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FIFAe tournament season kicks off with new structure

George Miller

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FIFAe Club World Cup 2021 to take football into another world
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With the new competitive FIFA season set to kick off, FIFA has today announced the introduction of three dedicated narratives and also released qualification dates and information for FIFA’s esports events played on EA SPORTS FIFA 21.

The new FIFAe tournament structure has been created to unify and highlight three clear and distinct narratives of competitive FIFA: players, clubs and nations. New qualification opportunities will arise with the new stand-alone narratives, with each leading up to the respective FIFA pinnacle event.

Competitors will have the chance to represent their club in the FIFAe Club Series, compete for national pride and for their country in the FIFAe Nations Series or create their own legacy in the EA SPORTS FIFA 21 Global Series on the Road to the FIFAe World Cup™.

“With our FIFAe tournaments, we aim to get closer to pros, gamers and fans. In times of digital acceleration, we see a strong shift in media consumption, social values and entertainment narratives. To engage deeper with football’s next generation, we have to step up now,” said Christian Volk, Director of eFootball & Gaming at FIFA.

“Our ambition is to seed the movement for what might become a new football category in the ecosystem of FIFA. We want to create the biggest stage for the best players and teams of the community to shine brighter, while growing access for new up- and-comers to FIFAe tournaments. All of us at FIFA are excited for what the future holds!”

The FIFAe World Cup™ and the FIFAe Nations Series™ both now feature a USD 500,000 prize pool, with the FIFAe Club Series™ putting USD 350,000 on the line. Another USD 3 million in prizes will be distributed by EA across Qualifiers, Regional Playoffs, the eChampions League, and CONMEBOL eLibertadores as part of the EA SPORTS FIFA 21 Global Series.

“This is an exciting time for EA and FIFA as we continue to bring engaging competitions and entertainment to fans around the world,” said Brent Koning, EA’s FIFA Competitive Gaming Commissioner & Group Director.

“In partnership with FIFA, these narratives will bring fans closer to the action, give players more opportunities to compete, and help find the next big FIFA esports star. In these unprecedented times, we are dedicated to bringing people together to celebrate club, country, and personal glory.”

Players do not have to wait long to start competing. In addition to the new FIFAe tournament brand, FIFA has also announced today that registration for the FIFAe Club Series™ is now open. Teams and players can now sign-up on FIFA.gg/registration. The FIFAe Club Series will kick off online in November, with the best perfoming teams of the qualification competing at the FIFAe Club World Cup™ in 2021.

Over the coming weeks, FIFA’s participating member associations will also announce further details in regard to their selection processes on the Road to the FIFAe Nations Cup™ to kickstart the new ‘nations’ narrative under the FIFAe tournament brand.

eSports

Luckbox adds VALORANT betting to award-winning platform

George Miller

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Luckbox adds VALORANT betting to award-winning platform
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The team at Luckbox are delighted to announce esports fans can now bet on VALORANT at our award-winning platform. The VALORANT addition increases Luckbox’s offering of esports betting types to 14, alongside CS:GO, Dota 2, League of Legends, Overwatch and more.

Luckbox now offers wagering on the game, with markets on Match winner, Correct Score, Maps Handicap, Total Maps, Round Handicap and Total Rounds. Luckbox visitors can watch live streams of competitive VALORANT matches as well as get up-to-date stats and team rosters.

“VALORANT has had an immediate impact as an esport, with Riot Games helping to foster a strong professional structure, with the first stage of the VALORANT Champions Tour boasting a prize pool of more than $400,000,“ said Luckbox Director of Sportsbook Metodi Zaburtov.

“Esports fans have quickly grown to love VALORANT, with 291.26 million hours watched in the past six months, making it the eighth most popular category on Twitch – above FIFA and Call of Duty: Warzone. The addition of VALORANT betting is a continuation of our mission at Luckbox to offer the most comprehensive coverage of esports betting options for fans.”

