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CodeCube Brothers Earns $50,000 Prize in First Mobile eSports Indie Developer Contest

George Miller

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CodeCube Brothers Earns $50,000 Prize in First Mobile eSports Indie Developer Contest
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Inaugural Skillz Indie Ignite Competition Reveals Untapped Developer Talent

 

Skillz, the worldwide leader in mobile eSports, today announced the winner of its inaugural Indie Ignite game developer competition. First place was claimed by CodeCube Brothers, creators of Color Ring, earning the two Finnish brothers a grand prize valued at over $50,000. Hidden Pixel Games LLC, developers of Pool Payday, also received an honorable mention.

The first-place prize is comprised of a package of services and funds, including a $25,000 user acquisition campaign, $25,000 in game launch optimization services, as well as two Game Developers Conference (GDC) 2019 passes. The contest challenged indie game developers to create the next hit eSports game, and attracted an overwhelming response from the community.

“My brother and I have tried to design a hit mobile game since 2010, and winning this contest has been the biggest validation – if we hadn’t, we’d currently be looking for second jobs to fund our business,” says Esa Salminen, co-founder of CodeCube Brothers. “Monetizing is a big challenge for indie developers in this crowded market, but Skillz has empowered us to pursue our own aspirations while having the financial stability of a larger games studio.”

To enter the competition, mobile game developers integrated the Skillz eSports infrastructure into the title of their choice. The games were evaluated based on criteria including strong D1 and D7 retention rates, daily active users, and core gameplay loop design. Color Ring took the lead with impressive metrics, excelling across all criteria.

“Developers have always been central to our mission of democratizing eSports, and they never cease to impress us with their creativity,” says Andrew Paradise, CEO and founder of Skillz. “Skillz levels the playing field so even the smallest of indie developers have the tools needed to create a world-class eSport – all they have to bring is their creativity.”

Skillz is committed to supporting indie game developers, and kicked off its Indie Ignite Season 2 game developer competition this week. In support of this, Skillz is also hosting its first Game Jam next month. This event features hands-on tutorials from world-class experts on how to design and build successful mobile eSports titles. The Skillz Game Jam is open to all game developers, but is particularly ideal for Indie Ignite entrants.

 

About Skillz:
Skillz, the leading mobile eSports platform, connects the world’s 2.6 billion mobile gamers through competition. In 2018, Skillz was named to Entrepreneur Magazine’s 100 Brilliant Companies, Forbes’ Next Billion-Dollar Startups, and the Entrepreneur 360. Skillz has also been named the #1 fastest-growing private company in America by Inc. Magazine and a CNBC Disruptor 50. Over 18 million gamers use Skillz to compete in mobile games across 13,000+ game studios. Founded in 2012, Skillz is headquartered in San Francisco and backed by leading venture capitalists as well as the owners of the New England Patriots, Milwaukee Bucks, New York Mets and Sacramento Kings. To learn more, visit www.skillz.com.

 

Source: Skillz

George Miller started his career in content marketing and has started working as an Editor/Content Manager for our company in 2016. George has acquired many experiences when it comes to interviews and newsworthy content becoming Head of Content in 2017. He is responsible for the news being shared on multiple websites that are part of the European Gaming Media Network.

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DouYu International Holdings Ltd Raises $775 Million in U.S. IPO

Niji Narayan

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DouYu International Holdings Ltd Raises $775 Million in U.S. IPO
Photo Source: ft.com
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DouYu International Holdings Ltd, a Chinese video-streaming service which is backed by the Tencent Holdings Ltd, has raised $775 million through an initial public offering in the U.S.

DouYu sold 67.39 million American depositary shares at $11.50 apiece, at the bottom of an indicative price range of $11.50 to $14 a share. The IPO values the company at nearly $4 billion, including restricted shares issued to employees under a share-based compensation program.

In 2018, around 683 million people or roughly half the country’s population, played games on phones, computers or game consoles. The market-research firm forecasts that number will reach 878 million or nearly a third of videogamers globally in 2023.

