay games be used to engage esports audiences and introduce them to esports betting?

It all starts with offering esports fans something that is relevant and fun, which is exactly what our games do. For each title, we use elements of a live sports event, in this case, an esports contest, to create a game for the viewers to engage with. This in turn increases the excitement around the live event/esports contest and also introduces the concept of betting and wagering to those interested in trying it for the first time. That our games are free to play makes them a powerful acquisition tool as the player is not using their own money, but they also add value for those already signed up with a betting brand whether that be traditional sports or esports.

 

Do these games use different mechanics/features to the freeplay games you create for sports betting? If so, how are they different?

The gamification and human behaviour techniques we use are the same across all sports and all product verticals, including esports. The implementation is specific to both the sport and the audience that we are targeting with the game and getting this part right is a combination of experience and a lot of extensive data analysis and A/B testing. So, in short, the fundamentals of the games are the same but themes, prizes, etc are specific to the sport and the audience.

 

How will you continue to develop products for EBET? What role does data play in how you analyse game performance and use this to guide development of new titles? 

We are looking forward to a long partnership with EBET that will include multiple unique games for their esports audience. With every game, we expect to learn more about their audience and how they respond to different concepts and features. This will allow us to improve on the next run of games and better their contribution to the operator’s wider acquisition and retention strategy. We can’t disclose what games are coming, just that we are very excited about the ideas we are working on with EBET and the product roadmap that we have in place for the coming months and years.

 

How do you see the esports betting space evolving over the next 12 months? What role will Incentive play in driving this growth? 

Esports has been a constant and rapidly growing market and we expect that to continue. With the recent pandemic, all operators are very aware of having alternatives to traditional sports and there is a growing desire among many to add esports betting to their proposition. For that reason, we believe the vertical will continue to grow at pace with further opportunities opening up for us and the operators that we work with. We as Incentive Games are very much looking forward to providing our games to EBET and helping them drive their growth.

Continue Reading

Baltics

Engage yourself in the most complete Game Wave Festival, where business, learning, and enjoyment merge!

Published

on

Engage yourself in the most complete Game Wave Festival, where business, learning, and enjoyment merge!
Reading Time: 3 minutes

 

The Game Wave Festival is an international event taking place for the second year in a row from September 27th to October 2nd in Tallinn, Estonia at Tallink Spa & Conference Hotel. The first three days of six-day-event are dedicated to the game jam.
The Game Wave Festival is a business, education and entertainment event for the gaming industry professionals. It first took place with great success in September 2021 in Jūrmala, Latvia attracting participants from 25 countries.
“Game Wave Festival is an expressive way to celebrate glorious game development heritage, culture and traditions, meet new and old faces, and have fun. It is professional, oriented to have serious business talks, and cozy, to make friends with almost all attendees. I am happy to welcome all of you to the 2nd Game Wave Festival!” — Ints Viksna, Chairman of Board at Latvian Technological center.
The festival is mainly B2B, however, it is designed to avoid the “stiffness” these types of events sometimes have. Game Wave Festival attempts to capture the fun and relaxed ambiance we’ve experienced in other global and regional game events. GWF is large enough to get an overview of the main tendencies in the Nordic and Baltic region, and small enough to make friends with all participants – The friendships you will make in GWF, will follow you all your life.
Main event and B2Match
  • 30.09. – 02.10. The Main Event: Conference, workshops, expo, pitching competitions, business meetings and game jam final presentation.
  • The conference and interactive events are divided into 5 tracks: General, Art (visual, audial, haptics), Unreal Engine, XR and Board Games.
  • The online matchmaking platform is available for all participants all 6 days, and the meetings can also be booked on-site. Registered members of the matchmaking will be able to participate both on-site and online.
  • GWF uses the B2Match meeting and event management platform that works both on web browsers and mobile devices. This platform also handles video calls and conference streaming, so all functionality needed by the participants is neatly in one place.
  • There will be a private Business area for business ticket holders in Tallink’s Fidel Bar with a nice view of the old town.
The first three days of the six-day-event are dedicated to the game jam
Awesome game jam runs from September 27th to 29th. The game jam’s theme and diversifiers of the jam will be decided by the jam sponsors. However, the game jam does not end on the 3rd day, instead, the final ceremony is on the 6th day of GWF. This is by design so that the teams can improve their games by attending workshops and even pitch them in and get feedback in our “Early stage games mentor pitch”.
Three unique game pitching opportunities:
  • 1 to 1 board games author and publisher pitch in a private, closed space, where publishers can take their time to test the game and converse with the authors.
  • Early stage mentor pitch for anyone not ready for any other pitches, but still willing to train, test their prototype and get feedback. Jammers are welcome.
  • Nordic Game Discovery Contest Baltic semi-finals where developers from Finland, Estonia, Latvia and Lithuania can showcase their games to publishers and industry experts and compete for a place in the finals.
Three special event parties, including Business Afterparty and Pool party
  • The Business Party (29.09.2022) will be available for organizers, speakers, partners and business ticket holders only.
  • The Pool party (30.09.2022) will be available for organizers, speakers, partners, business ticket holders only and pool party ticket holders. There will be access to the pool area, sauna, hot tubs and a quieter area by the bar.
  • The Afterparty (01.10.2022) will be available for almost everyone (except for student ticket holders). It will feature Marioke, a feast table and a quieter area for business conversations.
The 3 day expo for game companies,  art, technology & education
The expo will be of interest to anyone who has a professional or a hobby curiosity about topics related to game companies, art, technology and education. Learning from last year’s success and good feedback, GWF will place staff members to guard the hall, so that the expo participants are not tied down at their booths for 3 days.
Continue Reading
Advertisement
EvoPlay
Advertisement

Subscribe to our News via Email

Enter your email address to subscribe to our news and receive notifications of new posts by email.

Trending

Notice for AdBlock users

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.