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Next esports milestone through internationalization: SPORT1 launches new pan-European channel eSportsONE on November 3, 2020

George Miller

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Next esports milestone through internationalization: SPORT1 launches new pan-European channel eSportsONE on November 3, 2020
Reading Time: 4 minutes

 

  • eSportsONE will be available from November 3 in Belgium, the Netherlands, the Czech Republic and Slovakia via the M7 platforms TV Vlaanderen, CanalDigitaal and Skylink
  • Central content partners for the launch are ESL, the NBA 2K League and Psyonix with the esports titles “Dota 2“, “Starcraft 2“, “Warcraft 3“, “NBA 2K“ and “Rocket League“
  • Pan-European agreement with M7 for the distribution of eSportsONE via satellite and various M7 platforms
  • Program structure with mix of live coverage of global top events and exclusive, self-produced analysis formats – all in English
  • Olaf Schröder, CEO of Sport1 Medien AG and Chairman of the Management Board of Sport1 GmbH: “We continue our esports success story internationally and are launching a new ground-breaking project with eSportsONE as a pan-European esports broadcaster.“

 

Milestone through internationalization in the esports market: Sport1 GmbH launches a new, pan-European esports channel with eSportsONE. eSportsONE goes on-air on Tuesday, November 3, in several European countries, including Belgium, the Netherlands, the Czech Republic and Slovakia. Following the successful launch of the first linear TV channel for esports in the German-speaking region with eSPORTS1, this is the first time SPORT1 is implementing a pan-European channel project. The pay-TV channel eSportsONE will be distributed via the M7 platforms TV Vlaanderen, CanalDigitaal and Skylink at launch. Moreover, M7 serves as the central satellite distribution partner. Further platforms in numerous European markets will be added in the coming weeks. Central content partners are ESL, the NBA 2K League and Psyonix with the esports titles Dota 2, Starcraft 2, Warcraft 3, NBA 2K and Rocket League.

The 24/7 program of the pan-European channel comprises over 1,000 live hours per year of top-class international esports events as well as exclusive, self-produced analysis formats. The program content is prepared for the international target group by SPORT1‘s esports editorial team together with experts and influencers from the English-speaking esports community. All esports events are broadcast with English commentary, while individual highlights are commented by the SPORT1 esports editorial team and broadcast from an own studio.

The central content partner for the pan-European region is ESL, the world‘s largest esports company, with serial top competitions in Dota 2, the Warcraft 3 Pro Tour, the Starcraft 2 Pro Tour as well as numerous additional ESL competitions. In addition, other top esports properties will be featured, including the NBA 2K League and Psyonix‘s international Rocket League Championship Series. The NBA 2K League, a joint venture between the NBA and Take-Two Interactive, is a professional esports league featuring the best NBA 2K players in the world and the first official esports league operated by a U.S. professional sports league. SPORT1 thus also offers a versatile and comprehensive portfolio at the pan-European channel eSportsONE, thereby differentiating itself from existing international offerings.

The agreement with the M7 Group enables the channel to broadcast via satellite as well as via the M7 platforms TV Vlaanderen, CanalDigitaal and Skylink platforms. Further European markets will be added in the coming weeks through additional cooperations.

Olaf Schröder, CEO of Sport1 Medien AG and Chairman of the Management Board of Sport1 GmbH: “We are pioneers and trailblazers in the growth market esports with its great opportunities: At the beginning of 2019, we launched the first esports channel in Germany, Austria and Switzerland with eSPORTS1 – an important milestone with which we have further expanded our positioning as a leading medium in the German-speaking esports community. Now we continue our esports success story internationally and are launching a new ground-breaking project with eSportsONE as a pan-European esports broadcaster. Our goal: We want to make esports even bigger in Europe in the future beyond the young core target group and to anchor it even more sustainably in the society.“

Highlights for the channel start with current top events and analysis show “eSportsONE – Analytics“

In addition to current top events, the program schedule after the channel’s launch will include, the new exclusive, self-produced analysis show “eSportsONE – Analytics“, in which the key scenes of major esports events are examined. Three esports experts will analyze all facets of the tournament in the one-hour program and talk about high lights and low lights. After the launch of the channel, eSportsONE will also look back on the final of ESL One Germany. From October 5 until November 1, 16 of the best Dota 2 teams from Europe and the CIS region are competing against each other in this online tournament. Starting November 7, eSportsONE will also feature live broadcasts of the Rocket League Championship Series (RLCS). In the following months the NBA 2K League will also be broadcast live on eSportsONE, amongst others.

Background: eSPORTS1 – the first linear TV channel for esports in the German-speaking region

On January 24, 2019, Sport1 GmbH had launched the first linear TV channel for esports in Germany, Austria and Switzerland with eSPORTS1. The 24/7 program of the pay-TV channel comprises at least 1,200 live hours per year of top-class international and national esports events as well as highlight programs and self-produced magazines. The program content is curated, edited and presented by the in-house esports editorial team together with experts and influencers from the esports community for the target group in Germany, Austria and Switzerland. Numerous large esports events are commented on in German and sent from its own esports studio. eSPORTS1 illustrates thereby the most well-known esports titles like, amongst others, League of Legends, Dota 2, Counter-Strike, Overwatch, Hearthstone or FIFA 20 live.

eSports

WePlay Esports presents: Esports Transfers

George Miller

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WePlay Esports presents: Esports Transfers
Reading Time: < 1 minute

 

Esports Transfers – an objective analysis of the transfer value of esports players

Esports Transfers is a new independent platform from WePlay Esports, which will help the fans, coaches and potential investors to learn the true cost of transfers of particular esports players.

To assess the cost of the transfer, a deep analysis of both statistical and game data is carried out, achieving an accurate result for the current market conditions.

