Africa
Africa Gaming Market Forecasts Report, 2022-2027: Kucheza, Kagiso Interactive, Nyamakop, Celestial Games and Kuluya Have a Strong Market Share

The “Africa Gaming Market – Growth, Trends, COVID-19 Impact and Forecasts (2022-2027)” report has been added to ResearchAndMarkets’ offering.
The gaming industry is expected to register a CAGR of 12% during the forecast period (2021-2026). The Covid-19 pandemic had a positive effect on the African Gaming Market. The pandemic lead to mandated stay-at-home orders, which resulted in the customers spending more time and money on various games and gaming consoles, which led to the growth of the commercial segment of the gaming market.
Key Highlights
- The most recent trend is the growing availability and popularity of multi-functional gaming consoles, which are emerging in the market and helping in growing the market of video games in the region.
- The African region is one of the regions in the world where the youth population is increasing. By 2050, Africa’s young people, i.e., those aged between 0 and 24 years, will witness an increase of around 50%. Africa is expected to have the most significant number of young people. Africa’s youth is critical to the continent’s future when it comes to gaming.
- Moreover, African studios are making new inroads with the launch of original, locally produced content on Netflix. Several local content productions have also been nominated for several global awards, including the Oscars.
- The video games market in South Africa has witnessed strong growth in the past few years. It is expected that there will be more than 11 million gamers in South Africa. Gamers in the country are moving to social gaming, the free-to-play revenue model with downstream in-game purchases. It has become increasingly popular in the country.
- Owing to such factors, the market is expected to witness growth over the forecast period. Countries like Kenya, Nigeria and Uganda are the other top game developers in the African region. The gaming industry is also bringing millions of dollars to countries per year. This is for all categories of video games: mobile, PC, Xbox and PS.
Key Market Trends
Smartphone Segment is Expected to Have Major Market Share
- The proliferation of mobile technology and its associated use cases have unleashed technological evolution in the region. Further, the development of communication technology with leapfrogged traditional advances such as telephones has led to smartphones’ direct adoption.
- These instances have allowed the region to skip the cumbersome and time-consuming process involved in the traditional practices and gave access to newer technologies such as satellite that allowed for quicker installations and reduced costs.
- For instance, according to a report from GSMA published in 2019, an association of mobile network operators worldwide, there are over 747 million active mobile users in sub-Saharan Africa, thereby representing 75% of the population.
- Thereby, with the company marking its entrance into the smartphone market as the first smartphone manufacturer in Africa, it has boosted the region’s ambitions to become a regional technology hub and is expected to the smartphone gaming market.
- A comparative study conducted by the National Center biotechnology information on mobile gaming worldwide stated that smartphone gaming accounts for 24% in Africa.
Piracy, Laws and Regulations, and Concerns Relating to Fraud During Gaming Transactions will Impact the Growth of the Market
- Most African countries have gaming commissions and laws that regulate gambling. South Africa has clear gaming laws and regulations. It was the first country to create gambling regulations on the continent. Also, online casinos are popular in the country.
- In South Africa, several legislative attempts to further restrict online gambling and payment transactions of unlicensed operators have been postponed in recent years. However, some legislators and regulators at the provincial level have called for a less restrictive regime.
- A new advocacy organisation designed to collaborate, coordinate, partner, build and sustain the growth of esports on the continent has been formed. ESFA, or The Esports Federation of Africa, is established by a community of both private esports entities and national federations.
- WESCO affiliates it. With the launch of the ESFA, African gamers now have a voice, an advocate, an organisation with grassroots developments of players at its core. These will provide better opportunities and therefore strengthen the local market in the region.
Competitive Landscape
The gaming market is highly fragmented as the demand for online games and increasing penetration of mobile applications across the region will help attract new players to this market over the next few years. Some of the key developments in the market are Kucheza, Kagiso Interactive, Nyamakop, Celestial Games, Kuluya.
- February 2021- Designed to be accessible to all, Kucheza Gaming is on a mission to help the younger generation prepare for the future of work. They announced the School Esports (video game) League Season 2. Kids and teens come together to play Fortnite, Minecraft and F1 online every Friday for seven weeks. This is done in partnership with Mettlestate.
- March 2021 – Kuku-Ya-Ku is most famous for Monster Hunter World. They are also trying to target the six quests. They have launched the game “Iceborne”, which is proved as a successful launch.
Africa
MSSA’s view of encouraging females to play esports

Esports, or electronic sports, has become a global phenomenon, with millions of people tuning in to watch competitive video game matches online or in person. As the popularity of esports continues to grow, it is becoming increasingly important to encourage diversity and inclusivity in the industry, particularly in terms of gender.
Since 2009 Mind Sports South Africa (MSSA) has had an active policy to increase female representation in esports. This is important for a number of reasons. First, it is simply a matter of fairness and equality. Women should have the same opportunities to compete and succeed in esports as men. By promoting gender diversity in the industry, we can help to break down barriers and create a more inclusive environment for everyone.
