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ORYX Gaming adds content to Iforium platform

George Miller

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ORYX Gaming adds content to Iforium platform
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ORYX Gaming, a Bragg Gaming Group company, has teamed up with Iforium to provide its exclusive RGS content on the supplier’s Gameflex™ aggregation platform.

Iforium are presently licensed and regulated by the UKGC in the UK, ONJN in Romania, MGA in Malta, and operating under Transactional Waiver from the DGE in New Jersey.

Iforium’s Gameflex™ platform has an international footprint across 16 regulated markets in Europe, US and LatAm.  Iforium’s extensive network of operator partners will have access to exclusive content from ORYX’s premium RGS partners including Gamomat, Kalamba Games, Givme Games, Golden Hero and CandleBets, as well as newly added Peter & Sons.

The content has proven hugely successful with players across the globe offering a wide range of games that are suitable for all player types, from beginners to advanced.

Accessible via a single API integration, Iforium’s award-winning Gameflex™  platform allows the industry’s leading tier one brands to curate their own game lobbies from more than 10,000 titles from 100+ providers.

ORYX is licensed by the Malta Gaming Authority (MGA) and the Romanian National Gambling Office (ONJN) and its content is certified or approved in 18 major jurisdictions.

Matevz Mazij, Managing Director of ORYX Gaming, said: “Iforium offers a well-renowned and top-notch platform for operators featuring the best content in the industry and we are pleased to add our products to that offering.

“We will be able to leverage their fantastic network of operators in numerous regulated markets and provide even more players with the great gaming experience that our content offers.”

Phil Parry, CEO of Iforium, said: “We pride ourselves in having built one of the largest portfolios of casino games in the industry from the best suppliers around and with ORYX’s offering we will significantly improve our content with their top-performing titles.”

Conferences in Europe

European Gaming complements the events portfolio with Virtual Quarterly Meetups and assigns Way Seer (Advisory Board)

George Miller

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Reading Time: 4 minutes

 

European Gaming’s leading conference portfolio to be complemented with Virtual Quarterly Meetups starting 2021.

 

There is no doubt that virtual gatherings will still be a key activity for content sharing and networking in 2021 as well and we are adapting our agenda accordingly by launching the virtual European Gaming Quarterly Meetups series.

The quarterly meetups will complement the yearly conferences that will be hosted (if allowed) in hybrid formats, and will be strategically coordinated by the European Gaming Way Seers (Advisory Board).

We observed, tested and now implementing a special format to our audience. The idea is to continue brining an efficient communication channel that allows participants to stay up to date in a comfortable way with the latest updates. Only the vital information will be shared during the meetups and we are also allowing the participants to add to the topics. It is important for the industry to share their knowledge among each other in an efficient way that also creates a conversation that leads to opinion forming. This temporary abnormal is pushing us out of our comfort zone of hosting traditional conferences and we the future looks brighter than it did in April-May 2020, even some might argue this”, stated Zoltán Tűndik, Co-Founder and Head of Business at Hipther Agency.

European Gaming Quarterly Meetups

The European Gaming Quarterly Meetups are designed to keep you up-to-date with what is fresh in the European gambling industry. The meetups also focus on countries in the EEA region and also on the CIS countries.

All the 4 meetups in 2021 are virtual and can be attended from the comfort of your office or home.

The virtual meetups will be organized quarterly and the calendar looks the following way:

  • February 11, 2021 – European Gaming Q1 Meetup
  • June 10, 2021 – European Gaming Q2 Meetup
  • September 09, 2021 – European Gaming Q3 Meetup
  • November 18, 2021 – European Gaming Q4 Meetup

The tickets are sold at the rate of 89 EUR per Meetup or you can benefit of the full year membership offer and save 25%. You can find more details about the passes here.

The meetups feature several panel discussions per region and topics that are joined by key industry experts, CEOs, C-Level Executives, Business Development Managers, and sometimes government officials/regulators.

All meetups offer the opportunity to network online in special break-out sessions, but also join a round table discussion which answers all burning questions of the industry at a certain point in time during 2021.

To receive constant updates about the registration opening and agenda updates, subscribe here: http://eepurl.com/hfyZxf

Advisory Board

In order to fully embrace all hot topics and regulatory updates from the above-mentioned regions, the topics and discussions will be put together by a group of experts, which were hand-picked to join the European Gaming Way Seers (Advisory Board).

