eSports
Formula 1 launches Virtual Grand Prix Series to replace postponed races
Formula 1® has today announced the launch of a new F1 Esports Virtual Grand Prix series, featuring a number of current F1 drivers. The series has been created to enable fans to continue watching Formula 1 races virtually, despite the ongoing COVID-19 situation that has affected this season’s opening race calendar.
The virtual races will run in place of every postponed Grand Prix, starting this weekend with the Virtual Bahrain Grand Prix on Sunday March 22. Every subsequent race weekend will see the postponed real-world Formula 1 race replaced with a Virtual Grand Prix*, with the initiative currently scheduled to run until May**.
The first race of the series will see current F1 drivers line up on the grid alongside a host of stars to be announced in due course. In order to guarantee the participants safety at this time, each driver will join the race remotely, with a host broadcast live from the Gfinity Esports Arena (or remotely if required) from 8:00pm (GMT) on Sunday March 22.
The series will use the official F1 2019 PC video game, developed by Codemasters, and the first virtual GP on the Sakhir track will be a 50% length race with 28 laps. The broadcast, which will be available on the official Formula 1 YouTube, Twitch and Facebook channels, is expected to run for 1 hour 30 minutes, with a qualifying period where grid positions will be determined based on the drivers’ fastest lap time.
Due to the wide variety of gaming skill levels amongst the drivers, game settings will be configured in such a way to encourage competitive and entertaining racing. This includes running equal car performance with fixed setups, reduced vehicle damage, and optional anti-lock brakes and traction control for those less familiar with the game.
The series is strictly for entertainment purposes, to bring racing action to fans in this unprecedented scenario the world has been affected by, with no official World Championship points up for grabs for the drivers.
During non-race weekends, Formula 1 will also be hosting online exhibition races, where fans from around the world will be given the chance to go head-to-head with F1 drivers. More details of these events will be available across the official Formula 1 social media channels in the coming weeks.
Julian Tan, Head of Digital Business Initiatives and Esports said: “We are very pleased to be able to bring some light relief in the form of the F1 Esports Virtual GP, in these unpredictable times, as we hope to entertain fans missing the regular sporting action. With every major sports league in the world unable to compete, it is a great time to highlight the benefits of esports and the incredible skill that’s on show.”
Frank Sagnier, Chief Executive Officer, Codemasters added: “We’re excited to be a part of the new F1 Esports Virtual Grand Prix Series. With sporting events currently on hold around the world, it’s great that the official F1® video game can help fill the void by bringing together an exciting line-up of talent to race online during the postponed race weekends. It’s going to be competitive, action-packed, and a lot of fun for everyone involved.”
John Clarke, Gfinity Chief Executive Officer said: “Gfinity is proud to be playing its part in the design and delivery of the F1 Esports Virtual Grand Prix series, which will bring exciting virtual racing to a legion of Formula 1 and Esports fans around the globe. The virtual Bahrain GP will feature all the thrills and spills of racing with F1 drivers and special guest celebrities going head-to-head, which promises to put a smile back on the faces of millions of sports fans.”
*Grands Prix not available in the 2019 official F1 video game will be replaced with an alternative Grand Prix.
**The F1 Esports Virtual GP initiative will be extended beyond May if the coronavirus pandemic results in further Grand Prix cancellations/postponements.
eSports
Record Number of Host City Applications for IESF’s Events
The International Esports Federation (IESF) is pleased to announce the conclusion of the bidding process for hosting the 2025 and 2026 IESF Events – the World Esports Championship and Regional Qualifiers. For the first time in our history, we have received a record number of applications, with over 30 cities from across all continents submitting their bids to host our signature Esports events.
The increased interest in hosting IESF events reflects the expansion of the Esports community and the impact these tournaments have had on the intern ational esports scene. From Europe to Asia & Oceania, Africa to the Americas, cities are making significant efforts to develop their local Esports ecosystems while also presenting their capability to host nations from around the world. The opportunity to serve as the home of Esports for a year is seen as a meaningful step forward, with long-lasting benefits in both the local and international growth of Esports.
“Over the last five years, IESF events have grown rapidly, and so has the excitement around hosting one of the world’s biggest esports events. IESF events are truly one-of-a-kind and bring huge value to our host nations – or as we like to call them, the “Esports capital of the world.’ It’s amazing to see this growing interest, and we can’t wait to continue bringing the global Esports community together through these incredible events.”- stated Boban Totovski, the General Secretary of IESF.
We are now thoroughly reviewing the applications to determine which cities meet our criteria and requirements and align with IESF’s core mission of developing Esports in a sustainable and inclusive manner.
