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Gamemasters Summit Announces PocketGamer.biz as Media Partner

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Kwalee, the leading developer and publisher in the mobile games industry, welcomes Pocket Gamer, the prominent mobile games media organisation, as the official media partner for the first Gamemasters Summit.

The Gamemasters Summit, a free digital conference on February 21, 2024, will host numerous sessions featuring speakers from across the mobile games industry, delving into the nuances of mobile game development, publishing, marketing and creative design. Participants will hear from leaders and experts from across the industry with keynotes, panels and workshops on subjects including game development, user acquisition, data science, analytics, monetisation, art, publishing and careers.

Sessions will be split between ā€˜expertā€™ and ā€˜emergingā€™ tracks so that everyone can benefit at any stage of their career. This event will also be an ideal hub for networking, offering attendees the chance to interact with peers and industry experts.

The Gamemasters Summit is also proud to announce the participation of distinguished external speakers including Michail Katkoff, founder of Deconstructor of Fun, Adam Smart, Product Gaming Director for Apps Flyer, and Gabriel Sturmer, Chief Executive Officer for Clap Clap Games, who will be sharing their invaluable insights and experiences in the mobile games industry.

ā€œWeā€™re incredibly excited to welcome Pocket Gamer as our media partner for the first ever Gamemasters Summit,ā€ the Marketing Vice-President for Kwalee, Harry Lang, said. ā€œIts expertise and influence in the mobile gaming sector are unparalleled and this collaboration will not only increase the reach and impact of this free digital summit but also enhance the learning experience for all participants, coming soon as it does after its own Pocket Gamer Connects event in London at the end of January. We look forward to working with the Pocket Gamer team on this and future Gamemasters Summits to make this event a ā€˜must attendā€™ in every games professionalā€™s calendar.ā€

ā€œWe look forward to working with Kwalee to support this new initiative, which is totally in line with our ongoing mission to educate, celebrate and connect the games industry in the United Kingdom and beyond,ā€ the Chief Executive Officer for PocketGamer.biz, Chris James, said.

Kwalee is powering the Gamemasters Summit, aiming to impart its knowledge in mobile game development and publishing, while also encouraging industry collaboration, cooperation and innovation. For those just starting out, the Gamemasters Summit represents a prime opportunity to gain games industry insight and find avenues to advance their careers in mobile gaming; all at zero cost.

With the support of PocketGamer.biz, the Gamemasters Summit promises to deliver exceptional content, discussions, networking opportunities and fun for everyone involved. For more information about the Gamemasters Summit and to register for the event, please visit https:// bit .ly/Gamemasters-Register.

Gaming

Phoenix Games acquires PopReach Games along with its impressive games portfolio and over 100 employees

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Phoenix Games, a global gaming enterprise specializing in the acquisition and enhancement of game studios, is thrilled to announce the acquisition of PopReach Games, a live operations studio based in Bengaluru, India, from Ionik for a total aggregate purchase price of up to US$9.8 million, financed from cash reserves. Together with the studio, Phoenix takes over a broad portfolio of free-to-play games that boasts more than 420 million lifetime downloads.

This transaction substantially diversifies the Phoenix portfolio by including globally recognized IPs and beloved free-to-play titles on different platforms, such as Smurf’s Village, Smurf’s Magic Match, Gardens of Time, Kitchen Scramble games, Kingdoms of Camelot, and War of Nations as well as the Brain Training app Peak..

The acquisition of PopReach Games India strengthens Phoenix Gamesā€™ global presence and adds a dedicated workforce of more than 100 employees from the Indian studio.

ā€œThe acquisition of PopReach Games signifies a remarkable enhancement of our portfolio, introducing not just a team of 100 passionate professionals but also a suite of globally acclaimed IPs and games that continue to captivate millions,ā€ states Klaas Kersting, CEO of Phoenix Games. ā€œWe look forward to elevating these games to new heights with our proprietary Uplift platform and exciting new game experiences that we can craft around them.

Echoing this sentiment, Jairaj NS, General Manager at PopReach Games India, shares, ā€œI am excited about joining forces with the stellar team at Phoenix Games. This marks the beginning of an exciting journey we can’t wait to embark on with Phoenix as our new home. This is great news for all the stakeholders, especially for the millions of our loyal players across the globe. I am happy we have found a new ideal home for our globally acclaimed games. This partnership enables us to continue pouring our hearts and souls into creating unforgettable experiences for our players worldwide and create value for stakeholders.ā€

Ted Hastings, CEO of Ionik, adds: “It’s truly remarkable that we’ve discovered the perfect home for our former games division, PopReach Games India, with Phoenix Games, ensuring a promising and successful path ahead. This strategic move enables us to turn our full attention to our core responsibilities”.

Based in Karlsruhe, Germany, Phoenix Games boasts an impressive lineup of studios, including Upright Games, Sixteen Tons Entertainment, Well Played Games, Smileygamer, and the recent addition of Canadian developer Sad Panda Studios in November 2023.

