Latest News
Relax Gaming prepares for major expansion following landmark commercial year
Relax Gaming, the igaming aggregator and supplier of unique content, is in the process of opening seven new offices over the next 12 months to accommodate its rapidly increasing workforce as the company continues on its forecasted growth trajectory.
The supplier has recently opened an office in Gibraltar after receiving a B2B gaming licence from the Licensing Authority and is soon to establish a base in Stockholm to complement its Malmö office and further cement its presence in the Swedish market.
Itâs also increasing capacity across existing headquarters in Vaasa, Helsinki, Malmö, Malta and Tallinn, the latter of which will include space for around 100 employees and is planned to open next summer.
Relax will move into the new Malta HQ this month, with the team there having grown by 30% since January, owing to the expansion of the partner, commercial, and operational teams.
Despite it being a challenging year for the industry and mindful of the disruption caused by the Covid-19 pandemic, Relax has continued to recruit new team members, having hired 37 employees across all offices since March.
The expansion follows a year of substantial commercial success, with the supplier securing major deals with the industryâs biggest brands. In the last six months alone, it has partnered with Paf, Veikkaus, Paddy Power Betfair, GVC and Svenska Spel.
Relax has long promoted an ethos to hire where the talent is and a willingness to open offices to facilitate this standpoint.
Tommi Maijala, Relax Gaming CEO, said: âItâs been an incredible year for Relax Gaming with significant commercial achievements across the business, none of which would have been possible without the hard work, passion and talent of our entire team. People are our biggest asset and when good people are let go elsewhere, we make it a point to see if they can find a home at Relax and help us achieve our goals faster.
âThe fact that weâve continued to hire throughout this challenging time demonstrates the health of our business and is a testament to our technical excellence, commercial appeal and our constant strive for progress.
âAs we reach another milestone in our company history, I want to say thank you again to all of Relaxâs employees and I look forward to expanding the team with more fantastic individuals.â
Latest News
ASTON MARTIN ARAMCO LAUNCHES ULTIMATE SIMULATOR USING MOTION TECHNOLOGY TO RECREATE F1 RACING
- The motion simulators, available as a limited run, are built by Memento Exclusives â Aston Martin Aramcoâs sim and show car partner
- The newly developed simulator launch commemorates with Fernando Alonsoâs recent 400th F1 race at the recent 2024 Mexico City Grand Prix
- Collectors and gamers can visit f1authentics.com to learn more
Aston Martin Aramco F1Âź Team is bringing its fans closer than ever to the experience of becoming an F1Âź driver, with the launch of brand-new motion simulators.
Motion simulators are created by an expert team at Memento Exclusives â the memorabilia specialist based in Motorsport Valley – utilising the same processes as F1Âź teams, to offer an unrivalled racing experience. Designed to recreate the famous race cars seen on the tracks, these Aston Martin Aramcoâs Motion Simulators boast high tech systems which aim to immerse the racer, offering them the chance to experience every twist and turn around iconic racing circuits.
Aston Martin Aramco F1Âź Team and Memento Exclusives have made simulators available to the public in iconic racing green before, but adding movement to the simulation experience is set to take sim racing to new heights. Each motion simulator has been developed in partnership with the race team at Silverstone, and features haptic actuators, a front pivot configuration and haptic rumble feedback. This advancement offers gamers and racers true authenticity, with the motion of a real F1Âź car accurately emulated from the moment they jump into the cockpit.
Motion simulators are just one of the ways Aston Martin Aramco F1Âź Team is innovating with technology in recent times. Lance Stroll has been noted for his sim work over the years and revealed ahead of the 2023 Bahrain Grand Prix that he partially rehabilitated a broken wrist by practicing in a simulator. He famously went on to finish sixth in that race. Spanish legend Fernando Alonso, who recently celebrated his 400th Grand Prix at the 2024 Mexico City Grand Prix, has also lent his voice to emerging technology with Ai.lonso â offering visitors to the Aston Martin Aramco website the ability to hear selected articles read in his voice in multiple languages.
Barry Gough, CEO & Founder of Memento Exclusives (F1 Authentics) commented: âWe are delighted to announce the next phase in our partnership with Aston Martin Aramco; these motion simulators take sim racing to the next level, providing gamers and racers with the closest experience to racing an actual F1 car. This launch, commemorating Fernando Alonsoâs 400th Grand Prix and recognising Lance Strollâs history with simulators, is a testament to this partnership and the technological advancements here at Memento Exclusives, offering new ways for fans to own the moment.â
Matt Chapman, Head of Licensing and Merchandise, Aston Martin Aramco Formula OneÂź Team:Â âThis is a really exciting collaboration with our partner Memento Exclusives, bringing the world of Formula One to life for sim racers, collectors and our fans alike. The look and feel of the motion simulator makes it an immersive experience and the addition of movement builds upon the previous simulators we have collaborated on together.â
Aston Martin Motion Simulators are only available in limited numbers and via f1authentics.com or Memento Exclusivesâ private sale service.
Asia
Gujarat Titans’ Inaugural “Titans Rising” BGMI Tournament Crowns Champion, Sets Stage for Future Esports Initiatives
Gujarat Titans is thrilled to announce the successful conclusion of the first-ever “Titans Rising” BGMI tournament, held from October 6th to 27th, 2024. The tournament showcased the incredible talent and passion within the Indian BGMI community, culminating in a thrilling Grand Finale showdown on October 27th. The first ever Titans Rising champions were MOGO Esports.
