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Gameoff: India’s gaming creators-focused platform launched its own Platform

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With the objective of putting India’s gaming and content creators community first to aid them in earning more revenue, Gameoff has launched its website. The platform builds bridges between the Indian gaming communities and is open to everyone to upload their content as well as watch their favourite creators play popular games like Valorant, Call of Duty Mobile, GTA V, Minecraft and Free Fire Max.

According to data from YouGov, 94% of an influencer’s following end up playing the same game that their favourite creators play. These creators are also the beeline that directs a brand toward their exact target audience between the ages of 18-34.

Focusing primarily on monetization, Gameoff aims at rewarding these content creators that are such integral cogs of the Indian gaming ecosystem. The platform will provide an instant upgrade on what are the major revenue streams for any creator – ads from the platform that they stream on and sponsorships.

Gameoff offers a revenue sharing model of 90-10 which is higher than most streaming platforms. The creators acquire 90% of the total earnings and will also earn from the various other monetization features that will be added to the platform. By being a platform that remunerates its gamers with what they deserve, it hopes to build a growing community of some of the country’s leading creators as well as up-and-coming enthusiasts of the industry.

Founder and CEO Sunny Malhi who has been building apps for the past 5 years isn’t new to the gaming industry. Having previously created apps like Newkit, a news-sharing app and Trophyapp, an app where gamers can share their short gaming clips with others, he has been surrounded by the gaming space for the past 2 years.

Speaking on the significance of his platform, Sunny Malhi said, “Analyzing the overall gaming ecosystem, we felt that creators in India are undervalued, their content is undervalued and we want to fix that. We want to open every possible door for creators that have never been opened before. Unlike other platforms, we are optimized for creators and have concrete plans to help them maximize their earnings as well as bring them closer to their fans. The Indian gaming scenario is growing rapidly and we want to make sure that Gameoff is an integral part of this revolution.”

The Platform is a one-stop solution to:

  1. Interacting with the gaming community
  2. Growing as a creator
  3. Recognition as a potential gaming professional
  4. Earning from the content you consume as well as upload
  5. Engaging with your favourite creators by gaming with them

Amongst its other features, Gameoff’s most unique one is the opportunity that they will offer to their superfans to pay and play any game of their choice with their favourite influencers on the platform. They also value their viewer’s time that is spent on the platform and will pay them for the content that they watch.

Gameoff has the goal of becoming the leading video platform for gaming creators in the country. Their beta version which was launched in March 2022 earned the registration of 24,000 users in just a month and a half and their website is currently up and running. Also, Gameoff is onboarding new creators, reach out to them through their socials and get enrolled to be a monetized creator.

Social Handles

Website: http://gameoff.tv

LinkedIn: https://www.linkedin.com/company/gameoff/

Instagram: @gameoff.tv

Asia

Japneet Singh Sethi, Country Manager, Khelraja wins the prestigious Rising Star Award at the 2nd Edition of The Business Leadership Awards

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Owing to his contribution to the iGaming landscape in Asia, Japneet Singh Sethi, Country Manager, Khelraja has been awarded with the prestigious Rising Star Award in the Gaming category at the 2nd Edition of The Business Leadership Awards. The award ceremony was held on 29th September at Courtyard by Marriott, Mumbai. Actress Udita Goswami was the celebrity guest on the occasion.

Speaking on the felicitation, Japneet Singh Sethi said, “It is always an honor to be recognized for your work. I was always focused towards building a thriving iGaming ecosystem for the vast community of iGaming enthusiasts and to be recognized for my efforts in this respect is a great boost to the entire industry. I have always wanted to contribute to my country’s economy and I think iGaming is one of the ways I can give back to the nation. I would also want to congratulate all the other nominees and winners who are working towards the development of their respective sectors”.

Khelraja is Asia’s renowned real-money gaming brand that offers sports betting, casino and esports among other categories. Japneet has been instrumental in expanding the brand’s reach in Asia.

Also, speaking on the occasion Ankit Joshi, Founder & CEO, Feather Touch Business Solutions said, “The Business Leadership Award is initiated with the objective of felicitating the innovative businesses who are ensuring that the world becomes a better place with their efforts for growth of the community and society. It is always an honor to meet the entrepreneurs who are helping the country grow through their vision.”

The event witnessed over 120 attendees. Some of the popular categories in which the awards were given included Brand Marketing, CSR, Real Estate, Social Media, Digital Marketing, Startups, Innovation and Strategy, Healthcare and Information Technology.

