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Abios Extends Coverage for FIFA

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Abios Extends Coverage for FIFA
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As FIFA has grown in popularity, so has the demand for live-data. The quick gameplay and the resemblance to football has made FIFA a popular beginner-esports for both viewers and punters, which has driven the interest of betting operators and media publishers alike. Due to the increased customer demand, Abios has extended its coverage for FIFA to both live-and pregame data.

Live football was put on halt due to the pandemic, resulting in a spike in popularity for esports games such as FIFA. The game, which is developed by EA Sports, reached a record-breaking number of viewers during the FIFA 21 Challenge. The one-day event experienced an average per-minute viewership of 254k viewers, putting it on par with popular esports titles such PUBG, Rocket League and Rainbow Six Siege. FIFA seems to have kept up its high engagement and viewership, making it all the more lucrative for sportsbooks and media publishers. Due to the popular demand, Abios has extended its coverage for FIFA to both live-and pregame data.

We have high expectations on the continued development of FIFA as a proper esports. It has since the pandemic become abundantly clear that games based on real sports are a tremendous bridge between regular sports fans and esports. Even though regular football is back on track, we believe that FIFA still holds its place as a filler product and sport for those who can’t wait for the next match. We look forward to continuing to improve our FIFA coverage and data quality through official data partnerships with the tournament organisers.”

Oskar Fröberg, CEO at Abios

Live Data Coverage

Live and pregame data will be obtainable for all tournaments in Tier 1, 2 and 3 in FIFA. This includes popular tournaments such as LigaPro, FIFAe World Cup and 2021 FIFAe Nations Cup. Additionally, there are several new data points including stoppage times, scores and half times. More will be added continuously, such as ball tracking, which is currently in beta.

Computer Vision

Abios collects live data by using state-of-the-art machine learning algorithms, computer vision (CV). The algorithms extract and analyse data in milliseconds by using object tracking, object detection and segmentation models on images from streams. After collection, the data gets further verified and cleaned by the algorithms, ensuring our customers get the latest and most accurate data.

Implementation

Live data for FIFA can now be implemented into any and all esports projects. Extensive development documentation and test environments are available to ensure that the process runs as smoothly as possible.

eSports

We ran CS2 Intel Extreme Masters Rio 2024 through a SuperComputer to predict the final stages — with Neymar’s FURIA team set to cause more massive shocks on home soil

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  • Natus Vincere and Team Vitality are heavy favourites with a 29.7% and 23.5% chance of winning in Rio, respectively
  • However, FURIA — the hometown team backed by Brazil star Neymar — have been the tournament’s biggest overachievers in the group stage and are on set to cause an upset
  • G2 on the other hand are the biggest underachievers, crashing out in the group stage to hurt their chances of going into the Major season as top seeds
  • FURIA were given just an 20.9% chance of making the playoffs on home soil while G2 had been ranked as third favourites to win in Rio before the tournament with a 19.3% chance of glory

Natus Vincere (NaVi) remain the overall favourites to come on top at Intel Extreme Masters Rio 2024 according to the CSDB.gg CS2 Tournament SuperComputer but FURIA, the Brazilian team co-owned by Neymar, are on course to threaten a serious upset on their home turf.

They have already stunned the competition by beating NaVi in a group to secure passage directly through to the semi-finals, with G2 Esports the biggest underachievers in the opening rounds.

G2 had been a team rated as the third favourites to seize glory in Rio before the tournament only to fail to even make the playoffs. Team Vitality are still second only to NaVi according to the SuperComputer’s rating of who can win but FURIA are backed to knock them out in the semifinals to go to the decider for a dramatic rematch with NaVi to decide who will end the tournament as champions.

A total of $250,000 in prize money and a spot at IEM Katowice 2025 are at stake for the winning side, and after NaVi’s loss to G2 Esports in the Blast Fall Final they will be gunning for a chance to bounce back in style. Vitality on the other hand will be chasing their first title since IEM Cologne.

FURIA, the hometown heroes, are in the mix to potentially upset the odds and after entering the tournament with only a 20.9% chance of even making the playoffs now find themselves third favourites to win the whole thing after their heroics in the group stage.

