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Pariplay signs new content agreement with Holland Casino

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Pariplay signs new content agreement with Holland Casino
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Aspire Global’s Pariplay Ltd, the leading aggregator and content provider, has signed a deal to supply its proprietary games to Holland Casino in the newly regulated Dutch market.

In total, 20 of Pariplay’s innovative and entertaining slots will now be made available to players at Holland Casino, one of only 10 online operators to be granted a licence by regulator Kansspelautoriteit (KSA) when the market opened on 1st October 2021.

In addition to the first batch of certified Pariplay titles, Holland Casino will also carry more titles developed by the provider’s in-house team going forward as part of a first-ever working relation between the two companies.

Holland Casino’s land-based business operates 14 locations in all parts of the Netherlands, welcoming 1.1 million visitors annually, and is a leading presence within the new regulated digital ecosystem in the Netherlands.

Pariplay has already at least 30 games studios in their network ready to go live in the Dutch market through its Fusion™ aggregation platform, while it assists its Ignite studio partners to get their games certified for the Netherlands, alongside the other 15+ jurisdictions.

Andrew Maclean, VP of Sales at Pariplay, said: “We firmly expect the gaming market in the Netherlands to grow to ultimately become one of the biggest in Europe. With that in mind, we are determined to play a major role in shaping the market and this deal with the prestigious Holland Casino allows us to do just that.

“We are constantly seeking to appeal to new audiences with content that is innovative, relevant and entertaining and we believe that with the initial batch of certified titles that are available to Holland Casino’s players, we will whet the appetite for what is yet to come from our product roadmap.”

Jeroen Verkroost, Digital Transformation Director at Holland Casino, said: “Pariplay’s content is renowned in the industry for its high-quality production values and with this new content deal, we are continuing to offer our players the chance to experience the best that online gaming has to give.

“With the Pariplay team’s knowledge of the Dutch market and player preferences, we are sure that both the initial 20 games and those still to come will prove to be popular, immersive choices for customers keen to play in a safe, regulated and enjoyable environment.”

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Slott: New Trusted Player in the World of Modern Casinos

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In 2024, an innovative product joined the world of online gambling: the Slott platform.
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In 2024, an innovative product joined the world of online gambling: the Slott platform. Slott is more than just another casino — it’s a fully-fledged gaming platform with its bonus engine and unique solutions that have been proven in practice. Slott was designed to offer superb gameplay and best-in-class user-centricity emphasising social interaction, community development, and a system of motivation through regular performance rewards, which guarantees continuous player involvement in the process.

 The creators of Slott have set an ambitious goal: to become the leading global online casino. Slott’s mission is to revolutionise the world of online gambling by introducing a unique online gambling platform that includes seamless deposit mechanisms that uphold security and transparency. The platform provides an exciting and secure gaming environment.

Slott is now available on both desktops and mobile devices, allowing users to enjoy games wherever and whenever they want. The platform has been developed by a highly qualified and experienced team of product designers and developers to deliver its players a truly unique experience.

Slott plans to significantly expand the product variety by the end of the year; the platform expects to feature 10,000 games and cooperate with 200 providers. In addition, a sportsbook will become available, while unique in-house developed games are already available to users!

Slott started working with fiat currencies in Q2 of 2024 and has already added support for cryptocurrencies. The platform will offer betting options for gaming and casino, regular promotions and a VIP program.

Slott is not a startup but the result of years of experience in launching casinos and developing igaming products that have been successfully operating worldwide, including in Europe, Asia, and Latin America, for many years. Slott’s creators bring their combined experience to the project, thus ensuring the reliability and prospects of the new platform.

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eSports

Staffordshire University makes history in college esports

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Students of Staffordshire University have achieved a unique success: becoming the UK’s first winning university team in Europe’s premier esports competition between colleges. Players of ‘Korean Pop Superstars (KPS)’ emerged victorious last weekend in VALORANT (Riot Games’ shooter title) at the Grand Final of UNIVERSITY Esports Masters (UE Masters), where they defeated their rivals from National University of Physical Education and Sport of Ukraine (NUPESU) by a score of 3-2.

It was not an easy road to glory. British representatives had to overcome the continuous returns from the Ukrainian players, who demonstrated a tough competitive spirit throughout the Grand Final. However, it was a great sporting experience in which fair play prevailed between the two teams. In fact, students of KPS waited over an hour for their NUPESU’s counterparts due to a problem with the venue where they were competing.