However, as MSSA President, Colin Webster, stated, “There are also practical reasons why having more females play esports is important. For one, it can help to grow the industry. Women make up a significant portion of the gaming market, and by tapping into this market, esports organizations and companies can reach a wider audience and increase their revenue streams.”
Webster added, “Additionally, having more females involved in esports can help to address some of the toxic behaviors and attitudes that have plagued the industry in the past. Women have historically faced harassment and discrimination in the gaming world, but by promoting gender diversity and inclusion, we can help to create a more welcoming and supportive community.”
There are also potential benefits to individual female players. By participating in esports, women can gain valuable skills and experience in areas such as teamwork, communication, and problem-solving as well as earn Regional, provincial, and National Colours that may help such females obtain bursaries in order to study further. These skills can then be applied to other areas of their lives, such as their careers or personal relationships.
However, increasing female representation in esports is not without its challenges as MSSA is painfully aware. Women are still underrepresented in the industry, and those who do participate often face a range of barriers and obstacles. Some of these include online harassment and discrimination, a lack of female role models and mentors, and limited opportunities for sponsorship and funding.
MSSA faced very stiff opposition from many gamers, some of them who even have daughters, over the years when promoting its policies of enablement and inclusion.
To address these challenges, MSSA has always taken proactive steps to promote gender diversity and inclusion. This has included initiatives of providing incentives and creating real and credible upward movement. MSSA is the only esports national federation, world-wide with 40% of its Board consisting of female Board Members.
In conclusion, increasing female representation in esports is not only a matter of fairness and equality, but also a practical way to grow the industry and create a more inclusive and supportive community. By taking proactive steps to promote gender diversity and inclusion, we can help to build a better future for esports and for everyone involved in it.
Africa
Mind Sports South Africa’s (MSSA) 2023 Gauteng Online Championships held on 11 March 2023 showed sterling results.

The championship was a last chance for many esports athletes to qualify for MSSA’s National Team Trials to be held on 25 March 2023 at which the team will be selected to officially represent South Africa at the African Qualifiers which lead up to IESF’s 15th World Esports Championships to be held in Lasi, Romania in August 2023.
All Registered Players who have finished in the top three places, or the top 20% – whichever is greater, are entitled to enter trials.
However, it must be remembered that all players must have a valid passport at the date of entry.
It was indeed exciting to watch just how much all the female teams have improved.
White Rabbit Gaming Club’s (WRG) female team astounded all with their skill and sportsmanship. The team demolished all the female opposition and narrowly lost to the male team which ultimately won the premier event.
It is expected that the selection process for the esports title will be hotly contested.
Other female teams that excelled are:
- Roedean College – League of Legends, and
- Northcliff High School – Mobile Legends: Bang, Bang
The high standard of play saw a number of Registered Players being awarded Provincial Colours. Only Limpopo and Northern Cape did not have rRegistered Players who did not earn provincial colours.
The winners are as follows:
Title | Name of player/team | Club | Provincial Colours awarded |
Clash of Clans – Premier | Christo van Zyl | Point High School | Western Cape |
Clash of Clans – Hgh School | Martin venter | Hoër Volkskool | |
Clash Royale – Premier | Jimmy Swanepoel | Point High School | Western Cape |
Clash Royale – High School | Norrice Le Roux | Point High School | |
CS:GO – Premier
|
ZAG CS | ZAG Academy | |
Josh Chapman | Western Cape | ||
Sebastian Montoya-Pelaez | Western Cape | ||
Michael de Villiers | Western Cape | ||
Josh Orelowitz | Western Cape | ||
Thomas Venables | Gauteng | ||
Ayush Singh (sub) | KwaZulu Natal | ||
CS:GO – Premier – Female
|
White Rabbit Gaming | White Rabbit Gaming | |
Karla Grewar | Gauteng | ||
Kaylee Ludick | Gauteng | ||
Rochelle Elizabeth Noortman | Free State | ||
Roelien van Dyk | Gauteng | ||
Jessica Eleez Greeff | KwaZulu Natal | ||
