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Why Do Slot Game Developers Shrug Off RNG Virtual Games
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One of the most common mysteries surrounding gambling or betting is that slot game developers don’t look at RNG virtual games as much as they see slots as an advantage. That’s even though they both obviously use a random generator in generating combinations.
Virtual sports usually use Random Number Generator (RNG) to generate results, while slot machines use it to produce a pattern. Using RNG in virtual games makes the results more random and unpredictable.
But why do game developers shrug off RNG virtual sports? Let’s get to know the reason why.
Virtual Games and Slot Machines
First, let’s know how each of them specifically works, and let’s identify their differences.
Virtual sports rose to fame as it combines sports betting, esports, and slot machines. You can think of it as if you’re watching a demo of a video game. Then the operator of the virtual sports sets a line for the matchup where players then place their bets on the possible results of the game.
Contrary to esports where players face and fight one another live, the algorithm dictates the virtual sports results, making it unpredictable. That’s the role that RNG plays in finding the winner for virtual games.
It’s also worth noting that virtual sports games have more in common with their real-life counterparts than typical slot machines.
Meanwhile, slot machines work by hitting the spin on the slot. Slot reels will then rest in a certain pattern after spinning, and that will decide whether or not you hit the slot’s jackpot. The pattern will also be generated by the RNG, which is its key function.
Compared to the old mechanical slots where the possibilities are limited and thereby making the jackpots smaller, the rise of electrical slot gaming became a game-changer in the world of gambling.
With the first slot games made of mechanical gears, you’ll need to turn the reels once the lever is pushed. They have to be rotated orderly, from left to right until it’s back to their first position, at which point the reels cease successively in the same order wherever they begin to rotate.
This process of generating random symbols was generally the fairest during that time.
However, while this process has long served its purpose for slot machines, it doesn’t work for all online games. That’s why digital RNG was designed which changed the gears using microchips that allow generating random numbers, letters, and symbols.
Electrical slot gaming, as well as the development of the microchip, had paved the way for higher numbers of possible combinations and outcomes. With that, an increase in the value of prizes is expected with electrical slot gaming.
Differences Between Slots & Virtual Sports
At first, you may see no difference between virtual sports and slot machines. Their functions are simple, one is a computerized sporting event (i.e., RNG virtual sports) that offers a wide range of bets at different odds, while the other makes use of reels and symbols to generate a wide range of possible combinations and outcomes (slot machines). But the most obvious similarity between the two is their usage of RNG in generating results.
Although both may share more similarities than differences, we can’t deny the fact that the differences are strong enough to make some people choose one over the other. Both industries are thriving, with premium virtual sports deals being signed worldwide, and new slot gameplays appearing every year!
Jackpots are very common in slots. Much rarer in other RNG virtual games, including virtual sports. “Slots offer incredible headline prizes and payouts with jackpots which create a massive draw from hardcore and new casino goers! Virtual sports are not yet offering anything close to that that would offer a similar pull.”, said Stuart Smith from betandbeat.
For instance, many people may prefer slot machines over virtual sports as slots are just simpler and easier to play. Slots have much fewer cognitive prerequisites! People enjoy the convenience of just clicking the spin button and make no other decisions aside from that. Some may also choose slot games as it has a faster pace compared to virtual sports that usually lasts for about three to five minutes.
Regarding the return to player (RTP) rate, virtual sports gamblers may expect about 80%-90% on average while some slot machines may offer about 95%-99%. RTP is the projected percentage of wagers that a game may give back to the player later on.
When it comes to the odds of winning, players of live slot machines are said to have higher chances of winning than in online casinos. No online jackpots had come close to reaching the progressive jackpots on any Las Vegas Strip. For instance, the world record for the Megabucks slot is $39.7 million payouts. It was the biggest slot win ever.
Though your chances of winning a headline prize from progressive jackpots may depend on where you live as some local casinos may not have progressive jackpots that could beat the five-figure progressive jackpots from online casinos.
Given the differences between the two, it’s clear why game developers favor slots over RNG virtual sports. However, this is slowly changing as iGaming operators try to integrate more and more virtual sports in their inventory!
Since many gamblers opt for slot machines more than virtual games, casinos will obviously prefer to cater to the category that’s appealing to many people. The more people play a certain game, the more casinos profit from it. The more they invest in it, and here goes the virtuous cycle. And so far, virtual game developers have not yet cracked the code.
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Win tickets to the BLAST Premier Fall Final: GG.BET is running a MEGA BLAST Competition for fans of СS2
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From 26 July, all GG.BET users can get involved in the new MEGA BLAST Competition with a €10,000 prize fund. The winner will receive two tickets to the BLAST Premier Fall Final CS2 tournament, taking place from 27-29 September in Copenhagen. To enter, you need to place bets on Counter-Strike 2 matches.
BLAST Premier Fall is a major series of Counter-Strike 2 tournaments which draws in millions of viewers from all over the world every year. The series consists of three stages: Groups, Showdown, and Finals. The Groups stage sees 16 Tier-1 teams duke it out. Only 6 of these can go on to compete in the final, while the rest will battle it out in the Fall Showdown for two additional spots in the final. BLAST Premier Fall Finals will be the concluding stage of the Fall series, and fans can look forward to electrifying action, heart-stopping twists and turns, and an epic $425,000 prize fund.
