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Ownership Group Behind Version1 Enters Strategic Partnership With G2 Esports

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Esports organization Version1 has entered into a strategic partnership with G2 Esports in which Version1’s ownership will become G2 shareholders and G2 will receive operating rights to the Minnesota Røkkr Call of Duty League team. Version1 has fielded championship teams across the Call of Duty League, Rocket League and VALORANT, and is backed by WISE Ventures, the investment arm of the Wilf family, owners of the NFL’s Minnesota Vikings and MLS and NWSL teams Orlando City SC and Pride, among other holdings, and entrepreneur and investor Gary Vaynerchuk.

The partnership marks a huge milestone for G2 Esports as the organization continues to expand its footprint in North America, one of the largest esports markets. Recently, G2 Esports announced its entry into VALORANT through the VCT Americas league with the acquisition of players from The Guard, and this new partnership enables G2 Esports to enter into the Call of Duty League™, with the Minnesota Røkkr team.

With the entry into Call of Duty League™,, G2 Esports continues to redefine its position as a truly global esports and entertainment organization – one of very few organizations to have as many properties, and is continually thriving at a sustainable pace. The company will now field rosters in 8 major esports titles including League of Legends, VALORANT, Counter Strike, Rainbow Six, Rocket League, Wild Rift, Sim Racing and Call of Duty, with 5 out 12 teams outside of Europe.

“Today marks yet another huge and impactful milestone for G2 Esports as we continue to expand and push the boundaries of what we want to achieve as an organization,” said Alban Dechelotte, CEO of G2 Esports. “We’re thrilled to welcome the Wilf Family and Gary Vaynerchuk  to the G2 family. This strategic partnership brings us a step closer to our goal of expanding into the truly global esports organization. We’ve established ourselves as a powerhouse in Europe and it’s no secret that North America, alongside expansion into Asia, is a big priority for us. We can’t wait to bring the G2 way to yet another esports league with Minnesota Røkkr in the Call of Duty League™; it’s one of the most exciting leagues in North America with highly engaged and passionate fans. We’re excited to show them how G2 does things, and look forward to winning more trophies for our North American fans.”

With this move, the Version1 brand will be put on hold with no plans to field competitive teams. Founded in 2019, Version1 teams won a major title in the Call of Duty League™, an international Rocket League event, multiple regional championships in Rocket League and VALORANT Game Changers, and qualified for six international majors across Rocket League and VALORANT. The organization established a strong regional and national fan base while raising the bar for live event experiences, community engagement and content. The ownership group continues to see the value and potential of the esports industry, which is why they are excited to remain in esports through this partnership, and trust that G2 will continue to build toward their shared vision as G2 expands its global footprint.

Jonathan Wilf, President & Ownership Partner of Version1, commented, “I am excited about the next chapter for the Version1 story. We continue to believe in the future of esports and know partnering with a top tier organization such as G2 will best position our group for future success.”

Konrad von Moltke, Principal of WISE Ventures, added, “We have been impressed with what G2 has built: a competitive powerhouse, a strong and growing commercial engine, and a passionate and loyal fan base. In what has been a challenging esports market environment, G2’s focus on sustainable growth has been remarkable.”

eSports

IESF Kicks off Bidding Process for 2025 and 2026 Events

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The International Esports Federation (IESF) has officially launched the bidding process for the next two editions of the World Esports Championship and Regional Qualifiers. Cities interested in hosting IESF’s flagship event can learn more about the bidding process on the IESF Events Bidding Process page.

WEC, a long-standing tradition of competitions watched across the world, creates a direct opportunity for the host to link its city brand to the IESF Realm, multiple game titles, and some of the world’s best athletes.

IESF remains open to discussions with any cities, regions, or countries worldwide that are interested in hosting the World Esports Championship or Regional Qualifiers. We welcome inquiries from all potential hosts to explore the opportunities and benefits of bringing these premier esports events to their locations.

IESF General Secretary Boban Totovski said: “After Bali, Iasi, and Riyadh this year, we are all looking forward to our next host for the 17th World Esports Championship. We already have many cities waiting for the process to start bidding and we are all very excited to start the negotiations and discover where will the IESF flag go on the 19th of November in Riyadh, on the closing ceremony”

IESF assesses potential hosts based on several criteria, including how well they align with regional and national development plans, as well as the long-term strategic goals of the IESF vision and mission. The host city is expected to meet all requirements set by IESF. The final selection of the host city is made by a vote from the IESF Board.

