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Why Counter-Strike 2 is a Big Deal in Esports



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Figuring out why CS2 is such a big deal in esports isn’t rocket science. Obviously, the game itself has been meticulously planned from the start, and it’s just an incredibly thrilling experience with loads of tactics available for players to come up with during their gameplay. You see this especially when people are competing at high levels; squads have to brainstorm like crazy if they want any chance of winning against opponents!

No doubt, Counter-Strike 2 is one of the most popular multiplayer shooters out there today, and it’s no surprise why – this game provides plenty of action with an arsenal of weapons to choose from, as well as multiple maps. Let’s just say if you haven’t yet experienced a CS2 match then don’t wait – hop into a shoot-’em-up now!

There’s also another ingredient contributing to its success in esports: hype. Sure enough, gamers everywhere know that when they take part in such matches online, victory or defeat isn’t always based on skill alone; sometimes the status quo can be heavily influenced by what people are saying about it all over social media (or even just your local gaming cafe!).

Video Games for Everyone

Playing video games is no longer simply for kids; one game, in particular, has caught the attention of gamers around the world. This game undoubtedly stands out from its esports peers and it’s continuing to draw a passionate fan base every single day! We are talking about none other than Counter-Strike: Global Offensive (CS:GO).

The fan base for Counter-Strike 2 esports and competitive gaming has grown due to the excitement and discussion generated on forums and social media. Fans share tournament highlights, match predictions, and gameplay tips, fostering an engaged community. These grassroots spread of esports passion is unprecedented; nowadays any internet-connected group can become devotees. They can follow professional players who have honed skills to prevail at championships.

For incoming fans, CS2 esports betting is an appealing starting point to witness the competition at the top tier of play, while delving into a variety of bet types to wager on the outcome of the CS2 tournaments. There’s a plenty of action to draw in viewers who appreciate elite gameplay – from clutch moments to the diverse playstyles of top-ranked teams.

Above all, Counter-Strike 2 has a great game design that keeps players invested in intense matches, quick yet filled with strategic play and decision-making. Playing the game is a breeze for newbies but it’s still tricky enough that you need skill if you want to be good – making it great both for casuals and pros.

Plus, they keep updating the game with cool stuff like The Danger Zone mode in 2018, which made everyone go wild as they added more ways to team deathmatch. This was huge news and this title became an even bigger esports hit than before!

Influence of Counter-Strike on the Gaming Industry

Counter-Strike’s influence on esports has been massive; there are so many people watching all types of games now, and sponsorships are everywhere, from ESL Pro League to FACEIT Pro League, just because of the CS:GO hype train. And guess what? It proves how important design decisions can be when developing games, because look at the success story here: Counter-Strike remains one of the best titles ever created!

Grasping what an international sensation Counter-Strike 2 is in esports is no walk in the park. It’s clear why it has become such a success story – this particular title upgrades the first game of its series and brings an incredibly intense strategy shooter experience that you can’t find anywhere else.

The Role of Game Design in Counter-Strike 2’s Popularity

Counter-Strike has been a worldwide esports phenomenon for over two decades, and shows no signs of waning in popularity. It’s hard to put your finger on why it is so popular – some say it’s the game design that keeps people hooked. Developers have crafted an array of strategies, tactics, team play approaches and individual playstyles into the gameplay experience – all factors which may account for CS being such a success as an esport!

You could even argue that this careful design was key to pushing Counter-Strike 2 up there among the top competitive games available today.

This enhanced exposure has brought in countless new followers of esports, eager to see their preferred players challenge themselves at the highest level possible. As such, we’ve noticed an enormous surge in spectator numbers when it comes to esports over recent years – with Counter-Strike 2 taking credit as one of the primary catalysts behind this booming success.

It’s no surprise: other competitive games had already established themselves, but when CS hit in 1999 with its precise mechanics, lightning-fast action and team play aspects, it shocked everyone; from there on out, popularity just kept growing. Then in 2004 came Counter-Strike Source, which is what really got people paying attention to its potential as an esport… and BOOM!

