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Cloud gaming solution GAMESTREAM raises 4.5 million

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Gamestream, global leader in white label Cloud Gaming solutions, today announces that it has fundraised 4.5 million euros to continue revolutionising the video game industry and establishing itself as a world leader in Cloud Gaming solutions for B2B with Audacia and Bpifrance, via its Tech and Touch fund, to join the team of investors to participate in a second fundraising.

In just four years, Gamestream has established itself as a major player on the international Cloud Gaming scene.

The French start-up currently boasting nearly 500,000 subscribers, recently launched a service on PC, TV and mobile with JioGames, a video game leader in India, adding a potential of 1.4 billion additional players on the platform.

An innovative and successful business model

Launched in 2019, Gamestream was created by co-founders Ivan Lebeau and Xavier Cavin. Technologically advanced, the Cloud Gaming platform offers gamers an exceptional streaming experience requiring only three megabits of bandwidth. A feature that makes the gaming experience fluid on all devices and operating systems, from tablets to smartphones and TVs, with simple broadband access.

Thanks to its partnership with publishers including Disney Interactive, Outright Games, and Microids, Gamestream offers more than 300 cult licenses for families and casual gamers. Its B2B2C solution, mainly for telecom operators as a white label, but also under its PleioÂŽ brand, is available in France via Bouygues Telecom.

Today, its Cloud Gaming platform is deployed in Europe, the Middle East and Asia, where it is distributed by: Bouygues Telecom and Zeop (via Netgem), Telekom Slovenije, e&, Telkom Indonesia, and now Reliance Jio, main operator in India and leader in video games through its subsidiary JioGames.

Gamestream is also the only Cloud Gaming platform to have concluded a framework agreement with the Accor group to distribute its solution in its hotels around the world.

A strategic and assertive orientation towards emerging countries

Gamestream’s recent signing with JioGames convinced Audacia and Bpifrance to join the table of historical investors, from whom the start-up has already raised €5 million between late 2019 and May 2020.

Following India, it is now looking towards West Africa, a region where video games will experience growth of 6.9% in 2024, according to the latest Newzoo report.

“There is less competition from American giants in these countries, even though the need is great.” says Ivan Lebeau, Co-founder and President of Gamestream.

“Few people can afford to buy a console, and even fewer can afford games for €70 each. Therefore, the demand for Cloud Gaming is high, and for just a few euros a month, players can access unlimited console quality licenses from their computer, tablet or smartphone. This new fundraising will allow us to further impose this model on the international scene.”

To facilitate its deployment, Gamestream relies on end-to-end control of the Cloud Gaming value chain. It is therefore able to provide its streaming technology, servers, game catalogue, as well as a data monitoring tool. This is a real strength for customers, allowing rapid and seamless deployment.

Gamestream continues its trajectory of innovation and growth

Gamestream is set to target large operators including telcos, who are well positioned to benefit from live streaming video games through their distribution power and network quality.

“Streaming clearly represents the future of video games. In this market, having a player like Gamestream in France is a fantastic opportunity.” explains Thomas Schmitz, Audacia’s Investment Director.

Its unique model makes it a formidable competitor on the world stage. This start-up has found its place by targeting a specific target, players in emerging countries, whose potential is exponential. We have every reason to believe in its success.”

“Gamestream is an example of the success of French Deep Tech.” Comments Guillaume Simonaire, Investment Director at Bpifrance.

“In just four years, it has established itself as a major player on the international Cloud Gaming scene, illustrating French Touch’s commitment to promoting innovation and French leadership. We are proud to contribute today to its expansion via our Tech & Touch fund, which we hope is strong and sustainable.”

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Win tickets to the BLAST Premier Fall Final: GG.BET is running a MEGA BLAST Competition for fans of ĐĄS2

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From 26 July, all GG.BET users can get involved in the new MEGA BLAST Competition with a €10,000 prize fund. The winner will receive two tickets to the BLAST Premier Fall Final CS2 tournament, taking place from 27-29 September in Copenhagen. To enter, you need to place bets on Counter-Strike 2 matches.

BLAST Premier Fall is a major series of Counter-Strike 2 tournaments which draws in millions of viewers from all over the world every year. The series consists of three stages: Groups, Showdown, and Finals. The Groups stage sees 16 Tier-1 teams duke it out. Only 6 of these can go on to compete in the final, while the rest will battle it out in the Fall Showdown for two additional spots in the final. BLAST Premier Fall Finals will be the concluding stage of the Fall series, and fans can look forward to electrifying action, heart-stopping twists and turns, and an epic $425,000 prize fund.

From 26 July to 4 August, as the Groups stage rages on, GG.BET will be holding its MEGA BLAST Competition. The winner will get their hands on two tickets to attend every day of the BLAST Premier Fall Finals. As well as these tickets, the bookmaker is also giving away a whopping €10,000 prize fund to the top 40 participants in the MEGA BLAST Competition.

