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BLAST Premier donates $5K to gaming and mental health charity Safe In Our World

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Esports tournament organiser BLAST Premier has donated $5000 to Safe In Our World – a video game charity that supports players, teams and organisations in the industry struggling with mental health issues.

The donation will go towards helping the charity continue to deliver some of its impressive work in the field of mental and physical wellbeing for the betterment of the wider gaming and esports industries. 

Professional esports athletes and gamers struggling with mental health issues and burnout has become a common theme over the last few years, with the pressure put on elite esports stars ever increasing and players’ schedules becoming more demanding than ever. 

Safe In Our World was founded in 2019, with a mission to foster positive mental health wellbeing and deliver support not only for players but also developers, publishers, retailers and the other people and teams who drive the video games industry forward.  

Some of the impressive work the charity has undertaken to date includes launching a Level Up Mental Health Programme that empowers companies to priorities its employees mental health, creating a Safer Together Discord channel that offers a safe space to interact with fellow gamers and introducing a Community Manager Mental Health Course, which is free for community managers and public-facing roles within the industry.

The global Counter-Strike tournament organiser set aside fines that were accumulated and deducted from teams during the 2021 Spring Season (February-June) and donated them to a charity of choice. 

Emily Medd, Director of Digital at BLAST, said: “Never has it been so important to protect and educate esports stars and gamers on the significance of physical and mental wellbeing both on and off the server. Safe In Our World are doing brilliant work in this area, helping gamers understand and talk about their mental health freely – we’re delighted to be able to make a contribution to their outstanding work.”

Rosie Taylor, Charity Officer for Safe In Our World, said: “We’re delighted to have BLAST’s support to continue to eliminate the stigma around mental health in games. It’s paramount to have resources available to every player and every employee in the industry, so that everybody feels safe to reach out and learn more about mental health; not only to support themselves but each other as well.”

The charity’s burning ambition is to grow into a default destination for gamers and developers grappling with mental health issues to ask for help, access information, and read about real people in the gaming space who have had their own struggles — and how they have dealt with them. 

BLAST Premier is a worldwide Counter-Strike tournament series that unites all major events, offers opportunities to all regions across the globe and crowns the world champions of CS:GO. Up to 32 teams will take part in the seven BLAST Premier events over the course of 2021 with a combined prize pool of $2,475,000 on the line. 

eSports

Sony Group Becomes Founding Partner of Esports World Cup

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Sony Group Becomes Founding Partner of Esports World Cup
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Multi-year collaboration will produce the Anthem and original documentary series of Esports World Cup 2024

The Esports World Cup Foundation (“EWCF”) and Sony Group Corporation (“Sony”) have signed a multi-year partnership agreement to collaborate on initiatives for the Esports World Cup. The collaboration leverages Sony’s acclaimed gaming products and entertainment expertise alongside the EWC’s vision to unite the global gaming and esports communities across the most popular games, and underscores a shared ambition to broaden the appeal of gaming and esports to players and fans worldwide. The inaugural Esports World Cup 2024 is slated to take place this summer in Riyadh, Saudi Arabia.

As part of this agreement, Sony Pictures Entertainment will create a behind-the-scenes documentary series showcasing the players and games of the Esports World Cup. Sony, together with Sony Interactive Entertainment, will also look to exploring additional opportunities to support promising creators and talent in the region. Sony Music Entertainment will produce the music Anthem of the Esports World Cup 2024

“Sony is the perfect partner for the Esports World Cup,” said Ralf Reichert, CEO, Esports World Cup Foundation. “Our goal is to establish a global platform for esports and gaming that sets new standards for live esports events. Sony’s experience in creating stunning visuals, engaging music, compelling storytelling, and state-of-the-art technology will be a game-changer for the Esports World Cup. The EWC aims to take esports to the next level, and we are thrilled to count on Sony’s world class expertise in this endeavor.”

“We’re excited to make the Esports World Cup more fun and engaging for fans globally by harnessing the creativity and technology from across our diverse businesses.” said Toshimoto Mitomo, Executive Deputy President and CSO, Sony Group Corporation. “Sony has been enhancing the esports experience especially with Sony Interactive Entertainment’s initiatives such as PlayStation Tournaments and the annual EVO fighting game series. We look forward to further catering to this growing, global community of players and fans with the Esports World Cup.”

With the Esports World Cup, EWCF has created an unprecedented celebration of competitive gaming and esports fandom. This summer, top esports organizations will face off in Riyadh, to compete in a unique cross-game structure for the largest prize pool in esports history. Recently, the EWC has announced the addition of ten popular titles – Dota 2, Counter-Strike 2, Mobile Legends: Bang Bang, Honor of Kings, PUBG, PUBG Mobile, Overwatch, Free Fire, Fortnite and Rainbow Six Siege – as participating games. More games will be announced soon.

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NEW YORK ISLANDERS REPRESENTATIVE ERIK ‘EKI’ TAMMENPAA EARNS HIS SIXTH EUROPEAN TITLE AT THE EA SPORTS NHL 24 EUROPEAN CHAMPIONSHIP

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In a rematch of last year’s European Championship, Erik ‘Eki’ Tammenpää, representing the New York Islanders, again prevailed over Teemu ‘Temppanen’ Karvonen representing the Anaheim Ducks to win the EA SPORTS NHL 24 European Championship title. The win marks Eki’s fourth-straight and sixth-overall European Championship title (2018, 2019, 2021, 2022, 2023, 2024) and another $15,000 USD in earnings. Temppanen placed second in the competition that took place at the Copenhagen Media Facility in Copenhagen, Denmark on Sunday evening. For a second year straight, both players will represent Europe in the EA SPORTS NHL 24 World Championship taking place in April in New York.

