Connect with us
SOFTSWISS

eSports

WeSave! Charity Play – play to save the world!

Published

on

WeSave! Charity Play announcement
Reading Time: 2 minutes

 

We are hosting a charity Dota 2 tournament.

We at WePlay! Esports are organizing the WeSave! Charity Play tournament for Dota 2 that will be taking place on March 20-26, 2020. 24 teams across all six competitive regions will be invited to participate in the event.

Why we decided to host this tournament

Everyone feels the pressure caused by the coronavirus pandemic: people are isolated, limited in mobility, and some literally are not allowed to leave their homes without a permit. The situation continues to change drastically, and the future feels frightening. To fight the fear and anxiety, we are calling for everyone to join us, the fan-favorite talents, and the teams to do what we all love so much — let’s play to save the world!

During WeSave! Charity Play, each region will be represented by four teams. A $20,000 prize pool is pledged to each region. The cumulative fund of $120,000 plus all the donations and revenues gathered throughout the event will be used to help aid efforts to battle COVID-19.

The idea to host a charity marathon emerged on its own when it became clear that all the primary events would be canceled due to the COVID-19 pandemic one after another. The whole team just started to discuss the notion of a tournament, that could bring together the esports community and people beyond it.” – WePlay! Esports Chief Business Development Officer and Managing Partner Yuriy Lazebnikov.

The preparation process for WePlay! Charity Play is unusual even for our team. We have many people working from homes and across various time zones. Still, we try to achieve as much as possible through text chats and conference calls. These are also the primary means of communication with the talents and teams, as well as sponsors and partners, who have been eager to support our initiative to host a charity marathon. The desire to help others is universal, and we are inspired by the amount of caring and selfless people inside the esports community.” – WePlay! Esports CEO and Managing Partner Oleg Krot.

Confirmed Teams

  • Invictus Gaming;
  • EHOME;
  • Geek Fam;
  • BOOM Esports;
  • TNC Predator;
  • HellRaisers;
  • Virtus.pro;
  • Team Liquid;
  • Team Nigma;
  • Team Secret;
  • Северная Америка
  • Южная Америка
  • No Ping Esports;
  • Thunder Predator;
  • beastcoast;
  • business associates.

Talents

The hosts, commentators, and analysts volunteered to work at WeSave! Charity Play pro bono.

English-speaking talent crew:

  • Jorien “Sheever” van der Heijden;
  • Owen “ODPixel” Davies;
  • Kyle “Kyle” Freedman;
  • Admir “lizZard” Salkanović;
  • Dominik “Lacoste” Stipić;
  • Troels Lyngholt “syndereN” Nielsen;
  • Darren “KillerPigeon” Elmy;
  • Jared “Nomad” Bajina;
  • Michelle “Moxxi” Song;
  • Robson “TeaGuvnor” Merritt;
  • Nikola ”hairy_freak” Babic;
  • Matt “Danog” Joyce;
  • Luke “Fluke” Pate;
  • Gabriel “Lyrical” Cruz;
  • Trent “Trent” MacKenzie;
  • Shannon “SUNSfan” Scotten;
  • Muriëlle “Kips” Huisman.

Russian-speaking talent crew:

  • Yurii “Strike” Tereshchenko;
  • Oleksii “yXo” Maletskyi;
  • Yaroslav “Tekcac” Petrushyn;
  • Anton “4liver” Pavliukovets;
  • Alexander “DkPhobos” Kucheria;
  • Danylo “Dendi” Ishutin;
  • Ilia “Lil” Iliuk;
  • Andrey “Mag” Chipenko;
  • Yana “b2ru” Khymchenko;
  • Vladislav “KVYZEE” Kovalchuk;
  • Andrey “Ghostik” Kadyk.

Ukrainian-speaking talent crew:

  • Andrii “violinUA” Yatsiuk;
  • Roman “DoubleEspresso” Hubin;
  • Pakholiuk “TaiTake” Yevhenii;
  • Roman “Telpecarne” Shevchuk;
  • Bohdan “Aelnis” Zaverukha;
  • Vladyslav “JUSTICE” Bahan.

