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GGRocket Launches World’s First Blockchain and AI Solution for the $50B Virtual Gaming Economy

George Miller

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GGRocket Launches World's First Blockchain and AI Solution for the $50B Virtual Gaming Economy
Reading Time: 2 minutes

SINGAPORE, July, 2018 — GGRocket, an international venture-funded big data analytics and in-game trading company, is launching a high-tech AI solution on the blockchain for the gaming economy via an Initial Token Sale on 01 September 2018.

GGRocket is supported by a development grant from Microsoft as well as several Venture Capitalists, having undergone the prestigious IIDF – Europe’s Biggest Accelerator and VC. The company has a development and business team of more than 30 active personnel.

At the heart of GGRocket lie the principles of a decentralised network of clients and pro-gamers that can securely and trustlessly exchange in-game goods and services for real world assets. The entire virtual ecosystem will be built on top of the proprietary GG Chain, which in turn connects participants to smart contracts and decentralised applications. GGRocket Tokens (GGR) will be used as utility and fuel for the ecosystem, allowing buyers, sellers and participants to interact in a trustless environment.

GGRocket already services a sizeable customer base by partnering with LegionFarm.com, a multi-million dollar marketplace for in-game goods and services. The partnership has actively proven the concept in GGRocket’s solutions to more than hundred thousand buyers and sellers.

“With GGRocket, the virtual gaming economy is about to be positively disrupted with AI, eradicating in-game fraud and boosting revenues of businesses,” says Alexey Belyankin, CEO of GGRocket and LegionFarm.com. “Our blockchain technology will amplify the impact of the solution, allowing anyone, be it a business or a customer to be a participant in an active ecosystem.”

 

About GGRocket:

GGRocket is a blockchain-powered trustless virtual economy and AI driven big data analytics for the gaming industry. GGRocket provides for an escrow service for in-game trading and an analytical tool for platforms to increase their revenue using big data harvested from the ecosystem activity.

GGRocket application functionality is based on 2 main instruments: GG Guard – a video recognition escrow system that decides if the deal has been fulfilled in game. GG Robot – a mechanism that utilises big data and machine learning technology in order to create specified and personalised offers for each customer based on their preferences.

More information on the Initial Token Sale can be found at https://ggrocket.io/

 

Source: GGRocket

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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Industry News

KPMG-led initiative raises funds for ALS Malta

Niji Ng

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KPMG-led initiative raises funds for ALS Malta
Photo Source: maltatoday.com.mt
Reading Time: 1 minute

 

KPMG have raised funds worth €9,000 for the ALS Malta Foundation from a number of iGaming operators such as  GiG Gives, SiGMA, Microgaming and L&L Europe. A few months before, KPMG in Malta decided to assist the ALS Malta Foundation in its fundraising efforts to create a bigger and better ‘Dar Bjorn’. ‘Dar Bjorn’ has played an integral role in improving the lives of Amyotrophic Lateral Sclerosis (ALS) patients since its inception.

The requires funds to raise awareness, improve the lives of ALS sufferers, and improve ALS and Motor Neurone Disease (MND) research at the University of Malta.

Along with the Research Innovation and Development Trust (RIDT), the organisation is making great strides in its bid to improve the lives of ALS and MND sufferers.

The organisation offers significant support to ALS and MND sufferers on the island of Malta.

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Asia

PlayGame Collaborates with The Walt Disney Company Southeast Asia to Bring Disney Games to Southeast Asian Fans on Playgame.com

George Miller

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PlayGame Collaborates with The Walt Disney Company Southeast Asia
Anton Soeharyo, CEO of PlayGame and Je Alipio, Director and Head, Games Commercialization, The Walt Disney Company, Southeast Asia officiate the collaboration.
Reading Time: 2 minutes

 

PlayGame and The Walt Disney Company Southeast Asia today announced a one-year collaboration to bring a collection of game titles to fans across Southeast Asia. The games will feature beloved characters from the Disney franchise and will be available on the direct-to-play gaming platform, www.PlayGame.com, starting this December 2018.

“We are delighted to announce this wonderful collaboration with The Walt Disney Company. Like millions of people all over the world, I am a huge fan of Disney myself. This is a very exciting collaboration, as our blockchain-powered decentralized gaming platform will encourage innovation and bring Disney’s well-loved creative products to the vast PlayGame community,” said Anton Soeharyo, CEO of PlayGame.