Intel Extreme Masters Rio 2024 predicted by the CSDB.gg CS2 Tournament SuperComputer

  • Final: Natus Vincere (29.7%) to beat FURIA (17.6%)
  • Semifinal 1: FURIA (41.0%) to beat Team Vitality (40.7%)
  • Semifinal 2: Natus Vincere (48.1%) to beat HEROIC (33.0%)
  • Quarterfinal 1: Team Vitality (63.8%) to beat MOUZ (36.2%)
  • Quarterfinal 2: Natus Vincere (67.0%) to beat Virtus.pro (33.0%)

Playoffs

  • Natus Vincere – 29.7% to become champion; 48.1% to make final; 67.0% to make semi-final
  • Team Vitality – 23.5% to become champion; 40.7% to make final; 63.8% to make semi-final
  • FURIA – 17.6% to become champion; 41.0% to make final
  • HEROIC – 11.3% to become champion; 33.0% to make final
  • Virtus Pro – 9.7% to become champion; 18.9% to make final; 33.0% to make semi-final
  • MOUZ – 8.2% to become champion; 18.3% to make final; 36.2% to make semi-final

It had been quite the run for NaVi prior to Rio despite their loss to G2 at the Blast Fall Final, with back to back grand finals in recent weeks.

Their momentum was immediately slowed by FURIA who got the home turf buff to shock them with a 2-0 in the Upper-Final to skip straight into the semis.

FURIA’s last appearance in a semi-final in front of a Brazilian crowd came at IEM Rio in 2022 where they lost 2-1 to Cadians Heroic after beating Navi in the quarters. They also lost to Heroic in the quarters of the same tournament in 2023 and will be hoping to get all the way to the final this year.

They are now third favourites to take the event with NaVi and Team Vitality still first and second favourites coming into the playoffs, even after slipping up against FURIA and Heroic, respectively.

Vitality have experience at recovering in this competition. They won IEM Rio 2023 from the quarters and will be looking to go back to back in Rio in 2024.

The MVP race is on too with Vitality’s ‘Zywoo’ currently on a 1.54 rating after five maps. He will be looking to take his career total to 21 tying the all-time record currently held by s1mple.

Another MVP would also be a massive step towards taking a record-breaking fourth HLTV number one award for the best player of the year for 2024.

FURIA could cause an upset here too though with home boy KSCERATO on a 1.56 rating after six maps.

The MVP award will almost always goes to the winning team’s best player and he could pick up his first career MVP on home soil should FURIA continue to confound expectations. Neymar would be proud!

How was the CSDB.gg CS2 Tournament SuperComputer created?

The CSDB.gg CS2 Tournament SuperComputer is a predictive model created using world ranking points, team quality ratings and performance trends. An element of randomness is also included in the model to avoid the best teams and players always winning, to reflect the fact that upsets can happen.

Every tournament is simulated 1,000 times with the results aggregated into a percentage rating of the chances teams or players have to achieve the predicted result.

CSDB.gg CS2 Tournament SuperComputer playoffs forecast in full

Elimination stage:

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Asia

Top Gaming Creators join hands with Regional Influencers to Drive Record Engagement into College Rivals Season 2

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A diverse array of city-based influencers from across the country, in conjunction with an established roster of creators, has been driving exceptional engagement and transforming the grassroots esports and gaming scene at the College Rivals Season 2.

The Ampverse DMI owned, largest collegiate gaming talent hunt, College Rivals Season 2  has covered 5417 kilometres with its one of a kind cool gaming truck, visiting more than 11 cities. It has surpassed a record-breaking 100,000 plus registrations, engaging with students in both online and offline format, exceeding the total engagement numbers compared to the first edition in just over three months of the tournament.

Ashwin Haryani, Country Head of Ampverse DMI, India, highlighted the broader vision behind this collaboration: “Our partnership is built on the belief that nurturing esports and gaming talent requires more than just competition—it demands inclusivity, mentorship, and localized engagement. By bringing together creators across different tiers and regions, we’re not just amplifying visibility for emerging talent; we’re creating a sustainable pathway for them to transition from amateur to pro. College Rivals is evolving into a platform where every creator, regardless of their background or following, can find opportunities to grow, learn, interact and thrive in the esports and gaming ecosystem.”