A detailed schedule, format team roster, and talent crew will be announced soon.

We will have a press release this week explaining the algorithm of the collection and transfer of funds to an independent fund that aids efforts to battle COVID-19.

 

 

Source: WePlay! Esports Press Office

Asia

OMEN VALORANT Challengers South Asia 2024: Split 1 – Cup 2 Grand Finals To Be Hosted In Vegas Mall Dwarka In Delhi

Published

on

Reading Time: 2 minutes

 

Leading gaming and esports media company NODWIN Gaming and renowned video game publisher Riot Games has announced that the upcoming OMEN VALORANT Challengers South Asia 2024: Split 1 – Cup 2 LAN Finals will be hosted in Delhi. This announcement follows the successful conclusion of Cup 1 in Pune.

The decision to host the finals in Delhi is part of a strategic effort to expose a broad audience to high-stakes esports competition, capitalizing on the region’s rising enthusiasm for esports. The inaugural Cup of the  OMEN VALORANT Challengers South Asia 2024: Split 1 successfully captured significant attention, drawing an impressive crowd of over 25,000 attendees who watched the champions being crowned at the venue. The event also enjoyed robust online engagement, accumulating more than 700,000 views and more than 100,000 hours of gameplay streamed across various digital platforms. OMEN by HP served as the tournament’s title partner and Philips as the styling partner.

OMEN VALORANT Challengers South Asia 2024: Split 1 – Cup 2 Finals will be held on 18th and 19th May, featuring the top 4 teams, True Rippers, Revenant Esports, MLT Esports and GrayFox Esports battling it on LAN in Vegas Mall, Dwarka in Delhi. The event will be live streamed on NODWIN Gaming’s YouTube channel. Like Cup 1, the grand finals will be a LAN event aimed at providing a thrilling esports experience to the attendees.

Akshat Rathee, Co-Founder and Managing Director of NODWIN Gaming, commented on the choice of Delhi, “The successful completion of the Split 1 is a testament to the growing popularity of esports in the region. We are excited to host Cup 2 Grand Finals in Delhi and aim to provide fans in the region a top notch esports competition where the best teams from across regions compete for the championship title. I would like to sincerely thank our partners for their continued support and for sharing our vision to elevate esports in the region.”

Sukamal Pegu, Esports Lead, India & South Asia, Riot Games, said “The OMEN VCSA is an important platform for us to identify top VALORANT Esports talent from India and showcase them. This year we have seen the competition get more intense with international athletes such as SK Rossi playing in the circuit, giving the fans non-stop entertainment and excitement. The Delhi event will be a cracker!”

Arun Rajappa, Country Manager, India & South Asia, Riot Games, said “We are absolutely elated by the support and enthusiasm that the fans, players and teams of the region have shown to VALORANT. After an exciting Cup 1, we are thrilled to bring Cup 2 to Delhi. We are committed to the growth of esports in the region by fostering the ecosystem and providing more opportunities to fans and players alike.”

This announcement coincides with the conclusion of the VCT Game Changers South Asia Split 1, also hosted by NODWIN Gaming, where MLT Esports was victorious. This tournament is part of a broader initiative to promote inclusivity and provide competitive opportunities for women and other marginalized genders within the VALORANT community.

The Delhi grand finals promise to be a highlight for the VALORANT esports community, offering another chapter of high-level competition in the region.

For further updates and information about the VALORANT Challengers South Asia, follow NODWIN Gaming on social media:YouTube/Instagram/Twitter/Facebook

Continue Reading

eSports

Students from three British universities will fight to become champions of UE Masters

Published

on

Reading Time: 2 minutes

The United Kingdom is one of the countries represented in the largest video game competition between universities across Europe. Students from University of Roehampton, Nottingham Trent University, and Staffordshire University will fight to qualify for the Grand Final and become champions of UNIVERSITY Esports Masters (UE Masters).

