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How Do UK Online Casinos Differ from US Online Casinos?

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While most online casinos share a similar appearance, things can vary quite drastically when looking past the surface. UK online casinos and US online casinos actually differ in a plethora of ways in spite of their almost identical appearances, and you may even find some of the facts we have lined up for you today to be quite interesting.

In this article, we will be taking a look at the various ways in which UK online casinos differ from US casinos, as well as going over what this means for the actual experience for the players of each.

 

They Do Not Share The Same Game Developers

Perhaps the biggest and most noticeable difference between UK and US online casinos is that they do not share the same developers. If you are somewhat familiar with the industry, you are likely going to know that most of the top online casino developers are bigger companies in the UK or elsewhere.

US developers tend to work in smaller teams, and while there certainly are some incredible online casino developers from the US, most do not have the resources to compete with UK developers.

In practical terms, this often means that UK online casinos have higher quality games, wider game variety, as well as better graphics on any and all games said casino offers.

The UK undoubtedly wins when it comes to the developers they have on hand. This is so much the case that many of the most famous online casino development companies in the world happen to be in the UK.

 

Most UK Online Casinos Are Owned By Big Brands

Another major difference you can find between US online casinos and UK online casinos is that most UK casinos are owned by big brands. Go ahead; go and browse the best UK online casinos and you will quickly see for yourself what we mean.

Almost all of the most popular UK online casinos are owned by huge betting companies that hold a tight grip on a sizable chunk of the market, and this means that online casinos from the UK often have much more spare revenue and manpower.

This is in stark contrast to the US. Most US online casinos are owned by smaller companies in the gambling industry, and this means that the resources they have at their disposal are usually drastically reduced in comparison.

Yet again; this isn’t always the case. There are more than a few examples from the US that show big brands do own some casinos, and if you go looking for them, you will find what you seek.

However, as a general rule of thumb, most online casinos in the UK are owned by major gambling companies, while the vast majority of US establishments are owned by smaller businesses or individuals.

This makes US and UK online casinos differ quite substantially when it comes to what they can offer to their customers, and once again, the UK seems to beat out the US with ease when it comes to available resources and funds.

 

Different Laws & Regulations

It’s no secret that casino laws vary around the world. Moreover, the UK and the US are certainly no exception. You may be thinking this one is going to go to the US right? Well, no.

In almost all cases, the UK has much better online casino laws and regulations than the US, and this is one of the main reasons why larger companies are so unwilling to get involved with online casinos in the US.

This even goes without mentioning the taxation laws regarding gambling in the US – these are known for being partially unappealing. There are a plethora of differences in online casino legislation between the UK and the US, and without going into too much detail, the UK indisputably gets the better side of the deal.

So, were you surprised to find out just how much UK online casinos and US online casinos differ once you go past the surface? While they both might look the same at first glance, there are actually a ton of discrepancies between the two, and it goes without saying that geological location undoubtedly plays a massive role in differentiating online casinos.

Either way; no matter if you live in the UK or the US, there are going to be a myriad of incredible online casino options at your disposal, and you are going to be able to find an exemplary establishment no matter where you live. Catch you next time.

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Record World Pool turnover on Lockinge Stakes Day at Newbury

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World Pool, the largest globally commingled horse racing pools created and powered by the Hong Kong Jockey Club, saw record turnover on Lockinge Stakes Day, with the fixture featuring five World Pool races for the first time, an increase from two races in 2023.

Across the five races on the card, total turnover from World Pool bet types hit HK$145.3 million (approx. £14.6 million), up from HK$66 million (approx. £6.7 million) last year.

There was a surprise result in the feature G1 Lockinge Stakes, as Audience, the runner many thought was a pacemaker for his better fancied stablemate Inspiral, never saw another rival and came home in front under rider Rab Havlin. It marked a second win at the highest level for Havlin, and a second Lockinge Stakes for John & Thady Gosden.