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MTG Announces Investments in 7 Gaming and Esports Startups

Niji Narayan

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MTG Announces Investments in 7 Gaming and Esports Startups
Photo Source: xconomy.com
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Modern Times Group MTG AB has announced its latest VC Fund investments ahead of its Q2 financial report. Investments in the first half of 2019 amount to a total of USD 11 million including capital commitments and span start-up and growth companies in the US and Germany.

Among the investments are Redwood City-based Dorian, Austin based game developer Tonk Tonk Games, gamer rewards platform Playfull from Los Angeles, German game studio Sviper founded by Ex-InnoGamers and San Diego-based GoMeta.

MTG owns 100% of Swedish DreamHack and over 82% of German founded ESL, the two largest brands in esports worldwide. Its largest VC investments in terms of estimated value are BITKRAFT fund LP positions, AppOnboard, Phoenix Labs, the Play Ventures fund LP position and Sviper. It also owns majority positions in San Francisco-based game studio and publisher Kongregate and German game developer and publisher InnoGames.

“Gaming and esport is the future of entertainment, and we are excited to invest in what we believe are seven of the most promising early stage startups with excellent teams, products and ideas,” Jørgen Madsen Lindemann, President and CEO of MTG said.

“We are already seeing attractive valuation upticks based on latest financing rounds in our investments, such as Phoenix Labs, AppOnboard and the BITKRAFT seed fund. Deal flow and value creation opportunities continue to improve now that we have established MTG as a leading games & esports VC in the West,” Arnd Benninghoff, EVP of esports and games at MTG said.

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2019 NBA 2K League Playoffs/Finals Credential Application Advisory

George Miller

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2019 NBA 2K League Playoffs/Finals Credential Application Advisory
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Applications are now being accepted for working media credentials for the 2019 NBA 2K League Playoffs and 2019 NBA 2K League Finals. The playoffs will tip off Wednesday, July 24, with the best-of-three quarterfinals and semifinals taking place over three days of gameplay. The playoffs will culminate with the best-of-five 2019 NBA 2K League Finals on Saturday, August 3. All playoff games take place at the NBA 2K League Studio Powered by Intel in Long Island City, New York.  To view the NBA 2K League schedule, click .  To view the current NBA 2K League standings, click here.

To request credentials, all of the steps set forth below must be completed. Incomplete applications will not be considered.

All NBA 2K League Playoffs credential applications must be completed by Tuesday, July 23, 2019.

All NBA 2K League Finals credential applications must be completed by Thursday, August 1, 2019.

 

REQUESTING CREDENTIALS:

Editors/Directors: Media credentials must be requested by the Editor/Director for the applying news organization, who must designate credentials being requested and the name(s) of the individual(s) at the applying news organization who will be using the credentials. Only requests coming from the Editor/Director will be considered.

Please be advised that media space and workspace seating at the NBA 2K League Studio Powered by Intel is extremely limited and will be assigned.

To request a credential, please email Devon Garden (DGarden@nba.com) the following information below:

Outlet Name/website:

Editor Name and email:

Journalist Name(s) and email(s):

Job function (Reporter, photographer, Videographer, etc…etc…)

Requested Dates of Coverage:

APPROVAL PROCESS:  News organizations will receive an email confirming whether their credential requests have been approved.  Any changes to your credential requests must be made to Devon Garden by email at DGarden@nba.com.

DISTRIBUTION PROCESS:  All NBA 2K League media credentials will be issued by the NBA 2K League on your approved days of coverage at the NBA 2K League Studio Powered by Intel. Please bring photo identification to facilitate credential pick-up. Credentials will not be mailed.

PARKING: The NBA 2K League will not provide media parking. The closest subway stop is located at Court Square – 23rd Street. Valet parking is available on weekends for a fee at the Ravel Hotel located nearby.

HOTELS: Please note that the NBA 2K League does not have an allotment of hotel rooms reserved for media.

Please note that NBA 2K League, NBA, WNBA, and NBA G League event credentials are issued on an event-by-event basis. An approved credential for prior events does not guarantee credentials for future NBA events.

For NBA 2K League questions, please contact Elliot Steinbaum via email at esteinbaum@nba.com.

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