We honored to announce the appointment of the following experts:

  • Raffaela Zillner, LL.M (General Secretariat of the Austrian Association for Betting and Gambling (OVWG))
  • Nadiya Attard (Director of Sales at Relax Gaming)
  • Charmaine Hogan (Head of Regulatory Affairs Playtech)
  • Jessica Maier (Chief Risk Officer, Head of Legal and Compliance at Push Gaming)
  • Sissel Weitzhandler (Chief Compliance Officer at Play’n GO)
  • Bahar Alaeddini (Partner at Harris Hagan)
  • Joerg Hofmann (Partner at MELCHERS LAW)
  • Morten Ronde (CEO at Danish Online Gambling Association and Managing Partner at Nordic Gambling)
  • Pieter Remmers (CEO at Assissa Consultancy Europe)
  • Gustaf Hoffstedt (Secretary-General at the Swedish Trade Association for Online Gambling)
  • Andrius Gabnys (Attorney At Law – Gabnys Law Firm)
  • Simon Planzer (Partner at PLANZER LAW)

The excitement about 2021 is also shared by the above-mentioned experts and here are some inputs that were stated:

“It’s great to see European Gaming Media and Events challenging the ‘new normal’ of gaming conferences. I‘m delighted to be part of this journey as a member of the advisory board.”Jessica Maier (Chief Risk Officer, Head of Legal and Compliance at Push Gaming)

“This is a great initiative. I look forward to participating in this project together with the other members of the advisory board.”Charmaine Hogan (Head of Regulatory Affairs at Playtech)

“Regular exchanges of experts not only strengthen the industry’s networking, but also support the goal of keeping gambling safe, fun and responsible. I am therefore very pleased to support the project as a member of the Advisory Board.”Dr. Raffaela Zillner, LL.M (General Secretariat of the Austrian Association for Betting and Gambling (OVWG))

“European Gaming is the organization where I feel at home. It will be interesting to say the least to be involved as a member of the advisory board.” Andrius Gabnys (Attorney At Law – Gabnys Law Firm)

“European Gaming has developed into the obvious choice for anyone in search of knowledge and insight regarding the gambling industry. I look forward to not merely observe its future development, but take part of it.”Gustaf Hoffstedt (Secretary-General at the Swedish Trade Association for Online Gambling)

“I have come to know Zoltan as a self-made man who has learned to understand the gambling industry within a relatively short period of time and created a position for himself and his activities.

The boutique format conferences that Zoltan set up a couple of years ago definitely created a ‘must attend’ event for all of us that want to stay informed.”Pieter Remmers (CEO at Assissa Consultancy Europe)

For further sponsorship/speaking and marketing inquiries, make sure to reach out to Andrada Marginean (B2B Sales Executive at Hipther Agency).

For media-related inquiries, please contact Alexandru Marginean (Marketing Specialist at Hipther Agency).

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Balkans

Scientific Games Signs New Instant Games Contract with Croatian National Lottery

Niji Narayan

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Scientific Games Signs New Instant Games Contract with Croatian National Lottery
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Scientific Games Corporation has entered into a new two-year deal to provide lottery instant scratch games to Hrvatska Lutrija, the National Lottery of Croatia, continuing a successful two-year collaboration that has grown retail sales for the products 60% since 2018.

Scientific Games provides Hrvatska Lutrija with instant game portfolio management and has developed a variety of products to entertain Croatian players and drive maximum proceeds to financially support valuable projects that contribute to the development of society in Croatia, including humanitarian causes, science, education, culture, environmental and health protection.

“We are extremely pleased with the growth of our instant game product category since our relationship with Scientific Games began just under two years ago, and we look forward to continuing our good work together for two more years. The incredible growth of the product in this short time can be credited to Scientific Games’ global expertise fully developing instant game portfolios with both entertainment value and the Lottery’s beneficiaries in mind,” Mario Musa, President of the Board of Hrvatska Lutrija, said.

“There is great potential to responsibly grow the instant product category further in Croatia. As we begin to work even more closely to refine the offering, the future to create proceeds to the Lottery’s beneficiary is very bright. Instant games as a game entertainment category is not fully realized in many European markets, and the National Lottery of Croatia’s recent success is a tremendous example of the product’s potential,” John Schulz, SVP Global Instant Products for Scientific Games, said.