After demonstrating a high level in the previous qualifiers, the British universities will have four teams participating in the UE Masters Playoffs, which will be played on the following dates: Rocket League (May 11 and 12) and VALORANT (May 25 and 26). In addition to the players from the UK, opponents representing Croatia, Belgium, France, Italy, Germany, Ukraine, Ireland, Spain, and the Netherlands will also take part. The matches can be followed on the competition’s official Twitch channel (twitch.tv/uemasters).

Two teams of University of Roehampton will seek victory in Rocket League Playoffs this weekend. On the other hand, students from Nottingham Trent University and Staffordshire University will try to be the winners in the VALORANT Playoffs in the coming weeks.

The 2023/24 edition of the UE Masters, which will distribute a total prize pool of 14,000 euros, has counted with the participation of university teams from 17 European countries and the support of Riot Games, one of the world’s leading video game developers (publishers).

Beyond of a video game competition

UNIVERSITY Esports Masters is a video game competition integrated within UNIVERSITY Esports, a global esports, gaming and technology project that is present in 26 countries on four continents and has the participation of more than 100,000 students.

The main objectives of UNIVERSITY Esports Masters are to create a sense of community among players from all over Europe, to give them the opportunity to compete in high quality international tournaments and to provide avenues for young people to develop a career within the esports world, as well as to find a place to learn and enhance their skills.

The potential of esports and gaming in the UK

Gaming and video game competitions are positioned as one of the fastest growing sectors of the entertainment industry year on year globally. According to the statistics portal Statista, “the United Kingdom is experiencing a surge in Esports popularity, with a growing number of tournaments, teams, and dedicated arenas.”

The same source forecasts that the domestic esports market in the UK will reach revenues of £183.3 million in 2024, with a penetration rate of 27.9%. By 2028, it estimates revenues of £234 million and a market share of 33.1%.

Continue Reading

Asia

BETBY Press Release for Publication

Published

on

Reading Time: < 1 minute

Betby, a premium sportsbook supplier, will be restoring its busy routine of travelling to international expos with its team of experts attending SiGMA Asia, in Manila, on June 3-5.

Considered as one of the biggest igaming gatherings in the Asian part of the world, Betby will be showcasing its premium sportsbook solution and products, including its proprietary Betby Games esports feed, and AI-based sportsbook tools under the umbrella of “AI Labs”.

Kirill Nekrasov, Head of Betby Games, will also be joining a panel of leading experts discussing in detail the growth of the eSports market. Together with his peers Nekrasov will also be discussing the inclusion of eSports in major sporting events, how it aids the diversification of revenue streams for operators and the potential implications for gambling sectors.

Betby will be showcasing its products alongside its ground-breaking solution for the Asian continent on June 3-5 welcoming all visitors at Stand B804.

Continue Reading
Advertisement
Alpha Affiliates
Advertisement

EveryMatrix

Advertisement

SaaS-builder for partner program development and performance marketing optimization

Advertisement

Launch your iGaming business swiftly and effortlessly with our comprehensive turnkey solutions

Advertisement

LEADING AFFILIATE MARKETING SHOW

Trending (Top 7)

Get it on Google Play

EuropeanGaming.eu is a premier online platform that serves as a leading information hub for the gaming and gambling industry. This industry-centric media outlet reaches over 200,000 readers monthly, providing them with compelling content, the latest news, and deep-dive insights.

Offering comprehensive coverage on all aspects of the gaming sector, EuropeanGaming.eu includes online and land-based gaming, betting, esports, regulatory and compliance updates, and technological advancements. Regular features encompass daily news articles, press releases, exclusive interviews, and insightful event reports.

The platform also hosts industry-relevant virtual meetups and conferences, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - European Gaming is part of HIPTHER. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania

We are constantly showing banners about important news regarding events and product launches. Please turn AdBlock off in order to see these areas.