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Asia

Saudi’s Savvy Games and Esports Delegation Conducts High-level Visit to Shanghai, Beijing and Chengdu

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HRH Prince Faisal bin Bandar bin Sultan Al Saud, Chairman of the Saudi Esports Federation and Vice Chairman of Savvy Games Group (Savvy), and Brian Ward, CEO of Savvy, have this month led a senior business delegation to China. The delegation was accompanied by senior leaders from VSPO, the leading Chinese esports company, including Dino Ying, co-founder and CEO, and Danny Tang, co-founder, CFO and head of strategy.

Visiting Shanghai, Beijing and Chengdu, the delegation engaged with current and future partners in China’s games and esports industry. The visit further strengthened commercial partnerships between China, the world’s biggest esports market, and the Kingdom of Saudi Arabia, as it implements Vision 2030 and becomes a leading global hub for gaming and esports.

In 2023, Savvy, wholly owned by Saudi Arabia’s Public Investment Fund, invested $265 million into VSPO, becoming the largest international investor. Savvy’s long-term investment is helping VSPO to continue to deliver on its global strategy and accelerate the growth of mobile esports.

The meetings in the visit also covered preparations for the inaugural Esports World Cup (EWC) which will take place in Riyadh in the summer of 2024.

HRH Prince Faisal bin Bandar bin Sultan Al Saud, Vice Chair of Savvy Games Group, said: “We learned so much from this trip. We will work with VSPO to connect global esports markets and build Saudi Arabia into the hub of the global esports and gaming market. Through long-term investment and capital deployment, we will build a sustainable and profitable global esports ecosystem.”

Brian Ward, CEO of Savvy Games Group, said: “China’s position as the largest esports market, with over 400 million fans and significant industry revenue, underlines the valuable role the Chinese market will play in supporting the continued development of Saudi Arabia’s thriving gaming and esports sector. This visit provided a valuable opportunity to strengthen Savvy’s connection with our partners at VSPO, as well as building our insights and network within one of the world’s foremost games and esports markets.”

Dino Ying, Chair of VSPO, said: “Two years ago, I communicated with Savvy for the first time in a Zoom call. At that time, I realized that although we were from two different markets, our ideas on technological innovation, the future of esports, player ecology and professionalization were very consistent. That’s why we were already thinking about how to cooperate, not whether to cooperate. Now we are more confident because we have a shared vision and a friendship, and we plan to make more innovation for the industry together with Savvy in the future.”

Asia

Nazara announces five investments totalling INR 196 Crores to drive growth across Gaming and Entertainment

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Nazara Technologies Limited (BSE: 543280 | NSE: NAZARA), India’s only listed diversified gaming and sports media company, has unveiled a series of strategic investments aimed at solidifying its position in the gaming and entertainment ecosystems. 

Nazara has announced new Investments in Funky Monkeys & Learntube.ai

Nazara has expanded into physical entertainment with the acquisition of a 60% stake in Funky Monkeys Play Centers Private Limited, a leader in indoor soft play centers for children, for INR 43.7 crores. Funky Monkeys operates 11 centers across India, offering interactive play experiences for children.

Co-founders of Funky Monkeys, Binita Putcha and Sanjay Ghadiali, said: “We are excited to join hands with Nazara, whose vision for digital and hybrid entertainment aligns closely with ours. With Nazara’s expertise and resources, we are confident we can scale Funky Monkeys and bring even more joy to children and families across India. We also see synergies with digital IP’s owned by Nazara such as Kiddopia and will work to maximise these opportunities”

Nazara will also invest INR 4.2 crores for a 4.7% stake in Learntube.ai, an AI-powered platform revolutionizing education with 1:1 interactive and gamified learning. Catering to over 20 lakh learners, LearnTube is the world largest personalised learning platform that offers affordable, interactive gamified learning experiences for professional skilling.

“LearnTube’s collaboration with Nazara is a bold step forward in reshaping professional learning and interactive media. We are excited to combine forces to lead innovation on a global scale,” said Shronit Ladhani, Co-founder, LearnTube.

