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BetKnowMore Launches Charity Initiative to Fill Gambling Disorder Support Gap

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BetKnowMore Launches Charity Initiative to Fill Gambling Disorder Support Gap
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BetKnowMore (BKM) has launched its charity initiative aimed at placing training, education and lived experience at the heart of treatment and recovery from gambling disorders.

Led by chief executive Frankie Graham, since 2013, BKM has operated a treatment support consultancy providing specialised training for diverse stakeholders handling the psychological and sociological complexities of problem gambling.

Launching its UK charity status, BKM announced that it would maintain its training and consultancy programmes under its rebranded unit of “BKM Evolve”.

The organisation has developed a new three-year plan to steer its work as a charity, in which it aims to “provide support and training services that prevent and address personal and societal harms caused by gambling”.

“Betknowmore UK is an ambitious, young charity. We seek sustainable growth, achieved through evolving strategic planning and learning, diversity of income streams and strong partnerships with organisations with shared values,” CEO Frankie Graham said.

Spearheading its initiatives, BKM has developed a new website – betknowmoreuk.org – which the charity will use to transform its training services to a digital platform.

“The global impact of covid-19 has affected us all. For those affected by gambling harms, the many changes in our personal and professional lives may exacerbate what is already a complex and multi-layered condition.” Graham said.

“The gap remains between those receiving support and those requiring help. Therefore, we need to reach more individuals, families, and communities to help prevent and address harms, and build resilience in both physical and digital environments.”

Compliance Updates

Spillemyndigheden: More Than 30,000 Danes Self-excluded from Gambling Since 2012

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The Danish gambling regulator Spillemyndigheden has reported that as of the end of 2021, 30,451 people were registered with ROFUS, the country’s register of voluntarily excluded players.

The increase from 26,115 registrations at the end of 2020 is in line with previous years. Spillemyndigheden says an average of 4000 people per year have signed up since the self-exclusion scheme was launched in 2012.

The largest proportion of people registered is in the 20-29 age group, which makes up 30% of the total, ahead of the 30-39 age group (28%). Over 60s represent just 8% of those registered, with 6% in the 60-69 age group and 2% aged 70-79.

Three-quarters of those registered were men, although the split was more even in the older age groups. A quarter of all those using the scheme were men aged 20-29, and 22% were men aged 30-39. Some 4% were men aged under 20.

Spillemyndigheden launched a television and social media campaign for the ROFUS self-exclusion scheme in September, informing players about their right to ask operators to let them “take-a-break” and self-exclude from all gambling promotions.

It became a requirement for all licensed operators to refer self-excluded players to the central ROFUS database under reforms to the Danish Gambling Act implemented in 2018.

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Latest News

Prospects are golden in Blueprint’s Gold Strike Bonanza

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Prospects are golden in Blueprint's Gold Strike Bonanza
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Blueprint Gaming has hit another rich seam of gameplay with its latest prospector-themed slot, Gold Strike Bonanza.

The leading slot developer has taken the popularity of Gold Frenzy, the classic Reel Time Gaming (RTG) title and delivered further dynamite to the action thanks to its Free Games modifiers and the added possibility of huge wins from the configurable Jackpot King functionality.

As with the original, three or more explosive TNT Scatter symbols in view awards a minimum of 10 Free Games, with all Prospector symbols acting as a wild and collecting the cash value of every golden nugget that settles on the reels on the same spin.

With Gold Strike Bonanza, Blueprint has ramped up the bonus round by introducing increasing win multipliers and the chance to claim extra Free Games when at least four Prospector symbols are collected. Should enough of the classically styled gold hunters appear, a x10 scatter multiplier activates every time he grabs the gold.

Furthermore, newly-developed modifiers Gold Rush and Big Blast Bonanza can be randomly triggered to deliver even more gold to players.

With a toe-tapping banjo soundtrack and joyous audio from the treasure-frenzied prospector himself, Gold Strike Bonanza is another fresh take on a classic theme that once again demonstrates Blueprint’s proficiency in making the most out of game families for both operators and players.

Jo Purvis, Director of Key Accounts and Marketing UK at Blueprint Gaming, said: “It’s not only the prospector that could be striking it rich in Gold Strike Bonanza – the explosive Free Games round and optional Jackpot King adds a layer of golden promise to a game that is hugely fun to play.

“This latest title is a further example of how our games continue to provide the right mix of volatility, presentation and engaging gameplay that attracts players across multiple markets – we’ve struck gold again!”

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eSports

Yesports Closes $2.25M Round to Launch Esports Metaverse Platform

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Yesports, the world’s first eSports engagement platform, has raised $2.25m during its round of seed funding.

The list of investors includes Polygon Studios, Alphabit, Cosmos, Kernel Ventures, Mozaik Capital and NGC Ventures. The fund raised will be used for the development of its NFT-based esports marketplace and esports-focused metaverse.

Yesports represents the first cross-chain metaverse engagement platform (MEP) designed to enable more than 500 million eSports fans worldwide to engage fully with their favourite teams in custom-built metaverse experiences.

The Yesports platform will provide access to exclusive content, community initiatives, merchandise, and more by acquiring or holding NFTs.

The raise follows an initial grant from the $100m gaming-centred NFT fund Polygon Studios founded in July.

Via the Yesports marketplace, fans can trade eSports NFTs across a range of ecosystems, including Moonbeam, Ethereum, Polygon, Binance Smart Chain (BSC), and other EVM-compatible layer-1 blockchains.

Yesports will also collaborate with teams to provide fans with a private metaverse experience, allowing them to vote using DAO tokens and access clubhouses and private team NFT marketplaces.

CEO and Founder of Yesports, Sebastian Quinn, explained Web3 and the emerging metaverse allow for much greater fan participation, engagement and ownership.

“Yesports is the Web3 upgrade the eSports sector has been waiting for and will serve as a portal for eSports fans to participate in this new paradigm,” he said.

“We can’t wait to get building with teams all over the world.”

Steven Bryson-Haynes, VP of Business Development, NFT & Gaming at Polygon Studios, said: “The team at Yesports are building something extremely valuable to the rapidly developing Web3 landscape”.

“The eSporting sector’s fan base and viewing figures are expanding all the time and Yesports will galvanize this by enabling an outlet for fan engagement,” he added.

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