For the third time this season, the UK & Irish Jockeys’ Championship saw riders compete for points determined by World Pool dividends, and while Silvestre de Sousa remained top on 44.10 points, there was plenty of movement in the top five.

Audience’s win at a World Pool dividend of 21.85 was enough to catapult Rab Havlin into the top five, and meant he emerged as the leading rider on the day.

Clifford Lee notched a double, with Elite Status winning the Listed Carnarvon Stakes at a World Pool dividend of 6.95 and Lethal Levi landing the HKJC World Pool handicap at a dividend of 8.80. It was Lee’s third win of the Championship and saw him rise to fourth in the table on 27.00 points.

Oisin Murphy maintained his position in third place with a win in the G3 Aston Park Stakes aboard Middle Earth (3.65), while William Buick was also successful on the day, riding King’s Gambit (4.80) to an impressive success in the London Gold Cup Handicap.

Next up for World Pool will be a debut on Irish 1000 Guineas at the Curragh on Saturday May 26, and following that a return to the UK for a full card of races on Derby Day from Epsom on Saturday June 1, while the globally comingled pools will also be in action on the same day from Eagle Farm for Queensland Derby Day.

Upcoming World Pool events in the next three months: 

May

Sunday 26: Irish 1000 Guineas Day – Curragh Racecourse (P)

June

Saturday 1: Queensland Derby Day – Eagle Farm Racecourse (P)

Saturday 1: Derby Stakes Day – Epsom Racecourse (F)

Saturday 8: Gold Challenge – Greyville Racecourse (S)

Saturday 15: Stradbroke Handicap Day – Eagle Farm Racecourse (P)

Tuesday 18: Queen Anne Stakes Day – Ascot Racecourse (F)

Wednesday 19: Prince of Wales’s Stakes Day – Ascot Racecourse (F)

Thursday 20: Gold Cup Day – Ascot Racecourse (F)

Friday 21: Commonwealth Cup Day – Ascot Racecourse (F)

Saturday 22: Queen Elizabeth II Jubilee Stakes Day – Ascot Racecourse (F)

Sunday 30: Irish Derby Day – Curragh Racecourse (F)

July

Saturday 6: Eclipse Stakes – Sandown Racecourse (S)

Saturday 6: Durban July – Greyville Racecourse (S)

Sunday 7: Deutsches Derby Day – Hamburg Racecourse (P)

Saturday 27: King George VI & Queen Elizabeth Stakes Day – Ascot Racecourse (F)

Sunday 28: Champions Cup Day – Geryville Racecourse (P)

Sunday 28: Grosser Preis Bayerisches Zuchtrennen Day – Munich Racecourse (P)

Tuesday 30: Goodwood Cup Day – Goodwood Racecourse (F)

Wednesday 31: Sussex Stakes Day – Goodwood Racecourse (F)

   *F: Full meeting – World Pool coverage on all races in the relevant meeting
P: Part meeting – World Pool coverage only on selected races in the relevant meeting

     S: Single race – World Pool coverage only on this race in the relevant meeting

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Top-Tier Mobile Game Publishers Spend $21 Million on Custom Tech

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Top-tier mobile game publishers are investing more than $21 million to build and maintain internal technology and tooling. That’s the startling headline of new research from mobile game development company, Metaplay, which also dives into the hidden, human costs of game programmers who are diverted to work on tech instead of gaming content.

Based on a survey of 125 senior executives at large mobile game development companies in the United States, the data shows that large publishers are spending an average of $21,662,784 to build and maintain their backend tech. Respondents, all of whom are C-level execs or tech team leads at companies with at least 50 staff, were asked questions relating to the size of their tech teams, how long they had been working on internal tools, and their teams’ remuneration. They said:

  • $138,864 is the average salary of an employee working on internal tech at major publishers in the United States

  • 52 is the average number of employees working predominantly in internal tech

  • 36 months is the average number of months the companies surveyed had been building internal tech (just over three years)

Beyond the hard numbers, there are human costs associated with the in-house development of backend tech. Almost three-quarters (74%) of respondents said their game programmers had been impacted by being redeployed to work on internal tech as opposed to gaming content. Of those who had redeployed staff, 41% said that doing so had slowed the game development process, 34% said it had increased ‘crunch’ working practices, and 34% said this led to higher employee turnover.