Season 2 features prominent and popular creators like Payal Gaming and Ankkita C, two of India’s top female gamers; Snax, known for his informative gaming content with over a million YouTube subscribers; and popular names like Joker ki Haveli and Regaltos. Also, joining the lineup are Antaryami Gaming, AlphaClasher, Brightfox, Willy Gaming, SardarjiYT, Vadhiyaar, and Mazy, making it an exciting season for gaming enthusiasts.

“By collaborating with local influencers and deep diving into diverse audiences to create a more relatable gaming experience. This strategy not only enhances community interaction but also brings unique regional flavours to the game, making it more appealing to players from different backgrounds. It’s a smart move to leverage local voices and personalities, driving excitement and participation in the competition, said India’s top women gamer, Payal Gaming.

As per industry reports, nearly 55 million urban Indians actively engage with nano-influencers. This dynamic blend is revolutionizing the way to connect and energize the gaming community.

The College Rival Season 2 is being staged across 22 Indian cities, including Jaipur, Lucknow, Patna, Assam, Vizag, Hyderabad, Bangalore, Chennai, Mangalore, Kochi, Goa, and Mumbai being part of it.

Adding to the excitement, the winners from the first two rounds of qualifiers for all three games, Valorant, BGMI and EA FC 24 have also been revealed. They will move on to the next stage, aiming for a spot in the Grand Finale scheduled for February 2025, wherein the winners will win a prize pool of up to INR 50 lakh and the chance to join a top gaming organization to compete professionally.

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Gujarat Titans challenges E-sports Athletes to battle it out in “Battlegrounds Mobile India-Titans Rising” Tournament

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Gujarat Titans becomes the first IPL team to step into the world of E-sports with “Battlegrounds Mobile India-Titans Rising”, an electrifying BGMI tournament with a massive ₹22 Lakh prize pool. The tournament guarantees intense matches and nail-biting finishes as top-tier professional teams clash with rising stars who advance through the open qualifier process to lock horns in the Battlegrounds Mobile India (BGMI) tournament.

The tournament starting from October 10th will be sure to provide riveting entertainment for E-sports enthusiasts. E-sports’ inclusion in the Olympics and Asian Games has been a game-changer. This recognition has legitimized E-sports as a globally recognized competitive sport, attracting mainstream media, sponsorships, and investment, ultimately fuelling rapid professionalization and expanding its global fan-base.

The “Battlegrounds Mobile India-Titans Rising”, tournament features multiple elimination phases leading to a Grand Finale. The thrilling competitive journey kicks off with five offline open qualifiers in Phase 1 from the 10th to the 15th of October. These qualifiers are open to all to provide a platform for aspiring BGMI teams to showcase their skills. Moreover, 2,048 teams consisting of over 10,000+ gamers have already registered for the tournament and are buckling up to jump into the battlegrounds.

From these qualifiers, 32 teams will advance to the pre-quarters phase where they will battle alongside 32 invited teams with established and top-ranked players, creating a fiercely competitive pool of 48 teams. Phase 2 intensifies the battle with Quarter-Finals, Semi-Finals, and ultimately culminates in a Grand Finale where the top 16 teams fight to become the Ultimate Champion.

Col. Arvinder Singh, COO of Gujarat Titans, remarked, “With the IOC set to hold the Olympic E-sports in 2025 and the Asian Games featuring E-sports as a medal event since 2022, it has gained widespread international recognition. With ‘Titans Rising,’ our goal is to engage fans and broaden our brand presence. This tournament will create opportunities for aspiring players to compete with professionals, while also allowing our fans to tap into their competitive spirit in BGMI. This initiative enables us to connect with our fan base in innovative ways and highlights exceptional talent in the E-sports arena.”

The behemoths of the E-sports world namely Revenant E-sports, Team IQOO SouL, Team Orangutan, Carnival Gaming, and many more will join the fray to win it all. Marquee gamers like Sc0utOp, Omega, Goblin, and many others will be competing against each other in this all-star tournament,

All matches, starting from Pre-Quarters, i.e. from 16th October, will be streamed on the GT YouTube channel, ensuring maximum exposure and excitement for both participants and viewers. Don’t miss a moment of the action! Catch all the excitement live on the Gujarat Titans YouTube channel, featuring expert commentary and in-depth analysis.

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