eSports
Luckbox partners with platform provider Omega Systems
![Luckbox partners with platform provider Omega Systems](https://europeangaming.eu/portal/wp-content/uploads/2018/08/luckbox-omega-systems.jpg)
Esports betting site Luckbox has agreed a deal with leading platform provider OMEGA Systems.
The agreement represents the latest major product development milestone for Luckbox as it prepares for launch.
Earlier this month, Luckbox announced it had been awarded a full gambling licence in the Isle of Man.
OMEGA Systems will provide the core of the Luckbox platform, handling player account management and integrating with the esportsbook engine, casino game providers and payments providers.
Luckbox co-founder CEO Lars Lien said: âWe are delighted to make this partnership. Our team met with more than a dozen potential platform providers and OMEGA was the stand-out choice.
âAs we have said from day one, player security and regulatory compliance â doing things right â are our core values at Luckbox and OMEGAâs strength in these aspects was a strong influence on the decision-making process.
âTheir service offers gambling-grade technology which is fully compliant with the highest regulatory requirements â offering players the best and safest experience.â
Isle of Man-based Luckbox has strong focus on integrity, Luckbox, is aiming to comply with top-tier licences to help bring credibility and trustworthiness to the esports betting space.
The company has released its own cryptocurrency â LuckCash â to contributors who supported the project via a crowdsale.
Luckbox COO Quentin Martin said: âOMEGA offers a cutting-edge tech stack, is fully featured, is completely compliant with all the regulatory requirements, particularly the responsible gaming features which is very important to us due to our values. It is absolutely the right fit.
âWe shopped around extensively for the right partner and OMEGA stood out head and shoulders above the rest.â
OMEGA Systems CEO Jim Godsell said: âLuckbox and OMEGA share a common vision on regulatory compliance, advanced technology, and being the best in their respective fields. Partnering with the team at Luckbox is a fantastic opportunity for OMEGA and we look forward to powering an esports leader from day oneâ
Software provider OMEGA provides clients with their own gaming and e-commerce platform, allowing total control of their data, operations, and player management utilizing any combination of over 130 integrated third-party gaming providers.
âOur focus is providing technology to outstanding organizations that use our solutions to power success in their chosen fieldsâ said Godsell. âLuckbox is clearly the leader in esports and we are happy to provide them with a platform for success.â
About OMEGA:
OMEGA Systems is an Enterprise Systems Software and Consulting company providing an independent management and e-commerce platform for Operators, Aggregators, Agency and Shop solutions. OMEGA provides custom Platform Development services for clients worldwide. Integrated with over 130 3rd party systems, OMEGA CORE provides clients control of their own platform, data and player management.
Email us at [email protected] or online at www.omegasys.eu
About Luckbox:
Luckbox was founded by former PokerStars colleagues Lars Lien and Mike Stevens and was supported by cryptocurrency contributors via a crowdsale earlier this year.
Preparing for launch in 2019, it is being built by a team combining vast experience in the igaming industry and a passion for esports to offer players unique and highly social platform to engage with their favourite games, including CSGO, Dota 2 and League of Legends.
Real Time Games Holding Limited â the company behind the Luckbox brand â now holds a full licence under the Online Gambling Regulation Act (OGRA), issued by the Gaming Supervision Commission.
eSports
IESF Kicks off Bidding Process for 2025 and 2026 Events
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/sdyuuiewudjnas.jpg)
The International Esports Federation (IESF) has officially launched the bidding process for the next two editions of the World Esports Championship and Regional Qualifiers. Cities interested in hosting IESFâs flagship event can learn more about the bidding process on the IESF Events Bidding Process page.
WEC, a long-standing tradition of competitions watched across the world, creates a direct opportunity for the host to link its city brand to the IESF Realm, multiple game titles, and some of the worldâs best athletes.
IESF remains open to discussions with any cities, regions, or countries worldwide that are interested in hosting the World Esports Championship or Regional Qualifiers. We welcome inquiries from all potential hosts to explore the opportunities and benefits of bringing these premier esports events to their locations.
IESF General Secretary Boban Totovski said: âAfter Bali, Iasi, and Riyadh this year, we are all looking forward to our next host for the 17th World Esports Championship. We already have many cities waiting for the process to start bidding and we are all very excited to start the negotiations and discover where will the IESF flag go on the 19th of November in Riyadh, on the closing ceremonyâ
IESF assesses potential hosts based on several criteria, including how well they align with regional and national development plans, as well as the long-term strategic goals of the IESF vision and mission. The host city is expected to meet all requirements set by IESF. The final selection of the host city is made by a vote from the IESF Board.
