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Bridging the Remaining Esports Betting Gap on Consoles
![](https://europeangaming.eu/portal/wp-content/uploads/2024/01/2-3.jpg)
eSports titles have long shaken off their early limitations in the mainstream space. Today, some of the biggest eSports offer prizes greater than famous physical tournaments, such as we see in The International’s dominance over Wimbledon.
Yet, despite the fame and fortune on offer, eSports can still suffer when it comes to integration with the betting market on consoles. This final step of wide-ranging access is an important component of consolidating many sports into the public zeitgeist, so what holds video games in particular back?
An Open and Closed Environment
The biggest issue that eSports faces on consoles is born from the limited forms of online access two of the big three systems offer. Of the Xbox Series, PlayStation, and Switch, only the Xbox has access to a feature-complete web browser. Workarounds for PlayStation and Switch exist, but these are extremely limited in scope and functionality.
To understand why this form of limited access is such a concern, we need to measure it against the PC online betting market. This is the most open form of online betting access, which shares access over smartphone operating systems. Free bet no deposit websites offer special features like free spins, bonus cash, and betting with no wagering requirements or difficult hurdles to jump through. Many of these services also provide wagering on eSports games, which allows the betting, playing, and streaming experiences to consolidate into one single open environment.
Compare this to a platform like the PS5. On a PS5, you can play an eSports title like Street Fighter 5, but the lack of a browser means you can’t use the same system to bet on matches. While it can be possible to stream matches on PlayStation through apps, these are never as flexible as browsers, which adds challenges. In other words, of the three crucial components for a full-fat betting experience, Sony and Nintendo only offer one.
Microsoft avoids these issues with the Xbox Series thanks to its ownership of Windows and the operation of browsers on the Windows platform. Microsoft has simply converted their PC browser, Edge, to Xbox, which has done great things for streamlining the eSports betting experience on its two current-gen consoles.
Consoles’ Aims for the Future
For consoles to measure up to what’s available on PC, they need to offer play, streaming for watching, and eSports betting all within the same space. The most realistic way this would be possible is for the release of an official browser for the Switch and PS5.
Sony and Nintendo are aware of this necessity, as Microsoft’s recent acquisitions of Bethesda and Activision Blizzard give the company enormous power over platform exclusives. To compete with the growing threat that Microsoft represents, improved functionality for the other consoles will be a must, so what’s holding them back?
Both Sony and Nintendo have stated that a browser on consoles isn’t necessary, but to tech insiders, this reads more as an excuse than a legitimate reason. Without a browser, the companies can maintain a stricter hand on exactly what is released on their platforms, providing more control. More importantly, access to a web browser introduces a range of security risks. Security risks could range from bricking a console to allowing pirated games to play.
Despite the challenges of integrating browsers, it’s becoming increasingly difficult for consoles to ignore the potential they produce. While we’ll appreciate them in terms of eSports betting, the advantages for general usability will also be immense. Combined with smartphones, cloud computing, and wireless mouse and keyboard access, browsers on consoles could be another nail in the coffin of PC dominance. Consoles taking that final step, however, is proving more complicated than many players and bettors would like.
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Win tickets to the BLAST Premier Fall Final: GG.BET is running a MEGA BLAST Competition for fans of СS2
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/fvfdgsadgareabvaaa.jpg)
From 26 July, all GG.BET users can get involved in the new MEGA BLAST Competition with a €10,000 prize fund. The winner will receive two tickets to the BLAST Premier Fall Final CS2 tournament, taking place from 27-29 September in Copenhagen. To enter, you need to place bets on Counter-Strike 2 matches.
BLAST Premier Fall is a major series of Counter-Strike 2 tournaments which draws in millions of viewers from all over the world every year. The series consists of three stages: Groups, Showdown, and Finals. The Groups stage sees 16 Tier-1 teams duke it out. Only 6 of these can go on to compete in the final, while the rest will battle it out in the Fall Showdown for two additional spots in the final. BLAST Premier Fall Finals will be the concluding stage of the Fall series, and fans can look forward to electrifying action, heart-stopping twists and turns, and an epic $425,000 prize fund.
From 26 July to 4 August, as the Groups stage rages on, GG.BET will be holding its MEGA BLAST Competition. The winner will get their hands on two tickets to attend every day of the BLAST Premier Fall Finals. As well as these tickets, the bookmaker is also giving away a whopping €10,000 prize fund to the top 40 participants in the MEGA BLAST Competition.
How to take part in the MEGA BLAST Competition:
- Register an account with GG.BET or log in to an existing account.
- Go to the tournament page and press “Participate”.
- Place bets on Counter-Strike 2 matches. Every bet you place will earn you a certain number of points, based on the odds.
- Rack up points, keep an eye on the leaderboard, and wait for your winnings to roll in.
