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Evolution Adds Three Exciting Titles To Its Growing First Person Range

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Evolution Adds Three Exciting Titles To Its Growing First Person Range
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Evolution Gaming, leading provider of Live Casino solutions, announced the addition of three new titles — First Person Baccarat, First Person Dragon Tiger and First Person Football Studio — to its growing range of RNG (random number generator) games with integrated ‘GO LIVE’ functionality. The new additions are based on three of Evolution’s live dealer tables: the casino classics Baccarat and Dragon Tiger, and the football-themed Top Card variant, Football Studio.

The three latest titles join a richly varied and growing Evolution First Person range that already includes RNG versions of Roulette, Blackjack, Lightning Roulette, Dream Catcher and Mega Ball. Operators can use these RNG-based First Person titles to introduce new players to both casino classics and Evolution’s range of TV-style game show games.

All three games include the ‘GO LIVE’ button, a unique feature of every Evolution First Person game. By clicking this button players are taken on a journey through an in-game portal and directly to the live version of the game. This transition is made as natural as possible as the First Person and live versions of each game have the same game rules and the same familiar, easy-to-use Evolution user interface.

In First Person Baccarat, the game centres around an authentic virtual Baccarat hall, where all players are offered a VIP experience with unrivalled player control and a choice of 12 tables – six standard and six No Commission tables. The game further extends player choice with options to shuffle the shoe, sort tables by streaks and the ability to deal free hands on vacant tables to build trends.

Similarly, First Person Dragon Tiger also puts the player fully in control. In this easy to play RNG game, players simply bet on which of the two cards dealt will be higher, Dragon or Tiger, with the addition of exciting light effects synchronised to game outcomes helping to build player anticipation.

First Person Football Studio is an RNG Top Card game, that again is very simple to play as just two cards are dealt. Those two cards are dealt face-up on a virtual interactive light-up table, styled as a football pitch. Just as in the live Football Studio game, players bet on a Home Win, Away Win or Draw, whilst simultaneously keeping a keen eye on the live match results from global football fixtures displayed in the user interface.

Todd Haushalter, Chief Product Officer at Evolution Gaming, said: “Our goal when creating the First Person games was to make the world’s best RNG table games. When our first two games, First Person Roulette and Blackjack, were launched we agonised over ensuring that the 3D graphics and performance were perfect. We also included the “GO LIVE” button to take players to the live version of the same game. Those first two titles proved incredibly popular so we broadened our goal to include RNG versions of our game show games. Now we’re launching another trio of First Person games to add even more variety.”

Haushalter continued: “Dragon Tiger and Top Card are beautiful in their simplicity, with crisp clean graphics and game play, whereas First Person Baccarat is beautiful in its complexity. This is the first time anyone has tried to create a true Baccarat experience in RNG. Players may choose from their choice of 12 tables based on where the hot trends are, they can deal free hands, cut the cards themselves, and we deal from a true eight-deck shoe and do not digitally shuffle after each round. Baccarat players are notoriously particular, but I am certain they will love what we have created!”

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SKS365 keeps investing in people: GROW People Management Program took the next level

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11 experienced people managers from the SKS365 group’s 4 locations gathered last week in Belgrade for the new GROW People Management Program. From 15 th to 19 th of April, through trainings, discussions, and social connections, people had the opportunity to further grow individually and as a team, while enjoying Belgrade’s city center and rivers.

Created in 2023 with the purpose of building foundation people management skills across the organization, GROW initiative evolved this year by including a new, advanced program for experienced people managers to further consolidate their skills and prepare for future opportunities.

Building and fostering connections, sharing experiences, and enjoying team building experiences – all these activities have been part of the GROWpmp agenda for the 11 people managers coming from Commercial, Product and Development, Finance, and Sportsbook departments of the group’s 4 locations – Malta, Italy, Austria, Serbia.

GROWpmp included a variety of topics that people managers in SKS365 recognized as the key areas for management development. Topics such as influence through communication, team effectiveness, DEI, through to presentation skills and business topics like understanding finance and management reporting, were delivered with the support of external professionals and internal experts, while designed and organized by the SKS365 People & Culture team.