IESF is dedicated to ensuring that every event we host leaves a meaningful and lasting impact. The upcoming selection of our host cities will shape the future of many Esports communities across the globe and redefine the Esports landscape by supporting new emerging regions and strengthening the existing ones.
eSports
The legends return! GG.BET is hosting a second long-awaited battle between NAVI and Team Vitality in Match of LeGGends: Double Down
On October 5, at 19:00 EEST, NAVI and Team Vitality will go head-to-head again in an epic Counter-Strike 2 show match organized by betting brand GG.BET. In Match of LeGGends: Double Down, viewers can expect unique showdown formats and a special bonus with promo code NAVITALITY.
The top two teams in the world will battle it out in this show match. Match of LeGGends: Double Down will see Team Vitality, who were IEM Cologne 2024 champions, and NAVI, who won gold this year at the PGL Major Copenhagen, EWC and ESL Pro League S20, go head-to-head. Viewers can also expect a nail-biting encounter between two rival MVPs — Mathieu “ZywOo” Herbaut and Justinas “jL” Lekavičius.
The show match will begin in a classic Standard format: the teams will play МR12 on the de_tuscan map. The second random map will be played in Arms Race Mode: gameplay will switch to Deathmatch mode, where it’s every man for himself. The main objective here is to achieve kills using various types of weapons and finish the game with a knife kill. The third randomly selected map will be played in MR12 format in Hostage Rescue mode: Counter Terrorists will be tasked with rescuing hostages, and Terrorists will try to stop them.
The show match is being organized by GG.BET, the official betting partner of esports team NAVI and Team Vitality’s CS2 roster. GG.BET hosted the first Match of LeGGends in July 2023, and the match racked up over 1 million views.
To celebrate Match of LeGGends: Double Down, GG.BET is offering an exclusive sportsbook and gifting users a bonus: a freebet worth up to 100 USD with promo code NAVITALITY.
Match of LeGGends: Double Down will be streamed in two languages. Watch the English-language stream on NAVI and Team Vitality’s official Twitch channels, and watch in Ukrainian on the Maincast Twitch channel.
Asia
Skyesports and Realme Conclude Realme Campus Gaming League in Chennai: National Collegiate Esports Tournament Sees More Than 10,000 Players Participate
Skyesports, a premier global IP and community builder for gaming and esports, and Realme have wrapped up the Realme Campus Gaming League, a national collegiate esports tournament.
The Grand Finals took place at the SIGMA Auditorium, Sri Sairaam Engineering College, Chennai, and witnessed the top 16 college teams from across India compete in Battlegrounds Mobile India (BGMI) to crown the champions.
Galactic Wolves emerged victorious, securing the title and taking home INR 200,000 from the event’s total prize pool of INR 400,000. The fight went down to the penultimate game, where Galactic Wolves secured a first-place finish to climb to the top of the overall standings.
The Realme Campus Gaming League was launched with a mission to empower college students across India and provide them with a platform to showcase their esports talents in BGMI. The tournament attracted record participation, with more than 2,700 teams from over 200 colleges nationwide vying for a spot in the Grand Finals. To ensure the representation of local talent, Skyesports also organized a local qualifier at the Sri Sairaam Engineering College, with two teams earning their place in the Finals.
Adding to the excitement, renowned gaming personalities Jonathan Gaming and Jelly graced the Grand Finals, interacting with participants and sharing valuable feedback. Jonathan Gaming, fresh from his third-place finish in the BGMI Pro Series (BMPS) 2024 with GodLIke Esports in Kochi, inspired the young competitors with his insights and experience.
Commenting on the tournament, Shiva Nandy, Founder and CEO of Skyesports, said, “Partnering with Realme for the Campus Gaming League has been an incredible experience, as they share our commitment to developing grassroots esports. This tournament was not only a thrilling spectacle for esports fans, but it also offered a platform for college students across India to showcase their talent. The high participation highlights the immense potential at the grassroots level and underscores the importance of fostering and nurturing this talent for the future of Indian esports.”
A Realme spokesperson said, “We are thrilled to support the burgeoning collegiate esports scene in India through the Realme Campus Gaming League. At the LAN Finals in Chennai, players competed in the Realme 13+ 5G which proved to be a formidable device for esports players and casual gamers alike. The event saw over 10,000 participants and garnered more than 250,000 views on social media, showcasing the immense interest and engagement in esports at the grassroots level.”
The Realme Campus Gaming League has set a new benchmark for collegiate esports in India, further cementing Skyesports’ and Realme’s commitment to supporting esports at all levels.
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