DotA – Premier
|
ZAG DOTA 1 | ZAG Academy | |
Suhail Khan | Gauteng | ||
Travis John Waters | Western Cape | ||
Mark Kilian Lehle | Gauteng | ||
Mohammad Dhooma | Eastern Cape | ||
Nicholas Dammert | Gauteng | ||
DotA – High School
|
CCL Knights | Crawford College Lonehill | |
Howie Chen | Gauteng High School | ||
Srivar Premjeeth | Gauteng High School | ||
Arav Harrielal | Gauteng High School | ||
Ashen Naidoo | Gauteng High School | ||
Tej Kistasamy | Gauteng High School | ||
eFootball – Premier | Ridah Hendricks | PES Society | Western Cape |
FIFA 23 – Premier | Rethabile Masangane | NWU | |
FIFA 23 – High School | Antonie Botes | Hoër Volkskool | |
HearthStone | Kyle Vorster | ZAG Academy | Gauteng |
League of Legends
|
TuksEsports | TuksEsports | |
Thomas Stephanus Swanepoel | TuksEsports | Gauteg | |
Hein van Rooy | TuksEsports | Gauteng | |
Jason Harris | TuksEsports | KwaZulu-Natal | |
Johannes Gysbert Du Preez | TuksEsports | Gauteng | |
Fabio Spazzoli | TuksEsports | Gauteng | |
League of Legends Female
|
Roedean Paladins | Roedean | |
Hannah Schreiber | Roedean | Gauteng | |
Ireoluwatomiwa Iluyemi | Roedean | Gauteng | |
Aadilah Noorbhai | Roedean | Gauteng | |
Abigail Adonis | Roedean | Gauteng | |
Caitlin Newman | Roedean | Gauteng | |
League of Legends – High School
|
Grotto | Middies | |
Lu-Zelle Kruger | Mpumalanga High School | ||
Xavier de Beer | Mpumalanga High School | ||
Patric Nel | Mpumalanga High School | ||
Dylan Putek | Mpumalanga High School | ||
Calvin Kok | Mpumalanga High School | ||
Mobile Legends Premier
|
MOMS Legends | Masters of Mind Sports | |
Leone Loftus (Captain) | Free State | ||
Joost Loftus | Free State | ||
Leonard Loftus | Free State | ||
Adriaan du Plessis | Gauteng | ||
Dewald Greyling | Gauteng | ||
Mobile Legends Female
|
Pr0NHS | Northcliff High School | |
Kennedy Cassells (captain) | Gauteng | ||
Isabella Lawrence | Gauteng | ||
Siann Richardson | Gauteng | ||
Beverly Makhafola | Gauteng | ||
Sadie Rennie | Gauteng | ||
Rocket League – Premier – 1 v 1 | Ngwazi Mathebula | Middies | Mpumalanga |
Rocket League – High School – 1 v 1 | Nathan Jacobs | Middies | |
Rocket League – Premier – 3 v 3
|
MIGHTY TEDDY BEARS | King Edward VII School | |
Liam Hughes | King Edward VII School | Gauteng | |
Emilo Dos Santos | King Edward VII School | Gauteng | |
Judah Dos Santos | King Edward VII School | Gauteng | |
Tekken 7 – Premier | Jonathan Brown | Team PlayBell | Western Cape |
Sportsmanship Award | Jessica Eleez Greeff | White Rabbit Gaming Club |
Africa
IESF has announced the slots for 15th World Championships to be held in Iasi, Romania

With South Africa’s National Team Trials, to be held on 25 March 2023, quickly approaching, excitement among Registered Players is reaching an all time high.
It is thus welcome news that International Esports Federation (IESF) has just informed Mind Sports South Africa of the number of slots for Africa for IESF’s 15th World Esports Championships (WEC 23′) to be held in August in Iasi, Romania.
The slot distribution for WEC 23′ is divided per registered country per continent, and we would like to inform you that Africa acquired a total number of 13 out of the 82 slots for the following games:
- CSGO – 3
- Dota 2 – 2
- Mobile Legends Bang Bang – 3
- PUBG Mobile – 3
- CSGO Female – 2
IESF has also advised MSSA that all African National Federations that have registered athletes for Tekken and Efootbal get a direct slot.
Thus with MSSA having so registered for both Tekken and Efootball, the Registered Player selected by MSSA at its National Team titles for these two esports titles will go straight through to lovely Iasi and not have to fight it out in an African regional Qualifier.
The last chance for athletes to qualify for National Team Trials is:
- 2023 Gauteng Online Championships to be held on 11 March 2023.
All those entering National Team Trials are again reminded to have valid passports on the date of such National Team Trials.
-
Latest News2 days ago
Armalytix and Betsmart Consulting announce new partnership
-
Conferences in Europe6 days ago
RSVP Round table discussions with focus on Czechia, Poland, Romania, Finland and USA at Prague Gaming & TECH Summit 2023
-
Interviews6 days ago
Exclusive Q&A with Alex Morgan-Moodie, Senior Director, Worldpay
-
Cryptocurrency6 days ago
Gambulls NFT Will Disrupt Online Gambling Forever
-
Africa7 days ago
MSSA’s view of encouraging females to play esports
-
Compliance Updates6 days ago
Spain’s Council of Ministers Approves New Responsible Gambling Decree
-
Latest News6 days ago
Week 11/2023 slot games releases
-
Asia7 days ago
Removal of Hearthstone as Contested Esports Title At Hangzhou Asian Games 2023