 

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Industry News

Kindred’s Share of Revenue from High-risk Players Shows Slight Increase

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Kindred Group plc’s (Kindred) share of revenue from high-risk players showed a slight increase to 3.2% (Q4 2023 3.1%) in the first quarter of 2024. Compared to the first quarter of 2023, the high-risk revenue share decreased marginally. The percentage of detected customers who exhibited improved behaviour after interventions came in at 87.1% (compared to 87.4% in Q4 2023 and 83.0% in Q1 2023). This sustained trajectory in the improvement effect after interventions, observed over an extended period, serves as a testament to the strong dedication and collective efforts throughout the company. It reflects Kindred’s ongoing commitment to fostering positive change within the industry.

“We continue to see our share of revenue from high-risk players fluctuate quarter to quarter, and we are working closely with all teams across the company to support customers towards a more sustainable gambling experience. However, it is encouraging to see that our Journey towards Zero data has steadily decreased since 2020. A similar trend can be seen across the healthier gambling behaviour effect after interventions. This tells us two things: our work is paying off, but we need to continue to push ourselves to propel a sustainable progression,” Alexander Westrell, Director of Communications at Kindred Group, said.

“It was very encouraging to witness the open and transparent discussions at the Sustainable Gambling Conference in London on 20 March, where those with lived experience shared their important stories. Also, it is evident that technology is moving forward, and will provide greater opportunities to detect and intervene in the future. We hope to see more regulators engage with the industry and with experts to secure a more sustainable industry for everyone,” Alexander Westrell added.

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PENN Entertainment Names Aaron LaBerge as Chief Technology Officer

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PENN Entertainment announced that Aaron LaBerge has been named Chief Technology Officer (CTO) effective July 1, 2024, subject to customary regulatory approvals. Mr. LaBerge will report directly to PENN CEO & President Jay Snowden.

In his new role, Mr. LaBerge will be responsible for driving the technology strategy and execution for PENN, while leading the multinational team of technologists and serving as the key business leader for the company’s Interactive division.

Mr. LaBerge spent more than 20 years at The Walt Disney Company, in two stints separated by five and a half years as a technology entrepreneur. He was most recently President & Chief Technology Officer for Disney Entertainment and ESPN where he was responsible for driving all technology and product development in support of The Walt Disney Company’s two media divisions. In that role, he helped set the vision and strategic leadership for how Disney uses technology to enable storytelling and innovation, drive its business, and create unparalleled consumer experiences with entertainment and sports content.

“We are thrilled to have someone of Aaron’s caliber join our PENN executive team. Having overseen a global organization of thousands of engineers, product developers, designers, technologists, and data scientists that created some of the largest scale and most successful media properties in the world, there is no better candidate to lead our Technology and Interactive division into its future. I know Aaron is looking forward to working with Todd George, our head of operations, and our entire Executive Team to continue growing our position as a leader in online gaming, sports betting, and digital sports media,” Mr. Snowden said.

“I’m excited to join another talented team at PENN Interactive and lead our technology strategy. PENN Entertainment is at the forefront of the fast-changing gaming and sports media industry. I plan to use my experience from Disney and ESPN to help make ESPN BET an essential piece of the sports fan experience. Together, we’ll push the limits and redefine how fans interact with sports and gaming,” Mr. LaBerge said.

Prior to his most recent role at the Walt Disney Company, Mr. LaBerge was Executive Vice President and Chief Technology Officer at ESPN from 2015 to 2018. At ESPN he played an instrumental role in the growth of ESPN’s consumer-facing digital media products and services – leading many of ESPN’s most ambitious and challenging projects and helping establish ESPN’s position as the leader in digital sports and innovative sports technology development. He was a key architect in the design, development, and engineering of ESPN’s state-of-the-art facilities in Bristol, CT; Los Angeles, CA; Charlotte, NC; and Austin, TX, as well as data centers and infrastructure that connect those facilities around the world, as well as the technology design and development to support the launch of the multi-platform SEC Network.

Between 2007 and 2012, LaBerge was co-founder and CEO of Fanzter, Inc. – a venture-funded consumer software and digital product development company. At Fanzter, he directed all day-to-day operations and led the development and launch of a variety of consumer-focused internet and mobile products, ground-breaking social and commerce technologies and more.

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