Final Words

It’s no wonder then why Counter-Strike has been so popular over time, despite being almost two decades old already; every big tournament just brings in more attention and new viewers who are eager to see something awesome happening again next year too! It looks like there’ll be plenty of excitement surrounding CS2 as long as competitive gaming is alive and kicking.


Application Start for Gamecity Hamburg Prototype Funding on March 7 – 400,000 Euros for Games from Hamburg and New Diversity Checklist



Reading Time: 2 minutes

“In the context of paused federal funding, we are pleased to reliably support game developers in Hamburg once again with up to 400,000 euros with the Prototype Funding 2024. In this funding round, we’re adding a diversity checklist to our application documents to encourage our applicants to examine their own structures and processes while developing. Games are the leading medium of our time and can showcase diverse voices, perspectives, and stories,” comments Dennis Schoubye, Head of Gamecity Hamburg.

Starting this year, answering the diversity checklist is mandatory when applying for Prototype Funding. Applicants’ answers can optionally be used by the awarding committee when evaluating projects. Applicants whose team and/or project enriches the diversity of Hamburg’s games landscape can receive a bonus in the evaluation by the awarding committee. On the contrary, applicants are not disadvantaged in the evaluation process if that is not the case for their team and/or project. The awarding committee consists of Nina Müller (Head of Publishing, Goodgame Studios), Jonas Hüsges (Publishing Director, Daedalic Entertainment), Valentina Birke (Director, Indie Arena Booth), Jens Unrau (Head of the Media and Digital Economy Department of the Hamburg Ministry of Culture and Media) and Dennis Schoubye (Head of Gamecity Hamburg). They will decide on the granted funding after the end of the application phase on the basis of the submitted projects and a subsequent pitch by the applicants.

The Application Process

Eligible to apply for Prototype Funding are: 

  • developers and developer groups
  • or small and medium-sized enterprises (SMEs), 
  • who are based in Hamburg
  • or which relocate their registered office to Hamburg
  • or open a branch office/business location in Hamburg

 A consultation with Gamecity Hamburg is mandatory and is recommended at least two weeks before the submission deadline on April 8, to prepare applicants optimally for their submission. Interested parties please contact [email protected] to arrange an appointment.

Projects funded through the Prototype Funding program

Since the start of the first funding round in 2020, the Prototype Funding has so far supported 26 games projects with more than 1,450,000 euros. Among the funding recipients are, for example, the indie studio Tiny Roar, which received prototype funding in 2022 for its dreamlike world-builder game “Wanderful”. The serious game “Mambio” by neurodactics, an educational game to make arithmetic understandable for primary school children, received the Prototype Funding in 2021 and was able to secure over 1,100,000 million euros in additional federal computer games funding in 2022. The virtual reality game “Crumbling”, in which your own controller becomes an action figure, was part of the first prototype funding round as well and found a strong partner alongside investors in Meta. Crumbling celebrated its successful release in February 2024.

Further funding programs for Hamburg games industry by Gamecity Hamburg

Every year, the Games Lift Incubator supports five teams, developers and start-ups in the development of digital games and projects. In addition to 15,000 euros in start-up funding, the recipients receive a comprehensive coaching and mentoring program featuring international experts as well as workshops and subsequent individual support. The application phase for this year’s Games Lift runs from May 2 to June 10, 2024.

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The 2024 BAFTA Games Nominations Host and Panel have been announced!



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BAFTA’s team of panellists will announce and discuss the nominations live, give their opinions on the outstanding games we’ve seen from the industry in 2023 and recognise the creative talent who made them.

Lucy James said: “I’m so excited to be returning to host the BAFTA Games Awards nominations stream for the 2024 Games Awards. BAFTA’s commitment to uplifting and celebrating the people who make the games we love is an incredibly important endeavour: now more than ever. 2023 will go down in history as one of the greatest years for video game releases ever, but also for being one of the worst for the industry. Sadly, 2024 looks to be continuing this trend with multiple project cancellations, studio closures, and mass layoffs. It’s important for us to take a moment to band together to recognise the contributions and achievements of our hard-working and talented peers.”