How to take part in the MEGA BLAST Competition:

  1. Register an account with GG.BET or log in to an existing account.
  2. Go to the tournament page and press “Participate”.
  3. Place bets on Counter-Strike 2 matches. Every bet you place will earn you a certain number of points, based on the odds.
  4. Rack up points, keep an eye on the leaderboard, and wait for your winnings to roll in.

Bet on your favorites and get ready for some unforgettable fun! Head over to GG.BET right now so you don’t miss your chance to enjoy a festival of Counter-Strike action in Copenhagen.

 

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Latest News

MANCHESTER CITY TO MARK GLOBAL PARTNERSHIP WITH SUPER GROUP-OWNED BETWAY AT THE NEW YORK STOCK EXCHANGE

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Manchester City has today announced a new multi-year partnership with leading global online betting and gaming brand, Betway.

As part of the club’s pre-season tour of the United States, and to mark this significant deal, leading figures from Manchester City and Super Group will be on-site for the iconic NYSE bell-ringing ceremony later today. Ferran Soriano, CEO of City Football Group, along with Neal Menashe, Super Group CEO, will ring The Opening Bell at 9:30am EDT.

The agreement will see Betway become the club’s Official Global Betting Partner from the start of the 2024/25 season, as Manchester City joins the brand’s extensive sports sponsorship portfolio which includes teams from across the Premier League, La Liga, NBA and more.

Ferran Soriano, City Football Group CEO, said: “We are pleased to announce Betway as our Official Global Betting Partner today. As a globally recognised brand, Betway has a strong pedigree and history of working with high-profile brands within the sports space and we’re excited to work together throughout the partnership.”

Super Group CEO, Neal Menashe, commented: “We are absolutely delighted to become Manchester City’s Official Global Betting Partner. This agreement cements our place in the top tier of Premier League partners, ensuring that our Betway brand reaches fans in all corners of the globe.”

Throughout the duration of the partnership, Manchester City and Betway will collaborate on a number of activations and exclusive content opportunities, in addition to the brand featuring across digital and in-stadia assets.

Manchester City and Betway will also work together to provide all players, coaches, management and staff in-depth, industry leading training on all relevant codes of conduct relating to betting integrity and responsible gambling. This is in addition to the work Manchester City already does to support players and staff in this area.

The Opening Bell ceremony can be viewed live.

 

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Compliance Updates

Acquiring a Curacao Online Gaming License in 2024: Comprehensive Analysis of Financial & Procedural Aspects with Costs & Timelines Detailed

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The “Acquiring a Curacao Online Gaming License, 2024: Comprehensive Analysis of Financial & Procedural Aspects with Costs & Timelines Detailed” report has been added to ResearchAndMarkets.com’s offering.

This report includes valuable insights into the financial and procedural aspects, including detailed information on costs and timelines associated with acquiring a Curacao license.

In 2023, Curacao introduced the “Landsverordening op de kansspelen” (Ordinance on Games of Chance) to modernize and regulate gambling legislation. Since March 2020, the Gambling Control Board (GCB) has been authorized to regulate offshore gambling games and oversee the issuance of Curacao licenses. As of 2023, there are 16 companies providing legal services for registration and licensing in the territory of Curacao. The license fee, as per GCB regulations, is 36,000 ANG or 19,800 USD, payable upon license issuance.

Research Timeline and Data Relevance

The research was conducted in two stages. The first stage, studying the regulator and Open Data Search, took place in December 2023. The second stage, writing the report and partially updating the data from the first stage, took place from the end of April to the end of May 2024.

Goals and Objectives

  • Describe the information about the Curacao license and the issuing regulator.
  • Describe the requirements and conditions for obtaining a Curacao license.
  • Describe the costs and timelines for obtaining a Curacao license.
  • Briefly study the market, find and suggest the following lists:
    • Legal companies offering services for company registration and obtaining a Curacao license;
    • Communication agents and integrators working with the Curacao license;
    • Suppliers and vendors working with the Curacao license;
    • Payment systems working with the Curacao license.

Key Topics Covered:

1. Goals and Objectives

2. Research Timeline and Data Relevance

  • Document Markup
  • Raw and Combined Data
  • Terms & Glossary

3. General Information

  • The Regulator
    • Registration of Operators With Sublicense
    • Application for an Online Gaming License

4. Requirements and Conditions for Obtaining a License

License Conditions

  • General Prohibitions
  • Safe and Secure Environment
  • Equipment and Application Software
  • Player Registration
  • Payment Transactions
  • Games
  • Terms of Use
  • Resolution of Complaints
  • Administrative Responsibilities
  • Publicly Available Information
  • Reports
  • Policies and Procedures
  • Suspension and Revocation of License
  • Additional Conditions
  • Supervision

Recommendations or Minimum Requirements for the Business Plan

5. The Cost of the License

6. Decision Term and the Validity of the License

7. Application Method and Forms

8. Contact Information

9. Companies for Registration and Licensing

10. Integration Companies

11. Suppliers and Vendors

12. Payment Systems

13. META

14. Appendix: Terms & Glossary

For more information about this report visit researchandmarkets.com/r/izeo6g

 

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