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Round 1 rollercoaster triggers sensational comeback drive for Chadwick



Round 1 rollercoaster triggers sensational comeback drive for Chadwick
Reading Time: 3 minutes


Reigning champion feels ‘mixed emotions’ after early contact and fightback to P6 during restart drama

The 2021 W Series season got underway this weekend (25-26 June) at the high-speed Red Bull Ring in Spielberg, Austria. Reigning champion Jamie Chadwick lined up alongside Brazilian rookie Bruna Tomaselli as Veloce Racing made its foray into single-seater racing for the first time.

Qualifying was held on Friday afternoon in the Styrian countryside but was far from straightforward for the fledgling W Series outfit. Chadwick was in the hunt for pole from the outset, setting eye-catching lap times throughout the session. However, a cracked pipe put pay to her efforts and meant she would spend the remainder of qualifying on the side-lines, with a time good enough for eighth place.

Tomaselli, meanwhile, acclimatised to a new series and team with ease, swiftly getting up to speed and qualifying just outside the top ten with the 11th fastest time.

Almost as soon as the lights went out in Spielberg, drama began to unfold. The reigning champion was swiftly on the attack making up ground on the opening lap, as the field reached turn one on the second tour, disaster stuck. Racing X’s Jessica Hawkins locked up under braking, careering into the back of Chadwick, leaving the 23-year-old facing the wrong way, and tumbling down the order.

Chadwick re-joined in 16th position with the bit between her teeth, recording the fastest lap of the race so far and setting about closing the gap to the #3 driver of Gosia Rdest. Once she had bridged the gap to the Pole, she made several lunges up the inside of the first corner as the pair battled it out lap after lap.

Further up the order, Tomaselli was embroiled in a tooth and nail battle for a place inside the top ten, putting everyone firmly on the edge of their seat going three abreast into turn three. Ultimately, she conceded the positions and dropped to 11th, before settling into a rhythm and held station comfortably.

At two-thirds race distance, the safety car was deployed to ensure Marta García’s stricken Puma car could be recovered safely. At the restart, Chadwick was all fired and looked to take advantage as chaos ensued further up the grid. Contact for Tomaselli at turn three spelt disaster for the Brazilian who subsequently fell down the timesheets, while sensational race craft amid the carnage helped the reigning champion Chadwick navigate her way to a seventh-place finish on the road.

Hawkins was eventually dealt a 30-second post-race penalty following her early contact with the Veloce car, this elevated Chadwick and Tomaselli to sixth and 11th respectively.

Jamie Chadwick, Driver, Veloce Racing said:

“I’m feeling mixed emotions after that race. Firstly, I’m happy to get points on the board but massively disappointed at the same time, I had a really good start and first lap but then got spun around.

“We got a bit lucky with the carnage that unfolded after the safety car but I think it was damage limitation today given the circumstances we found ourselves in. Our potential was much more than that this weekend. Luckily there isn’t long to wait so we’re already looking ahead to the next race.”

Bruna Tomaselli Driver, Veloce Racing said:

“From my side, I think the race was good. We were fast at the beginning to the middle of the race but at the restart, someone touched my rear and it put me out of the fight, these things happen. I know I was quick, and I know where I can improve to help bring better results, so I will try to be more consistent for the next race.”

Rupert Svendsen-Cook, Team Principal, Veloce Racing said:

“That was an entertaining race for the neutral but very stressful for Veloce! Jamie had an excellent start and pulled some blinding moves to progress on the first lap but was very unlucky to be punted out to the back.

“It looked likely there is still a straight-line speed issue which makes her recovery from last back to sixth even more impressive. We will get things fixed for next weekend and we’re excited to put our best foot forward.

“Bruna also showed her raw speed and with some more racing experience under her belt, we have every confidence in her ability. It’s great to see the W Series back in action at an F1 weekend and it’s certainly going to be a season of attrition based on today’s race.”

The drivers will have little time to catch their breath as W Series returns for the second instalment of the Austrian double-header in just seven days (3-4 June), Chadwick and Tomaselli will no doubt be looking to build on their promising pace from the opening round.

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Leading videogame publisher Playstack today proudly announces the launch of its innovative new advertising technology for developers – the ‘Interact’ SDK – which offers real world redeemables that reward players for interacting with (rather than being interrupted by) in-game advertisements.

Advertising plays an increasingly important role in game monetisation, however Playstack believes there can be better, less interruptive ways of integrating ads.

Interact has been designed to offer developers a new way to monetise whilst making gaming sessions more immersive and rewarding; seamlessly integrating brands into games. This lightweight, easy to integrate SDK gives developers three new advertising alternatives; virtual display advertising, full level takeovers and real world rewards. Developers get engagement and revenue, brands get new customers and players get free stuff.

The Interact technology also gives developers a free, powerful and integrated way to cross promote their own games and apps; allowing them to engage even more with their ever growing audiences.

