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Police apprehended two for operating illegal gambling using slot machines which resembles karaoke juke boxes

Niji Ng

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Two men have been arrested in Chiang Rai’s Muang district by police and military personnel on charges of operating illegal gambling through slot machines which look like karaoke juke boxes. Photo credits: http://englishnews.thaipbs.or.th
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Police and military personnel apprehended two in Chiang Rai’s Muang district charging them of operating illegal gambling through slot machines which were a look-alike of karaoke jukeboxes.

Following a confidential information received, a  group of police officers accompanied by military officials invaded a shop in Tantichai market in Muang district. As per the tipoff, the shop had installed several slot machines fashioned like karaoke jukeboxes to keep the police at bay.

The raiding officials found the shopkeeper, identified as Arkor Chemue, 58, in the shop, along with 196 chips and 2,085 baht cash. He was booked in charge of operating illegal gambling.

While the officials were taking note of the arrest, a man named Somchai Rithimahun, showed up at the site who claimed to be the co-partner of the shop, and presented a license to operate a karaoke business as an evidence of the legitimacy of his business.

He also claimed that the slot machines were actually karaoke jukeboxes for vendors and people in the market who love singing to enjoy a sing-along with the music from the jukeboxes.

However, he could not convince the officials and  Somchai was apprehended on account of operating illegal gambling.

Niji has been in the writing industry for well over a decade or so. He prides himself as one of the few survivors left in the world who have actually mastered the impossible art of copy editing. Niji graduated in Physics and obtained his Master’s degree in Communication and Journalism. He has always interested in sports writing and travel writing. He has written for numerous websites and his in-depth analytical articles top sports magazines like Cricket Today and Sports Today. Besides reporting industry headlines from all around the globe, Niji is also head of the content management team at Impressions Content Management, based in Kerala, India, which offers writing and editing services to clients around the world.

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Asia

PlayGame Collaborates with The Walt Disney Company Southeast Asia to Bring Disney Games to Southeast Asian Fans on Playgame.com

George Miller

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PlayGame Collaborates with The Walt Disney Company Southeast Asia
Anton Soeharyo, CEO of PlayGame and Je Alipio, Director and Head, Games Commercialization, The Walt Disney Company, Southeast Asia officiate the collaboration.
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PlayGame and The Walt Disney Company Southeast Asia today announced a one-year collaboration to bring a collection of game titles to fans across Southeast Asia. The games will feature beloved characters from the Disney franchise and will be available on the direct-to-play gaming platform, www.PlayGame.com, starting this December 2018.

“We are delighted to announce this wonderful collaboration with The Walt Disney Company. Like millions of people all over the world, I am a huge fan of Disney myself. This is a very exciting collaboration, as our blockchain-powered decentralized gaming platform will encourage innovation and bring Disney’s well-loved creative products to the vast PlayGame community,” said Anton Soeharyo, CEO of PlayGame.

“This collaboration with PlayGame provides more opportunities to bring our beloved characters and stories closer to Southeast Asian fans through high-quality interactive game experiences,” said Je Alipio, Director and Head, Games Commercialization, The Walt Disney Company, Southeast Asia.

The PlayGame platform allows players of all ages to enjoy free-to-play HTML5 games directly from their desktop and mobile browsers. Some of the game titles will feature fan-favorite characters like Mickey Mouse and Minnie Mouse as well as Olaf from “Frozen”:

Mickey’s Delivery Dash, where players must help Mickey deliver croissants across Paris to Minnie’s cafe before time runs out
Olaf’s Freeze Fall, where players will have to help Olaf to look for his missing arms, buttons and nose

As players develop an affinity to the platform, they can anticipate a series of surprises featuring more game titles with Disney’s favorite characters that they grew up with over the years.

The games will be first introduced across 6 countries in Southeast Asia — Indonesia, Singapore, Malaysia, Thailand, Vietnam, and the Philippines.

 

About Playgame:

PlayGame is a blockchain-powered direct-to-play gaming platform where people can play for free, create their competition with their friends and win pool prizes. PlayGame has a mission to help gamers, game developers, entrepreneurs, and investors convert their game ideas into fully-functional games that can be enjoyed by millions of people regardless of their location, origin, game devices or socioeconomic status.

 

Source: PlayGame

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Las Vegas Sands pushes hard to get Japanese IR license

Niji Ng

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Las Vegas Sands pushes hard to get Japanese IR license
Photo Source: japan-forward.com / Hirofumi Yoshimura Mayor of Osaka
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Las Vegas Sands President courts Osaka officials, pitches multi-billion-dollar integrated resort plan

Robert Goldstein, the president of US-based casino company Las Vegas Sands, has held meeting with Osaka Governor Ichiro Matsui and Osaka Mayor Hirofumi Yoshimura to present the company’s plans for building and running a casino in Osaka. Osaka is tipped to be one of the three locations for which the newly announced IR licenses will be issued.

Goldstein briefed the officials about Las Vegas Sands’ success in the international gambling markets and company’s plans for investment in building an greatest integrated resort in Osaka. Sand now has casino facilities in Las Vegas, Macau, and Singapore.

Las Vegas Sands is willing to invest more than $10 billion for an IR facility in Japan.

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Asia

eSports market of Japan grows 13-fold last year

Niji Ng

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eSports market of Japan grows 13-fold last year
Photo Source: japantimes.co.jp
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According to gaming industry publisher Gzbrain Inc, Japan’s eSports market has grown by 13-fold to touch ¥4.8 billion (about $42.5 million) this year.

There has been a massive jump in revenue since competitive video gaming was legalised in February. The Japan Esports Union has also been set up, which provides professional licenses to gamers.

A number of new competitions have been planned. All these will make Japan’s eSports fan base to grow further. The industry forecast is that the domestic market will touch about $90 million in 2022.

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