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Kaspersky: in Russia, more than half of gamers consider working in the gaming industry

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Kaspersky: in Russia, more than half of gamers consider working in the gaming industry
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According to a survey by Kaspersky*, more than half (63%) of Russian gamers aged 18 to 24 came to the idea of building a career in the gaming industry. Another 17% have already been or currently are involved.

At the same time, 40% of young people are sure their parents will be proud of them working in the gaming industry. However, 11% still mentioned their parents will most likely be disappointed with this decision.

“People interested in gaming today have a lot of opportunities to make their living from their hobby. It’s about esports competitions, streaming, and, of course, developing games. From this point of view, Russia is a promising country and there are many ways for both artists and programmers. The gaming industry is a large and successful business, this is a place for creativity and self-realization of various specialists. And we share the position of those 40% who believe it is useful to talk more about games with parents, even if you are already an adult. Unfortunately, not everyone understands what opportunities emerge for these young people who have decided to devote their lives to gaming, ” says Maria Namestnikova, Head of Global Research & Analysis Team at Kaspersky, Russia.

If we are talking about esports alone, then according to our research, almost every third (29%) respondent is supported by parents in his plans to build a career in this field. At the same time, 29% also said that they did not talk to their parents about it at all, because they know they would not approve such a choice.

“As for esports, the level of public and professional approval has increased significantly over the past five years. According to our data, today every third applicant in Russia is sure that esports helps in their professional development, and more than half of top managers and business owners believe that esports has a positive impact on employee productivity. Therefore, even if you do not make a career in esports, leaving it just as a hobby, competitive video games can still be useful in your work, ” says Yaroslav Meshalkin, Chief Strategic Communications Officer at ESforce Holding.

Kaspersky advises both amateur and professional gamers:

  • to install a reliable security solution with a game mode that allows it to work efficiently without affecting performance, such as Kaspersky Total Security;

  • to create separate complex passwords for each of your game accounts. You can store them using a special program – a password manager;

  • not to download unofficial game releases from dubious sources and double-check the release dates of official releases.

*The survey was conducted by Savanta company on behalf of Kaspersky Lab in November 2020. In Russia, 509 respondents were interviewed. The results above summarize PC players only.

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Bacta to host Social Responsibility Exchange in November

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Bacta to host Social Responsibility Exchange in November
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Bacta will host its annual Social Responsibility Exchange at the County Hall in London on Thursday 22nd November, the trade body announced today. The event will provide members with an opportunity to share best practice tactics and strategies around Social Responsibility.

The event will be introduced by Elizabeth Speech, chair of bacta’s Social Responsibility Committee. YGAM and GamCare will also be speaking at the event alongside Social Responsibility updates from the Gambling Commission.

Bacta Membership, SR and Compliance Manager Russell Edge said: “Our Social Responsibility Exchange will allow members to hear crucial updates on Social Responsibility from the likes of the Gambling Commission, YGAM and GamCare.

“The day-long event will also provide a structured forum for discussion around the tactics and strategies bacta members are employing across the country.

“Ultimately, we hope members leave the event knowing more about Social Responsibility and having exchanged their knowledge where they can.”

 

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Australia

Massive News for the Esports Industry with Potential Inclusion in the Commonwealth Games

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Esports is one of the fastest growing industries in the world and there’s no limit to how big it could become. It’s already breached a valuation of $1 billion, and it’s expected to grow to $13.05 billion by 2025.

One of the greatest indicators that competitive gaming is going mainstream is the fact that it has been recognised by the Commonwealth Games. Indeed, it is expected to be included when the event takes place in Victoria in 2026.

Test Run Has Already Taken Place

A few years ago, the thought of seeing Esports at the Commonwealth Games would have been laughable. Now, it is a realistic prospect. It was recently reported that a dry run of the Commonwealth Esports Championships was held in Birmingham, England, at the 2022 Commonwealth Games to see if this type of competitive action could be included as an official event in 2026. It went well and garnered positive feedback from the people involved.

The Victoria edition of the Commonwealth Games is set to take place in 2026, with 16 sports already confirmed. However, the organisers are hoping to add more to the schedule with Esports being strongly considered. Competitive gaming has proven to be a popular spectator sport, with more people tuning in to watch it every year. By 2026, there could be close to a billion people watching Esports, meaning that it would be a popular inclusion at a major event.

Esports has been referred to as the “new sporting frontier,” and it wouldn’t be surprising to see it gaining even more credibility in the next decade. Even the world’s biggest traditional sports had to start somewhere. Football and cricket are now well-established and loved the world over, and there’s nothing stopping Esports from following a similar trajectory.

How Will This Affect Related Industries?

With the Commonwealth Games set to take place in Australia next time, the country could be in a prime position to capitalise on the inclusion of Esports. Part of the success of competitive gaming up to this point has been thanks to related industries pushing it, along with big name companies striking sponsorship deals. Australian companies, therefore, will most certainly seek to capitalise in 2026.

The betting industry was built around traditional sports, and it is now a behemoth industry around the world. In Australia, online betting is so popular that there are countless sites vying for bettors’ attention. Indeed, there are so many to sift through that people turn to comparison sites that list the best ones based on their offers and ratings. Bettors simply scroll through and then click a link to be taken directly to a site.

Many of these online sportsbooks are already offering eSports betting, and the number of markets available is only set to rise in the future. When the Commonwealth Games rolls around, betting sites could benefit from special offers. They may also start to have a greater focus on Esports, thus drawing more attention to the competitive gaming industry.

Esports at the Commonwealth Games isn’t just huge news for the industry itself, but it’s a great move for related industries. Australian companies are set to benefit in 2026, with the betting industry being in a particularly strong position to take advantage.

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eSports

Nigma Galaxy female CS:GO Champions: New docu-series follows rise to becoming champions

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Nigma Galaxy female CS:GO Champions: New docu-series follows rise to becoming champions
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This Sunday 14th, Nigma Galaxy is set to release the first episode of their new docu-series, Jiggy Biggy Best: A CS:GO Story, which follows their hugely successful female CS:GO team and their journey to becoming champions at two major tournaments this year.

The first instalment of the series will be launching on Nigma Galaxy’s YouTube channel at 1pm CEST on Sunday. You can find more information below, in case the team’s story would be of interest to your editorial plan:

  • Fans will get a behind the scene glimpse into the female Nigma Galaxy CS:GO team preparing for two of the biggest tournaments of their careers – ESL Impact League Season 1 in Dallas to the stand-alone ESL Impact tournament in Valencia
  • The docu-series also offers an exclusive peek into the teams journey to the top – their training regime, team cohesion and a deeper dive into the world of female esports
  • Uncover the dedication and support Nigma Galaxy have placed on the competitive female esports scene, one of the fastest-growing sub-genres in the industry
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