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eSports

Oddin joins Esports Integrity Commission

George Miller

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Oddin joins Esports Integrity Commission
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The esports ecosystem is young and innovative, but it doesn’t mean it is free from experiencing the integrity issues that traditional sports always suffered. All fraud practices such as match-fixing are serious issues that need to be addressed by stakeholders and esports organizations.

Oddin, as a dedicated esports betting provider, is aware of these problems that can be harmful not only for the esports community but for the betting partners as well. The integrity issues addressed by ESIC are serious topics within the betting operators.

ESIC’s mission is to preserve the integrity of esports and to take responsibility for disruption, prevention, investigation, and prosecution of every form of cheating within the esports ecosystem. From now on, Oddin will work together with ESIC in the common goal of enjoying fair and exciting esports competitions over the world.

‘’We are happy to welcome Oddin into our global anti-fraud network. It is very important for us that key esports betting provider such as Oddin becomes a member. They will help us fight match-fixing practices over the multiple jurisdictions they operate in. We look forward to having long-term cooperation with them.’’ said Ian Smith, Commissioner of Esports Integrity Commission.

‘’As an esports betting provider, we can’t ignore the integrity issues within the esports sphere. Our goal is to provide an entertaining product that can engage esports fans and enhance their experience when watching esports matches. This whole experience can be ruined if someone alters the competition by cheating. Match-fixing is something we are fighting against thanks to our traders’ expertise and our risk management tools, and now as well collaborating with ESIC.’’ said Marek Suchar, Head of Partnerships at Oddin.

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Asia

Trinity Gaming joins hands with sports communication firm Artsmith to create career awareness in gaming and esports ecosystem

George Miller

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Trinity Gaming joins hands with sports communication firm Artsmith to create career awareness in gaming and esports ecosystem
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Trinity Gaming—India’s top gaming talent management company, has signed sports communication agency Artsmith to create awareness among the gamers & influencers wanting to pursue a career in gaming content creations and how they can monetise and create a brand for themselves. With this partnership, the country’s one of the top new age communication firms Artsmith, which specialised in sports and esports PR, has added Trinity Gaming to their esports bouquet of the client list.

Currently managing more than 250 top content creators in India, Trinity Gaming has successfully established a strong platform for these specialised gamers and has transformed them into entertainers and influencers who bring much more value than just merely playing in the gaming ecosystem. The company, which was founded in 2019, has channelised the passion for gaming among millennial gamers and transformed it into a viable career option for many. Committed to bringing professionalism to the ecosystem, they have been one of the first movers in the sector and currently curate content for some of India’s top brands.

Commenting on the tie-up, Abhishek Aggarwal, Co-Founder & CEO of Trinity Gaming, said: “Gaming is all about passion and there are some brilliant minds with amazing ability to create content and these creators did not have the right backing and a strong voice to understand how to create values or a career out of it. We saw an opportunity to create a unique support system where not only the talents are groomed but also amalgamate with brands. According to the recently released EY FICCI 2021 report, online gamers grew 20% from 300 million in 2019 to 360 million in 2020. The numbers themselves validate how big is the community is. The potential is unlimited but creating a strong awareness programme is equally necessary to optimise the opportunities and I personally believe Artsmith has all the necessary experience to roll out this narrative among the gaming community.”

Artsmith, as an agency, brings in years of experience and expertise in creating an innovative mix of PR and digital communication that is innovative and value for money. “Artsmith has the experience and understanding of handholding talents and building a strong brand positioning with maximum visibility. We have worked with top Indian athletes and worked closely to transform them into sustainable content creators as well as influencers and we are confident of positioning Trinity Gaming as a new-age talent management firm with the efficiency of elevating gamers on similar lines and create India’s largest brands story experiences,” said Udita, the Founding Principal of Artsmith.

Artsmith has been successfully managing communications for global sports brands like PUMA as well as creating communications for international and national sporting events and sports leagues in the country. The company has the exclusive communication mandate for premium sports tournaments with Tata Open Maharashtra, India Open—the country’s only Superseries badminton tournament organised by the Badminton World Federation (BWF) being some of the key clients in the roster.

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