Bet on your favorites and get ready for some unforgettable fun! Head over to GG.BET right now so you don’t miss your chance to enjoy a festival of Counter-Strike action in Copenhagen.
Latest News
MANCHESTER CITY TO MARK GLOBAL PARTNERSHIP WITH SUPER GROUP-OWNED BETWAY AT THE NEW YORK STOCK EXCHANGE
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/mcyjksadljoisajdasndkl.jpg)
Manchester City has today announced a new multi-year partnership with leading global online betting and gaming brand, Betway.
As part of the club’s pre-season tour of the United States, and to mark this significant deal, leading figures from Manchester City and Super Group will be on-site for the iconic NYSE bell-ringing ceremony later today. Ferran Soriano, CEO of City Football Group, along with Neal Menashe, Super Group CEO, will ring The Opening Bell at 9:30am EDT.
The agreement will see Betway become the club’s Official Global Betting Partner from the start of the 2024/25 season, as Manchester City joins the brand’s extensive sports sponsorship portfolio which includes teams from across the Premier League, La Liga, NBA and more.
Ferran Soriano, City Football Group CEO, said: “We are pleased to announce Betway as our Official Global Betting Partner today. As a globally recognised brand, Betway has a strong pedigree and history of working with high-profile brands within the sports space and we’re excited to work together throughout the partnership.”
Super Group CEO, Neal Menashe, commented: “We are absolutely delighted to become Manchester City’s Official Global Betting Partner. This agreement cements our place in the top tier of Premier League partners, ensuring that our Betway brand reaches fans in all corners of the globe.”
Throughout the duration of the partnership, Manchester City and Betway will collaborate on a number of activations and exclusive content opportunities, in addition to the brand featuring across digital and in-stadia assets.
Manchester City and Betway will also work together to provide all players, coaches, management and staff in-depth, industry leading training on all relevant codes of conduct relating to betting integrity and responsible gambling. This is in addition to the work Manchester City already does to support players and staff in this area.
The Opening Bell ceremony can be viewed live.
Compliance Updates
Acquiring a Curacao Online Gaming License in 2024: Comprehensive Analysis of Financial & Procedural Aspects with Costs & Timelines Detailed
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/curacaduioapdj.jpg)
The “Acquiring a Curacao Online Gaming License, 2024: Comprehensive Analysis of Financial & Procedural Aspects with Costs & Timelines Detailed” report has been added to ResearchAndMarkets.com’s offering.
This report includes valuable insights into the financial and procedural aspects, including detailed information on costs and timelines associated with acquiring a Curacao license.
In 2023, Curacao introduced the “Landsverordening op de kansspelen” (Ordinance on Games of Chance) to modernize and regulate gambling legislation. Since March 2020, the Gambling Control Board (GCB) has been authorized to regulate offshore gambling games and oversee the issuance of Curacao licenses. As of 2023, there are 16 companies providing legal services for registration and licensing in the territory of Curacao. The license fee, as per GCB regulations, is 36,000 ANG or 19,800 USD, payable upon license issuance.
Research Timeline and Data Relevance
The research was conducted in two stages. The first stage, studying the regulator and Open Data Search, took place in December 2023. The second stage, writing the report and partially updating the data from the first stage, took place from the end of April to the end of May 2024.
Goals and Objectives
- Describe the information about the Curacao license and the issuing regulator.
- Describe the requirements and conditions for obtaining a Curacao license.
- Describe the costs and timelines for obtaining a Curacao license.
- Briefly study the market, find and suggest the following lists:
- Legal companies offering services for company registration and obtaining a Curacao license;
- Communication agents and integrators working with the Curacao license;
- Suppliers and vendors working with the Curacao license;
- Payment systems working with the Curacao license.
Key Topics Covered:
1. Goals and Objectives
2. Research Timeline and Data Relevance
- Document Markup
- Raw and Combined Data
- Terms & Glossary
3. General Information
- The Regulator
- Registration of Operators With Sublicense
- Application for an Online Gaming License
4. Requirements and Conditions for Obtaining a License
License Conditions
- General Prohibitions
- Safe and Secure Environment
- Equipment and Application Software
- Player Registration
- Payment Transactions
- Games
- Terms of Use
- Resolution of Complaints
- Administrative Responsibilities
- Publicly Available Information
- Reports
- Policies and Procedures
- Suspension and Revocation of License
- Additional Conditions
- Supervision
Recommendations or Minimum Requirements for the Business Plan
5. The Cost of the License
6. Decision Term and the Validity of the License
7. Application Method and Forms
8. Contact Information
9. Companies for Registration and Licensing
10. Integration Companies
11. Suppliers and Vendors
12. Payment Systems
13. META
14. Appendix: Terms & Glossary
For more information about this report visit researchandmarkets.com/r/izeo6g
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