In a unique gesture that bridged the gap between traditional sports and Esports, the selected players of the 2024 “Titans Rising” tournament will interact and play alongside Gujarat Titans cricket players in a special mixed-team event during the 2025 season. Marquee Esports athletes and gaming content creators like Tanmay âSc0utOPâ Singh, Deepak âSenseiâ Negi and many others will be seen collaborating with Gujarat Titans for some exciting content projects in the upcoming season of the Indian Premier League. This initiative will not only provide a unique and rewarding experience for the winning team but also create exciting crossover content for fans of both cricket and Esports.
“Titans Rising” was designed to provide a platform for aspiring BGMI players across India to compete at the highest level. The tournament structure featured a tiered qualification system, starting with open qualifiers that were accessible to all. The overwhelming interest and reach of the tournament was evident with 2,048 teams registered for the open qualifiers. These teams battled it out with winners advancing through the pre-quarters, quarter-finals, and semi-finals. The pre-quarter finals saw the qualified teams pooled with 32 invited professional teams, raising the stakes and intensity of the competition.
Fans across the country had front-row seats to the action, as the entire tournament was broadcast live on the official Gujarat Titans YouTube channel. This broadcast generated impressive viewership metrics: 3.2 million views and 287,000 watched hours. Over 50 Million impressions and 2.1 Million engagements were recorded across GTâs YouTube and social media platforms during the tournament. These numbers underscore the significant reach and engagement of the tournament, solidifying Gujarat Titans’ prominent presence within the Esports community.
A substantial prize pool of âč2,200,000 was up for grabs, rewarding the top-performing teams and players for their skill and dedication. Beyond the team prizes, individual awards such as “Most Valuable Titan,” “Man of the Maps,” and “Best IGL” recognized exceptional individual contributions and further fueled the competitive spirit. Apart from these gratifying accolades, the Titans Rising tournament honoured the hustle of young and aspiring e-athletes with awards like âRising Titansâ and âRising Titans Squadâ that aim to empower those who wish to rise in ranks within the world of Esports.
On the success of the first ever Esport tournament organized by any IPL Team, Col. Arvinder Singh, COO-Gujarat Titans said, â”Weâre thrilled by the success of Titans Rising and the enthusiastic response of our fans. As the first IPL franchise to enter the Esports arena, Titans Rising created a unique experience that was enjoyed by a new set of fans while providing another avenue of engagement for our existing fan base. Gujarat Titans shall continue to explore new and contemporary avenues to further enhance engagement with our fans and supporters.â
Gujarat Titans is committed to nurturing the growth of the community and creating opportunities for aspiring players. “Titans Rising” is not just a one-off event but a cornerstone of Gujarat Titans’ long-term Esports strategy.
Industry News
Gaming Corps to launch with lotteries in the USA via EQL games deal
In-demand content provider extends reach into largest iGaming market in the world with its full suite of games made available via iLottery aggregation platform
Gaming Corps, a publicly-listed game studio based in Sweden renowned for creating industry-leading games, has made its debut in the US market through a breakthrough agreement with leading lottery provider, EQL Games.
The distribution agreement will see Gaming Corpsâ full suite of games made available to EQL Gamesâ powerful iLottery Aggregation Platform, developed to provide lottery operators across America with direct access to a portfolio of proprietary and third-party games.
Following the integration, EQL Gamesâ lottery operator partners will be offered proven Slots, Table Games, Multiplier Games, Mine Games and Plinko Games, as well as titles under Gaming Corpsâ innovative and trademarked Smash4Cashâą series.
The deal and integration come at a time of growing demand among online lottery operators in the US for non-traditional content, a format that Gaming Corps has excelled in, especially with its Smash4Cashâą games, which have been a hit with players in global markets.
EQLâs aggregation platform has been developed to allow online lottery operators to quickly and easily access content from multiple game studios simultaneously through one integration and one commercial agreement.
Its iLottery Aggregation platform simplifies the process of adding new games to an online lottery brand across regulated states. In addition to the third-party content provided via its aggregator platform, EQL Games has a portfolio of in-house titles.
This includes games produced under licence with Team USA which were rolled out by several state lotteries for the Olympic and Paralympic Games in Paris this year, with new titles being planned ahead of the Winter Games in Milan (2026) and the Olympic and Paralympic Games in Los Angeles (2028).
Juha Kauppinen, CEO of Gaming Corps, said: “The USA has always been somewhat of the holy grail for game developers like us, which has been further emphasised as markets in several states have become regulated. The potential in the American market is enormous, and the impact for us is a bit difficult to assess, but we have great hopes for the collaboration with EQL Games, which has an impressive platform towards U.S. lotteries.
âWe believe it will have a significantly positive impact on our revenues. I would like to personally take the opportunity to thank EQL Games and Brad Cummings for the collaboration, and we are now working hard to complete the integration so that all our games will be offered to EQL’s customers via their platform.â
Brad Cummings, CEO of EQL Games, added: “Including Gaming Corps as a supplier to the EQL Games iLottery Aggregator is an exciting step forward in our mission to offer unique, high-quality content to state lotteries. Gaming Corps’ expertise in iGaming, along with their unique game portfolio, fits perfectly with our vision of enhancing the lottery experience through dynamic and engaging content.â
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