“Serving ads to gamers has increasingly become like the Wild West. Players are seeing ads interrupt their mobile gaming experience, causing people to skip them, ignore them, or even churn from the game completely. We intend to change that,” said Harvey Elliott, CEO of Playstack. “Our ethos compels us to search out better ways to serve both developers and players – so we’re thrilled to launch Interact as a serious alternative for integrating advertising into games.”

The brand partnership team at Playstack have years of experience and an intuitive understanding of how to integrate brands into games from their work with Playstack’s own portfolio of games. They know how to deliver a branded in-game experience which delights and rewards players and generates real campaign value for brands. Through Interact they are bringing this network of partners and campaign know-how to games developers worldwide.

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NASR Esports takes Global Esports Tour 2021 Dubai title in undefeated run



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United Arab Emirates-based team NASR Esports lifted the Global Esports Tour 2021 Dubai title in style, winning the Counter-Strike: Global Offensive tournament in an undefeated run on November 27.

The team beat Doomsday 2-0 in the semi-finals in a best-of-three tie, before whitewashing Triple 6 3-0 in the best-of-five grand final to win the US$8,000 pay cheque.

The runners-up took home US$4,000 while Doomsday and Level E-sports won US$1,500 for making it to the final four.

They came through a field of 30 teams that took part in the open qualifiers, all vying for a spot at next year’s Global Esports Tour Dubai.

NASR Esports’ victory will assure them a spot at the event in March, where they will compete against the world’s best professional CS:GO teams for a total prize pool of US$250,000.

The Dubai event wraps up the 2021 season of the Global Esports Tour, following successful stops in Los Angeles and Riyadh. Next up on the GEF calendar is the inaugural edition of its flagship event: the Global Esports Games held from December 17-19 in Singapore.

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Crypto gambling wins the market: BGaming gathered Q3 iGaming trends



Reading Time: 3 minutes


Over the past several months, the BGaming expert team has continued to analyze current trends within the gaming industry to determine the latest and most influential changes to the market. What cryptocurrency has shown the most significant growth across Q3, and which BGaming title has become the most fast-growing slot in the portfolio? BGaming has gathered a few interesting facts below.  

Mobile gaming keeps leading position. According to our company’s statistics, mobile gaming has far and away remained the most popular method of gaming, exceeding gaming on both a tablet and a computer. As a matter of fact, almost 95% of our players choose to play our games on their mobile devices, as opposed to nearly 3% and 2% for computers and tablets, respectively. 

The share of the young adult audience is growing. BGaming team has seen an increase in our young adult audience by almost 6% over the past year. In the current climate, young adults are spending more and more time at home looking for new forms of entertainment. Following that trend, iGaming providers track the most popular demands of this new generation, creating and adapting new games and products to meet the needs of this growing market. 

“When composing the road map of our games, we always rely on the analytics that our team collects. Of course, we strive to meet the needs of different generations, but it is important to be flexible and notice any changes in the market on time. So, for example, we see that the demand for exclusive products is growing. The audience wants to see unique games created according to their requests. And this is what we are working on, producing Brand Exclusive games for operators,” noted Marina Ostrovtsova, Executive Director at BGaming.

Crypto gambling wins the market. This year has seen an explosion in the popularity of cryptocurrency across every aspect of life. As digital money becomes more normalized, there has been a surge in their use across all igaming products. Of course, Bitcoin continues to be the most popular form of crypto; however, Litecoin has shown the most remarkable rise in popularity across Q3, increasing by 49%. In addition, Tether expanded in favor this year. BGaming team calculated a 108% increase in its use across brand’s titles in Q3.

Being the world’s first iGaming provider to offer cryptocurrencies, we draw particular attention to crypto gambling. BGaming widens its network of crypto projects and we see the results. The number of explosive winnings on crypto projects has significantly rised over the past few months,” highlighted Bogdan Gres, Brand Team Lead at BGaming.   

Aloha King Elvis is the fastest growing BGaming slot of 2021. BGaming has already released 11 games in the past year, including WBC Ring of Riches, Lucky Dama Muerta, and Dig Dig Digger slots. Released in Q3, the sequel to the immensely popular game Elvis Frog in Vegas, Aloha King Elvis, has almost caught up in popularity and shows the fastest growth among other BGaming titles. The game inspired by the talent and magnetism of Rock-n-Roll King shares includes three types of Jackpot and two types of Free spin rounds that make slot especially attractive to players. 

“We wanted to continue the story of cue Elvis which has already become a symbol of BGaming. The game met our expectations. Moreover, new features such as Buy Bonus and Chance 2.5 added in October also stimulated popularity growth,further noted Bogdan Gres, Brand Team Lead at BGaming. 

BGaming is a fast-growing game provider converting gambling into gaming. Thanks to an expert team and a player-driven approach, the studio creates innovative and engaging products featured on reputable platforms and 550+ online casinos worldwide. BGaming is the world’s first to support cryptocurrencies and offer Provably Fair games. Today the brand’s portfolio includes 70+ products with HD graphics and a clear user interface for every device.

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