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“MPL launches India’s first multi-game Loss Protection initiative for a risk-free gaming experience”

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MPL, one of the world’s largest mobile and skill gaming platforms, has announced India’s first ever multi-game Loss Protection policy that is aimed at safeguarding the interest of the players. With this policy, gamers can claim a refund of up to 100% of the net loss that they may have incurred after playing 10 gameplay sessions with specified thresholds. This initiative is a great step in enabling users to play some of the most popular titles on the platform while keeping their financial security in mind. The loss protection initiative will be available for activation during MPL’s marquee gaming festival, Diwali Lakhpati Party, and will help users enjoy a great  gaming experience during the festive season.

This first of its kind initiative in the gaming industry is aligned with MPL’s player-first approach that shows the company’s commitment towards offering  a safe and secure gaming experience. This will also enable the players to concentrate on the gameplay without having to worry about the probability of losing money.

Through this program, once a user activates this policy, they can avail the option of claiming a refund of their net loss, if incurred, after 10 gameplay sessions. The policy covers select titles which are some of the top games like Poker, Ludo, Fantasy, Carrom, Block Puzzle, etc. The procedure for activating the insurance entails a successful KYC verification and the amount is directly refunded to the users’ MPL wallet. Gamers need to submit their claims on the app to avail the offer.

Commenting on the launch, Namratha Swamy, Country Head – India, MPL, said, “At MPL, we are committed to offering best-in-class gaming experience to our users always. We feel the Loss Protection policy is a great initiative that can foster safe and risk-free gameplay and is aligned with our player- first approach. With this, we hope our users can enjoy a great festive season and play their favorite games on the platform without having to worry about losing money”.

The MPL Diwali Lakhpati Party, which will run from today until October 31, presents many opportunities for players to try their hand at skill gaming and claim grand cash rewards.  The marquee gaming gala, with a total value of Rs 40 crore, will see more than six million gamers with 10,000 users expected to win every hour.

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India thrashes Pakistan and Bangladesh to qualify for 14th World Esports Championships in CS:GO

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India’s CS:GO team produced vigorous performances in the South Asian Regional Qualifiers of the 14th World Esports Championships after hammering Pakistan and Bangladesh in the South Asian regional qualifiers.

The team, comprising of skipper Ritesh Sarda (Defaulter), Shuvajyoti Chakraborty (Mcg1LLzZz), Anshul Adardkar (KiiLSwitCh), Hrishikesh Shenoy (Crazy_Gamer) and Harsh Jain (lynX), recorded identical 2-0 victories over Pakistan and Bangladesh in the semi-finals and final respectively.

Besides CS:GO team, prominent Tekken 7 athlete Hitesh Khorwal (rcool) and well renowned eFootball professional Hemanth Kommu (peshemak7) will also represent India at the World Esports Championships, scheduled to take place in Bali from Nov 29 – December 12, 2022. Hitesh and Hemanth secured their berths by winning the National Esports Championships (NESC) 2022, conducted by Esports Federation of India (ESFI) earlier this year.

Organised by International Esports Federation, the prestigious event will witness participation of top athletes from over 120 countries, competing in six different Esports titles—CS:GO, Dota 2, Tekken 7, eFootball, as well as PUBG mobile and Mobile Legends: Bang Bang which will be making its debut at the championships. The 14th WEC has a prize pool of USD 500K (~INR 4 Crores).

“The team was simply too good for the opposition in terms of their skills, strategies and coordination. They won comfortably against Pakistan and Bangladesh shows the confidence they have in their gameplay. We are extremely proud of their performances and are now looking forward to seeing them compete with the best teams from all over the world in Bali. Everyone at ESFI wishes them the best of luck for the grand tournament,” said Lokesh Suji, Director of Esports Federation of India and Vice President of the Asian Esports Federation.

Led by Sarda, the dominant Indian team hardly had to break a sweat in their matches as they comprehensively defeated Pakistan in two different maps by 16-6 and 16-4 and then displayed a similar aggressive performance to outperform Bangladesh in both maps of the final by 16-7 and 16-5.

“It feels amazing to represent India again at the World Esports Championships in back-to-back years. We definitely want to improve on our performances from last year and have been working very hard to do so. The team has done very well in showcasing its qualities in game while prevailing in all these qualifiers but the WEC final will be a stern test on a much higher level and we want to match that. I have high hopes from the tournament and we want to bring some glory from it back home,” said Sarda, captain of the Indian CS:GO team.

The same CS:GO team had participated in the last edition of World Esports Championships, held in Eilat, and finished eighth in the final.

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