“This collaboration with PlayGame provides more opportunities to bring our beloved characters and stories closer to Southeast Asian fans through high-quality interactive game experiences,” said Je Alipio, Director and Head, Games Commercialization, The Walt Disney Company, Southeast Asia.

The PlayGame platform allows players of all ages to enjoy free-to-play HTML5 games directly from their desktop and mobile browsers. Some of the game titles will feature fan-favorite characters like Mickey Mouse and Minnie Mouse as well as Olaf from “Frozen”:

Mickey’s Delivery Dash, where players must help Mickey deliver croissants across Paris to Minnie’s cafe before time runs out
Olaf’s Freeze Fall, where players will have to help Olaf to look for his missing arms, buttons and nose

As players develop an affinity to the platform, they can anticipate a series of surprises featuring more game titles with Disney’s favorite characters that they grew up with over the years.

The games will be first introduced across 6 countries in Southeast Asia — Indonesia, Singapore, Malaysia, Thailand, Vietnam, and the Philippines.

 

About Playgame:

PlayGame is a blockchain-powered direct-to-play gaming platform where people can play for free, create their competition with their friends and win pool prizes. PlayGame has a mission to help gamers, game developers, entrepreneurs, and investors convert their game ideas into fully-functional games that can be enjoyed by millions of people regardless of their location, origin, game devices or socioeconomic status.

 

Source: PlayGame

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eSports

Gfinity Announces EA SPORTS FIFA 19 Global Series Partnership

George Miller

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Gfinity Announces EA SPORTS FIFA 19 Global Series Partnership
Reading Time: 2 minutes

 

Gfinity, a world-leading esports solutions provider, announces it will host four events as part of the EA SPORTS™ FIFA 19 Global Series. The tournaments consist of one FUT Champions Cup and three Licensed Qualifiers. The first event starts today, Friday 14th December 2018, and all will be held at the Gfinity Esports Arena in London and streamed across digital platforms.

Each of the events form part of the journey that players will take on the road to the FIFA eWorld Cup 2019. The FUT Champions Cup features 64 of the world’s best FIFA 19 players who have qualified through in-game online competitions. The Licensed Qualifiers maintain the same format but feature 32 players across PlayStation 4 and Xbox One.

More than 20 million players across 60 countries participated in the EA SPORTS FIFA 18 Global Series. For the 2019 season, new pathways are now available making it easier for players to qualify for the EA SPORTS FIFA 19 Global Series through the introduction of a new EA SPORTS FIFA 19 Global Series Points system.

The FUT Champions Cups and Licensed Qualifiers extend Gfinity’s strong relationship with competitive FIFA, following its recent appointment as Tournament Operator for the inaugural ePremier League. That tournament will feature esports players from each of the 20 Premier League clubs with registration now open for online qualifications.  This will be followed by individual club tournaments in January through March, and live finals kicking off on 28-29th March 2019. For more information, visit: https://e.premierleague.com

Garry Cook, Executive Chairman at Gfinity, said: “We are proud to extend our partnership with EA SPORTS for this season. With these four events, alongside the Gfinity Elite Series and the upcoming ePremier League, we continue to be at the forefront of FIFA competitive gaming tournaments. We are now established as one of the world-leaders in this sector. FIFA is driving growth in both participation and viewership and we will deliver best-in-class tournaments which will excite, inform and entertain their legion of fans.”

 

About Gfinity :

Gfinity (LON: GFIN) is a world-leading esports solutions provider. Its business to business platform, Powered by Gfinity, delivers managed services to game publishers, sports rights holders, commercial partners and media companies. Gfinity creates bespoke solutions, including competitions and industry leading content production, connecting our partners with the esports community in authentic and innovative ways. Partnerships include EA SPORTS, F1 Esports Series, Halo World Championship and the Forza Racing Championship.

Gfinity connects directly with competitive gaming consumers through its owned competition platform, the Gfinity Elite Series. The Series enables competitive gamers to be part of the Gfinity community, testing themselves and developing new skills, while providing a pathway for those who aspire to a career in esports to join a leading professional team. Gfinity Elite Series content is distributed through linear and digital channels and is enjoyed by tens of millions of esports fans around the world.

All Gfinity managed service solutions and owned competitions are underpinned by its proprietary technology platform delivering a level playing field for all competitors and supporting scalable multi-format leagues, ladders and knock out competitions.

More information about Gfinity is available at http://www.gfinityplc.com

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