How it works

The transfer value of each player is calculated based on five points:

  • Leadership
  • Marketability
  • Stability
  • Skill
  • Demand

Each item consists of a large number of variables, which are assessed independently of each other and constitute the final result.

“Esports Transfers is a new addition to the portfolio of WePlay Esports global media holding company, which will help both fans and potential investors evaluate professional players based on their statistics. The kind of statistic formulae used by our service is commonplace in traditional sports. Today the platform only provides information about CS:GO players, but more competitive games will be added soon.”
– 
says Maksym Bilonogov, Chief Visionary Officer at WePlay Esports.The WePlay Esports team has prepared an analytical video about Peter “dupreeh” Rasmussen from Astralis team! It describes in detail how much the player of the titled Danish team costs.

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eSports

Challengermode hires key leaders and promotes internal talent to level up leadership team

George Miller

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Challengermode hires key leaders and promotes internal talent to level up leadership team
Reading Time: 2 minutes

 

  • Challengermode makes dual appointments with Philip Hübner promoted to CBDO and Dan-Alp Lindberg joining as CFO 

Leading esports platform Challengermode today announced the appointment of Dan-Alp Lindberg as Chief Financial Officer and the promotion of Philip Hübner to Chief Business Development Officer. The hires follow a substantial period of growth and a $12 million investment round led by eWTP Innovation Fund, the global investment arm of the Alibaba Group, Telia Ventures and Swedish soccer legend Zlatan Ibrahimovic.

Joining Challengermode in 2017 as Head of Business Development, Hübner has previously been responsible for onboarding the very first partners at the company, as well as devising the company’s partnerships and business strategy. With a wealth of esports specific experience – his first involvement in the space as a competitive DOTA player – Philip has worked in a variety of positions, from marketing and communications to product management to business development and strategy – highlighting the value of a broad knowledge base to grow the business side of the industry. In his new role Hübner will draw on this experience to translate increased accessibility in esports into greater value for stakeholders.

Lindberg joins as Chief Financial Officer, where he will be responsible for the company’s revenue growth and profitability while managing risks and compliance in order to facilitate Challengermode’s continued high-growth journey. He has over 15 years of management experience at both large companies and scale-ups , including roles at IKEA as well as creative agency and entertainment company B-Reel. Linberg’s deep knowledge of finance, operations, risk and analytics makes him a valuable asset to Challengermode given its position in the constantly evolving world of esports.

“I’ve always been keen to help grow esports as an industry, even back when I was a competitor – so I am excited to be bringing that accumulated experience to my new role as CBDO” comments Philip Hübner Chief Business Development Officer at Challengermode. “For all its recent success, the esports industry is still relatively young, and is still in a process of change. While sponsorships and big event tournaments will continue to be important, our mission is to create new partnerships and new opportunities that will drive growth in the grassroots level of esports in the years to come.”

Dan-Alp Lindberg, Chief Financial Officer at Challengermode, said: “I am super excited to step into the role of CFO at Challengermode and look forward to continuing to roll out our esports platform internationally. I truly believe the team and this platform has incredible potential to accelerate the growth of esports, harness the space’s commercial potential, facilitate new business models and establish new revenue streams along the way.”

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eSports

Hashtag Tom on being crowned 2019/20 ePL champion…

George Miller

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Hashtag Tom on being crowned 2019/20 ePL champion…
Reading Time: 2 minutes

 

It meant a lot for me to be crowned the 2019/20 ePL champion as it is one of the most prestigious tournaments on the professional FIFA circuit and the first major trophy of my career. I didn’t even make the first tournament on FIFA 19 so winning it on FIFA 20 was even more special.

Hashtag Tom on whether winning was the biggest success of his career to date…

Yeah, it was the biggest success I’ve had in my career. It was my first major trophy and something I’d been working towards for four years in the FIFA scene. It’s the reason I play competitive FIFA so getting my first one meant a lot and considering it’s the only trophy I have to my name I have to say it’s the biggest success!

Hashtag Tom on finally winning a title after experiencing disappointments…

I can’t explain the number of times I had walked away from a tournament in FIFA 19 & 20 and felt like I should have won. I lost a final to Tekkz before, lost in two semi-finals and a quarter-final where really, I felt like I should have been lifting the trophy. To finally win the ePremier League after a lot of tough losses felt extra satisfying. My main emotion was relief as I really wanted to end the year with a trophy to my name.

Hashtag Tom on the strength of the underdogs in the ePL…

I think it shows how strong the UK FIFA scene is. I watched [2019/20 runner-up] Marc Marley beat my teammate Shawrey before he beat Tekkz [in the Xbox final] so I knew just how good he was. I think Marc did unbelievably well to beat the biggest names in the tournament so all credit to him. Hammond and Callum from Spurs and Chelsea were also seen as ‘underdogs’ before the tournament and went far on the PS4 side of things, so I think it shows the strength in depth in the ePremier League. 

Hashtag Tom on what he’s been up to since winning ePL…

I took a couple of weeks off before the release of FIFA 21. I haven’t played in any competitive tournaments since the ePL. The FIFA 21 competitive season has been put back a bit due to COVID and having to set up a new way of playing from home instead of live events. My first tournament was at the end of November.

Hashtag Tom defending his title this season…

I will be looking to defend my title this season. I haven’t decided who I will be representing yet, but it might be time to try again for Tottenham Hotspur as I support them. 

Hashtag Tom’s advice for anybody thinking about playing in the tournament, be it professionals or amateurs….

I would recommend they take part as the Premier League is a massive tournament with a lot of people watching. It also gives you the unique chance to try and represent your favourite Premier League team. And if you’re looking to break in to professional FIFA then this is the perfect opportunity for UK talent to showcase their talent.

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