The 2023 World Esports Championship in IaČi, Romania, was a unique experience, attracting over 100,000 attendees and amassing an impressive 35 million viewers across all platforms. This year, the championship moves to Riyadh, Saudi Arabia, promising to be the biggest event yet with a record 130 nations and over 600 players competing, solidifying Riyadh as this year’s Esports capital.
Which city will rise to become the next epicenter of esports excitement?
eSports
Skyesports Championship 2024: Aurora Gaming and 3DMAX Become First Teams to Advance to the Playoffs
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/sdafjlksajoidlkmdn.jpg)
The Skyesports Championship 2024, a $300,000 international Counter-Strike 2 esports tournament, is taking place at the Taj Lands End, Mumbai from July 24 to 28. As the Group Stage nears its conclusion, two teams have advanced to the prestigious Playoffs, where they will battle for glory and a shot at the lionâs share of the prize pool.
Serbiaâs Aurora Gaming and Franceâs 3DMAX Vie for Glory: First Teams to Reach the Playoffs
Aurora Gaming and 3DMAX have earned this accolade with flawless records so far in the Group Stage.
The 11 participating teams, which include prominent esports organizations from Mongolia, France, Turkey, India, and Russia, have been split into two groups: A and B.
In Group A, Aurora has secured their spot in the Playoffs after convincing victories against Parivsion, ENCE, and True Rippers, standing first in their group with a 3-0 record. With their advancement to the next stage, Aurora is eyeing a consecutive third trophy in Skyesportsâ IPs, having previously won the $350,000 Skyesports Masters 2024 and the Skyesports Grand Slam 2024 in Pune, India.
All eyes are still on Group A as teams like The Mongolz and ENCE have to battle it out on Day 3 to make it to the Playoffs.
In Group B, 3DMAX has triumphed over Amkal, DMS, and Revenant Esports, securing a 3-0 record at the top of the group.
The action continues in the Skyesports Championship on Day 3, as the final day of the Group Stage will decide who will join 3DMAX and Aurora Gaming in the Playoffs. Fans can catch all the action live on the Skyesports YouTube and Twitch channels.
Unlike the Group Stage, the Playoffs will take place on the main stage at the prestigious 5-star hotel, the Taj Lands End in Mumbai, India.
Group A Standings
Group B Standings
eSports
THE DOTA 2 VIRTUAL HALL OF FAME: GG.BET AND DOT ESPORTS PRESENT 50 WORLD RECORDS
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/dota2.jpg)
Dot Esports, the leading esports news outlet, and betting brand GG.BET have created a virtual hall of fame to celebrate 50 Dota 2 World Records. Check it out to discover the stories behind the most impressive feats in the gameâs competitive history and watch videos of when they happened.
The Dot Esports team have painstakingly selected and presented Dota 2 records in 5 categories: players, teams, tournaments, content creators and talent. You can find a list of the extraordinary individuals and organizations in each one, as well as dive into the events that have made Dota 2 a Tier-1 esports discipline on the world stage.
GG.BET press office:Â âAlthough Dota 2 was released over 11 years ago, it continues to rank among the top games in the esports community. As we wait for the biggest tournament of the year, The International 13, to kick off, weâve decided to look back and reflect on the most remarkable milestones throughout the competitive history of Dota 2. Did you know that the fastest time a match was won was in less than 8 minutes? Or that thereâs a team thatâs played 2813 professional matches? The experts at Dot Esports will tell you all about this and much more in our joint project. Weâre delighted to support the creation of such insightful content.â
Jody Rones, CRO at Dot Esports:Â “From its humble beginning as a fan made mod to one of the largest games in the world, DotEsports is thrilled to partner with GG.BET to shine a light on DOTA and its community as it passes its 11 year mark. From the content creators, to the team, players, tournament organizers, shout casters and more, they’re a key part of what makes this esport great, and we couldn’t be more thrilled to give them the recognition they deserve with the launch of the collaborative DOTA World Records.”
50 Dota 2 World Records is already available on the Dot Esports website in English and Ukrainian.
Before the end of the Counter-Strike: Global Offensive era and the transition to CS2, Dot Esports put a spotlight on 50 CS:GO World Records in collaboration with GG.BET. This project got a great reaction not just from the esports community, but from the players and teams themselves.
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