Luke Hebblethwaite, Head of Games at BAFTA, said: “We’re hugely excited to be revealing the nominees for this year’s BAFTA Games Awards and couldn’t be happier than to have five such energetic and knowledgeable voices to lead us through the big moment. I’m looking forward to their lively and insightful reactions and a great conversation as we celebrate the amazing talent, creativity and hard work behind the best games of the year.”

The world’s most prestigious annual celebration of excellence and creative achievement in games, the 20th BAFTA Games Awards, will take place on Thursday 11 April at the Queen Elizabeth Hall, Southbank Centre, London and will be livestreamed on BAFTA’s YouTube, Twitch and X channels at 19.00 BST / 14.00 ET / 11.00 PT.

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Latest News

Sportradar publishes third annual integrity report



Reading Time: 2 minutes

Sportradar Integrity Services, a unit of Sportradar (NASDAQ: SRAD), today published its annual report, ‘Betting Corruption and Match-fixing in 2023’, detailing the company’s findings into suspicious betting on global sport. Based on the monitoring of approximately 850,000 events and matches across 70 sports, the report highlights a total of 1,329 suspicious matches in 2023, occurring in 11 sports in 105 countries.

Compared to 2022, the data indicates the suspected manipulation rate in all sports remained steady at 0.21%, or one in every 467 matches in 2023. Similarly, the analysis has marked no single sport having a suspicious match ratio greater than 1%, confirming that 99.5% of sporting events monitored had no suspicious betting detected.

Artificial Intelligence (AI) assisted in detecting almost three quarters (73% or 977 instances) of all suspicious matches in 2023, representing a 123% increase when compared to 2022. While AI integration into Sportradar’s Universal Fraud Detection System (UFDS) has boosted detection rates, analysis by our integrity experts is essential to ensure accurate interpretation of data. Sportradar is committed to advancing both AI capabilities and human oversight to protect the integrity of sports.

Key findings in 2023:

· As the world’s most popular sport for betting, soccer continued to be the most affected by match fixing with 880 suspicious matches, followed by basketball with 205 matches, then table tennis with 70 matches.

· Account-level betting data was used to detect 85% of suspicious matches in volleyball, and 100% of suspicious matches in tennis and table tennis, underscoring the importance of collaborating closely with the sports betting industry to combat match-fixing and integrity threats.

· Europe had the highest number of suspicious matches (667 vs 630 in 2022), followed by Asia (302 vs 240 in 2022) and South America (217 vs 225 in 2022).

· 1,295 suspicious matches came from men’s sporting events, while 34 came from women’s sporting events.

Data and reporting from Sportradar Integrity Services last year contributed to a total of 147 sporting and criminal sanctions, spanning 10 sports in 23 countries across 39 cases, underlining the company’s credentials as the established market leader in integrity services. By supporting over 220 partners globally including sports organisations, state authorities, national platforms and law enforcement agencies, Sportradar is committed to keeping sport clean from threats such as match-fixing, doping and other forms of fraud and corruption.

Andreas Krannich, EVP, Integrity, Rights Protection and Regulatory Services, said: “Continued investment in the development of technology is key to detecting otherwise hard-to-find occurrences of match-fixing. In combination with access to account-level data, collaboration across the industry and human experts, we have a suite of powerful tools to help both prevent and detect risks to sports integrity. Further advancements in the fight against match-fixing will be possible as the AI models continue to learn and we will keep honing our expertise to protect sport from manipulation.”

Sportradar takes a holistic, multi-faceted approach to match-fixing detection, powered by its market-leading technology and expert Integrity Services unit. As well as account-level data, the UFDS analyses 30 billion odds changes across 600 global betting operators in real-time and uses advanced AI to detect and flag suspicious matches to Sportradar’s global team of integrity analysts. Supporting this effort is also the Sportradar Integrity Exchange (SIE), where more than 70 betting operators proactively submit suspicious betting information, using account-level betting data to detect and flag suspicious matches.

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