Eki is a full-time YouTube and Twitch content creator and EA SPORTS™ NHL® 24 expert and 24-year-old native of Helsinki, Finland. He remains the most decorated esports player on the NHL competitive circuit and will try once again to capture the World title after capturing runner up at last year’s EA SPORTS NHL 23 World Final.

During the competition in Copenhagen today, Temppanen and Eki qualified for a spot in the World Final by competing in a semifinal best-of-three round. Both players split their first two games, with Temppanen ultimately overtaking NikkeDanglesin a tight competition and Eki defeating Eken45Jr with eight goals in a Game Three shutout.

The Championship series saw a rematch of last year’s EA SPORTS NHL 23 European Final with Temppanen and EKI facing off once again. While Temppanen took the lead with an early goal in Game One, Eki scored three quick goals in a three-minute span during the second period and a game-winning goal in the third period by Vincent Trocheck (New York Rangers). Eki continued his goal streak and dominated Game Two, ultimately scoring six unanswered goals, including tallies from Jaccob Slavin (Carolina Hurricanes), Bo Horvat(New York Islanders), and Cam Atkinson (Philadelphia Flyers). Eki’s

6-0 victory solidified his sixth European title and status as “the one to beat.”

EA SPORTS NHL 24 EUROPEAN FINAL STANDINGS

1st: Eki, New York Islanders

2nd: Temppanen, Anaheim Ducks

3rd: Eken45jr, Pittsburgh Penguins

4th: NikkeDangles, Washington Capitals

5th-8th: Alphaborje, Detroit Red Wings

5th-8th: Kibeeex, Toronto Maple Leafs

5th-8th: Launonexx, Tampa Bay Lightning

5th-8th: Teemuyy, Colorado Avalanche

The EA SPORTS NHL 24 North American Championship will be contested on March 24 at the NHL Flagship Store in New York beginning at 1 p.m. ET on the NHL’s Twitch channel. For more news, fans can visit www.nhl.com/NHL24 and follow the conversation on social using #NHL24WC.

 

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Supported by Access Abu Dhabi and Abu Dhabi Investment Office, KALM opens global headquarters in the emirate

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KALM, the world’s first sports and esports consultancy focused on player development and performance, has launched its new global headquarters in Abu Dhabi. KALM aims to revolutionise the landscape by offering a blend of expertise from both traditional sports and esports, including innovations, technology and academic partnerships to develop first-in-class services for athletes.

Powered by Access Abu Dhabi, an initiative by Maven Global Access and supported by the Abu Dhabi Investment Office (ADIO), KALM will provide its services to organisations, global brands and individual athletes in and out of their sporting endeavours.

KALM utilises proprietary performance technology from Stanford University to identify key traits and talent of athletes by evaluating perceptive, physical and mental capabilities. It is focused on creating a best-in-class performance centre dedicated to optimising player health and recovery. KALM harnesses data science and AI applications to understand peak player performance and lifestyle factors affecting performance and develops methods to extend the longevity of an athlete’s career.

Massimo Falcioni, Chief Competitiveness Officer at ADIO, said: “Abu Dhabi is steadily emerging as a regional sports and esports centre, and KALM is joining a solid lineup of global players who are setting up their operations in the emirate. Boasting a positive investment environment, enabling regulations and cutting-edge infrastructure and connectivity, Abu Dhabi continues to be a destination of choice for innovators. We are confident that KALM will drive further growth for a key sector in the emirate, through offering unique and innovative services.

Dr Melita Moore, Managing Partner at KALM, said: “At KALM, our mission is to put the player at the centre. Esports athletes compete at the highest level and their physical, mental and overall wellbeing deserves the same level of care as traditional athletes. We chose Abu Dhabi as the location for our headquarters because of the incredible support and opportunities offered by this vibrant city. Access Abu Dhabi played a pivotal role in bringing us to the region initially. Abu Dhabi’s strategic location, world-class infrastructure, and unwavering commitment to innovation in the gaming industry made it the ideal choice for KALM to thrive.”

KALM has established an athlete-centric development model through education, brand-building and commercialisation focused on protecting, managing and leveraging athlete brands. Through its global headquarters, the company will engage with government, the private sector, federations, teams and key stakeholders to create, drive and deliver its athlete health and wellbeing strategy.

Dr Melita Moore, renowned in sports medicine, brings her global leadership from serving as team physician for NBA and WNBA, to a leading role at the Global Esports Federation as a Vice President. Dr Khizer Khaderi is a visionary in neuro-ophthalmic surgery and technology, contributes expertise in AI, VR and AR. Ali Al Ramahi, a leading sports scientist and performance coach, specialises in developing wellness programmes for esports athletes, while Luke Fedlam, a distinguished sports attorney, shapes the regulatory landscape of sports and esports and provides athlete development and education.

KALM’s initiative will elevate the Middle East’s presence in the global sports and esports arena, providing a platform for young aspirants to achieve international acclaim. The timing of the launch aligns with the region’s growing interest in digital sports and entertainment, marking a significant stride in the development of a robust esports ecosystem.

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