Nazara has Increased its shareholding of existing companies

Nazara will invest INR 148 crores in its existing subsidiaries including Sportskeeda, Nodwin Gaming, and Datawrkz to increase its ownership in them and support their growth.

  • Nodwin Gaming: Nazara will invest INR 64 crores through subscription of Optionally Convertible Preference Shares to bolster Nodwin’s growth. The funds will support Nodwins expansion, enhance its intellectual properties (IPs), and strengthen its footprint in emerging markets.

  • Absolute Sports (Sportskeeda): Nazara will invest INR 69 crores to purchase shares arising from exercise of ESOPs from the Sportskeeda management to increase its stake to 100% in the company making it a wholly owned subsidiary.

  • Datawrkz: Nazara granted in-principle approval for an investment of INR 15 crores in Datawrkz through the subscription of Compulsorily Convertible Cumulative Preference Shares to support ongoing growth of Datawrkz

Speaking on these investments, Nitish Mittersain said: “Nazara is committed to building the largest diversified gaming and entertainment platform out of India and many of our initiatives announced today are geared towards propelling profitable growth in these strategic areas of our interest.”

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Asia

India Investigates Google Over Policies for Real-money Games

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India’s competition oversight body has ordered a probe into Google over its policies for real-money games on its platform

The investigation comes after a complaint by online gaming group WinZO that called Google’s policies restrictive.

WinZO contacted India’s Competition Commission (CCI) back in 2022, after it was excluded from Google’s Play Store, despite some of its competitors being allowed.

Google’s policy had allowed for real-money games which include rummy and fantasy sports but the company was rejected for carrying games in other categories that Google did not accept – including car racing, puzzles and Indian carrom.

“By granting preferential treatment to select app categories, Google effectively creates a two-tier market where some developers are accorded superior access and visibility while others are discriminated against and thus, left with a competitive disadvantage,” indicates a letter from the CCI.

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Asia

SuperGaming’s Indus Battle Royale surpasses 5 million downloads; concludes first international playtest in Manila

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SuperGaming’s highly anticipated Indo-futuristic Battle Royale game, Indus, has achieved a significant milestone, surpassing 5 million downloads on the Google Play Store and over 100,000 installs on the iOS App Store. This remarkable feat solidifies its position as one of India’s fastest-growing games. The title has also been recognized as the Best Made in India Game by Google Play in their prestigious Best of 2024 awards.

Indus has captivated players with its distinctive Indo-futuristic world setting that seamlessly blends Indian culture with futuristic aesthetics, immersive gameplay, and community-driven innovation. Key gameplay features like the Cosmium Clutch, Grudge Mechanic, and culturally inspired avatars and weapons have particularly resonated with players, offering strategic depth and adrenaline-filled matches.

Building upon this momentum, SuperGaming recently hosted its first international community playtest at the YGG Play Summit in Manila, Philippines. The event featured some of the region’s top esports talent, with Kadiliman Esports emerging victorious. This successful international debut aligns with SuperGaming’s vision to expand its player base while maintaining a deep-rooted connection to its community.

“Surpassing 5 million downloads is more than a milestone—it’s a reflection of the enthusiasm our players have for Indus,” said Roby John, Co-Founder and CEO of SuperGaming. “Hosting our first international playtest at the YGG Play Summit was another defining moment for us, and a reminder of what gaming can achieve—bridging cultures and bringing people together. We’re driven to keep breaking new ground and taking Indus to even greater heights, reaching newer players across the world,” he adds.

Furthermore, in a move to strengthen India’s esports ecosystem, SuperGaming has also announced its year-long Clutch India Movement. The initiative kicks off with the Indus International Tournament, running from October 2024 to February 2025, featuring a massive prize pool of INR 2.5 crores. The tournament will bring together top Indian and international teams across four competitive phases.

SuperGaming remains committed to keeping Indus fresh with regular updates based on player feedback, ensuring the game continually improves. These efforts demonstrate the studio’s commitment to creating a gaming experience that reflects its players’ needs and aspirations while redefining the global perception of Indian gaming.

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