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Player Omega Tour Partners with Super League Gaming to Foster Ongoing Growth of Esports Communities in Local Markets

George Miller



Player Omega Tour Partners with Super League Gaming to Foster Ongoing Growth of Esports Communities in Local Markets
Reading Time: 3 minutes


Player Omega 2020 Host Cities to Gain Access to Year-Round Super League Esports Programming Designed for Local Gamers and Tournament Organizers

 Player Omega, a first-of-its kind, participation-based gaming and esports lifestyle tour, and Super League Gaming , a leader in bringing live and digital esports entertainment and experiences directly to everyday gamers around the world, announced a partnership to provide esports players, fans and local organizers with monthly events in each market where Player Omega debuts in 2020. Super League also will be participating in Player Omega’s inaugural event on November 9-10 at the Fairplex in Pomona, Calif.

Together, Player Omega and Super League are committed to creating year-round opportunities for gaming communities in underserved markets to experience esports in ways typically available only to those living in major metropolitan cities.

Whether via competing, organizing, shoutcasting, or spectating, players and fans along Player Omega’s tour stops will have access to events that cater to their love of gaming and enable local connections with others who share their passion. The partnership will foster a network of vibrant gaming communities built upon a foundation of positivity and inclusivity.

“Player Omega is about bringing something special, something big and exciting to players and organizers who haven’t had local experiences like this,” said Jon Bukosky, CEO and founder of Player Omega. “Working with Super League offers us a chance to continue the celebration of esports well after the tour stop ends, ensuring we’re making a lasting impact in each community.”

At the November event, Super League will host one of the participatory zones, offering programming for Fortnite, League of Legends and Minecraft players. For 2020, Player Omega has confirmed stops in MinneapolisNiagara Falls, NYNorwich, CTSalt Lake City and Philadelphia, with tour dates to be announced in the coming weeks. Super League will recreate its Player Omega experience on a recurring basis in each market.

“It is inspiring to see Player Omega step up and address the unmet demand for large-scale esports events in cities across the country where fans generally are relegated to digital spectating,” said Matt Edelman, chief commercial officer of Super League Gaming. “Through this partnership, Super League will be part of signature experiences that energize local gamer communities and then we will carry the torch on a grassroots level, consistently celebrating players who often are overlooked due to location yet contribute mightily to the amazing growth in gaming and esports.”


About Player Omega:
Player Omega is a modern, participation-based event celebrating gaming and esports lifestyle as a large-scale experience. Founded and led by industry leaders in gaming, esports and music, this tour series is intended to deliver an evolution in how people come together to celebrate their shared passion of gaming and esports lifestyle. Leadership including Kevin Lyman, founder of the Vans Warped Tour, esteemed music manager John Greenberg and interactive entertainment entrepreneur Jon Bukosky. Player Omega will host gamers November 9-10, 2019 at the Pomona Fairplex in the inaugural event, with plans to expand to 10 different locations in 2020 and 20 stops in 2021.

About Super League Gaming:
Super League Gaming, Inc.  is a global leader in the mission to bring live and digital esports entertainment and experiences directly to the more than 2 billion everyday gamers around the world. The company operates premium city-vs-city amateur esports leagues, produces thousands of live competitive and social gaming events around the country, and publishes multiple forms of content celebrating the love of play on its websites and all major platforms including YouTube, Twitch and Instagram. Super League’s vibrant audience of players and viewers spans age groups, skill levels and game titles, including an avid community of Minecraft players on Minehut, highly engaged viewers across one of the largest social video networks in gaming through Framerate, and local communities that have developed through partnerships with high-profile venue owners such as Topgolf, Cinemark Theatres and numerous independent fast-casual restaurants. Super League also is becoming the primary consumer-facing brand on PCs in more than 600 gaming centers around the world through a partnership with ggCircuit, giving the company a daily global footprint on a true grassroots level. With firm conviction that gaming together is more fun than gaming alone, Super League provides players with a global competitive framework and engaging content designed to foster the long-term growth of esports.


Source: Player Omega


Parimatch becomes an official partner of EPICENTER CS:GO 2019

George Miller



Parimatch becomes an official partner of EPICENTER CS:GO 2019
Reading Time: < 1 minute


The international betting company Parimatch Holding becomes an official partner of Counter-Strike: Global Offensive (CS:GO) EPICENTER series. The tournament’s group stage is scheduled for 17-19 December 2019 with the LAN final taking place on 21-22 December 2019 in “Crocus Expo” exhibition center. The event’s prize pool amounts to $500 000.

Tickets and passes are already available for purchase on the tournament’s official webpage. Three tiers are available: Global Elite, Global Nova, and Legendary Eagle, starting from 900 Rub. VK Pay app users are offered a 10% discount when making a purchase.

