Game World Romania, a leader in the entertainment industry in Romania, is rolling out OKTO’s cashless, mobile-first, responsible payments in its high-end Game World Bucharest Mall Vitan venue, the largest gambling hall in South-East Europe. The award-winning OKTO.WALLET payment app and platform are now available on the first set of slot machines and will gradually be available across all slot machines and electronic roulettes of the main venue, with further rollout across the entire Game World network to follow.
The new service introduced by Game World in the region is made possible thanks to OKTO’s expertise in e-money services and payment technologies for gaming operators and their customers. The rollout marks a significant step forward in the ongoing digital transformation of Romania’s entertainment industry, driving the adoption of digital payment solutions and providing customers with a secure, convenient, flexible, and affordable digital wallet to manage their funds at any time and from anywhere.
Simon Dorsen, OKTO CCO, says: “This is another major partnership and one that we are incredibly pleased to confirm with Game World, one of the most respected and recognized operators in the Romanian gaming market. OKTO views Romania as a core strategy territory and will seek to continue investing in the market.
We are glad to provide mobile-first cashless payment experiences in an extremely important and substantial market. OKTO.WALLET ticks a number of important boxes for operators, regulators, and players alike. Our solution is entirely software-driven, and because it provides a fast, smooth, and trouble-free digital experience, it connects with a younger adult demographic, which in turn will increase the level of consumer engagement, help to broaden the player base, and drive up gaming halls’ footfall.
Not only does the OKTO solution satisfy the exacting digital demands of today’s consumers, but it also satisfies the requirements set out by regulators in terms of safer gambling.”
“One of our main goals is to strengthen our leading position on the local market by constantly coming up with innovative actions in Romania and offering our customers the best entertainment experience and options to play, simply and easily”, says Attila Otto Török, Game World Romania Strategy Director.
“Everything we implement is based on the needs of our customers, offering them a wide range of options. It is no secret that the new generation of customers is looking for a fast, smooth and seamless digital experience. We are fully aligned with OKTO’s mission and values. OKTO’s market-leading digital payment solution enables us to offer seamless digital payment solutions that align with our responsible gaming commitments and compliance rules set by the authorities.”
OKTO.WALLET allows users to load credits directly from their mobile phones through the OKTO app to gaming machines, online or any other touchpoint and collect winnings straight into their OKTO account in real-time and in a secure and safe way. OKTO supports an easy, and fast mobile onboarding (KYC) while users can fund their account with multiple sources for free, like instant bank transfer, card-in and wire transfer. In addition, users can send and receive money from their friends for free while the OKTO app makes users’ life sweeter through rewards schemes.
Alongside, OKTO.WALLET is an open loop, giving players the freedom to move and use their funds as they wish instantly, while also as a universal wallet that has applications beyond gaming, consumers can make transactions anywhere.
Designed to protect the user and the operator and fully aligned with the modern requirements of gaming regulators, the wallet is fully equipped with a responsible gambling toolkit, incorporating all the major levels of safer gaming: age verification, gaming/betting limits, betting time-out period, P&L calculator, problem gambling helplines, aligned with social responsibility.
Abios scales up esoccer offering through new data deal with Betinvest
Through a new data partnership with Betinvest, Kambi subsidiary Abios gets access to an additional 4,650 matches of esoccer from the tournaments CyberLive!Arena (CLA) and Esport Pro Club (EPC). This allows Abios to power its partners with fast and engaging betting experiences, perfect for sportsbooks looking to capitalise on the combination of digital esports and analogue sports.
Last year, Abios released its esoccer offering featuring an odds feed, widgets and accompanying streams, creating an all-in-one betting experience. It proved to be a popular product for sportsbooks looking to increase live content after big events or during season downtime.
To increase coverage, create a more consistent offering and enable larger customer differentiation, Abios has partnered with sportsbook solutions provider Betinvest. Through the deal, Abios gets access to over 4,650 monthly events across CyberLive!Arena (CLA) and Esport Pro Club (EPC) tournaments.
This allows Abios to price and provide data and streams for an increased number of events, making sure there is live content available in the sportsbook, even during breaks in the seasonal football season.
The events are played in EA Sports’ FC game, formerly known as FIFA, which allows two players to control teams of players on a high-tech, simulated football field. In its simplicity and likeness to football, the game and its esports segment cater to fans of both football and esports, making it a bridge connecting both worlds.
Dariia Petrus, Business Development Team Lead at Betinvest, says: “Looking forward, our partnership is poised for significant growth and innovation. We’ve established a solid base for collaboration, opening up a range of exciting opportunities for us to explore together. The synergy of our shared expertise and efforts sets this venture apart, making it a noteworthy endeavor. This collaboration goes beyond achieving shared goals; it’s about the enriching experiences and mutual growth we’ll achieve along the way. We’re genuinely excited about what lies ahead and eagerly anticipate the start of our joint efforts.”
Oskar Bonnevier Fröberg, Managing Director and Founder of Abios, comments: Abios has recently taken significant strides to facilitate our esoccer product reaching new heights. With proprietary modelling, access to best-in-class data sources and a team of esports experts, we’ve been able to build a reliable odds feed coupled with exciting bet offers.