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Latest News

French Gaming Market Insights & Forecast Report 2020-2024: Focus on Lottery, VLT Machines, Sports Betting, Horse Race, Table Games & Poker

George Miller

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French Gaming Market Insights & Forecast Report 2020-2024: Focus on Lottery, VLT Machines, Sports Betting, Horse Race, Table Games & Poker
Reading Time: 2 minutes

 

The “French Gaming Market (Lottery, VLT Machines, Sports Betting, Horse Race, Table Games & Poker): Insights & Forecast with Potential Impact of COVID-19 (2020-2024)” report has been added to ResearchAndMarkets.com’s offering.

The French gaming market is estimated to reach US$13.16 billion in 2024, growing at a CAGR of 2.29% for the period spanning from 2020 to 2024.

The factors such as rising number of smartphone users, increasing demand for internet of things, strong mobile gaming growth, growth of sports events and growing online sports betting are expected to drive the market.

However, growth of the industry will be challenged by stringent government regulations, security issues and high tax rates. A few notable trends include a growing number of online women gamblers, changing consumer gambling habits, increasing use of virtual money, adoption of VR and AR technologies and use of AI technology.

The French gaming market is segmented into lottery, VLT machines, sports betting, horse race betting, table games and poker. The French gaming market is highly dominated by lottery owing to growing interest, and the rising number of dual-income households.

The French gaming market is expected to grow in future due to rising expenditure on entertainment means, growing mobile gaming and increasing adoption of digital gaming. Sports betting represents the fastest growing market for gaming with an increase in sports tournaments and rising number of online sports competitions in the form of video gaming.

Scope of the report:

  • The report provides a comprehensive analysis of French gaming market, segmented into, lottery, VLT machines, sports betting, horse race betting, table games and poker.
  • The market dynamics such as growth drivers, market trends and challenges are analyzed in-depth.
  • The competitive landscape of the market, along with the company profiles of leading players (GVC Holdings Plc, FDJ and Kindred Group Plc) are also presented in detail.

Key Target Audience:

  • Gaming Companies
  • End Users
  • Consulting Firms
  • Investment Banks
  • Government Bodies & Regulating Authorities

Key Topics Covered:

1. Introduction
1.1 Gaming
1.2 Types of Gaming
1.3 Gaming Regulations in France
1.4 France Vs Other European Countries

2. Impact of COVID-19
2.1 Online GGR Growth
2.2 Online Growth by Product

3. French Gaming Market Analysis
3.1 French Gaming Market by Revenue
3.2 French Gaming Market Forecast by Revenue
3.3 French Gaming Market by Segment
3.3.1 France Lottery Market by Revenue
3.3.2 France Lottery Market Forecast by Revenue
3.3.3 France VLT Machine Market by Revenue
3.3.4 France VLT Machine Market Forecast by Revenue
3.3.5 France Sport Betting Market by Revenue
3.3.6 France Sport Betting Market Forecast by Revenue
3.3.7 France Sports Betting Market Mix
3.3.8 France Online Sport Betting Market Breakdown
3.3.9 France Horse Race Betting Market by Revenue
3.3.10 France Horse Race Betting Market Forecast by Revenue
3.3.11 France Poker Market by Revenue
3.3.12 France Poker Market Forecast by Revenue

4. Market Dynamics
4.1 Growth Drivers
4.1.1 Rising Number of Smartphone Users
4.1.2 Growing Online Sports Betting
4.1.3 Increasing Demand for Internet of Things (IoT)
4.1.4 Strong Mobile Gaming Growth
4.1.5 Growth of Sports Events
4.2 Key Trends & Developments
4.2.1 Growing Number of Online Women Gamblers
4.2.2 Changing Consumer Gambling Habits
4.2.3 Increasing Use of Virtual Money
4.2.4 Adoption of VR and AR Technologies
4.2.5 Use of AI Technology
4.3 Challenges
4.3.1 Stringent Government Regulations
4.3.2 Security Issues
4.3.3 High Tax Rates

5. Competitive Landscape
5.1 French Market
5.1.1 Key Players – Revenue Comparison
5.1.2 Key Players – Market Cap Comparison
5.1.3 Key Players- Online Sports Betting

6. Company Profiles
6.1 GVC Holdings Plc
6.1.1 Business Overview
6.1.2 Financial Overview
6.1.3 Business Strategies
6.2 FDJ
6.3 Kindred Group Plc.

For more information about this report visit https://www.researchandmarkets.com/r/n94o0l

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