From 26 July to 4 August, as the Groups stage rages on, GG.BET will be holding its MEGA BLAST Competition. The winner will get their hands on two tickets to attend every day of the BLAST Premier Fall Finals. As well as these tickets, the bookmaker is also giving away a whopping €10,000 prize fund to the top 40 participants in the MEGA BLAST Competition.
How to take part in the MEGA BLAST Competition:
- Register an account with GG.BET or log in to an existing account.
- Go to the tournament page and press “Participate”.
- Place bets on Counter-Strike 2 matches. Every bet you place will earn you a certain number of points, based on the odds.
- Rack up points, keep an eye on the leaderboard, and wait for your winnings to roll in.
Bet on your favorites and get ready for some unforgettable fun! Head over to GG.BET right now so you don’t miss your chance to enjoy a festival of Counter-Strike action in Copenhagen.
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MANCHESTER CITY TO MARK GLOBAL PARTNERSHIP WITH SUPER GROUP-OWNED BETWAY AT THE NEW YORK STOCK EXCHANGE
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/mcyjksadljoisajdasndkl.jpg)
Manchester City has today announced a new multi-year partnership with leading global online betting and gaming brand, Betway.
As part of the club’s pre-season tour of the United States, and to mark this significant deal, leading figures from Manchester City and Super Group will be on-site for the iconic NYSE bell-ringing ceremony later today. Ferran Soriano, CEO of City Football Group, along with Neal Menashe, Super Group CEO, will ring The Opening Bell at 9:30am EDT.
The agreement will see Betway become the club’s Official Global Betting Partner from the start of the 2024/25 season, as Manchester City joins the brand’s extensive sports sponsorship portfolio which includes teams from across the Premier League, La Liga, NBA and more.
Ferran Soriano, City Football Group CEO, said: “We are pleased to announce Betway as our Official Global Betting Partner today. As a globally recognised brand, Betway has a strong pedigree and history of working with high-profile brands within the sports space and we’re excited to work together throughout the partnership.”
Super Group CEO, Neal Menashe, commented: “We are absolutely delighted to become Manchester City’s Official Global Betting Partner. This agreement cements our place in the top tier of Premier League partners, ensuring that our Betway brand reaches fans in all corners of the globe.”
Throughout the duration of the partnership, Manchester City and Betway will collaborate on a number of activations and exclusive content opportunities, in addition to the brand featuring across digital and in-stadia assets.
Manchester City and Betway will also work together to provide all players, coaches, management and staff in-depth, industry leading training on all relevant codes of conduct relating to betting integrity and responsible gambling. This is in addition to the work Manchester City already does to support players and staff in this area.
The Opening Bell ceremony can be viewed live.
Compliance Updates
Acquiring a Curacao Online Gaming License in 2024: Comprehensive Analysis of Financial & Procedural Aspects with Costs & Timelines Detailed
![](https://europeangaming.eu/portal/wp-content/uploads/2024/07/curacaduioapdj.jpg)
The “Acquiring a Curacao Online Gaming License, 2024: Comprehensive Analysis of Financial & Procedural Aspects with Costs & Timelines Detailed” report has been added to ResearchAndMarkets.com’s offering.
This report includes valuable insights into the financial and procedural aspects, including detailed information on costs and timelines associated with acquiring a Curacao license.
In 2023, Curacao introduced the “Landsverordening op de kansspelen” (Ordinance on Games of Chance) to modernize and regulate gambling legislation. Since March 2020, the Gambling Control Board (GCB) has been authorized to regulate offshore gambling games and oversee the issuance of Curacao licenses. As of 2023, there are 16 companies providing legal services for registration and licensing in the territory of Curacao. The license fee, as per GCB regulations, is 36,000 ANG or 19,800 USD, payable upon license issuance.
Research Timeline and Data Relevance
The research was conducted in two stages. The first stage, studying the regulator and Open Data Search, took place in December 2023. The second stage, writing the report and partially updating the data from the first stage, took place from the end of April to the end of May 2024.
Goals and Objectives
- Describe the information about the Curacao license and the issuing regulator.
- Describe the requirements and conditions for obtaining a Curacao license.
- Describe the costs and timelines for obtaining a Curacao license.
- Briefly study the market, find and suggest the following lists:
- Legal companies offering services for company registration and obtaining a Curacao license;
- Communication agents and integrators working with the Curacao license;
- Suppliers and vendors working with the Curacao license;
- Payment systems working with the Curacao license.
Key Topics Covered:
1. Goals and Objectives
2. Research Timeline and Data Relevance
- Document Markup
- Raw and Combined Data
- Terms & Glossary
3. General Information
- The Regulator
- Registration of Operators With Sublicense
- Application for an Online Gaming License
4. Requirements and Conditions for Obtaining a License
License Conditions
- General Prohibitions
- Safe and Secure Environment
- Equipment and Application Software
- Player Registration
- Payment Transactions
- Games
- Terms of Use
- Resolution of Complaints
- Administrative Responsibilities
- Publicly Available Information
- Reports
- Policies and Procedures
- Suspension and Revocation of License
- Additional Conditions
- Supervision
Recommendations or Minimum Requirements for the Business Plan
5. The Cost of the License
6. Decision Term and the Validity of the License
7. Application Method and Forms
8. Contact Information
9. Companies for Registration and Licensing
10. Integration Companies
11. Suppliers and Vendors
12. Payment Systems
13. META
14. Appendix: Terms & Glossary
For more information about this report visit researchandmarkets.com/r/izeo6g
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