Teemu Haila, co-founder and Chief Product Officer at Metaplay, commented:

“As a company which has spent almost four years focused entirely on building backend tech for mobile games, even we had to do a double-take when we saw these stats. Shipping a long-lasting hit game was already very challenging, but the current state of the mobile gaming market means investment at this level without any guarantee of success is incredibly risky. We’re trying to fix the binary choice of ‘build vs buy’ when it comes to backend tech – where ‘build’ means expensive and ‘buy’ means unscalable, so mobile devs can focus on making great content.”

Matt Wilson, mobile gaming advisor and investor, said:

“This research shows that building internal tech is becoming prohibitively expensive as well as distracting game-makers from their day jobs. As an investor, I generally want to see as much capital as possible to go towards developing the product. Many companies still suffer from an ‘if it’s not built here, it’s not good enough’ mentality but, while that may have been true in the past, it’s certainly not always the case now.”

Further key findings from the research:

  • Top-tier game studios in the US are most likely to be developing strategy games (58%) and shooters (57%). They’re least likely to be working on hypercasual (22%) and card-collecting games (18%)

  • Respondents’ companies are most likely to outsource or use third-party tooling for security and compliance (43%), multiplayer and/or matchmaking (42%), and game logic server hosting (41%). They’re least likely to outsource observability tooling (26%), and data pipelines (14%)

As well as being available as a whitepaper here, the research has today been released as a hard copy book which is available at Nordic Game Conference stand D6, or on request from Metaplay.

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Thunderkick launches King of Party

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Independent slots studio Thunderkick has launched its latest release King of the Party, which couples feature-rich gameplay with eye-catching visuals to deliver an entertaining player experience.

Lions, hyenas, lynx, lizards, and pigs reside on the reels, each stylised with retro sunglasses and sporting various items of jewellery. These animals represent the mid to high-paying symbols, with the Savannah’s apex predator being the most lucrative.

Thanks to the ever-popular Scatter Pays mechanic, wins are awarded when eight matching symbols land anywhere on the 6×5 reel set. Each win triggers an avalanche, where contributing symbols are replaced with new ones, giving players the opportunity to land multiple wins with the same spin.

With every winning combination, the global multiplier displayed beneath the reels is increased by one. Additionally, if winning symbols show an Overlay Multiplier, all values are accumulated and added to the global multiplier, with the entire payout multiplied by the new larger value.

The excitement reaches a crescendo in the Bonus Game, which is triggered when three or more Scatter symbols – represented by a gold record – land anywhere on the grid. The existing global multiplier carries over into the Free Spins feature, where Exploding Wilds are also introduced.

Any Wild not contributing to a win will explode, thus removing all symbols on the same row and column, in turn triggering a new avalanche.

King of the Party is the latest release to include both the Feature Buy – in permitted markets – and Bet+ options, affording players the opportunity to take control of their gaming experience. The former guarantees entry to the Bonus Game, while the latter enhances the potential of triggering the feature.

King of the Party emphasises Thunderkick’s commitment to providing the ultimate gaming experience, showcasing the provider’s unique approach to gameplay and attention to detail. It is the latest addition to Thunderkick’s evolving slot portfolio, following the popular releases of Xterminate and the highly anticipated sequel Midas Golden Touch 2.

Mike Collins, Game Product Owner at Thunderkick, said: “We’re delighted to announce the release of our new game King of the Party, which we’re sure our players will love. It once again boasts the popular Bet+ feature, giving players more control over their gameplay, as well as the Scatter Pays and Avalanche mechanics, which are proven fan-favourites.

“The design team has done exceptional work with the graphics to provide a vivid visual experience, while the seamless transitions and catalogue of features ensure an optimal experience from a gameplay perspective.”

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