The 2023 World Esports Championship in Iași, Romania, was a unique experience, attracting over 100,000 attendees and amassing an impressive 35 million viewers across all platforms. This year, the championship moves to Riyadh, Saudi Arabia, promising to be the biggest event yet with a record 130 nations and over 600 players competing, solidifying Riyadh as this year’s Esports capital.

Which city will rise to become the next epicenter of esports excitement?

 

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eSports

Skyesports Championship 2024: Aurora Gaming and 3DMAX Become First Teams to Advance to the Playoffs

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The Skyesports Championship 2024, a $300,000 international Counter-Strike 2 esports tournament, is taking place at the Taj Lands End, Mumbai from July 24 to 28. As the Group Stage nears its conclusion, two teams have advanced to the prestigious Playoffs, where they will battle for glory and a shot at the lion’s share of the prize pool.

Serbia’s Aurora Gaming and France’s 3DMAX Vie for Glory: First Teams to Reach the Playoffs

Aurora Gaming and 3DMAX have earned this accolade with flawless records so far in the Group Stage.

The 11 participating teams, which include prominent esports organizations from Mongolia, France, Turkey, India, and Russia, have been split into two groups: A and B.

In Group A, Aurora has secured their spot in the Playoffs after convincing victories against Parivsion, ENCE, and True Rippers, standing first in their group with a 3-0 record. With their advancement to the next stage, Aurora is eyeing a consecutive third trophy in Skyesports’ IPs, having previously won the $350,000 Skyesports Masters 2024 and the Skyesports Grand Slam 2024 in Pune, India.

All eyes are still on Group A as teams like The Mongolz and ENCE have to battle it out on Day 3 to make it to the Playoffs.

In Group B, 3DMAX has triumphed over Amkal, DMS, and Revenant Esports, securing a 3-0 record at the top of the group.

The action continues in the Skyesports Championship on Day 3, as the final day of the Group Stage will decide who will join 3DMAX and Aurora Gaming in the Playoffs. Fans can catch all the action live on the Skyesports YouTube and Twitch channels.

Unlike the Group Stage, the Playoffs will take place on the main stage at the prestigious 5-star hotel, the Taj Lands End in Mumbai, India.

Group A Standings

Group B Standings

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eSports

THE DOTA 2 VIRTUAL HALL OF FAME: GG.BET AND DOT ESPORTS PRESENT 50 WORLD RECORDS

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Dot Esports, the leading esports news outlet, and betting brand GG.BET have created a virtual hall of fame to celebrate 50 Dota 2 World Records. Check it out to discover the stories behind the most impressive feats in the game’s competitive history and watch videos of when they happened.

The Dot Esports team have painstakingly selected and presented Dota 2 records in 5 categories: players, teams, tournaments, content creators and talent. You can find a list of the extraordinary individuals and organizations in each one, as well as dive into the events that have made Dota 2 a Tier-1 esports discipline on the world stage.

GG.BET press office:  “Although Dota 2 was released over 11 years ago, it continues to rank among the top games in the esports community. As we wait for the biggest tournament of the year, The International 13, to kick off, we’ve decided to look back and reflect on the most remarkable milestones throughout the competitive history of Dota 2. Did you know that the fastest time a match was won was in less than 8 minutes? Or that there’s a team that’s played 2813 professional matches? The experts at Dot Esports will tell you all about this and much more in our joint project. We’re delighted to support the creation of such insightful content.”

Jody Rones, CRO at Dot Esports:  “From its humble beginning as a fan made mod to one of the largest games in the world, DotEsports is thrilled to partner with GG.BET to shine a light on DOTA and its community as it passes its 11 year mark. From the content creators, to the team, players, tournament organizers, shout casters and more, they’re a key part of what makes this esport great, and we couldn’t be more thrilled to give them the recognition they deserve with the launch of the collaborative DOTA World Records.”

50 Dota 2 World Records is already available on the Dot Esports website in English and Ukrainian.

Before the end of the Counter-Strike: Global Offensive era and the transition to CS2, Dot Esports put a spotlight on 50 CS:GO World Records in collaboration with GG.BET. This project got a great reaction not just from the esports community, but from the players and teams themselves.

 

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