All the clashes at the Grand Finals of UE Masters (both VALORANT and League of Legends) were played entirely in online format. Live streams of the showdowns on Twitch and X (formerly Twitter) accumulated more than 40,000 views throughout last weekend on two official social channels with over 11,000 followers.

A great victory for the UK

The win of KPS is a meaningful milestone for college esports in the UK. For the first time, a British team has been crowned as Champion of UE Masters, the most important esports tournament in the college ecosystem across Europe. Since the first edition of the competition in 2016, Great Britain has had representatives, but none had been able to lift the Championship title.

This group of five students from Staffordshire University, integrated by Diarmuid McGirr, Josh Green, Zain Lim, Stanley Lebon, and Ignas Kantauta as the main squad, have completed a successful performance in this edition of UE Masters: overcoming qualifiers, beating the best opponents, and positioning the UK at the top of the university esports in the continent.

One of the KPS integrants, Zain Lim, said: “Playing as a team has definitely been fun, competing with friends just created such an atmosphere where it felt like we would beat teams due to just having better vibes than them. I would recommend university esports to others. I felt it made gaming a more social-able hobby, as over 5 years of university, at two different unis, I have met a bunch of people.”

Find out more about VALORANT, the victory’s game

What is VALORANT? What does it consist of? It is one of the most wanted esports-games globally. This shooter title, developed by the giant Riot Games and released in 2020, is a 5v5 character-based tactical FPS where precise gunplay meets unique agent abilities. It also includes a lot of effects and advanced weapons to offer players a better first-person experience.

Millions of people have tested their tactical skills on VALORANT over the past few years. According to the specialized website Tracker Network, over 16 million active users have played VALORANT so far in July worldwide.

Beyond of a video game competition

UE Masters, supported by Riot Games, is the conclusion of the UNIVERSITY Esports season, a global program with a presence in 26 countries on four continents and involving more than 100,000 students from 2,000 universities.

The main objectives of UNIVERSITY Esports are to create a sense of community among players from all over Europe, to give them the opportunity to compete in high quality international tournaments and to provide avenues for young people to develop a career within the esports world, as well as to find a place to learn and enhance their skills.

In the UK and Ireland, UNIVERSITY Esports, a project organized by NUEL (a GGTech Entertainment’s company), has celebrated its 13th Season. The winners of its Winter Split, such as Staffordshire University, have been the national representatives in the outgoing edition of UE Masters.

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Asia

BGMI MASTERS SERIES SEASON 3 SET TO LAUNCH WITH EXCITING NEW INITIATIVES

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The BGMI Masters Series (BGMS), India’s premier esports tournament, is back with its highly anticipated third season. Season 3 will begin on Friday, July 19 at 7:00 PM and will run until August 11 on the Star Sports Network. This season promises to be the most thrilling yet, with several innovative features for an esports experience like never before.

Broadcast Schedule:

  • Monday to Saturday: 7:00 PM – 9:00 PM
  • League week Sundays; Playoff & Finals: 6:30 PM – 9:00 PM

Channel Mix:

Fans can catch all the action on Star Sports 2 (HD & SD) in English and Star Sports First in Hindi. Fans will also have the option to switch to Tamil & Hindi commentary on SS2 using the blue button.

Digital Streaming:

The entire BGMI Masters Series will also be streamed on Star Sports & Nodwin Gaming’s YouTube, making it accessible to a broader audience.

Exciting New Features for Season 3:

  1. Powerplay:
    • Returning from Season 2 to make the game action-packed from the get-go, this feature rewards double the points to squads for each finish they achieve in the first circle of each match.
  2. Impact Player:
    • For the first time, , the in-game leader will conduct a random draw to select the Impact Player. This player will earn double points for each finish.
  3. Bounty:
    • Also debuting this season, the top 4 teams based on the standings of the league week’s first match will carry a bounty. In subsequent matches, the top 4 teams overall will carry a bounty, with ten bounty points awarded for wiping out an entire squad.

Impact and Reach:

Over the first two seasons, BGMS has garnered an impressive reach of over 100 million across linear and digital platforms. As the biggest esports IP in the country, BGMS continues to play a pivotal role in bringing esports into the mainstream.

Fan Engagement Initiative: Play with the Masters:

BGMI fans now have the unique opportunity to play the game directly with top BGMI gamers featured in BGMS everyday through the ‘Play with the Masters’ initiative. This exciting feature, introduced by Star Sports and Nodwin Gaming, encourages viewers to follow Star Sports’ & Nodwin Gaming’s social handles and tune into the BGMS broadcast for updates on how to participate.

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