“We have already created a unique CIS-based league thanks to our partnership with ESforce, but we are not stopping here. EPICENTER is a brilliant tournament featuring top-tier teams and increased viewer involvement, so we have prepared exciting activities for our players,” commented Stepan Shulga, Head of Parimatch Esports Department.

“Partnership with Parimatch became a stellar case of viewers enjoying a huge, emotionally fueled show, and partners appreciating sincere gratitude and high level of audience engagement. We are happy to take the next step in our partnership by greeting Parimatch as the official partner of our main event – the EPICENTER,” noted Sergey Barkhudaryan, ESforce Holding Commercial Director.

Previously, the international betting company Parimatch Holding launched Parimatch League together with ESforce Holding. Season one’s prize pool amounted to $75 000 including the winner prize $40 000 for Season two is scheduled for the first half of 2020 with its prize pool increased to $100 000. Parimatch is a regular partner of international tournament broadcasts by RuHub studio.


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Juventus Enters into the World of eSports

Niji Narayan



Juventus Enters into the World of eSports
Reading Time: < 1 minute


Italian football club Juventus has partnered with the Astralis Group and created a professional Pro Evolution Soccer team consisting of three professional PES players. The three Juventus players are Ettore Giannuzzi, Luca Tubelli and Renzo Lodeserto. Giannuzzi is the one who boasts the richest resume having already won two world titles, the first in 2011 and the second in 2018.

The newly formed team will take part in the eFootball.Pro competition organised by Konami. It is an exclusive competition that will challenge the gamers in 3vs3 matches, with 10 clubs participating in the tournament. Juventus will also participate in the competition organised by the Lega Serie A, called eSerie A TIM, the first reserved for the top Italian league teams.

“The entry into the world of eSports, favoured by the partnership with Konami not only gives us the opportunity to turn to a new and vast audience, but it is also a testimony of how Juventus is attentive to the evolution of the forms of entertainment and the interests of the public. The club has always been ready to accept new challenges and today we are pleased to undertake this adventure, proud of having once again given concrete application to our philosophy of: Live Ahead,” Giorgio Ricci, Chief Revenue Officer of Juventus said.

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Esports Entertainment Group Announces Closing of $1 Million Private Placement

George Miller



Esports Entertainment Group Announces Closing of $1 Million Private Placement
Reading Time: 2 minutes


Esports Entertainment Group, Inc. a licensed online gambling company with a focus on esports wagering and 18+ gaming, is pleased to announce the closing, on December 6, 2019, of the final tranche of its private placement offering (the “Offering”) whereby the Company entered into securities purchase agreements (the “Purchase Agreements”) with four (4) accredited investors (the “Investors”). Pursuant to the Purchase Agreements, in the final tranche, the Company issued the Investors convertible promissory notes (the “Notes”) in the aggregate principal amount of $550,000 (including a 10% original issue discount) and Warrants to purchase an aggregate of 916,667 shares of the Company’s common stock, par value $0.001 per share (the “Warrants”).

The Notes accrue interest at a rate of 5% per annum and are initially convertible into shares of the Company’s common stock at a conversion price of $0.60 per share, subject to adjustment. The Notes contain customary events of default and mature one year from the date of issuance.

Pursuant to the Purchase Agreements, each Investor was entitled to 100% Warrant coverage, such that such Investor received the same number of Warrants to purchase shares of the Company’s common stock as is the number of shares of common stock initially issuable upon conversion of its Note as of the date of issuance. The Warrants are exercisable for a period of three (3) years from the date of issuance at a price of $0.75 per share, subject to adjustment.

Grant Johnson, CEO of Esports Entertainment Group, stated: “This is another major milestone for our Company. This financing will allow us to complete initiatives that have been announced over the past several months, as we look towards building our business and our brand in order to return shareholder value.”

Joseph Gunnar & Co., LLC acted as Placement Agent in connection with the Offering.

This press release does not constitute an offer to sell or the solicitation of an offer to buy the securities, nor will there be any sale of the securities in any jurisdiction in which such offer, solicitation or sale would be unlawful prior to the registration or qualification under the securities laws of such jurisdiction.



Esports Entertainment Group, Inc. is a licensed online gambling company with a focus on esports wagering and 18+ gaming. Esports Entertainment offers bet exchange style wagering on esports events in a licensed, regulated and secure platform to the global esports audience at In addition, Esports Entertainment intends to offer users from around the world the ability to participate in multi-player mobile and PC video game tournaments for cash prizes. Esports Entertainment is led by a team of industry professionals and technical experts from the online gambling and the video game industries, and esports. The Company holds a license to conduct online gambling and 18+ gaming on a global basis in Curacao, Kingdom of the Netherlands. The Company maintains offices in Malta and Warsaw, Poland. Esports Entertainment common stock is listed on the OTCQB under the symbol GMBL. For more information visit

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