Google Play Best of 2020 Awards’ declares World Cricket Championship 3 as winner – European Gaming Industry News
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Google Play Best of 2020 Awards’ declares World Cricket Championship 3 as winner

Zoltan Tundik

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 Prior to this, the WCC franchise has been featured in Google Editor’s Choice and Google’s Best of Games

World Cricket Championship 3 (WCC 3), the third edition of the award winning cricket gaming franchise, by Next Wave Multimedia Pvt. Ltd., a subsidiary of Nazara Technologies Ltd., today won the ‘Google Play Best of 2020 award’ in the ‘Users’ Choice’ category. Earlier this year, the second edition, WCC 2, won the AatmaNirbhar Bharat App Innovation Challenge conducted by the Government of India.

The ‘Google Play Best of 2020 Awards’ are bestowed upon the most voted apps in different categories on the Google Play Store. The voting process took place on Google Play Store between 10 to 23 November this year with WCC3 being declared a winner on 30 November, 2020.

The WCC franchise crossed 143+ million downloads globally since its inception. As live cricket came to a grinding halt during the pandemic, this ‘Made in India’ game franchise gave players a taste of the sport and got more than 22 million downloads between February and August, 2020. Alongside this, it also recently witnessed more than 100% growth in-app purchases  between February to November 2020.

Commenting on the victory, Next Wave Multimedia Pvt. Ltd.’s Co-founder and CEO P.R. Rajendran said, “We are absolutely elated by this recognition and would like to credit the fans of WCC for this feat! Being a fan driven game, we plan to continue to innovate and usher more features and engage even more players. WCC is the longest running mobile cricket gaming franchise from India and we’re thrilled that the recently launched third edition of the game was the only cricket game to make it to the top 10 list of nominations in this category, this year. This award is dedicated to all the WCC fans out there!”

The recently launched third edition of WCC has been infused with a host of innovative and engaging features which aims to provide an immersive gaming experience to the players. The game also includes a comprehensive career mode set across 3 brackets, 25 series, and 400+ matches with a built-in challenging performance decision system which determines your rise in ranks starting from a local club to the national or international level. The much-awaited Women’s Cricket mode which is a tribute to the changing face of women’s cricket across the globe, is also a part of the latest edition.

To add a dash of extra realism, the game has further been polished with simulation of actual cricket, updated gameplay features like brand new controls, animations, real-time motions of athletes and professional cricketers, bilingual commentary by professional cricketers such as Aakash Chopra and Matthew Hayden and much more.

This latest award for the franchise will add to the list of previously garnered awards including Google Editor’s Choice (2016-2020). WCC2 has also been listed as Google’s Best of Games in 2015, 2016 & 2017 and Apple’s Best of Games 2016, 2017 & 2018.

Furthermore, the cricket game has also been featured among the Top 10 Games for Monthly Active Users by the App Annie Report for 3 years in a row (2016-2018) and was also listed under Top 10 games by time spent in Android & IOS by App Annie 2016 report.

The game is available on Google Play and App Store.

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Sands China Completes Latest Round of Responsible Gambling Initiatives for Staff

Niji Narayan

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Sands China Completes Latest Round of Responsible Gambling Initiatives for Staff
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Sands China has completed a series of activities in support of the Macau government’s Responsible Gambling Promotions 2020, including the promotion of responsible gambling behaviour among staff and further raising their awareness of problem gambling.

The campaign, which ran from August through December, was organised by the MSAR Social Welfare Bureau, the Gaming Inspection and Coordination Bureau (DICJ) and the University of Macau’s Institute for the Study of Commercial Gaming.

Sands China’s initiatives included holding two responsible gaming workshops for its staff, the first promoting better communication between staff members and their children with a focus on self-control and financial management skills, while the second aimed to provide a better understanding of gambling disorders and how staff can seek help for themselves or others.

There were also a series of roadshows held at Sands China properties to further increase awareness of responsible gaming for staff.

“Sands China understands the importance of responsible gaming to the well-being of the Macau community, and it is our pleasure to support the Macau government’s Responsible Gambling Promotions 2020. Through various in-house initiatives and those with local organisations, we are pleased to again see our team members supporting the company’s corporate social responsibility efforts and the Macau government’s annual responsible gaming awareness promotion,” Wilfred Wong, President of Sands China, said.

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Yokohama City Council Rejects IR Referendum

Niji Narayan

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Yokohama City Council Rejects IR Referendum
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The Yokohama City Council has rejected calls for a referendum to allow citizens to vote on the development of an integrated resort (IR) in the city.

More than 200,000 people signed the petition calling for a public vote on this issue, more than three times the number required to request a referendum, but officials have voted against the possibility.

Mayor Hayashi Fumiko has been an advocate of having an IR in the port city.

She said: “I believe an integrated resort would greatly contribute to the city’s tax revenue by enhancing tourism.”

In November, Hayashi had suggested that she would accept a referendum, but she later changed her mind saying that discussions on the matter had been held in assembly.

She is up for reelection this year and needs backing from the ruling Liberal Democratic Party. The opposition is also against holding a referendum on the city’s integrated resort bid.

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Pakistan to Recognise Esports as Regular Sports

Niji Narayan

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Pakistan to Recognise Esports as Regular Sports
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Pakistan’s Federal Minister for Science and Technology, Fawad Hussain, has revealed that a memorandum has been signed between the Pakistan Sports Board and the Pakistan Science Foundation that will see esports receive a “regular sports” status.

He also encouraged those with an interest in video games, tweeting “If you are interested in video games, get ready and new opportunities are waiting for you.”

The announcement follows an interview where Hussain promised to aid investors and players in their esports ventures. He also announced that the ministry would be offering certifications in animation and game development in institutes across the country to encourage the youth to be part of the industry.

The Minister also revealed the first national esports tournaments in collaboration with Waqar Zaka, a popular internet personality in Pakistan. The tournament is set to begin in March and will have private sponsors to avoid government bureaucracy from affecting the operations.

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