To help us provide 24/7 content to partners across the globe, we’re thrilled to have Betinvest onboard. With the content they provide, we can ensure even higher flexibility and availability for our partners, ultimately leading to more differentiated and optimised sports betting offerings.”
Esports World Cup Reveals First Five Game Titles for Summer 2024
Esports World Cup (EWC) Foundation this week revealed the first five games that will be part of the inaugural Esports World Cup this summer in Riyadh, Saudi Arabia. The addition of Honor of Kings, Counter-Strike 2, Dota 2, Mobile Legends: Bang Bang, StarCraft II to the Summer 2024 program underscores the EWC’s mission of bringing together diverse game communities for a truly global event.
“With a mix of storied PC games and some of the biggest mobile esports titles in the world, Esports World Cup captures the past, present, and future of esports,” said Ralf Reichert, CEO, Esports World Cup Foundation. “StarCraft II, Dota 2, Counter-Strike 2, Mobile Legends: Bang Bang, and Honor of Kings are all outstanding titles for the Esports World Cup. From the games that foundationally defined this industry, to the premier mobile titles beloved by a new wave of gamers, we are building the World Cup to connect with and elevate clubs, players, fans, and the entire esports community.”
The first set of titles features three games with rich histories central to the global popularization of esports. Franchises like StarCraft built standout esports ecosystems during the early days of the industry, and titles such as Dota have consistently shattered viewership and prize pool records throughout decades of competitive play. Counter-Strike 2 represents a new era for a storied esports title, which remains one of the most popular esports in the world 25 years later.
Mobile games like Mobile Legends: Bang Bang lay the foundation for a new frontier of esports – one that leans on the accessibility of the platform and opportunities to host top-tier competition anywhere a 5G signal is available. Mobile Legends: Bang Bang is among the most-watched esports in the world by peak viewership, and presents an opportunity to engage an underserved, yet large and diverse, segment of esports fans.
Honor of Kings, the most-played mobile MOBA, is the latest title confirmed for inclusion in the Esports World Cup. Honor of Kings has announced a $15 million commitment to build the game’s international esports ecosystem. In 2024, its esports circuit will feature more tournaments than ever, with over 1000 events across global markets to support the game’s full international launch later this year.
Esports World Cup aims to bring this mix of platforms, genres, and fans together for the largest-ever celebration of gaming as a global sport. Alongside initiatives such as EWC Foundation’s Club Program, announced earlier this month, the tournament will help foster cross-game competition, connecting the audience to their favorite titles and new opportunities for fandom, and facilitating world-class tournaments in dozens of titles.
Participating publishers and games were introduced on social media through related videos that captured not only their unique IP, but the regions that have been integral to their esports history. The campaign highlights the rise of esports as a global sport and the convergence of these regions and their favorite games at the Esports World Cup in summer 2024. The full list of reveals and the cities featured in their CGI reveals to date includes:
Mobile Legends: Bang Bang (Shanghai, China)
Dota 2 (Seattle, Washington, USA)
StarCraft II (Seoul, South Korea)
Counter-Strike 2 (Cologne, Germany)
Honor of Kings (Shenzhen, China)
Additional titles will be announced soon.
DATA.BET unleashed the power of esports at ICE London 2024
- About 63% of esports representatives at the exhibition visited ICE Esports Arena, sponsored by the company
DATA.BET, a leading provider of esports solutions, successfully participated in ICE London 2024, the largest iGaming exhibition, focusing on demonstrating esports potential for betting operators and software providers. This year, all attendees not only discovered recent DATA.BET’s product releases and updates, but also had fun at the sim-racing F1-themed ICE Esports Arena, sponsored by the company.
The arena became a dynamic platform for about 1,500 esports enthusiasts and industry professionals to network and compete in different activities. On each exhibition day, everyone was able to test their racing skills and participate in exciting challenges, such as Pit Stop, VR and Sim-racing and Pro Head-to-Head. During three days, 47 participants managed to get to the finale of the daily tournament, Beat the pro, fighting against professional sim-racers. All finalists of this challenge received branded gifts, and three of them became champions with drones as the main reward.
But not only challenges and prizes ensured a thrilling show for everybody. The DATA.BET’s trading team used the tournament’s live-generated content to produce odds line, providing visitors with a unique opportunity to watch the esports betting creation process.
The esports data provider also became a headliner of the Esports Betting Conference held on February 8 within the ICE VOX. Together with other industry experts, Alex Kozachenko, Chief Product Officer of DATA.BET, explored the significance of delivering reliable data and shared valuable insights in a panel discussion, ‘Stepping Out of Data Beta’.
Alex emphasized, “We were delighted to offer ICE visitors a memorable experience, collaborating with the exhibition organizers. The strategic participation at major iGaming events like ICE is integral for reshaping the esports landscape and reinforcing the DATA.BET’s commitment to unlocking the full potential of esports for operators and software providers. We are not just observing industry trends but actively contributing to the evolution and optimization of esports for the broader audience.”
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