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Compliance Updates

Breaking News: Dutch Senate votes to legalize online gambling

Zoltan Tundik

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The Netherlands Senate voted today in favor of the country’s long-awaited online gaming legislation, which was approved by the House of Representatives back in 2014.

The new regulatory regime will allow operators to secure online sports betting and casino gaming licenses to serve Dutch consumers, subject to secondary legislation that is yet to be submitted for European Commission approval.

Today, the Dutch Senate voted in favor of legislation to legalize internet-based gambling, clearing the way for foreign and Dutch firms to apply for licenses.

On Monday, the Financieele Dagblad said some 300 companies have expressed interest in running a gambling website in the Netherlands and about 50 are expected to make a formal application for a license when they are up for grabs next year. Tuesday’s vote comes two years after the lower house voted in favor of allowing third parties to legally offer online gambling.

Holland Casino is the Netherlands’ only state-regulated gambling establishment but foreign firms widely flout the ban and continue to target Dutch punters.

The two Christian parties in the ruling coalition voted against the legislation. They claim allowing more companies to offer online betting will lead to more problems with addiction.

Source: DutchNews.nl

After starting out as an affiliate in 2009 and developing some recognized review portals, I have moved deeper into journalism and media. My experience has lead me to move into the B2B sector and write about compliance updates and report around the happenings of the online and land based gaming sector.

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Asia

Government Delays the Issuance of Casino Regulations in Japan

Niji Narayan

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Government Delays the Issuance of Casino Regulations in Japan
Photo Source: nikkei.com
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Japanese government has delayed the establishment of Casino Management Board and issuance of the more specific IR bidding regulations in Japan. It is widely assumed that having public attention focused on the IR issue will negatively impact the electoral prospects of the ruling conservatives.

The ruling party now looks inclined not to take up the IR issue until early 2020, seriously impacting the schedules of some local governments. Such a delay may be the death blow for Osaka’s plans to have its anticipated Yumeshima IR opens its doors ahead of the 2025 World Expo, although that remains to be seen.

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Compliance Updates

Nintendo to Shut Down Loot Box Enabled Mobile Games in Belgium

Niji Narayan

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Nintendo to Shut Down Loot Box Enabled Mobile Games in Belgium
Image Source: ign.com
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Nintendo is going to shut down two of its popular mobile games, Fire Emblem Heroes and Animal Crossing: Pocket Camp, in Belgium due to the nation’s anti-gambling laws aimed at loot boxes.

From August onwards, both the games will not be available to download or play. Players who have Orbs or Leaf Tickets can still use them until the game’s removal. Due to the law, Nintendo also will not release any future games with similar earnings models in Belgium.

Belgium passed a law last year that banned video game loot boxes, which allow players to pay cash to unlock rewards. The nation’s gambling commission ordered several popular games that came with in-game revenue models, including Overwatch, Counterstrike: Global Offensive, and FIFA 18 to remove their loot boxes in Belgium.

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Africa

Nairobi High Court Suspends Ban on Gambling Ads

Niji Narayan

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Nairobi High Court Suspends Ban on Gambling Ads
Image Source: shutterstock.com
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Nairobi high court judge James Makau has suspended the ban on gambling ads after the musician Muriji Kamau Wanjohi complained that the ban robbed him of his right to make celebrity endorsements.

Wanjohi argued that the ban deprived him of income since he “earns a living thorough endorsement of products and services due to his influence and celebrity status”.

The government brought in a raft of new regulations earlier this month – including bans on such endorsements and advertising on social media – saying the rapidly growing industry was harming the young and the poor.

According to the interior ministry, the gaming industry in Kenya has grown substantially over the last five years, to 200 billion shillings ($1.98 billion) from 2 billion.

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