Utilizing its proprietary Uplift platform, Phoenix Games enhances the financial performance and reach of the titles of acquired game studios, providing their expertise in user acquisition, ad monetization, and live operations to ensure an economic upswing.

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Gaming

Midjiwan Supports Reforestation Efforts With New Elyrion Tribe Skin In The Battle Of Polytopia

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Midjiwan, the award-winning independent studio behind The Battle of Polytopia, is celebrating Elyrion (āˆ‘āˆ«į»¹riČ±Å‹) Tribe Week with a brand-new Midnight (ā‚¼idŋighÅ£) skin and donations to support reforestation.

Tapping into the Elyrion Tribeā€™s nature magic abilities, every purchase of an Elyrion item in the game will plant one real-world tree from April 22-28 2024. Midjiwan has teamed up with The Canopy Project, an organisation that works with global partners to reforest areas in urgent need of rehabilitation, combining The Battle Of Polytopiaā€™s themes with a desire to make real change in the world. Previous years of Elyrion Tribe Week have resulted in the planting of over 12,000 trees.

The Elyrion Tribe is a mysterious group of elves, dedicated to defending their woodland home with their unique magic and connection with nature. Players using the Elyrion tribe have the ability to enchant animals into Polytaurs and summon powerful Fire Dragons.

Christian Lƶvstedt, General Manager at Midjiwan, commented:

“This is a hugely exciting partnership, allowing players to support the planet and contribute to reforestation whilst also accessing brilliant new content to use in The Battle Of Polytopia.ā€

Alongside donating to The Canopy Project, The Battle Of Polytopia also boasts a brand-new skin for the Elyrion Tribe! The Midnight skin allows players to create graves, build crypts, and summon demons in dark forests, all in service of the mysterious Shard of Dā€™Naeh.

The Midnight skin re-skins the entire Elyrion Tribe as the Midnight Cult. Everything the Elyrion Tribe is all about – nature, enchantment, and sanctuary – is turned on its head, corrupted into a dark, twisted dystopia of itself.

Midjiwan has already invested ā‚¬250,000 in solar power projects in rural areas around Africa, and other charitable projects. The studio continues to seek opportunities to combine its in-game creativity with real-world benefits. The Battle of Polytopia is available on Nintendo Switch, the App Store, Google Play, PC, and Tesla cars.

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Gaming

Digital Asset Horse Racing Game Stables Appoints Lebnan Nader CEO And Unveils International Expansion Plan

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Stables, the Paris-based Web3 Equestrian Fantasy Game, has appointed venture capital veteran Lebnan Nader as Chief Executive Officer.

Lebnan Nader, who had founded and run several gaming and technology businesses, will oversee an international expansion as Stables seeks to add horses and attract owners from outside its French home market.

Launched in January 2023, Stables was born from an ambitious project funded by PMU, the European leader and number 3 worldwide in horse betting, alongside the startup studio 321. The game is designed to bring the excitement of horse racing into the digital realm by combining real data from actual racehorses with an online Web3 gaming experience where horses are represented as tradable non-fungible tokens.
“Stables brings together two of my favorite domains, video gaming and horse racing. Two sectors I’ve been involved in for the past 12 years. The game’s ambitions are high, and that’s what convinced me,” said Lebnan Nader, CEO of Stables. “The teams have done a tremendous job, and we will continue to develop the game, but my priority will be our community, as they are our greatest strength.”
A graduate of HEC Paris with nearly 20 years experience in strategy, product development, and market positioning in the digital sector, Lebnan co-founded an internationally acclaimed video and VR gaming studio, and also co-founded a software company for lottery and betting operators.

PMU’s initial gamble to reach a new audience has paid off as Stables now boasts a community of several thousand engaged players, aged 25 to 40 on average. The community is currently composed of 70% French players and 30% from the rest of the world.

The Stables teams are now expanding the gaming experience by adding new features that will allow any player, even without owning NFTs, to be able to explore Stables for free. A seasonal horse racing system with an in-game leaderboard will be introduced, as well as “The Paddock Gazette,” a feature allowing the analysis of all NFT data and comparing their performances.

The ability to interact with other players and access numerous new horses are among the features currently in development.
“In 2023, Stables succeeded in realizing PMU’s bold vision of diversifying the world of horse racing into Web3 and becoming today’s reference in equestrian fantasy gaming. Contributing alongside its historic partners to the financial support for an accelerated development of Stables represents for the Tezos Foundation a natural progression to the adoption of Tezos. Among other things, the Tezos Foundation always listens to the needs of management teams and economically engages in projects that have adopted its blockchain to be an active participant in their growth stages,” says Jean-FrĆ©dĆ©ric Mognetti, Executive Director of the Tezos Foundation.
“Convinced of the relevance of the project, it seemed important to involve new investors. We enthusiastically welcome the financial support of the Tezos Foundation, which strengthens a proven technical collaboration that the project has benefited from since its inception,” comments Emmanuelle Malecaze-Doublet, CEO of PMU.

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